• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Female Captain(hero)

Joan.mdx

0 errors 14 severe 110 warnings 376 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 17
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 18
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Zero faces
  • 1 1 Geoset 19
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Zero faces
  • 1 Geoset 20
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 21
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Zero faces
  • 1 Geoset 24
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 25
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 26
    • Alpha is 1.000 at end of "Decay Flesh" (frame 74867); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 10 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Shield_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 13
    • Zero faces
  • 1 Geoset 16
    • Zero faces
  • 1 Bone 118 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "helmet_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "spine_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "L_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "L_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 129 - "B_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 130 - "R_skirt_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 131 - "R_skirt_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 132 - "L_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 133 - "L_pauldron_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 134 - "L_pauldron_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 135 - "L_pauldron_cloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 136 - "R_pauldron_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "R_pauldron_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 138 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 139 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "M_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 141 - "M_pauldron_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 142 - "B_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 143 - "L_belt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "R_belt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "L_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "L_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 56 Bone 147 - "L_chain_03_bind_jnt"
    • There are no vertices attached to this bone
    • 56 Rotation
      • Track 54 at frame 151933 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 151966 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 152000 has roughly the same value as tracks 55 and 57
      • Track 57 at frame 152033 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 152066 has roughly the same value as tracks 57 and 59
      • Track 59 at frame 152100 has roughly the same value as tracks 58 and 60
      • Track 60 at frame 152133 has roughly the same value as tracks 59 and 61
      • Track 61 at frame 152166 has exactly the same value as tracks 60 and 62
      • Track 62 at frame 152200 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 152233 has exactly the same value as tracks 62 and 64
      • Track 64 at frame 152266 has exactly the same value as tracks 63 and 65
      • Track 65 at frame 152300 has exactly the same value as tracks 64 and 66
      • Track 66 at frame 152333 has exactly the same value as tracks 65 and 67
      • Track 67 at frame 152366 has exactly the same value as tracks 66 and 68
      • Track 68 at frame 152400 has exactly the same value as tracks 67 and 69
      • Track 69 at frame 152433 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 152466 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 152500 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 152533 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 152566 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 152600 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 152633 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 152666 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 152700 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 152733 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 152766 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 152800 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 152833 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 152866 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 152900 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 152933 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 152966 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 153000 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 153033 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 153066 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 153100 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 153133 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 153166 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 153200 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 153233 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 153266 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 153300 has exactly the same value as tracks 94 and 96
      • Track 96 at frame 153333 has exactly the same value as tracks 95 and 97
      • Track 97 at frame 153366 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 153400 has exactly the same value as tracks 97 and 99
      • Track 99 at frame 153433 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 153466 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 153500 has exactly the same value as tracks 100 and 102
      • Track 102 at frame 153533 has exactly the same value as tracks 101 and 103
      • Track 103 at frame 153566 has exactly the same value as tracks 102 and 104
      • Track 104 at frame 153600 has exactly the same value as tracks 103 and 105
      • Track 105 at frame 153633 has exactly the same value as tracks 104 and 106
      • Track 106 at frame 153666 has exactly the same value as tracks 105 and 107
      • Track 107 at frame 153700 has exactly the same value as tracks 106 and 108
      • Track 108 at frame 153733 has exactly the same value as tracks 107 and 109
      • Track 109 at frame 153766 has exactly the same value as tracks 108 and 110
  • 1 Bone 148 - "R_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "R_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "R_chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "F_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "B_book_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "L_skirt_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "R_skirt_armor_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "M_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 157 - "M_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 158 - "L_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 159 - "M_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 160 - "R_cape_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 161 - "L_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 162 - "L_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 163 - "L_cape_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 164 - "R_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 165 - "R_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 166 - "R_cape_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 167 - "M_cape_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 168 - "M_cape_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 169 - "M_cape_B_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 170 - "F_book_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 171 - "F_book_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 172 - "B_book_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 173 - "M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 174 - "M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 175 - "M_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 176 - "L_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 177 - "L_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 178 - "B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 179 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 180 - "R_hair_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 181 - "R_hair_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 182 - "M_beard_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 183 - "F_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 184 - "F_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 185 - "F_chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 186 - "B_chain_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 187 - "B_chain_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 188 - "B_chain_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 189 - "R_pauldron_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 190 - "R_pauldron_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 191 - "R_pauldron_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 192 - "R_pauldron_cloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 193 - "L_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 194 - "L_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 195 - "L_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 196 - "M_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 197 - "R_skirt_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 198 - "R_skirt_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 199 - "R_skirt_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 200 - "weapon_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 201 - "weapon_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 202 - "weapon_01_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 203 - "L_skirt_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 204 - "L_skirt_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 205 - "R_skirt_C_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 206 - "R_skirt_C_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 207 - "L_breast_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 208 - "R_breast_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 209 - "chin_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 210 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 211 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 212 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 213 - "R_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 214 - "R_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 215 - "R_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 216 - "weapon_01_crystal_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 11 - "Cinematic Stand"
    • Sequence "Cinematic Stand" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic SaluteIdle One"
    • Sequence "Cinematic SaluteIdle One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Salute One"
    • Sequence "Cinematic Salute One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 16 - "Cinematic Salute Exit One"
    • Sequence "Cinematic Salute Exit One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 7 GeosetAnimation 0
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 1
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 2
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 3
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 4
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 5
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 6
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 7
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 8
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 9
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 10
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 11
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 7 GeosetAnimation 12
    • 7 Alpha
      • Track 24 at frame 75933 is not in any sequence
      • Track 25 at frame 135933 is not in any sequence
      • Track 28 at frame 138333 is not in any sequence
      • Track 29 at frame 143600 is not in any sequence
      • Track 42 at frame 154100 is not in any sequence
      • Track 43 at frame 156400 is not in any sequence
      • Track 44 at frame 159900 is not in any sequence
  • 3 Bone 0 - "bone_turret"
    • 1 Translation
      • Track 487 at frame 136967 has roughly the same value as tracks 486 and 488
    • 2 Rotation
      • Track 149 at frame 9200 has roughly the same value as tracks 148 and 150
      • Track 328 at frame 152133 has roughly the same value as tracks 327 and 329
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 474 at frame 152233 has roughly the same value as tracks 473 and 475
  • 3 Bone 8 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 3 at frame 500 has roughly the same value as tracks 2 and 4
      • Track 13 at frame 1667 has roughly the same value as tracks 12 and 14
      • Track 208 at frame 9667 has roughly the same value as tracks 207 and 209
  • 2 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 3633 has roughly the same value as tracks 41 and 43
      • Track 290 at frame 146967 has roughly the same value as tracks 289 and 291
  • 2 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 42 at frame 3633 has roughly the same value as tracks 41 and 43
      • Track 290 at frame 146967 has roughly the same value as tracks 289 and 291
  • 1 Bone 14 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 135 at frame 149667 has roughly the same value as tracks 134 and 136
  • 1 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 112 at frame 151200 has roughly the same value as tracks 111 and 113
  • 1 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 136 at frame 151200 has roughly the same value as tracks 135 and 137
  • 1 Bone 19 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 119 at frame 151200 has roughly the same value as tracks 118 and 120
  • 1 Bone 20 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 100 at frame 151200 has roughly the same value as tracks 99 and 101
  • 1 Bone 23 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 79 at frame 151200 has roughly the same value as tracks 78 and 80
  • 2 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 1 Translation
      • Track 11 at frame 7133 has roughly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 105 at frame 151200 has roughly the same value as tracks 104 and 106
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 123 at frame 9033 has roughly the same value as tracks 122 and 124
  • 1 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 151 at frame 151300 has roughly the same value as tracks 150 and 152
  • 1 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 151 at frame 151300 has roughly the same value as tracks 150 and 152
  • 1 Bone 32 - "bone_hand_right"
    • 1 Rotation
      • Track 48 at frame 8067 has roughly the same value as tracks 47 and 49
  • 2 Bone 48 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 487 at frame 136967 has roughly the same value as tracks 486 and 488
    • 1 Rotation
      • Track 385 at frame 152133 has roughly the same value as tracks 384 and 386
  • 2 Bone 50 - "L_leg_02_bind_jnt"
    • 2 Rotation
      • Track 212 at frame 10200 has roughly the same value as tracks 211 and 213
      • Track 286 at frame 13200 has roughly the same value as tracks 285 and 287
  • 3 Bone 54 - "R_leg_02_bind_jnt"
    • 3 Rotation
      • Track 3 at frame 700 has roughly the same value as tracks 2 and 4
      • Track 209 at frame 9967 has roughly the same value as tracks 208 and 210
      • Track 214 at frame 10433 has roughly the same value as tracks 213 and 215
  • 1 Bone 55 - "bone_leg_right"
    • 1 Rotation
      • Track 212 at frame 9900 has roughly the same value as tracks 211 and 213
  • 2 Bone 57 - "belt_buckle_bind_jnt"
    • 1 Translation
      • Track 395 at frame 137233 has roughly the same value as tracks 394 and 396
    • 1 Rotation
      • Track 37 at frame 3500 has roughly the same value as tracks 36 and 38
  • 1 Bone 59 - "M_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 402 at frame 148300 has roughly the same value as tracks 401 and 403
  • 1 Bone 61 - "L_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 72 at frame 5967 has roughly the same value as tracks 71 and 73
  • 1 Bone 67 - "R_skirt_B_01_bind_jnt"
    • 1 Rotation
      • Track 288 at frame 13500 has roughly the same value as tracks 287 and 289
  • 1 Bone 68 - "R_skirt_B_02_bind_jnt"
    • 1 Rotation
      • Track 224 at frame 13500 has roughly the same value as tracks 223 and 225
  • 1 Bone 72 - "L_cape_02_bind_jnt"
    • 1 Rotation
      • Track 223 at frame 11133 has roughly the same value as tracks 222 and 224
  • 1 Bone 76 - "M_cape_02_bind_jnt"
    • 1 Rotation
      • Track 352 at frame 149167 has roughly the same value as tracks 351 and 353
  • 1 Bone 79 - "R_cape_01_bind_jnt"
    • 1 Translation
      • Track 152 at frame 146567 has roughly the same value as tracks 151 and 153
  • 1 Bone 80 - "R_cape_02_bind_jnt"
    • 1 Rotation
      • Track 379 at frame 149167 has roughly the same value as tracks 378 and 380
  • 1 Bone 108 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 57 at frame 137167 has roughly the same value as tracks 56 and 58
  • 1 Bone 110 - "lwr_teeth_bind_jnt"
    • 1 Translation
      • Track 68 at frame 137167 has roughly the same value as tracks 67 and 69
  • 1 Bone 111 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 65 at frame 137167 has roughly the same value as tracks 64 and 66
  • 3 Bone 112 - "L_lwr_lip_01_bind_jnt"
    • 3 Translation
      • Track 10 at frame 767 has roughly the same value as tracks 9 and 11
      • Track 68 at frame 137167 has roughly the same value as tracks 67 and 69
      • Track 94 at frame 144400 has roughly the same value as tracks 93 and 95
  • 1 Bone 113 - "L_lwr_lip_02_bind_jnt"
    • 1 Translation
      • Track 68 at frame 137167 has roughly the same value as tracks 67 and 69
  • 3 Bone 114 - "M_lwr_lip_bind_jnt"
    • 3 Translation
      • Track 10 at frame 767 has roughly the same value as tracks 9 and 11
      • Track 70 at frame 137167 has roughly the same value as tracks 69 and 71
      • Track 97 at frame 144400 has roughly the same value as tracks 96 and 98
  • 1 Bone 115 - "R_lwr_lip_02_bind_jnt"
    • 1 Translation
      • Track 68 at frame 137167 has roughly the same value as tracks 67 and 69
  • 3 Bone 116 - "R_lwr_lip_01_bind_jnt"
    • 3 Translation
      • Track 10 at frame 767 has roughly the same value as tracks 9 and 11
      • Track 68 at frame 137167 has roughly the same value as tracks 67 and 69
      • Track 94 at frame 144400 has roughly the same value as tracks 93 and 95
  • 1 Bone 117 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 65 at frame 137167 has roughly the same value as tracks 64 and 66
  • 1 Bone 122 - "shield_bind_jnt"
    • 1 Rotation
      • Track 312 at frame 12867 has roughly the same value as tracks 311 and 313
  • 7 Attachment 0 - "Head Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 1 - "Hand Left Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 2 - "Hand Right Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 3 - "Chest Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 4 - "Foot Left Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 5 - "Foot Right Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 7 Attachment 6 - "Weapon Ref"
    • 7 Visibility
      • Track 23 at frame 75933 is not in any sequence
      • Track 24 at frame 135933 is not in any sequence
      • Track 27 at frame 138333 is not in any sequence
      • Track 28 at frame 143600 is not in any sequence
      • Track 41 at frame 154100 is not in any sequence
      • Track 42 at frame 156400 is not in any sequence
      • Track 43 at frame 159900 is not in any sequence
  • 31 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 18 Alpha
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 18033 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 19233 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 19267 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 21767 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 21800 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 27967 has exactly the same value as tracks 20 and 22
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
    • 13 Visibility
      • Track 6 at frame 15333 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 17033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 18033 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18067 has exactly the same value as tracks 9 and 11
      • Track 15 at frame 23533 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 23567 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 25733 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 25767 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 27433 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 27467 has exactly the same value as tracks 19 and 21
      • Track 25 at frame 32467 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 32500 has exactly the same value as tracks 25 and 27
  • 9 CollisionShape 0 - "B_KGS_Torso"
    • 9 Rotation
      • Track 118 at frame 5400 has roughly the same value as tracks 117 and 119
      • Track 119 at frame 5433 has roughly the same value as tracks 118 and 120
      • Track 120 at frame 5467 has roughly the same value as tracks 119 and 121
      • Track 121 at frame 5500 has roughly the same value as tracks 120 and 122
      • Track 122 at frame 5533 has roughly the same value as tracks 121 and 123
      • Track 123 at frame 5567 has roughly the same value as tracks 122 and 124
      • Track 135 at frame 5967 has roughly the same value as tracks 134 and 136
      • Track 136 at frame 6000 has roughly the same value as tracks 135 and 137
      • Track 137 at frame 6033 has roughly the same value as tracks 136 and 138
  • 9 CollisionShape 1 - "B_KGS_Head"
    • 9 Rotation
      • Track 378 at frame 144033 has roughly the same value as tracks 377 and 379
      • Track 379 at frame 144067 has roughly the same value as tracks 378 and 380
      • Track 380 at frame 144100 has roughly the same value as tracks 379 and 381
      • Track 471 at frame 149633 has roughly the same value as tracks 470 and 472
      • Track 472 at frame 149667 has roughly the same value as tracks 471 and 473
      • Track 473 at frame 149700 has exactly the same value as tracks 472 and 474
      • Track 474 at frame 149733 has exactly the same value as tracks 473 and 475
      • Track 475 at frame 149767 has exactly the same value as tracks 474 and 476
      • Track 476 at frame 149800 has exactly the same value as tracks 475 and 477
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 306 at frame 13367 has roughly the same value as tracks 305 and 307
  • 4 CollisionShape 3 - "B_KGS_Arm_R"
    • 4 Rotation
      • Track 464 at frame 149700 has exactly the same value as tracks 463 and 465
      • Track 465 at frame 149733 has exactly the same value as tracks 464 and 466
      • Track 466 at frame 149767 has exactly the same value as tracks 465 and 467
      • Track 467 at frame 149800 has exactly the same value as tracks 466 and 468
  • 15 CollisionShape 5 - "B_KGS_Leg_R"
    • 15 Rotation
      • Track 94 at frame 5400 has roughly the same value as tracks 93 and 95
      • Track 95 at frame 5433 has roughly the same value as tracks 94 and 96
      • Track 96 at frame 5467 has roughly the same value as tracks 95 and 97
      • Track 97 at frame 5500 has roughly the same value as tracks 96 and 98
      • Track 98 at frame 5533 has roughly the same value as tracks 97 and 99
      • Track 99 at frame 5567 has roughly the same value as tracks 98 and 100
      • Track 100 at frame 5600 has roughly the same value as tracks 99 and 101
      • Track 442 at frame 149567 has roughly the same value as tracks 441 and 443
      • Track 443 at frame 149600 has roughly the same value as tracks 442 and 444
      • Track 444 at frame 149633 has roughly the same value as tracks 443 and 445
      • Track 445 at frame 149667 has roughly the same value as tracks 444 and 446
      • Track 446 at frame 149700 has exactly the same value as tracks 445 and 447
      • Track 447 at frame 149733 has exactly the same value as tracks 446 and 448
      • Track 448 at frame 149767 has exactly the same value as tracks 447 and 449
      • Track 449 at frame 149800 has exactly the same value as tracks 448 and 450
  • unused Texture 0 - "Human_Captain_Main_Diffuse.tif"
  • unused Texture 1 - "Human_Captain_Main_Normal.tif"
  • unused Texture 2 - "Human_Captain_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_JainaProudmoore_Main_Diffuse.tif"
  • unused Texture 7 - "Human_JainaProudmoore_Main_Normal.tif"
  • unused Texture 8 - "Human_JainaProudmoore_Main_ORM.tif"
  • unused Texture 9 - "Neutral_VillagerFemale_Hair_Diffuse.tif"
  • unused Texture 10 - "Neutral_VillagerFemale_Hair_Normal.tif"
  • unused Texture 11 - "Neutral_VillagerFemale_Hair_ORM.tif"
  • unused Texture 12 - "Human_Knight_Main_Diffuse.tif"
  • unused Texture 13 - "Human_Knight_Main_Normal.tif"
  • unused Texture 14 - "Human_Knight_Main_ORM.tif"
  • unused Texture 15 - "Human_SirGregoryEdmunson_Main_Diffuse.tif"
  • unused Texture 16 - "Human_SirGregoryEdmunson_Main_Normal.tif"
  • unused Texture 17 - "Human_SirGregoryEdmunson_Main_ORM.tif"
  • unused Texture 18 - "Human_Hydromancer_Main_Diffuse.tif"
  • unused Texture 19 - "Human_Hydromancer_Main_Normal.tif"
  • unused Texture 20 - "Human_Hydromancer_Main_ORM.tif"
  • unused Texture 21 - "Human_Hydromancer_Main_Emissive.tif"
  • unused Texture 22 - "Human_LordNicholasBuzan_Main_Diffuse.tif"
  • unused Texture 23 - "Human_LordNicholasBuzan_Main_Normal.tif"
  • unused Texture 24 - "Human_LordNicholasBuzan_Main_ORM.tif"
  • unused Texture 25 - "Human_LordNicholasBuzan_Main_Emissive.tif"
  • unused Texture 26 - "LS_Props_PileOfJunk_V1_Diffuse.tif"
  • unused Texture 27 - "LS_Props_PileOfJunk_V1_Normal.tif"
  • unused Texture 28 - "LS_Props_PileOfJunk_V1_ORM.tif"
  • unused Texture 29 - "Human_Captain_Sword_Diffuse.tif"
  • unused Texture 30 - "Human_Captain_Sword_Normal.tif"
  • unused Texture 31 - "Human_Captain_Sword_ORM.tif"
  • unused Texture 32 - "Human_Captain_Shield_Diffuse.tif"
  • unused Texture 33 - "Human_Captain_Shield_Normal.tif"
  • unused Texture 34 - "Human_Captain_Shield_ORM.tif"
  • unused Texture 35 - "Human_HighElfFemale_Main_Diffuse.tif"
  • unused Texture 36 - "Human_HighElfFemale_Main_Normal.tif"
  • unused Texture 37 - "Human_HighElfFemale_Main_ORM.tif"
  • unused Texture 38 - "Human_HighElfFemale_Main_Emissive.tif"
  • unused Texture 39 - "Human_Footman_Main_Diffuse.tif"
  • unused Texture 40 - "Human_Footman_Main_Normal.tif"
  • unused Texture 41 - "Human_Footman_Main_ORM.tif"
  • unused Texture 42 - "Human_ArcherBloodElf_Main_Diffuse.tif"
  • unused Texture 43 - "Human_ArcherBloodElf_Main_Normal.tif"
  • unused Texture 44 - "Human_ArcherBloodElf_Main_ORM.tif"
  • unused Texture 45 - "Human_ArcherBloodElf_Main_Emissive.tif"
  • unused Texture 46 - "Neutral_VillagerFemale_Main_Diffuse.tif"
  • unused Texture 47 - "Neutral_VillagerFemale_Main_Normal.tif"
  • unused Texture 48 - "Neutral_VillagerFemale_Main_ORM.tif"
Back
Top