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Triggers
FellowshipQuestFINAL2.w3x
Variables
Amon Hen
Orcs under attack
Amon Hen backdoor
Amon Hen backdoor Copy
Taming smeagol
Departure
Merry auto leave
Pippin auto leave
Borimir and Lurtz
Lurtz die boro die
Faramir
Arwen and Eowyn
Eowyn in Helms Deep
Eowyn leave
Eowyn and Witch King
Eowyn Aragorn
Eowyn and Sauron
Arwen in Lothlorien
Arwen exp
Elladan in Loth
Aragorn Summon
Pit Lord
Deatk KnighT
Lich
Crypt Lord
Dark Ranger
Dreadlord
Barad Dur
Gollum again
Gollum attack
Necro talk
Spider Lord
Open Bara Dur
Open gates
Frodo capture
Frodo save
Black gate
Cant turn back
Challenge Black Gate
Black Gate infinite monsters
Black Gate allies aid
Black gate allies heros
Aragorn mouth Sauron
Mouth
Mouth die
Dead Marshes
Ridders
Lugdush
Crossroads
Frodo die Sauron back
Saurons Return
Sauron
Leavers
Red left
Blue left
Teal left
Purple left
Yellow left
Orange left
Green left
Pink left
Gray left
Darkgreen Left
Brown Left
Lothlorien
Galadrial Gifts leave1
Galadrial Gifts leave2
Galadrial Gifts leave3
Galadrial Gifts leave4
Galadrial Gifts leave5
Galadrial Gifts leave6
Galadrial Gifts leave7
Galadrial Gifts leave8
Galadrial Gifts8
Galadrial Gifts7
Galadrial Gifts6
Galadrial Gifts5
Galadrial Gifts4
Galadrial Gifts3
Galadrial Gifts2
Galadrial Gifts
Galadriel gate
Enter the forest
Exp for every1
Helms deep
Ugluk Dead
Ugluk Alive
Open Helms
Helms Deep
Helms greet Gandalf
Helms deep Gate
Helms Climb 1
Helms Climb 2
Helms Climb 3
Helms Climb 4
Helms Climb 5
Helms Climb 6
Helms Climb 7
Hero Deaths
Alatar dies
Elladan dies
Theoden dies
Radagast dies
Frodo dies
Aragorn Dies
Gandalf Dies
Boromir Dies
Arwen dies
Eowyn die
Eomer dies
Legalos Dies
Haldir dies
Treebeard dies
Gimli Dies
Sam dies
Pippin Dies
Merry Dies
Faramir Dies
Gandalf White dies
Grimbeorn dies
Narsil/Anduril
Narsil begin forge
Narsil forging
Narsil congrats
No players
Player red
Player blue
Player teal
Player purple
Player yellow
Player orange
Player green
Player pink
Player grey
Player darkgreen
Player brown
Initialization
Hide unused
Lurtz alive cant enter
Witchy Return
Ownership
Necromancers
Balrog die
Witch King lose hp
Beorn Merry
Beorn Pippin
Tree Merry
Tree Pippin
Frodo use ring
Frodo use ring ultimate
Minas Morgul
Crith Ungol
Dol Guldur
Die Witch King
Witch King
Saurons mace
Ally lightblue
Witchys sword
Balrog
Smeagol
Quests
Gandalf the White
Radagast the Brown
Frodo cannot
Sam cannot
DarkBridge cant
Experience
Exp for gandy
Exp for boro
Sauron Fall
Isengard
Orcs attack Fangor
Troll in Isenguard
Troll dead
Water
Orcs stop attack
Orcs stop attack v2
Orcs stop attack v3
Orcs stop attack v4
Eomer leaves
Gandalf leaves
Radagast leaves
Ents welcome Merry
Ents welcome Pippin
Ents rage
Saruman destroyed
Orthanac recaptured
Radagast
Minas Tirith
In Minas
Denethor die
Fight Nazgul Gandalf
Nazgul run
Minas greet west
Angmar fellbeast dies
Denethor mad
Minas tirith
Minas tirith2
Minas tirith3
Minas tirith4
Minas tirith Rohan
Minas Haldir
Minas Theoden
Minas Elladan
Minas Erkenbrand
Minas Harad
Umbar Forces
Army of dead
Moria
Gollum
Spawn item2
Rocks
Rocks destroy
Moria
Talk tomb
Gandalf taunt
Watchers Spawns
Watchers spawns
Gandalf mellon
Arwen mellon
Balins tomb gate
Balins tomb defend
Balins tomb
Balins tomb2
Balins backdoor
Troll frodo
Moria back atk
Balins backdoor2
Balins backdoor3
Balrog spawn
Bolgs die
Azog dies
Bolgs help
Gandalf and Balrog
Enter
Exit
Mount doom
Gollum isnt stupid
Ring destoyed
Mt Doom
Osgiliath
Alatar saved
Alatar free
Osgi instal
Kurgath
Osgiliath 1st wave
Osgiliath 2nd wave
Osgiliath 3rd wave
Osgiliath 4th wave
Nazgul Osgiliath
Another Nazgul
Last Nazgul
Talk
To Gondor
Help shipyard
Help knights
Shelobs lair
Ungoliant exit
Ungoliant enter
Smeagol attack
FrodoTele
Sam tele
Shelob
Shelob dead
Snow mountains
Snow troll
Snow rage1
Snow rage2
Snow rage3
Snow rage4
Theoden and Haldir
Haldir leaves
Theoden leaves
Theoden in helms
Theoden Witchy
Tom B.
Riddle
Answear pink
Answear grey
Undead dungeon
Legolas taunt
Help KoS
KoS
Keeper die
Enter3
Undead spawn1
Undead spawn2
Undead spawn3
Undead spawn4
Undead spawn5
Undead spawn6
Undead spawn7
Undead spawn8
Undead spawn9
Undead spawn10
Undead spawn11
Undead challenge
King die
King talk
Name
Type
is_array
initial_value
Orcs under attack
Events
Unit - A unit comes within 400.00 of Urak-Hai 0082 <gen>
Conditions
(Triggering unit) Equal to Warrior heir of Denethor II 0208 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Urak-Hai 0082 <gen> named . : Play O04WarsongOrc10 <gen> and display . . Modify duration: Add 0 seconds and Wait
Amon Hen backdoor
Events
Unit - A unit enters Amon_Hen_trig <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Trigger - Turn off (This trigger)
Wait 14.00 seconds
Unit - Create 2 . Urak-Hai for Neutral Hostile at (Center of Amon_Hen_backatk <gen>) facing Default building facing degrees
Unit - Create 2 . Urak-Hai for Neutral Hostile at (Center of Amon_Hen_backatk <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Amon_Hen_backatk <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Amon_Hen_trig2 <gen>))
Amon Hen backdoor Copy
Events
Unit - A unit enters Amon_Hen_trig2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Trigger - Turn off (This trigger)
Unit - Create 2 . Orc for Neutral Hostile at (Center of Amon_Hen_trig <gen>) facing Default building facing degrees
Unit - Create 2 . Orc for Neutral Hostile at (Center of Amon_Hen_trig <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Amon_Hen_trig <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Amon_more_monsters <gen>))
Unit - Create 2 . Uruk with Crossbow for Neutral Hostile at (Center of Amon_more_monsters <gen>) facing Default building facing degrees
Unit - Create 2 . Uruk with Crossbow for Neutral Hostile at (Center of Amon_more_monsters <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Amon_more_monsters <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Amon_Hen_trig <gen>))
Wait 8.00 seconds
Unit - Create 2 . Orc for Neutral Hostile at (Center of Amon_more_monsters <gen>) facing Default building facing degrees
Unit - Create 2 . Orc for Neutral Hostile at (Center of Amon_more_monsters <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Amon_more_monsters <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Amon_Hen_trig <gen>))
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play H09Muradin04 <gen> and display . . Modify duration: Add 0 seconds and Wait
Taming smeagol
Events
Unit - Wretched slave to the One Ring 0253 <gen> 's life becomes Less than 400.00
Conditions
Actions
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Player 6 (Orange) and Change color
Game - Display to Player Group - Player 6 (Orange) for 15.00 seconds the text: Samwise and Frodo have been successful in taming Smeagol . . .
Game - Display to Player Group - Player 7 (Green) for 15.00 seconds the text: Samwise and Frodo have been successful in taming Smeagol . . .
Trigger - Turn off (This trigger)
Departure
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
Actions
Unit - Move Last of the Ring-bearers 0212 <gen> instantly to (Center of Samfrodo <gen>)
Unit - Move Mayor of the Shire 0213 <gen> instantly to (Center of Samfrodo <gen>)
Camera - Pan camera for Player 6 (Orange) to (Center of Samfrodo <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Samfrodo <gen>) over 0 seconds
Game - Display to (All players) for 20.00 seconds the text: Frodo and Samwise have left the fellowship to destroy the ring on their own . . . The fellowship is broken . . .
Trigger - Turn off (This trigger)
Merry auto leave
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
Actions
Trigger - Turn off Lurtz_alive_cant_enter <gen>
Wait 30.00 seconds
Unit - Move The Magnificent 0214 <gen> instantly to (Center of Mer_Pip_in_fangor <gen>)
Unit - Move Thain of the Shire 0215 <gen> instantly to (Center of Mer_Pip_in_fangor <gen>)
Camera - Pan camera for Player 8 (Pink) to (Center of Mer_Pip_in_fangor <gen>) over 1.00 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Mer_Pip_in_fangor <gen>) over 1.00 seconds
Game - Display to (All players) for 15.00 seconds the text: Merry and Pippin are willing to let the Uruk-hai capture them
Game - Display to Player Group - Player 8 (Pink) for 35.00 seconds the text: Hurry Pippin into the WOODS, seek refuge here from the orcs of Isen and find some help among the forest.
Game - Display to Player Group - Player 9 (Gray) for 35.00 seconds the text: Hurry Merry into the WOODS, seek refuge here from the orcs of Isen and find some help among the forest.
Cinematic - Ping minimap for Player Group - Player 8 (Pink) at (Center of Fangor <gen>) for 5.00 seconds
Cinematic - Ping minimap for Player Group - Player 9 (Gray) at (Center of Fangor <gen>) for 5.00 seconds
Trigger - Turn off (This trigger)
Pippin auto leave
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
Actions
Trigger - Turn off Lurtz_alive_cant_enter <gen>
Wait 30.00 seconds
Unit - Move The Magnificent 0214 <gen> instantly to (Center of Mer_Pip_in_fangor <gen>)
Unit - Move Thain of the Shire 0215 <gen> instantly to (Center of Mer_Pip_in_fangor <gen>)
Camera - Pan camera for Player 8 (Pink) to (Center of Mer_Pip_in_fangor <gen>) over 1.00 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Mer_Pip_in_fangor <gen>) over 1.00 seconds
Game - Display to (All players) for 20.00 seconds the text: Merry and Pippin are willing to let the Uruk-hai capture them
Game - Display to Player Group - Player 8 (Pink) for 35.00 seconds the text: Hurry Pippin into the WOODS, seek refuge here from the orcs of Isen and find some help among the forest.
Game - Display to Player Group - Player 9 (Gray) for 35.00 seconds the text: Hurry Merry into the WOODS, seek refuge here from the orcs of Isen and find some help among the forest.
Cinematic - Ping minimap for Player Group - Player 8 (Pink) at (Center of Fangor <gen>) for 5.00 seconds
Cinematic - Ping minimap for Player Group - Player 9 (Gray) at (Center of Fangor <gen>) for 5.00 seconds
Trigger - Turn off (This trigger)
Borimir and Lurtz
Events
Unit - A unit comes within 300.00 of Scout of Issenguard 0150 <gen>
Conditions
(Triggering unit) Equal to Warrior heir of Denethor II 0208 <gen>
Actions
Cinematic - Send transmission to (All players) from Warrior heir of Denethor II 0208 <gen> named . : Play H03Footman47 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Change ownership of Warrior heir of Denethor II 0208 <gen> to Neutral Passive and Change color
Unit - Kill (Triggering unit)
Game - Display to (All players) for 25.00 seconds the text: Boromir was slain by the Urak-Hai captain Lurtz. The Fellowship of the Ring grows weary at the loss of another friend . . .
Cinematic - Send transmission to (All players) from Scout of Issenguard 0150 <gen> named . : Play O03Grom07 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Scout of Issenguard 0150 <gen> named . : Play O05Grom21 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Lurtz die boro die
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
(Warrior heir of Denethor II 0208 <gen> is alive) Equal to True
Actions
Unit - Kill Warrior heir of Denethor II 0208 <gen>
Trigger - Turn off (This trigger)
Faramir
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Lord of Emyn Arnen 0180 <gen> to Player 2 (Blue) and Change color
Camera - Pan camera for Player 2 (Blue) to (Center of Faramir_comes <gen>) over 0 seconds
Game - Display to Player Group - Player 2 (Blue) the text: Hint: You can now controll Faramir, the ranger. You can use your ensare skill to keep your enemies away from you or your allies. With your long range and deadly skills you can take down strong enemy units without any problems.
Eowyn in Helms Deep
Events
Unit - A unit enters Helms_deep <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of White Lady of Rohan 0081 <gen> to Player 11 (Dark Green) and Change color
Game - Display to Player Group - Player 11 (Dark Green) the text: Hint: You now got controll over Eowyn, the White Lady of Rohan. You can use your inner fire spell to make your allies stronger. You can also drain mana and health from enemy units or slow them down and deal dmg with your shadow strike spell.
Eowyn leave
Events
Unit - A unit enters Narsil_congrats <gen>
Conditions
(Triggering unit) Equal to White Lady of Rohan 0081 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of White Lady of Rohan 0081 <gen> to Neutral Passive and Change color
Unit - Hide White Lady of Rohan 0081 <gen>
Trigger - Turn off (This trigger)
Eowyn and Witch King
Events
Unit - A unit comes within 300.00 of Witch King 0261 <gen>
Conditions
(Triggering unit) Equal to White Lady of Rohan 0081 <gen>
Actions
Trigger - Turn off (This trigger)
Game - Display to Player Group - Player 11 (Dark Green) for 15.00 seconds the text: Witch-King: Do not come between the Nazgul and his prey!
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Witch King 0261 <gen> named . : Play H02Searinox19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 10.00 seconds
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Third Marshal of Riddermark 0117 <gen> named . : Play L06Garithos02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Witch King 0261 <gen> named . : Play L06Varimathras03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 7.00 seconds
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Witch King 0261 <gen> named . : Play L05Detheroc46 <gen> and display . . Modify duration: Add 0 seconds and Wait
Eowyn Aragorn
Events
Unit - A unit enters Eowyn_in_Gondor <gen>
Conditions
(Triggering unit) Equal to Son of Arathorn 0207 <gen>
Actions
Unit - Remove Dispel Magic (Neutral Hostile) from Son of Arathorn 0207 <gen>
Unit - Add Armor of Gondor to Son of Arathorn 0207 <gen>
Trigger - Turn off (This trigger)
Eowyn and Sauron
Events
Unit - A unit comes within 300.00 of Lord of the Rings 1214 <gen>
Conditions
(Triggering unit) Equal to White Lady of Rohan 0081 <gen>
Actions
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Lord of the Rings 1214 <gen> named . : Play N02Archimonde04 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 15.00 seconds
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from White Lady of Rohan 0081 <gen> named . : Play N07Jaina22 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Cinematic - Send transmission to Player Group - Player 11 (Dark Green) from Lord of the Rings 1214 <gen> named . : Play N07Archimonde21 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Arwen in Lothlorien
Events
Unit - A unit enters Galadriel_greet <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to 'Noble maiden'
Actions
Item - Remove (Item carried by 'Noble maiden' 0115 <gen> in slot 3)
Game - Display to Player Group - Player 12 (Brown) for 15.00 seconds the text: Arwen must stay in Lothlorien.
Unit - Move 'Noble maiden' 0115 <gen> instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of 'Noble maiden' 0115 <gen> to Neutral Passive and Change color
Cinematic - Send transmission to (All players) from Galadriel 0607 <gen> named . : Play O04FemaleNEA04 <gen> and display . . Modify duration: Add 0 seconds and Wait
Game - Display to (All players) for 15.00 seconds the text: My name is Galadriel queen of Lothlorien and i have gifts for all of you before you set out. Please step on the circle for your gifts.
Hero - Give gg_item_I01H_0491 to Son of Arathorn 0207 <gen>
Unit - Hide 'Noble maiden' 0115 <gen>
Unit - Make 'Noble maiden' 0115 <gen> Invulnerable
Trigger - Turn off (This trigger)
Arwen exp
Events
Unit - 'Noble maiden' 0115 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Hero - Disable experience gain for 'Noble maiden' 0115 <gen> .
Elladan in Loth
Events
Unit - A unit enters Galadriel_greet <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Brother to Elrohir and Arwen
Actions
Trigger - Turn off (This trigger)
Game - Display to Player Group - Player 11 (Dark Green) for 15.00 seconds the text: Elladan must stay in Lothlorien.
Unit - Move Brother to Elrohir and Arwen 0482 <gen> instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of Brother to Elrohir and Arwen 0482 <gen> to Neutral Passive and Change color
Unit - Hide Brother to Elrohir and Arwen 0482 <gen>
Pit Lord
Events
Player - Player 1 (Red) types a chat message containing Summon1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Deatk_KnighT <gen>
Trigger - Turn off Lich <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Dreadlord <gen>
Deatk KnighT
Events
Player - Player 1 (Red) types a chat message containing Summon2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Lich <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Dreadlord <gen>
Lich
Events
Player - Player 1 (Red) types a chat message containing Summon3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Deatk_KnighT <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Dreadlord <gen>
Crypt Lord
Events
Player - Player 1 (Red) types a chat message containing Summon4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Dreadlord <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Lich <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Deatk_KnighT <gen>
Dark Ranger
Events
Player - Player 1 (Red) types a chat message containing Summon5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Lich <gen>
Trigger - Turn off Deatk_KnighT <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Dreadlord <gen>
Dreadlord
Events
Player - Player 1 (Red) types a chat message containing Summon6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Animation - Play Son of Arathorn 0207 <gen> 's stand channel animation
Unit - Pause Son of Arathorn 0207 <gen>
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Special Effect - Create a special effect at (Position of Son of Arathorn 0207 <gen>) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Unit - Create 1 Undead Champion for Player 1 (Red) at (Position of Son of Arathorn 0207 <gen>) facing (Position of (Triggering unit))
Unit - Unpause Son of Arathorn 0207 <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Deatk_KnighT <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Lich <gen>
Gollum again
Events
Unit - A unit comes within 300.00 of Shagrat 0577 <gen>
Conditions
(Triggering unit) Equal to Last of the Ring-bearers 0212 <gen>
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Player 6 (Orange) and Change color
Unit - Unhide Wretched slave to the One Ring 0253 <gen>
Unit - Move Wretched slave to the One Ring 0253 <gen> instantly to (Position of Shagrat 0577 <gen>)
Gollum attack
Events
Unit - A unit comes within 300.00 of Gorbag 0977 <gen>
Conditions
(Triggering unit) Equal to Wretched slave to the One Ring 0253 <gen>
Actions
Hero - Set Wretched slave to the One Ring 0253 <gen> Hero-level to 10 , Hide level-up graphics
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Neutral Hostile and Change color
Necro talk
Events
Unit - A unit comes within 300.00 of The Dark Master 0689 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from The Dark Master 0689 <gen> named . : Play L04Anubarak24 <gen> and display . . Modify duration: Add 0 seconds and Wait
Spider Lord
Events
Destructible - Speed of Valinor 4137 <gen> dies
Conditions
Actions
Unit - Create 1 . Spider Lord of Mirkwood for Player 6 (Orange) at (Center of Spider_Lord <gen>) facing Default building facing degrees
Sound - Play L07BNerubian19 <gen>
Trigger - Turn off (This trigger)
Open Bara Dur
Events
Unit - Gorbag 0977 <gen> Dies
Conditions
Actions
Unit - Remove Wretched slave to the One Ring 0253 <gen> from the game
Destructible - Open Demonic Gate 3744 <gen>
Destructible - Open Demonic Gate 1477 <gen>
Open gates
Events
Unit - Shagrat 0577 <gen> Dies
Conditions
Actions
Destructible - Open Dungeon Gate 0867 <gen>
Frodo capture
Events
Unit - A unit comes within 300.00 of Shagrat 0577 <gen>
Conditions
(Triggering unit) Equal to Last of the Ring-bearers 0212 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodo_dungeon <gen>)
Unit - Pause (Triggering unit)
Game - Display to (All players) for 25.00 seconds the text: Frodo has been captured by Shagrat and his army of orcs, Samwise hurry and save your master.
Frodo save
Events
Unit - A unit enters Saving_frodo <gen>
Conditions
(Triggering unit) Equal to Mayor of the Shire 0213 <gen>
Actions
Destructible - Kill Foot Switch 3535 <gen>
Destructible - Destroy Dungeon Gate 2068 <gen>
Unit - Unpause Last of the Ring-bearers 0212 <gen>
Game - Display to Player Group - Player 7 (Green) the text: Congralutaliotns Sam, you saved Frodo from hands of Gorbag, you get 100 exp
Hero - Add 100 experience to Mayor of the Shire 0213 <gen> , Show level-up graphics
Trigger - Turn off Frodo_capture <gen>
Trigger - Turn off (This trigger)
Cant turn back
Events
Unit - A unit enters Cant_turn_back <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move (Entering unit) instantly to (Center of Infinite_attack <gen>)
Game - Display to (All players) the text: You cant turn back! You must stay and fight to the death!
Challenge Black Gate
Events
Unit - A unit enters Calling_black_gate <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Game - Display to (All players) for 25.00 seconds the text: Aragorn: Let the Lord of the Black Land come forth! Let justice be done upon him!
Camera - Pan camera for Player 1 (Red) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Calling_black_gate <gen>) over 0 seconds
Camera - Pan camera for Player 12 (Brown) to (Center of Calling_black_gate <gen>) over 0 seconds
Wait 5.00 seconds
Game - Display to (All players) for 25.00 seconds the text: The Mouth of Sauron: And who is this? Isildur's heir? It takes more to make a king that a broken elvish blade...
Wait 15.00 seconds
Cinematic - Send transmission to (All players) from The Lieutenant of the Tower of Barad-dur 0344 <gen> named . : Play L02Balnazzar06 <gen> and display . . Modify duration: Add 0 seconds and Wait
Destructible - Open The Black Gate 1588 <gen>
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H08Arthas25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Game - Display to (All players) the text: Gimli: Never thought I'd die fighting side by side with an elf.
Wait 2 seconds
Game - Display to (All players) the text: Legolas: What about side by side with a friend?
Wait 2 seconds
Game - Display to (All players) the text: Gimli: Aye, I could do that.
Trigger - Turn on Black_Gate_infinite_monsters <gen>
Trigger - Turn on Black_Gate_allies_aid <gen>
Trigger - Turn on Cant_turn_back <gen>
Unit - Order Lord of the Rings 1214 <gen> to Attack-Move To . (Center of Calling_black_gate <gen>)
Cinematic - Send transmission to (All players) from Barad-dur 0383 <gen> named . : Play L01LichKing27 <gen> and display . . Modify duration: Add 0 seconds and Wait
Black Gate infinite monsters
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Oliphant for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Armored Troll for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Uruk Shaman for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Uruk with Crossbow for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Assassin of Umbar for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Corsair of Umbar for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Mordor Warlord for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Uruk-Hai Berseker for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Mordor Orc for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Easterling for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Warg Rider for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Urak-Hai for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Olog-Hai Troll for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Troll for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Orc for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit - Create 1 . Troll-Man for Neutral Hostile at (Center of Mordor_monsters_infinite <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Mordor_monsters_infinite <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Calling_black_gate <gen>))
Black Gate allies aid
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Entling for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Elven Swordsman for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Soldier of Gondor for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Soldier of Rohan for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Rider of Rohan for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Rider of Gondor for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Elven Archer for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Spearman of Gondor for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Elite Knight of Gondor for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Captain of Rohan for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Sorcerer of Gondor for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Unit - Create 1 . Elven Healer for Player 10 (Light Blue) at (Center of Calling_black_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Calling_black_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Attack-Move To.(Center of Mordor_monsters_infinite <gen>))
Black gate allies heros
Events
Unit - A unit enters Calling_black_gate <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Move A wise leader at Helm's Deep 0256 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move The doorward of Théoden 0743 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move Lord of the Westfold of Rohan 0788 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move Soildier of Minas Tirith 0784 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move A guard of the Rammas Echor 1198 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move Lord of Minas Tirith 0768 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move Heir of King Théoden 0265 <gen> instantly to (Center of Calling_black_gate <gen>)
Unit - Move Prince of Dol Amroth 0789 <gen> instantly to (Center of Calling_black_gate <gen>)
Aragorn mouth Sauron
Events
Unit - A unit comes within 300.00 of The Lieutenant of the Tower of Barad-dur 0344 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Son of Arathorn
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from The Lieutenant of the Tower of Barad-dur 0344 <gen> named . : Play L06Balnazzar27 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play L04Arthas05 <gen> and display . . Modify duration: Add 0 seconds and Wait
Mouth
Events
Unit - The Lieutenant of the Tower of Barad-dur 0344 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from The Lieutenant of the Tower of Barad-dur 0344 <gen> named . : Play L06Balnazzar28 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play U01Arthas01 <gen> and display . . Modify duration: Add 0 seconds and Wait
Mouth die
Events
Unit - The Lieutenant of the Tower of Barad-dur 0344 <gen> 's life becomes Less than 500.00
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from The Lieutenant of the Tower of Barad-dur 0344 <gen> named . : Play L06Balnazzar58 <gen> and display . . Modify duration: Add 0 seconds and Wait
Ridders
Events
Unit - A unit comes within 600.00 of Warg Rider 0319 <gen>
Conditions
(Triggering unit) Equal to Lord of Emyn Arnen 0180 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Warg Rider 0319 <gen> named . : Play N03WolfRider13 <gen> and display . . Modify duration: Add 0 seconds and Wait
Lugdush
Events
Unit - A unit comes within 600.00 of An Orc in the service of Isengard 0263 <gen>
Conditions
(Triggering unit) Equal to Lord of Emyn Arnen 0180 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to Player Group - Player 2 (Blue) from An Orc in the service of Isengard 0263 <gen> named . : Play S02Naga17 <gen> and display . . Modify duration: Add 0 seconds and Wait
Crossroads
Events
Unit - A unit enters Crossroadsamfrodo <gen>
Conditions
(Triggering unit) Equal to Last of the Ring-bearers 0212 <gen>
Actions
Game - Display to Player Group - Player 6 (Orange) for 15.00 seconds the text: On the sign it says SOUTH is to the dead marshes.
Game - Display to Player Group - Player 7 (Green) for 15.00 seconds the text: On the sign it says SOUTH is to the dead marshes.
Trigger - Turn off (This trigger)
Saurons Return
Events
Unit - Last of the Ring-bearers 0212 <gen> Dies
Conditions
Actions
Unit - Unhide Lord of the Rings 1214 <gen>
Quest - Create a Required quest titled The Dark Lord with the description Frodo has fallen...Sauron has return...YOU must fight Sauron in last battle in history...This battle will direct the fate of Middle-Earth , using icon path ReplaceableTextures\CommandButtons\BTNKiljaedin.blp
Trigger - Turn off Ring_destoyed <gen>
Unit - Move Lord of the Rings 1214 <gen> instantly to (Center of Nazgul <gen>)
Unit - Change ownership of Lord of the Rings 1214 <gen> to Neutral Hostile and Change color
Environment - Set sky to Outland Sky
Sound - Play Doom <gen>
Cinematic - Send transmission to (All players) from Lord of the Rings 1214 <gen> named . : Play U08Archimonde19 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lord of the Rings 1214 <gen> named . : Play U08Archimonde24 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn on Eowyn_and_Sauron <gen>
Sauron
Events
Unit - Lord of the Rings 1214 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Cinematic - Send transmission to (All players) from Lord of the Rings 1214 <gen> named . : Play N07Archimonde16 <gen> and display . . Modify duration: Add 0 seconds and Wait
Red left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 1 (Red) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player red has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Aragorn/Theoden.
Trigger - Turn off (This trigger)
Blue left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 2 (Blue) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player blue has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Boromir/Faramir.
Trigger - Turn off (This trigger)
Teal left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 3 (Teal) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player teal has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Legolas/Haldir.
Trigger - Turn off (This trigger)
Purple left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 4 (Purple) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player purple has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Gimli.
Trigger - Turn off (This trigger)
Yellow left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 5 (Yellow) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player yellow has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Gandalf.
Trigger - Turn off (This trigger)
Orange left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 6 (Orange) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 6 (Orange) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player orange has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Frodo.
Trigger - Turn off (This trigger)
Green left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 7 (Green) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 7 (Green) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player green has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Sam.
Trigger - Turn off (This trigger)
Pink left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 8 (Pink) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 8 (Pink) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player pink has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Merry.
Trigger - Turn off (This trigger)
Gray left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 9 (Gray) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player gray has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Pippin.
Trigger - Turn off (This trigger)
Darkgreen Left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 11 (Dark Green) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 11 (Dark Green) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player darkgreen has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Eomer/Eowyn/Elladan.
Trigger - Turn off (This trigger)
Brown Left
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 12 (Brown) slot status) Equal to Has left the game
Actions
Game - Grant shared vision and full shared unit control of Player 12 (Brown) units with his/her allies
Game - Display to (All players) for 15.00 seconds the text: Player brown has left!
Game - Display to (All players) for 20.00 seconds the text: You have control over Arwen/Radagast.
Trigger - Turn off (This trigger)
Galadrial Gifts leave1
Events
Unit - A unit enters Aragorn_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave2
Events
Unit - A unit enters Boromir_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave3
Events
Unit - A unit enters Legolas_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave4
Events
Unit - A unit enters Gimli_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave5
Events
Unit - A unit enters Frodo_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave6
Events
Unit - A unit enters Sam_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave7
Events
Unit - A unit enters Merry_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts leave8
Events
Unit - A unit enters Pippin_gift_leave <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gifts_left <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gifts_left <gen>) over 0 seconds
Galadrial Gifts8
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 9 (Gray)
Actions
Unit - Move (Triggering unit) instantly to (Center of Pippingift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Pippingift <gen>) over 0 seconds
Galadrial Gifts7
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
Actions
Unit - Move (Triggering unit) instantly to (Center of Merrygift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Merrygift <gen>) over 0 seconds
Galadrial Gifts6
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of Samgift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Samgift <gen>) over 0 seconds
Galadrial Gifts5
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodogift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Frodogift <gen>) over 0 seconds
Galadrial Gifts4
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit - Move (Triggering unit) instantly to (Center of Gimligift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gimligift <gen>) over 0 seconds
Galadrial Gifts3
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Move (Triggering unit) instantly to (Center of Legogift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Legogift <gen>) over 0 seconds
Galadrial Gifts2
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
Actions
Unit - Move (Triggering unit) instantly to (Center of Boromirgift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Boromirgift <gen>) over 0 seconds
Galadrial Gifts
Events
Unit - A unit enters Galad_gifts <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit - Move (Triggering unit) instantly to (Center of Aragorngift <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Aragorngift <gen>) over 0 seconds
Galadriel gate
Events
Unit - A unit enters Galadriel_gate <gen>
Conditions
Actions
Destructible - Open Elven Gate 0539 <gen>
Trigger - Turn off (This trigger)
Enter the forest
Events
Unit - A unit enters Enter_Lothorien <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lord of the Glittering Caves
Actions
Game - Display to (All players) the text: Gimli: Stay close, young Hobbits! They say that a great sorceress lives in these woods, an Elf-witch, of terrible power. All who look upon her, fall under her spell and are never seen again.
Trigger - Turn off (This trigger)
Exp for every1
Events
Unit - A unit enters Galadriel_greet <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Game - Display to (All players) the text: The Fellowship has reached Lothlorien, home of Lady Galadriel, ech member of Fellowship recives 100 exp.
Hero - Add 100 experience to Brother to Elrohir and Arwen 0482 <gen> , Show level-up graphics
Hero - Add 100 experience to Lord of the Glittering Caves 0210 <gen> , Show level-up graphics
Hero - Add 100 experience to Son of Arathorn 0207 <gen> , Show level-up graphics
Hero - Add 100 experience to A prince of the Silvan Elves 0209 <gen> , Show level-up graphics
Hero - Add 100 experience to The Magnificent 0214 <gen> , Show level-up graphics
Hero - Add 100 experience to Thain of the Shire 0215 <gen> , Show level-up graphics
Hero - Add 100 experience to Mayor of the Shire 0213 <gen> , Show level-up graphics
Hero - Add 100 experience to Last of the Ring-bearers 0212 <gen> , Show level-up graphics
Ugluk Dead
Events
Destructible - Cityscape Summer Tree Wall 3573 <gen> dies
Conditions
(Uruk-Hai Commander 0638 <gen> is dead) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from White Wizard 0181 <gen> named . : Play H02Uther25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play U02Arthas05 <gen> and display . . Modify duration: Add 0 seconds and Wait
Ugluk Alive
Events
Destructible - Cityscape Summer Tree Wall 3573 <gen> dies
Conditions
(Uruk-Hai Commander 0638 <gen> is alive) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H05Arthas28 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from White Wizard 0181 <gen> named . : Play H05Uther29 <gen> and display . . Modify duration: Add 0 seconds and Wait
Open Helms
Events
Unit - Scout of Issenguard 0150 <gen> Dies
Conditions
Actions
Destructible - Open Gate 0776 <gen>
Helms Deep
Events
Unit - Grima Wormtongue 0406 <gen> Dies
Conditions
Actions
Unit - Move Elf of Lórien 0277 <gen> instantly to (Center of Haldir <gen>)
Unit - Make Elf of Lórien 0277 <gen> Vulnerable
Unit - Change ownership of Elf of Lórien 0277 <gen> to Player 3 (Teal) and Change color
Wait 40.00 seconds
Cinematic - Send transmission to (All players) from Uruk-Hai Commander 0638 <gen> named . : Play O03Grom14 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from King of Rohan 0633 <gen> named . : Play UtherTaunt1 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk1 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk1 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_1 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_2 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_3 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_4 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_5 <gen>))
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_deep_atk7 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk7 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_7 <gen>))
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_deep_atk6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_6 <gen>))
Unit - Create 5 . Uruk Shaman for Neutral Hostile at (Center of Helms_deep_attack <gen>) facing Default building facing degrees
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_deep_attack <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack <gen> owned by Neutral Hostile) and do (Order (Units in Helms_deep_attack <gen>) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 5 . Uruk Shaman for Neutral Hostile at (Center of Catapult_attack <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Catapult_attack <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_attack2 <gen>) facing Default building facing degrees
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_deep_attack2 <gen>) facing Default building facing degrees
Unit - Create 5 . Uruk-Hai Berseker for Neutral Hostile at (Center of Helms_deep_attack2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Helms_attking_2 <gen>))
Unit Group - Pick every unit in (Units in Mauher <gen> owned by Neutral Hostile) and do (Order (Units in Mauher <gen>) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Order Uruk-Hai Commander 0638 <gen> to Move To . (Center of Climb_2 <gen>)
Game - Display to (All players) for 30 seconds the text: The Fortress of Helms Deep is under attack!
Cinematic - Send transmission to (All players) from A wise leader at Helm's Deep 0256 <gen> named . : Play D18Rexxar05 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 30.00 seconds
Game - Display to (All players) for 30 seconds the text: Gandalf and Radagast has left Helms Deep to find Eomer and his riders.
Unit - Hide White Wizard 0181 <gen>
Unit - Hide Brown Wizard 0410 <gen>
Unit - Move White Wizard 0181 <gen> instantly to (Center of Invisible_extras <gen>)
Unit - Move Brown Wizard 0410 <gen> instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of White Wizard 0181 <gen> to Neutral Passive and Change color
Unit - Change ownership of Brown Wizard 0410 <gen> to Neutral Passive and Change color
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_backatk <gen>) facing Default building facing degrees
Unit - Create 5 . Uruk Shaman for Neutral Hostile at (Center of Helms_backatk <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 5 . Uruk-Hai Berseker for Neutral Hostile at (Center of Helms_attking_2 <gen>) facing Default building facing degrees
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_attking_2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_attking_2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 20 . Uruk with Crossbow for Neutral Hostile at (Center of Narsil_congrats <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Narsil_congrats <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 5 . Uruk Shaman for Neutral Hostile at (Center of Narsil_congrats <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Narsil_congrats <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Cinematic - Send transmission to (All players) from Uruk-Hai Commander 0638 <gen> named . : Play O04Grom14 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 30 . Warg Rider for Neutral Hostile at (Center of Wargs <gen>) facing Default building facing degrees
Unit - Create 1 . Sharku for Neutral Hostile at (Center of Wargs <gen>) facing Default building facing degrees
Unit - Create 2 . Orc Catapult for Neutral Hostile at (Center of Helms_deep_atk2 <gen>) facing Default building facing degrees
Unit - Create 2 . Orc Catapult for Neutral Hostile at (Center of Helms_deep_atk4 <gen>) facing Default building facing degrees
Wait 30.00 seconds
Unit - Order An Orc of Isengard 0161 <gen> to Attack-Move To . (Center of Wormtongue_helms <gen>)
Cinematic - Send transmission to (All players) from An Orc of Isengard 0161 <gen> named . : Play O08ChaosOrc18 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 5 . Uruk-Hai Berseker for Neutral Hostile at (Center of Helms_deep_attack2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Helms_attking_2 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_attack <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack <gen> owned by Player 12 (Brown)) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 5 . Uruk-Hai Berseker for Neutral Hostile at (Center of Helms_backatk <gen>) facing Default building facing degrees
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_backatk <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Unit - Create 5 . Uruk-Hai Berseker for Neutral Hostile at (Center of Helms_attking_2 <gen>) facing Default building facing degrees
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_attking_2 <gen>) facing Default building facing degrees
Unit - Create 10 . Urak-Hai for Neutral Hostile at (Center of Helms_attking_2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_attking_2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H05Arthas25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play H08Muradin09 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from An Orc of Isengard 0161 <gen> named . : Play O08ChaosOrc08 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 45.00 seconds
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk1 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk1 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_1 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_2 <gen>))
Unit - Create 20 . Orc for Neutral Hostile at (Center of Helms_deep_atk4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_4 <gen>))
Unit - Create 5 . Uruk Shaman for Neutral Hostile at (Center of Helms_deep_atk7 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_atk7 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Move To.(Center of Climb_7 <gen>))
Unit - Create 2 . Orc Catapult for Neutral Hostile at (Center of Helms_deep_atk1 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from The doorward of Théoden 0743 <gen> named . : Play L06Garithos44 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 30.00 seconds
Game - Display to (All players) for 30 seconds the text: Eomer: Rohirrim!To the king!
Unit - Unhide White Wizard 0181 <gen>
Unit - Unhide Third Marshal of Riddermark 0117 <gen>
Unit - Unhide Brown Wizard 0410 <gen>
Unit - Change ownership of White Wizard 0181 <gen> to Player 5 (Yellow) and Change color
Unit - Change ownership of Third Marshal of Riddermark 0117 <gen> to Player 11 (Dark Green) and Change color
Unit - Change ownership of Brown Wizard 0410 <gen> to Player 12 (Brown) and Change color
Unit - Move White Wizard 0181 <gen> instantly to (Center of Helms_deep_attack <gen>)
Unit - Move Third Marshal of Riddermark 0117 <gen> instantly to (Center of Helms_deep_attack <gen>)
Unit - Move Brown Wizard 0410 <gen> instantly to (Center of Helms_deep_attack <gen>)
Unit - Create 20 . Rider of Rohan for Player 10 (Light Blue) at (Center of Helms_deep_attack <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Helms_deep_attack <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of Wormtongue_helms <gen>))
Game - Display to Player Group - Player 11 (Dark Green) the text: Hint: You can now controll Eomer. He's very powerfull hero and his divine shield makes him very hard to kill. You can also use Shield of Rohan to dmg enemies around you.
Sound - Play UtherReturns <gen>
Cinematic - Send transmission to (All players) from White Wizard 0181 <gen> named . : Play H05Uther27 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Destructible - Kill Cityscape Summer Tree Wall 3573 <gen>
Trigger - Turn off (This trigger)
Helms greet Gandalf
Events
Unit - A unit enters Helms_deep <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Make Grima Wormtongue 0406 <gen> Vulnerable
Unit - Make An Orc of Isengard 0161 <gen> Vulnerable
Unit - Make Uruk-Hai Commander 0638 <gen> Vulnerable
Cinematic - Send transmission to (All players) from Grima Wormtongue 0406 <gen> named . : Play H06Necromancer20 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Change ownership of Grima Wormtongue 0406 <gen> to Neutral Hostile and Change color
Cinematic - Send transmission to (All players) from King of Rohan 0633 <gen> named . : Play L01PaladinThree25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Helmsdeeprain <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Helmsdeeprain <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Helmsdeeprain <gen>) over 0 seconds
Helms deep Gate
Events
Unit - A unit enters Helms_deep_gate <gen>
Conditions
(Owner of (Triggering unit)) Equal to Neutral Hostile
Actions
Destructible - Destroy Gate 0747 <gen>
Destructible - Destroy Gate 1833 <gen>
Destructible - Destroy Gate 0776 <gen>
Trigger - Turn off (This trigger)
Helms Climb 1
Events
Unit - A unit enters Climb_1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Upwall_1 <gen>)
Helms Climb 2
Events
Unit - A unit enters Climb_2 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Upwall_2 <gen>)
Helms Climb 3
Events
Unit - A unit enters Climb_3 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Upwall_3 <gen>)
Helms Climb 4
Events
Unit - A unit enters Climb_4 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Upwall_4 <gen>)
Helms Climb 5
Events
Unit - A unit enters Climb_5 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Up_wall_5 <gen>)
Helms Climb 6
Events
Unit - A unit enters Climb_6 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Upwall_6 <gen>)
Helms Climb 7
Events
Unit - A unit enters Climb_7 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Up_wall_7 <gen>)
Alatar dies
Events
Unit - Blue Wizard 0601 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Alatar the Blue, last of the blue wizards has been killed. . .
Sound - Play SargerasLaugh <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Elladan dies
Events
Unit - Brother to Elrohir and Arwen 0482 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Elladan, twin brother of Elrohir, son of Elrond and brother of Arwen has been slain by evil minions of Sauron. . . How much more blood will be spilled?
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Theoden dies
Events
Unit - King of Rohan 0633 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Theoden, last King of Rohan of the Second Line has been killed . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Radagast dies
Events
Unit - Brown Wizard 0410 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Radagas the Brown Wizzard has been killed by evil forces of Sauron
Sound - Play SargerasLaugh <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Frodo dies
Events
Unit - Last of the Ring-bearers 0212 <gen> Dies
Conditions
Actions
Trigger - Turn on Sauron_Fall <gen>
Unit - Change ownership of (Dying unit) to Neutral Passive and Change color
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Aragorn Dies
Events
Unit - Son of Arathorn 0207 <gen> Dies
Conditions
Actions
Trigger - Turn off Minas_Theoden <gen>
Trigger - Turn off Theoden_leaves <gen>
Game - Display to (All players) for 15.00 seconds the text: Aragorn son of Arathorn, heir of King Elendi, and rightful King of Gondor has fallen. Hope for the Fellowship quickly begins to fade . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Gandalf Dies
Events
Unit - Grey Wizard 0211 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Gandalf the Grey has been thrown into the shadow . . .The fellowship has lost their only guide
Sound - Play SargerasLaugh <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Boromir Dies
Events
Unit - Warrior heir of Denethor II 0208 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Boromir son of Denethor has been slain . . .
Item - Create Horn of Anor at (Center of Minas_heart <gen>)
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Arwen dies
Events
Unit - 'Noble maiden' 0115 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Arwen Evenstar daughter of Elrond and only love of Aragorn has been slain by evil forces of Mordor.
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Eowyn die
Events
Unit - White Lady of Rohan 0081 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Eowyn White Lady of Rohan and sister of Éomer Éadig has beed killed...
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Eomer dies
Events
Unit - Third Marshal of Riddermark 0117 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Éomer Éadig First of the Third Line of the Kings of Rohan is dead...
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Legalos Dies
Events
Unit - A prince of the Silvan Elves 0209 <gen> Dies
Conditions
Actions
Trigger - Turn off Haldir_leaves <gen>
Trigger - Turn off Minas_Haldir <gen>
Game - Display to (All players) for 15.00 seconds the text: Legolas son of Thranduil, has been slain . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Haldir dies
Events
Unit - Elf of Lórien 0277 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Haldir, the marchwarden of Lorien has been killed . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Treebeard dies
Events
Unit - Fangorn of Fangorn Forest 0155 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Treebeard, oldest ent of Fangor, has been killed by evil forces of Sauron . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Gimli Dies
Events
Unit - Lord of the Glittering Caves 0210 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Gimli son of Gloin the Dwarf has been slain in the midst of battle . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Sam dies
Events
Unit - Mayor of the Shire 0213 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Samwise Gamgee, the gardener, friend, and companion of Frodo Baggins, has been killed by the evil forces of Sauron. Frodo must now carry the ring to Mordor alone.
Hero - Add 500 experience to Last of the Ring-bearers 0212 <gen> , Show level-up graphics
Trigger - Turn off Frodo_capture <gen>
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Unit - Create 4 . Mordor Orc for Neutral Hostile at (Center of Frodo_dungeon <gen>) facing Default building facing degrees
Pippin Dies
Events
Unit - Thain of the Shire 0215 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Peregrin Took the Hobbit has been slain in battle . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Merry Dies
Events
Unit - The Magnificent 0214 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Meriadoc Brandybuck of Buckland has been killed . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Faramir Dies
Events
Unit - Lord of Emyn Arnen 0180 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Faramir heir to stewardship and brother to Boromir has been slain in battle . . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Gandalf White dies
Events
Unit - White Wizard 0181 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Gandalf the White and returner from the shadow has been slain . . .
Trigger - Turn on Minas_greet_west <gen>
Sound - Play SargerasLaugh <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Grimbeorn dies
Events
Unit - Lord of the Beornings 0510 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Grimbeorn son of Beorn has been slain. . .
Sound - Play N01Archimonde30 <gen>
Wait 5.00 seconds
Unit - Remove (Dying unit) from the game
Narsil begin forge
Events
Unit - A unit enters Blacksmith_call <gen>
Conditions
(Triggering unit) Equal to Son of Arathorn 0207 <gen>
Actions
Game - Display to Player Group - Player 1 (Red) for 10.00 seconds the text: Smith: Greetings master Aragorn. What can i do for you?
Trigger - Turn on Narsil_forging <gen>
Trigger - Turn off (This trigger)
Narsil forging
Events
Player - Player 1 (Red) types a chat message containing Forge (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to Player Group - Player 1 (Red) from Smith 0468 <gen> named . : Play L06Rifleman20 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Smith 0883 <gen> named . : Play H02Dwarf21 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H02Arthas18 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Smith 0470 <gen> named . : Play L06Rifleman21 <gen> and display . . Modify duration: Add 0 seconds and Wait
Animation - Play Blacksmith 0884 <gen> 's Stand Work animation
Wait 360.00 seconds
Unit - Move Master of Rivendell 0200 <gen> instantly to (Center of Elrondarwen_move <gen>)
Unit - Move 'Noble maiden' 0115 <gen> instantly to (Center of Elrondarwen_move <gen>)
Unit - Unhide 'Noble maiden' 0115 <gen>
Game - Display to Player Group - Player 1 (Red) for 15.00 seconds the text: Except your new sword delivered to You later, during your journey.
Trigger - Turn on Narsil_congrats <gen>
Narsil congrats
Events
Unit - A unit enters Narsil_congrats <gen>
Conditions
(Triggering unit) Equal to Son of Arathorn 0207 <gen>
Actions
Item - Remove (Item carried by Son of Arathorn 0207 <gen> in slot 1)
Hero - Give gg_item_I005_0300 to Son of Arathorn 0207 <gen>
Game - Display to Player Group - Player 1 (Red) for 30.00 seconds the text: Elrond: Andúril… Flame of the West. Forged from the shards of Narsil. The man who can wield the power of this sword can summon to him an army more deadly than any that walks this earth. Put aside the ranger. Become who you were born to be. Take the Dimholt road.
Trigger - Turn off (This trigger)
Player red
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 1 (Red) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 1 (Red) units with his/her allies
Trigger - Turn off (This trigger)
Player blue
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 2 (Blue) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 2 (Blue) units with his/her allies
Trigger - Turn off (This trigger)
Player teal
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 3 (Teal) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 3 (Teal) units with his/her allies
Trigger - Turn off (This trigger)
Player purple
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 4 (Purple) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 4 (Purple) units with his/her allies
Trigger - Turn off (This trigger)
Player yellow
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 5 (Yellow) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 5 (Yellow) units with his/her allies
Trigger - Turn off (This trigger)
Player orange
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 6 (Orange) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 6 (Orange) units with his/her allies
Trigger - Turn off (This trigger)
Player green
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 7 (Green) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 7 (Green) units with his/her allies
Trigger - Turn off (This trigger)
Player pink
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 8 (Pink) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 8 (Pink) units with his/her allies
Trigger - Turn off (This trigger)
Player grey
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 9 (Gray) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 9 (Gray) units with his/her allies
Trigger - Turn off (This trigger)
Player darkgreen
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 11 (Dark Green) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 11 (Dark Green) units with his/her allies
Trigger - Turn off (This trigger)
Player brown
Events
Time - Every 1.00 seconds of game time
Conditions
(Player 12 (Brown) slot status) Equal to Is unused
Actions
Game - Grant shared vision and full shared unit control of Player 12 (Brown) units with his/her allies
Trigger - Turn off (This trigger)
Hide unused
Events
Map initialization
Conditions
Actions
Unit - Hide Chieftain of Harad 0905 <gen>
Unit - Hide Prince of Dol Amroth 0789 <gen>
Unit - Hide Black Númenórean 0487 <gen>
Unit - Hide Balrog 0148 <gen>
Unit - Hide Cave Troll 0580 <gen>
Unit - Hide Child of Ungoliant 0699 <gen>
Unit - Hide Lieutenant of Morgul 0159 <gen>
Unit - Hide Troll-Man Chieftain 0730 <gen>
Unit - Hide Third Marshal of Riddermark 0117 <gen>
Unit - Hide Lord of the Rings 1214 <gen>
Unit - Hide Witch King 0727 <gen>
Lurtz alive cant enter
Events
Unit - A unit enters No1_enter_until_Lurtz_die <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: You cant go any further until you defeat Lurtz.
Unit - Move (Triggering unit) instantly to (Center of Amon_Hen_backatk <gen>)
Witchy Return
Events
Unit - Witch King 0261 <gen> Dies
Conditions
(Last of the Ring-bearers 0212 <gen> is alive) Equal to True
Actions
Wait 360.00 seconds
Unit - Unhide Witch King 0727 <gen>
Special Effect - Create a special effect at (Center of Mordor_monsters_infinite <gen>) using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Unit - Move Witch King 0727 <gen> instantly to (Center of Mordor_monsters_infinite <gen>)
Unit - Change ownership of Witch King 0727 <gen> to Neutral Hostile and Change color
Sound - Play WarlockAppears <gen>
Cinematic - Send transmission to (All players) from Witch King 0727 <gen> named . : Play L06Balnazzar32 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Barad-dur 0383 <gen> named . : Play L07CLichKing44 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Ownership
Events
Map initialization
Conditions
Actions
Unit - Change ownership of Orc in the service of Tower of Cirith Ungol 0455 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Orcish Tent 0565 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Orcish Tent 0566 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Orcish Tent 0392 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Youngest of Ulfang’s sons 0790 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Prince of Dol Amroth 0789 <gen> to Neutral Passive and Change color
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Gollum 0697 <gen> to Neutral Passive and Change color
Unit - Change ownership of Barad-dur 0383 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Shop of Issenguard 0739 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Fangorn of Fangorn Forest 0155 <gen> to Neutral Passive and Change color
Unit - Change ownership of Witch King 0727 <gen> to Neutral Passive and Change color
Unit - Change ownership of Troll-Man Chieftain 0730 <gen> to Neutral Passive and Change color
Unit - Change ownership of Lord of the Beornings 0510 <gen> to Neutral Passive and Change color
Unit - Change ownership of Balrog 0148 <gen> to Neutral Passive and Change color
Unit - Change ownership of Third Marshal of Riddermark 0117 <gen> to Neutral Passive and Change color
Unit - Change ownership of Lord of the Rings 1214 <gen> to Neutral Passive and Change color
Unit - Change ownership of Black Númenórean 0487 <gen> to Neutral Passive and Change color
Unit - Change ownership of Lieutenant of Morgul 0159 <gen> to Neutral Passive and Change color
Unit - Change ownership of Cave Troll 0580 <gen> to Neutral Passive and Change color
Unit - Change ownership of Child of Ungoliant 0699 <gen> to Neutral Passive and Change color
Unit - Change ownership of White Wizard 0181 <gen> to Neutral Passive and Change color
Unit - Change ownership of Brown Wizard 0410 <gen> to Neutral Passive and Change color
Necromancers
Events
Map initialization
Conditions
Actions
Animation - Play Blue Wizard 0904 <gen> 's death animation
Unit - Pause Blue Wizard 0904 <gen>
Destructible - Make Magical Pen 4466 <gen> Vulnerable
Destructible - Make Dungeon Gate 4467 <gen> Invulnerable
Destructible - Make Iron Gate 3467 <gen> Invulnerable
Destructible - Open Iron Gate 3467 <gen>
Destructible - Make Gate 0776 <gen> Invulnerable
Destructible - Make Elven Gate 1609 <gen> Invulnerable
Destructible - Make Demonic Gate 3744 <gen> Invulnerable
Unit - Change ownership of The Dark Master 0689 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0703 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0701 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0698 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0692 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0690 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Necromancer of Sauron 0691 <gen> to Neutral Hostile and Change color
Balrog die
Events
Unit - Balrog 0148 <gen> Dies
Conditions
Actions
Unit - Kill Grey Wizard 0211 <gen>
Game - Display to Player Group - Player 5 (Yellow) the text: Congratulation you defeated Balrog! You will come back as Gandalf the White at lvl 6 instead of lvl 5.
Hero - Set White Wizard 0181 <gen> Hero-level to 6 , Show level-up graphics
Witch King lose hp
Events
Unit - Witch King 0261 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Cinematic - Send transmission to (All players) from Witch King 0261 <gen> named . : Play L05Detheroc45 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Beorn Merry
Events
Unit - A unit comes within 200.00 of Lord of the Beornings 0510 <gen>
Conditions
(Triggering unit) Equal to The Magnificent 0214 <gen>
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Beorn_Pippin <gen>
Unit - Change ownership of Lord of the Beornings 0510 <gen> to Player 8 (Pink) and Change color
Cinematic - Send transmission to Player Group - Player 8 (Pink) from Lord of the Beornings 0510 <gen> named . : Play S07Paladin51 <gen> and display . . Modify duration: Add 0 seconds and Wait
Game - Display to Player Group - Player 8 (Pink) the text: Hint: You can now control Grimbeorn, powerfull hero that can take shape of powerfull bear. He can summon wolfs to aid him in battle and can steal life from enemy units with each of his attacks.
Beorn Pippin
Events
Unit - A unit comes within 200.00 of Lord of the Beornings 0510 <gen>
Conditions
(Triggering unit) Equal to Thain of the Shire 0215 <gen>
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Beorn_Merry <gen>
Unit - Change ownership of Lord of the Beornings 0510 <gen> to Player 9 (Gray) and Change color
Cinematic - Send transmission to Player Group - Player 9 (Gray) from Lord of the Beornings 0510 <gen> named . : Play S07Paladin51 <gen> and display . . Modify duration: Add 0 seconds and Wait
Game - Display to Player Group - Player 9 (Gray) the text: Hint: You can now control Grimbeorn, powerfull hero that can take shape of powerfull bear. He can summon wolfs to aid him in battle and can steal life from enemy units with each of his attacks.
Tree Merry
Events
Unit - A unit comes within 200.00 of Fangorn of Fangorn Forest 0155 <gen>
Conditions
(Triggering unit) Equal to The Magnificent 0214 <gen>
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Tree_Pippin <gen>
Unit - Change ownership of Fangorn of Fangorn Forest 0155 <gen> to Player 8 (Pink) and Change color
Game - Display to Player Group - Player 8 (Pink) the text: Hint: You can now control Treebeard. He's one of best tanks ingame, his thorn bark makes him harder to kill and entdraugh spell can restore his lost hit points.
Tree Pippin
Events
Unit - A unit comes within 200.00 of Fangorn of Fangorn Forest 0155 <gen>
Conditions
(Triggering unit) Equal to Thain of the Shire 0215 <gen>
Actions
Trigger - Turn off (This trigger)
Trigger - Turn off Tree_Merry <gen>
Unit - Change ownership of Fangorn of Fangorn Forest 0155 <gen> to Player 9 (Gray) and Change color
Game - Display to Player Group - Player 9 (Gray) the text: Hint: You can now control Treebeard. He's one of best tanks ingame, his thorn bark makes him harder to kill and entdraugh spell can restore his lost hit points.
Frodo use ring
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Disappear
Actions
Unit - Cause Last of the Ring-bearers 0212 <gen> to damage Last of the Ring-bearers 0212 <gen> , dealing 100.00 damage of attack type Chaos and damage type Normal
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Barad-dur 0383 <gen> named . : Play FrostmourneChant1 <gen> and display . . Modify duration: Add 0 seconds and Wait
Frodo use ring ultimate
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Power of the Ring
Actions
Unit - Cause Last of the Ring-bearers 0212 <gen> to damage Last of the Ring-bearers 0212 <gen> , dealing 200.00 damage of attack type Chaos and damage type Normal
Cinematic - Send transmission to Player Group - Player 6 (Orange) from Barad-dur 0383 <gen> named . : Play FrostmourneChant1 <gen> and display . . Modify duration: Add 0 seconds and Wait
Minas Morgul
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Animation - Play Minas Morgul 0426 <gen> 's Stand Work animation
Trigger - Turn off (This trigger)
Crith Ungol
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Animation - Play Tower of Cirith Ungol 0461 <gen> 's Stand Work animation
Trigger - Turn off (This trigger)
Dol Guldur
Events
Map initialization
Conditions
Actions
Unit - Change ownership of Dol Guldur 0736 <gen> to Neutral Hostile and Change color
Animation - Play Dol Guldur 0736 <gen> 's Stand Work animation
Die Witch King
Events
Unit - Witch King 0261 <gen> Dies
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Witch King 0261 <gen> using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Wait 2 seconds
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Witch King 0261 <gen> using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Wait 2 seconds
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Witch King 0261 <gen> using Objects\Spawnmodels\Undead\UndeadDissipate\UndeadDissipate.mdl
Cinematic - Send transmission to (All players) from Witch King 0261 <gen> named . : Play L01Detheroc12 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Trigger - Turn off (This trigger)
Witch King
Events
Time - Every 3.00 seconds of game time
Conditions
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Witch King 0261 <gen> using Abilities\Spells\Demon\DemonBoltImpact\DemonBoltImpact.mdl
Saurons mace
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Lord of the Rings 1214 <gen> using war3mapImported\SauronsMace.mdl
Ally lightblue
Events
Map initialization
Conditions
Actions
Player - Make Player 1 (Red) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 3 (Teal) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 4 (Purple) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 5 (Yellow) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 6 (Orange) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 7 (Green) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 8 (Pink) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 9 (Gray) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 12 (Brown) treat Player 10 (Light Blue) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 1 (Red) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 3 (Teal) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 4 (Purple) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 5 (Yellow) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 6 (Orange) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 7 (Green) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 8 (Pink) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 9 (Gray) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Ally with shared vision
Player - Make Player 10 (Light Blue) treat Player 12 (Brown) as an Ally with shared vision
Witchys sword
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the weapon (Unexpected type: 'attachpoint') of Witch King 0261 <gen> using Doodads\Cinematic\FireRockSmall\FireRockSmall.mdl
Balrog
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Special Effect - Create a special effect attached to the head (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\TownBurningFireEmitter\TownBurningFireEmitter.mdl
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect attached to the right hand (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect attached to the left hand (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect attached to the right foot (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Special Effect - Create a special effect attached to the right foot (Unexpected type: 'attachpoint') of Balrog 0148 <gen> using Doodads\Cinematic\FirePillarMedium\FirePillarMedium.mdl
Smeagol
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Hero - Disable experience gain for Wretched slave to the One Ring 0253 <gen> .
Quests
Events
Map initialization
Conditions
Actions
Trigger - Turn off Arwen_mellon <gen>
Trigger - Turn off Gandalf_mellon <gen>
Game - Display to Player Group - Player 1 (Red) the text: Hint: You are Aragorn, main healer of Fellowship. Make sure to get holy light spell to keep your allies alive.
Game - Display to Player Group - Player 2 (Blue) the text: Hint: You are Boromir (later Faramir), early-game tank, remember to use your horn to boots dmg of your allies before battle.
Game - Display to Player Group - Player 3 (Teal) the text: Hint: You are Legolas, longest range hero in Fellowship. Remember that your banish spell can save you or your allies when surrounded by enemies. Later ingame you will get control over Haldir.
Game - Display to Player Group - Player 4 (Purple) the text: Hint: You are Gimli, the dwarf and very powerfull member of Fellowship. Your high dmg and hp makes you very good tank, but remember that your not immortal...
Game - Display to Player Group - Player 5 (Yellow) the text: Hint: You are Gandalf, wizard and guide of Fellowship. Later ingame you will get Gandalf the White, more powerful version of your currently hero. Make sure to get mana regeneration aura, this will help you and your allies a lot.
Game - Display to Player Group - Player 6 (Orange) the text: Hint: You are Frodo, the Ring-bearer, and most important member of Fellowship. Make sure to not die, if you do, Sauron will return to Middle-Earth to destroy it.
Game - Display to Player Group - Player 7 (Green) the text: Hint: You are Sam, bodyguard of Frodo and his best friend. You can use your lembas bread to restore health of your allies. Try to not die, if you do, Frodo will got some hard time in getting to Mt. Doom alone.
Game - Display to Player Group - Player 8 (Pink) the text: Hint: You are Merry, the hobbit, try to not get into middle of battle besauce of your low amount of health. You can combine your fire breath with Pippin's drunken haze to creat combo.
Game - Display to Player Group - Player 9 (Gray) the text: Hint: You are Pippin, the hobbit and best friend of Merry. Try use your drunken haze skill with Merry's breath of fire to creat combo.
Game - Display to Player Group - Player 11 (Dark Green) the text: Hint: You control Elladan, son of Elrond. You are elven ranger like Legolas. Your spells can slow enemys and increase your attack speed.
Game - Display to Player Group - Player 12 (Brown) the text: Hint: You are Arwen (later Radagast). You can use your spells to heal your allies (Light of Rivendell) or to deal dmg to big group of units (Falling Stars).
Trigger - Turn off Cant_turn_back <gen>
Trigger - Turn off Denethor_mad <gen>
Trigger - Turn off Orcs_attack_Fangor <gen>
Trigger - Turn off Black_Gate_infinite_monsters <gen>
Trigger - Turn off Black_Gate_allies_aid <gen>
Trigger - Turn off Minas_tirith_Rohan <gen>
Trigger - Turn off Narsil_forging <gen>
Trigger - Turn off Eowyn_and_Sauron <gen>
Trigger - Turn off Narsil_congrats <gen>
Trigger - Turn off Nazgul_run <gen>
Trigger - Turn off Sauron_Fall <gen>
Trigger - Turn off Pit_Lord <gen>
Trigger - Turn off Deatk_KnighT <gen>
Trigger - Turn off Lich <gen>
Trigger - Turn off Crypt_Lord <gen>
Trigger - Turn off Dark_Ranger <gen>
Trigger - Turn off Dreadlord <gen>
Unit - Change ownership of Lieutenant of Morgul 0159 <gen> to Neutral Passive and Change color
Unit - Change ownership of Black Númenórean 0487 <gen> to Neutral Passive and Change color
Unit - Change ownership of Watcher in the Water 0543 <gen> to Neutral Hostile and Change color
Unit - Change ownership of The Lieutenant of the Tower of Barad-dur 0344 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Child of Ungoliant 0699 <gen> to Neutral Passive and Change color
Unit - Change ownership of Lord of the Rings 1214 <gen> to Neutral Passive and Change color
Unit - Change ownership of Child of Ungoliant 0699 <gen> to Neutral Passive and Change color
Unit - Change ownership of Ring Hunter 0187 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Lord of the Shadow Host 0793 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Lord of the Nazguls 0262 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Narchost 0681 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Carchost 0675 <gen> to Neutral Hostile and Change color
Destructible - Make Demonic Gate 4392 <gen> Invulnerable
Unit - Make Elf of Lórien 0277 <gen> Invulnerable
Unit - Make Barracks 0228 <gen> Invulnerable
Unit - Make Footman 1200 <gen> Invulnerable
Unit - Make Balrog 0148 <gen> Invulnerable
Unit - Make Uruk-Hai Commander 0638 <gen> Invulnerable
Unit - Make Grima Wormtongue 0406 <gen> Invulnerable
Unit - Make An Orc of Isengard 0161 <gen> Invulnerable
Unit - Make Blue Wizard 0601 <gen> Invulnerable
Unit - Pause Blue Wizard 0601 <gen>
Quest - Create a Required quest titled The One Ring with the description The Fellowship has only one quest. They must see the One Ring, and its carrier, safely to Mt. Doom. On the way there they will encounter enemies of all sorts. If Frodo Baggins is killed then the Quest is failed. , using icon path ReplaceableTextures\CommandButtons\BTNGoldRing.tga
Quest - Create a Required quest titled Credits with the description Mc !: Wc1Mage (Gandalf the Grey), ElfRanger (Elladan)Razorclaw X: NerzhulArthas (Witch King)Hueter: Gimil and AragornOlofmoleman: Flying Nazgul, Barad Dur, Orthanac, Sauron, Nazgul, White Tree of Gondor.Shockwave: Night Elf Watcher (Arwen)Alfredx_sotn: Spider (Ungoliant)Waldbär: SarumanDiosilva16: Ranger (Faramir)Miseracord: Judah (Boromir)Republicola: Ring of protectionVooDoo: Spider RingVampire-: Saruman's RingArmyOfAragorn: GollumR.A.N.G.I.T.: LegolasPins: Evil Arthas and Dreadlord skinsAll icons made by Blizzard Entertainment®Battle for MiddleEarth and Fellowship of MiddleEarth inspired me to make this map :) , using icon path ReplaceableTextures\CommandButtons\BTNSpy.blp
Quest - Create a Optional quest titled Characters with the description |cffffcc00Frodo Baggins:|rHeir of Bilbo Baggins, and hero of the Lord of the Rings. Renowned for bearing the One Ring to the land of Mordor, and bringing it to the Cracks of Doom.|cffffcc00Aragorn:|rHeir of Isildur through thirty-nine generations, Chieftain of the Dúnedain of the North and, after the War of the Ring, King of the Reunited Kingdom of Arnor and Gondor.|cffffcc00Boromir:|rEldest son of Steward Denethor II of Gondor and brother to Faramir, who set out from Rivendell with Company of the Ring. He was slain by Orcs in the woods at the foot of Amon Hen.|cffffcc00Samwise Gamgee:|rFaithful servant and companion of Frodo Baggins, who accompanied him into Mordor and aided in the achievement of the Quest of Mount Doom. , using icon path ReplaceableTextures\CommandButtons\BTNTransmute.blp
Quest - Create a Optional quest titled Characters II with the description |cffffcc00Gandalf:|rIn origin a Maia of Manwë and Varda, Gandalf came to the northwest of Middle-earth after a thousand years of the Third Age had passed, with four others of his order. At the Grey Havens, Círdan entrusted him with the Red Ring, Narya, to aid him in contesting the will of Sauron.|cffffcc00Legolas:|rSon of Thranduil, Lord of the Elves of Mirkwood. He set out from Rivendell with the Company of the Ring, and journeyed with Aragorn and Gimli through the southern lands of Middle-earth during the War of the Ring|cffffcc00Gimli:|rSon of Glóin, he travelled from Rivendell with the Company of the Ring. After the breaking of the Fellowship at Parth Galen, he hunted Orcs across Rohan with Aragorn and Legolas.|cffffcc00Merry Brandybuck:|rSon of Saradoc Brandybuck, called 'The Magnificent', Merry accompanied Frodo on the Quest of Mount Doom. Captured with his friend Peregrin Took by Orcs, they were separated from the rest of the Company of the Ring, but eventually escaped to become the first mortals for many centuries to encounter the Ents of Fangorn Forest.|cffffcc00Pippin Took:|rSon of Paladin Took II of Great Smials, and later Thain Peregrin I; he travelled with the Company of the Ring. With Meriadoc Brandybuck, he was separated from the Company at Parth Galen, and taken captive by Orcs.|cffffcc00Faramir:|rYounger son of Steward Denethor II of Gondor, and brother to Boromir of the Company of the Ring. He fought among the Rangers of Ithilien, and was wounded in the last retreat from Osgiliath before the overwhelming forces of Sauron. , using icon path ReplaceableTextures\CommandButtons\BTNTransmute.blp
Quest - Create a Optional quest titled Special Characters with the description |cffffcc00Radagast:|rThe third, with Gandalf and Saruman, of the three Wizards who remained in the northwest of Middle-earth; he formerly dwelt at Rhosgobel on the borders of Mirkwood.|cffffcc00Eomer:|rThe son of Éomund of Eastfold and Théodwyn, the sister of King Théoden. While still a young man of just twenty-six, Éomer the King's nephew was made Third Marshal of Riddermark, and took command of the Riders of Eastfold. The days of his youth were harsh ones for Rohan; its people were imperilled by Orcs out of the north.|cffffcc00Arwen Evenstar:|rDaughter of Elrond, Arwen forsook her Elven immortality to wed Aragorn II Elessar and become Queen of the Reunited Kingdom.|cffffcc00Eowyn:|rThe granddaughter of King Thengel of Rohan, and sister to Éomer Éadig,who rode in disguise to the Battle of the Pelennor, and there had a part in the slaying of the Lord of the Nazgul.|cffffcc00Théoden:|rThe son of Thengel; the seventeenth King of Rohan and last of the Second Line. He led the Rohirrim at the Battle of the Hornburg, and was lost defending Minas Tirith in the Battle of the Pelennor.|cffffcc00Grimbeorn:|rThe son of Beorn, who became a great lord in his own right. Like his father, he could take on the shape of a bear.|cffffcc00Haldir:|r A marchwarden of the Galadhrim of Lórien, who guarded its northern borders with his brothers Rúmil and Orophin. When the Fellowship arrived there after fleeing Moria, he became their guide and led them to Caras Galadhon.|cffffcc00Treebeard:|r Also known as Fangorn, was the oldest of the Ents, a tree-like being who was a sort of "shepherd of trees". Very tall and stiff-limbed, with bark-like skin and leafy hair, he befriended Meriadoc Brandybuck and Peregrin Took after they escaped from Orcs.|cffffcc00Elladan:|r In the one hundred and thirtieth year of the Third Age, Celebrían the wife of Elrond bore twin sons. Dark-haired and grey-eyed, only those that knew them well could tell them apart. The first of the twins was named Elladan, 'Elf-Man' as a token of his ancestry; he was descended not only from the royal houses of the Eldar, but also from the Three Houses of the Edain.|cffffcc00Alatar:|r Alatar was one of the original three Wizards selected by the Valar for the journey from Valinor to Middle-earth (the other two being Curumo and Olórin - Saruman and Gandalf). , using icon path ReplaceableTextures\CommandButtons\BTNSelectHeroOn.blp
Quest - Create a Optional quest titled Temporary heros with the description At start of game there are 3 temporary heros: Arwen, Boromir and Gandalf the Grey. It is highly recommended for them to NOT take any books or valueably items because they DIE in some specified part of game, and this wud mean that items will get lost forever. , using icon path ReplaceableTextures\CommandButtons\BTNAnkh.blp
Quest - Create a Optional quest titled The Doors of Durin with the description The words are in the elven-tongue of the West, of Middle Earth in the elder days. They say only: "The Doors of Durin, Lord of Moria. Speak, friend, and enter". If you are a friend, speak the password, and the doors will open, and you can enter. I once knew every spell in all the tongues of Elves or Men or Orcs, that was ever used for such a purpose. The opening words were Elvish, like the writing on the arch: that seems certain. Annon edhellen, edro hi ammen! Fennas nogothrim, lasto beth lammen! Edro! Edro! Open! Open! Mellon! The opening word was inscribed on the archway all the time! The translation should have been: Say "Friend" and enter. I had only to speak the Elvish word for friend and the doors opened. Quite simple. , using icon path ReplaceableTextures\CommandButtons\BTNDemonGate.blp
Quest - Create a Optional quest titled Anduril with the description Anduril the Flame of the West.The Sword-that-was-Broken shall be reforged ere I set out to war. The true heir of Gondor must find the elvish smith and order him to to 'forge' the sword from the fragments of Narsil. , using icon path ReplaceableTextures\CommandButtons\BTNThunderclap.blp
Quest - Create a Optional quest titled Undead Champions with the description When Aragorn kill King of the Dead He will be able to summon 1 Undead Champion.To do this plyaer 1(red) must type SummonX where X is is number of summoned unit.Summon1 - Pit LordSummon2 - Death KnightSummon3 - LichSummon4 - Crypt LordSummon5 - Dark RangerSummon6 - Dreadlord , using icon path ReplaceableTextures\CommandButtons\BTNMetamorphosis.blp
Game - Hide creep camps on the minimap .
Game - Enable ally color button and Disable creep camp button
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Suith Nestad at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Athelas Breathmints at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Yavanna’s Elixir at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Miruvor at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Draught of Nimrodel at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Pipeweed at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Rider’s Waybread at (Random point in (Playable map area))
Item - Create Black Dragon Egg at (Random point in (Playable map area))
Item - Create Black Orb at (Random point in (Playable map area))
Item - Create Vampire Heart at (Random point in (Playable map area))
Item - Create Burning Egg at (Random point in (Playable map area))
Wait 20.00 seconds
Game - Display to (All players) for 6.00 seconds the text: Three Rings for the Elven-kings under the sky,
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: Seven for the Dwarf-lords in their halls of stone,
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: Nine for Mortal Men doomed to die,
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: One for the Dark Lord on his dark throne
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: In the Land of Mordor where the Shadows lie.
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: One Ring to rule them all, One Ring to find them,
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: One Ring to bring them all and in the darkness bind them
Wait 4.00 seconds
Game - Display to (All players) for 6.00 seconds the text: In the Land of Mordor where the Shadows lie.
Gandalf the White
Events
Unit - A unit enters Thewhitereturn <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Game - Display to Player Group - Player 5 (Yellow) the text: Hint: You now got controll over Gandalf the White. Your spells are very effective against groups of units and your summoned eagle can easly take down nazgul alone.
Unit - Change ownership of White Wizard 0181 <gen> to Player 5 (Yellow) and Change color
Camera - Pan camera for Player 5 (Yellow) to (Center of Gandalf_white <gen>) over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Gandalf_white <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Gandalf_white <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Gandalf_white <gen>) over 0 seconds
Game - Display to (All players) the text: Aragorn: It cannot be! You fell!
Wait 2 seconds
Game - Display to (All players) the text: Gandalf: Through fire. And water. Until at last, I threw down my enemy and smote his ruin upon the mountainside.
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play H07Muradin09 <gen> and display . . Modify duration: Add 0 seconds and Wait
Radagast the Brown
Events
Unit - A unit enters Thewhitereturn <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of Brown Wizard 0410 <gen> to Player 12 (Brown) and Change color
Camera - Pan camera for Player 12 (Brown) to (Center of Gandalf_white <gen>) over 0 seconds
Game - Display to Player Group - Player 12 (Brown) the text: Hint: You are now controlling Radagast, the brown wizard. You can summon a powerfull bear to aid you in battle. Your whirlwind spell is very usefull against big gruops of enemy units, and your entangling roots are very effective against enemy heros.
Frodo cannot
Events
Unit - A unit enters Osgiliath <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodo_cannot <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Frodo_cannot <gen>) over 0 seconds
Game - Display to Player Group - Player 6 (Orange) for 15.00 seconds the text: You must leave Faramir to his duty now, you are on your own now
Sam cannot
Events
Unit - A unit enters Osgiliath <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodo_cannot <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Frodo_cannot <gen>) over 0 seconds
Game - Display to Player Group - Player 7 (Green) for 15.00 seconds the text: You must leave Faramir to his duty now, you are on your own nowProtect Mr. FRODO
DarkBridge cant
Events
Unit - A unit enters No_one_can_enter_bridge_yet <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of No_One_can_enter_bridge2 <gen>)
Experience
Events
Unit - A unit enters Experience_points <gen>
Conditions
Actions
Hero - Make Player 1 (Red) Heroes gain 15.00 % experience from future kills
Hero - Make Player 2 (Blue) Heroes gain 15.00 % experience from future kills
Hero - Make Player 3 (Teal) Heroes gain 15.00 % experience from future kills
Hero - Make Player 4 (Purple) Heroes gain 15.00 % experience from future kills
Hero - Make Player 5 (Yellow) Heroes gain 15.00 % experience from future kills
Hero - Make Player 6 (Orange) Heroes gain 15.00 % experience from future kills
Hero - Make Player 7 (Green) Heroes gain 15.00 % experience from future kills
Hero - Make Player 8 (Pink) Heroes gain 15.00 % experience from future kills
Hero - Make Player 9 (Gray) Heroes gain 15.00 % experience from future kills
Hero - Make Player 11 (Dark Green) Heroes gain 15.00 % experience from future kills
Hero - Make Player 12 (Brown) Heroes gain 15.00 % experience from future kills
Hero - Make Player 10 (Light Blue) Heroes gain 0.00 % experience from future kills
Trigger - Turn off (This trigger)
Exp for gandy
Events
Unit - Grey Wizard 0211 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Hero - Disable experience gain for Grey Wizard 0211 <gen> .
Exp for boro
Events
Unit - Warrior heir of Denethor II 0208 <gen> Gains a level
Conditions
(Level of (Triggering unit)) Equal to 3
Actions
Hero - Disable experience gain for Warrior heir of Denethor II 0208 <gen> .
Sauron Fall
Events
Unit - Lord of the Rings 1214 <gen> Dies
Conditions
Actions
Unit - Kill Barad-dur 0383 <gen>
Game - Display to (All players) for 30 seconds the text: Sauron has fall again from hands of mortal men.This is over of Dark Lord and his minions.
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Orcs attack Fangor
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Uruk with Crossbow for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Uruk Shaman for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Urak-Hai for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Orc for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Warg Rider for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Warg for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Uruk-Hai Berseker for Neutral Hostile at (Center of Spawn_orcs_of_Isenguard <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Spawn_orcs_of_Isenguard <gen> owned by Neutral Hostile) and do (Order (Units in Spawn_orcs_of_Isenguard <gen>) to Patrol To.(Center of Fangor <gen>))
Unit - Create 1 . Werewolf for Neutral Hostile at (Center of Mordor_aids_Isenguard <gen>) facing Default building facing degrees
Unit - Create 1 . Armored Troll for Neutral Hostile at (Center of Mordor_aids_Isenguard <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Mordor_aids_Isenguard <gen> owned by Neutral Hostile) and do (Order (Units in Mordor_aids_Isenguard <gen>) to Patrol To.(Center of Spawn_orcs_of_Isenguard <gen>))
Troll in Isenguard
Events
Unit - A unit comes within 600.00 of Mordor Troll Chieftain 0198 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Mordor Troll Chieftain 0198 <gen> named . : Play D16CKorgall03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Brown Wizard 0410 <gen> named . : Play N05Furion25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Mordor Troll Chieftain 0198 <gen> named . : Play D16CKorgall02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from White Wizard 0181 <gen> named . : Play H02Uther12 <gen> and display . . Modify duration: Add 0 seconds and Wait
Troll dead
Events
Unit - Mordor Troll Chieftain 0198 <gen> Dies
Conditions
Actions
Trigger - Turn off Troll_in_Isenguard <gen>
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Water
Events
Unit - A unit enters Break_Dam <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fangorn of Fangorn Forest
Actions
Trigger - Turn off (This trigger)
Hero - Add 500 experience to Fangorn of Fangorn Forest 0155 <gen> , Hide level-up graphics
Game - Display to (All players) the text: The Dam has been broken and water can now flow into the territory of Issenguard. Treebeard recives 500 experience points!
Unit - Create 20 Water Elemental (Level 2) for Player 10 (Light Blue) at (Center of Spawn_orcs_of_Isenguard <gen>) facing (Position of White Wizard of Issenguard 0391 <gen>)
Destructible - Kill Elven Gate 1609 <gen>
Orcs stop attack
Events
Unit - Barracks 0228 <gen> Dies
Conditions
Actions
Trigger - Turn off Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Merry <gen>
Trigger - Turn off Ents_welcome_Pippin <gen>
Orcs stop attack v2
Events
Unit - White Wizard of Issenguard 0391 <gen> Dies
Conditions
Actions
Trigger - Turn off Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Merry <gen>
Trigger - Turn off Ents_welcome_Pippin <gen>
Orcs stop attack v3
Events
Unit - Sire of werewolves 0737 <gen> Dies
Conditions
Actions
Trigger - Turn off Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Merry <gen>
Trigger - Turn off Ents_welcome_Pippin <gen>
Orcs stop attack v4
Events
Unit - Fangorn of Fangorn Forest 0155 <gen> Dies
Conditions
Actions
Trigger - Turn off Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Merry <gen>
Trigger - Turn off Ents_welcome_Pippin <gen>
Eomer leaves
Events
Unit - A unit enters Narsil_congrats <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Third Marshal of Riddermark
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Third Marshal of Riddermark 0117 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0 seconds
Unit - Move (Triggering unit) instantly to (Center of (Playable map area))
Cinematic - Ping minimap for Player Group - Player 11 (Dark Green) at (Center of At_Isenguard <gen>) for 60.00 seconds
Trigger - Turn off (This trigger)
Gandalf leaves
Events
Unit - A unit enters Gandalf_and_Radagast_leave <gen>
Conditions
(Triggering unit) Equal to White Wizard 0181 <gen>
Actions
Game - Display to (All players) for 15.00 seconds the text: Gandalf, Eomer and Radagast leaves to aid Peregin and Meriodoc in the battle against Saruman . . .
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of White Wizard 0181 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of (Playable map area))
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0 seconds
Cinematic - Ping minimap for Player Group - Player 5 (Yellow) at (Center of At_Isenguard <gen>) for 60.00 seconds
Trigger - Turn off (This trigger)
Radagast leaves
Events
Unit - A unit enters Gandalf_and_Radagast_leave <gen>
Conditions
(Triggering unit) Equal to Brown Wizard 0410 <gen>
Actions
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Brown Wizard 0410 <gen> using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of (Playable map area))
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of (Playable map area)) over 0 seconds
Cinematic - Ping minimap for Player Group - Player 12 (Brown) at (Center of At_Isenguard <gen>) for 60.00 seconds
Trigger - Turn off (This trigger)
Ents welcome Merry
Events
Unit - A unit enters Treebeard <gen>
Conditions
(Triggering unit) Equal to The Magnificent 0214 <gen>
Actions
Unit - Make Barracks 0228 <gen> Vulnerable
Trigger - Turn on Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Pippin <gen>
Trigger - Turn off (This trigger)
Ents welcome Pippin
Events
Unit - A unit enters Treebeard <gen>
Conditions
(Triggering unit) Equal to Thain of the Shire 0215 <gen>
Actions
Unit - Make Barracks 0228 <gen> Vulnerable
Trigger - Turn on Orcs_attack_Fangor <gen>
Trigger - Turn off Ents_welcome_Merry <gen>
Trigger - Turn off (This trigger)
Ents rage
Events
Unit - Grishnakh 0682 <gen> Dies
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Ents attack:
Countdown Timer - Start (Last started timer) as a Repeating timer that will expire in 400.00 seconds
Wait 50.00 seconds
Game - Display to (All players) the text: Ents will soon attack Saruman, you can expect that Sauron will send reinforcments to aid Saruman in battle against ents
Wait 50.00 seconds
Cinematic - Send transmission to (All players) from White Wizard of Issenguard 0391 <gen> named . : Play U08KelThuzad07 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 300.00 seconds
Countdown Timer - Destroy (Last created timer window)
Game - Display to (All players) for 50.00 seconds the text: Treebeard: Rárum-rum! Come my friends. The Ents are going to war. It is likely that we go to our doom. The last march of the Ents.
Destructible - Pick every destructible in Ent_remove_forest <gen> and do (Kill (Picked destructible))
Unit - Order Orc in the service of Tower of Cirith Ungol 0455 <gen> to Attack-Move To . (Center of At_Isenguard <gen>)
Unit - Order Old Man Willow 0153 <gen> to Attack-Move To . (Center of At_Isenguard <gen>)
Unit - Order Quickbeam 0154 <gen> to Attack-Move To . (Center of At_Isenguard <gen>)
Unit - Order Leaflock 0484 <gen> to Attack-Move To . (Center of At_Isenguard <gen>)
Unit - Order Skinbark 0483 <gen> to Attack-Move To . (Center of At_Isenguard <gen>)
Unit - Order Mordor Troll Chieftain 0198 <gen> to Patrol To . (Center of At_Isenguard <gen>)
Unit - Order Sire of werewolves 0737 <gen> to Patrol To . (Center of At_Isenguard <gen>)
Unit - Create 10 . Ent for Player 10 (Light Blue) at (Center of Ents_rage <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Ents_rage <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of At_Isenguard <gen>))
Unit - Create 10 . Ent for Player 10 (Light Blue) at (Center of Ents_rage_Copy <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Ents_rage_Copy <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of At_Isenguard <gen>))
Unit - Create 10 . Ent for Player 10 (Light Blue) at (Center of Ents_rage_Copy_3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Ents_rage_Copy_3 <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of At_Isenguard <gen>))
Unit - Create 10 . Ent for Player 10 (Light Blue) at (Center of Ents_rage_Copy_2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Ents_rage_Copy_2 <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of At_Isenguard <gen>))
Unit - Create 10 . Ent for Player 10 (Light Blue) at (Center of Ents_rage <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Ents_rage <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of At_Isenguard <gen>))
Unit - Create 50 . Orc for Neutral Hostile at (Center of At_Isenguard <gen>) facing Default building facing degrees
Unit - Create 10 . Uruk with Crossbow for Neutral Hostile at (Center of At_Isenguard <gen>) facing Default building facing degrees
Camera - Pan camera for Player 8 (Pink) to (Center of Entsmerrypip <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Entsmerrypip <gen>) over 0 seconds
Sound - Play ForceOfNatureBirth1 <gen>
Cinematic - Send transmission to (All players) from Grima Wormtongue 0218 <gen> named . : Play H04Acolyte03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Uruk-Hai Berseker 0259 <gen> named . : Play O05WarsongOrc02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 100.00 seconds
Unit - Create 40 . Orc for Neutral Hostile at (Center of At_Isenguard <gen>) facing Default building facing degrees
Unit - Create 20 . Uruk with Crossbow for Neutral Hostile at (Center of At_Isenguard <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Uruk with Crossbow 0130 <gen> named . : Play O04WarsongOrc24 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Orc in the service of Tower of Cirith Ungol 0455 <gen> named . : Play O04Grom25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 50.00 seconds
Unit - Create 50 . Urak-Hai for Neutral Hostile at (Center of At_Isenguard <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from White Wizard 0181 <gen> named . : Play H02Uther02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Saruman destroyed
Events
Unit - White Wizard of Issenguard 0391 <gen> Dies
Conditions
Actions
Trigger - Turn on Denethor_mad <gen>
Unit - Change ownership of Shop of Issenguard 0739 <gen> to Neutral Hostile and Change color
Cinematic - Send transmission to (All players) from Brown Wizard 0410 <gen> named . : Play N07Furion30 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from White Wizard of Issenguard 0391 <gen> named . : Play H04KelThuzad28 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Orthanac recaptured
Events
Unit - White Wizard of Issenguard 0391 <gen> Dies
Conditions
Actions
Game - Display to Player Group - Player 8 (Pink) for 30.00 seconds the text: Tower of Orthanac has been recaptured by forces of good, now quickly to the EAST to Minas Tirith, they will need all the help they can get.
Game - Display to Player Group - Player 9 (Gray) for 30.00 seconds the text: Tower of Orthanac has been recaptured by forces of good, now quickly to the EAST to Minas Tirith, they will need all the help they can get.
Game - Display to Player Group - Player 5 (Yellow) for 30.00 seconds the text: Tower of Orthanac has been recaptured by forces of good, now quickly to the EAST to Minas Tirith, they will need all the help they can get.
Game - Display to Player Group - Player 12 (Brown) for 30.00 seconds the text: Tower of Orthanac has been recaptured by forces of good, now quickly to the EAST to Minas Tirith, they will need all the help they can get.
Game - Display to Player Group - Player 11 (Dark Green) for 30.00 seconds the text: Tower of Orthanac has been recaptured by forces of good, now quickly to the EAST to Minas Tirith, they will need all the help they can get.
Unit - Change ownership of Orthanc 0000 <gen> to Player 10 (Light Blue) and Change color
Unit - Change ownership of Shop of Issenguard 0739 <gen> to Player 10 (Light Blue) and Change color
Trigger - Turn on Minas_tirith_Rohan <gen>
Radagast
Events
Unit - A unit enters Ent_remove_forest <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Brown Wizard
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Brown Wizard 0410 <gen> named . : Play S06Furion61 <gen> and display . . Modify duration: Add 0 seconds and Wait
In Minas
Events
Unit - A unit enters Some1_in_minas_trith <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Soldier of Gondor 0778 <gen> named . : Play S06Footman08 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Lord of Minas Tirith 0768 <gen> named . : Play A02Garithos35 <gen> and display . . Modify duration: Add 0 seconds and Wait
Denethor die
Events
Unit - Lord of Minas Tirith 0768 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: Gandalf: So passes Denethor, son of Ecthelion.
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Fight Nazgul Gandalf
Events
Unit - A unit enters Gandalf_order <gen>
Conditions
(Triggering unit) Equal to White Wizard 0181 <gen>
Actions
Game - Display to Player Group - Player 5 (Yellow) for 30.00 seconds the text: You see a dark winged beast riding towards minas tirith. Make haste and stop it from advancing any further.
Unit - Order Lord of the Nazguls 0262 <gen> to Attack-Move To . (Center of Minas_runto <gen>)
Sound - Play FaerieDragonPissed1 <gen>
Trigger - Turn on Nazgul_run <gen>
Trigger - Turn off (This trigger)
Nazgul run
Events
Unit - Lord of the Nazguls 0262 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Order Lord of the Nazguls 0262 <gen> to Move To . (Center of Ringbearer_close <gen>)
Game - Display to Player Group - Player 5 (Yellow) for 20.00 seconds the text: Good job the nazgul seems to have ran away
Destructible - Open Gate 1572 <gen>
Sound - Play FaerieDragonPissed1 <gen>
Trigger - Turn off (This trigger)
Minas greet west
Events
Unit - A unit enters Minas_west_gate <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) for 20.00 seconds the text: Greetings traveler. I dont know whats ur business here but please come in and see our lord right away.
Destructible - Open Gate 1572 <gen>
Trigger - Turn off (This trigger)
Angmar fellbeast dies
Events
Unit - Lord of the Nazguls 0262 <gen> Dies
Conditions
Actions
Unit - Move Witch King 0261 <gen> instantly to (Center of The_First_nazgul_spawn <gen>)
Unit Group - Pick every unit in (Units in The_First_nazgul_spawn <gen> owned by Neutral Hostile) and do (Order (Units in The_First_nazgul_spawn <gen>) to Patrol To.(Center of Minas_heart <gen>))
Sound - Play FaerieDragonDeath1 <gen>
Unit - Remove (Dying unit) from the game
Trigger - Turn off Theoden_Witchy <gen>
Trigger - Turn off (This trigger)
Denethor mad
Events
Unit - A unit enters Denethor_mad <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Make Footman 1200 <gen> Vulnerable
Cinematic - Send transmission to (All players) from Footman 1200 <gen> named . : Play H05Footman03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 1200 <gen> named . : Play H05Footman0401 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Lord of Minas Tirith 0768 <gen> named . : Play A01Garithos03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Change ownership of Footman 1200 <gen> to Neutral Hostile and Change color
Minas tirith
Events
Unit - Footman 1200 <gen> Dies
Conditions
Actions
Trigger - Turn off Fight_Nazgul_Gandalf <gen>
Trigger - Turn off Nazgul_run <gen>
Countdown Timer - Create a timer window for (Last started timer) with title Minas Tirith:
Countdown Timer - Start (Last started timer) as a Repeating timer that will expire in 100.00 seconds
Cinematic - Send transmission to (All players) from Soldier of Gondor 0783 <gen> named . : Play L05Footman24 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 100.00 seconds
Destructible - Open Gate 1571 <gen>
Countdown Timer - Destroy (Last created timer window)
Destructible - Kill Ashenvale Tree Wall 2892 <gen>
Destructible - Kill Northrend Tree Wall 1938 <gen>
Trigger - Turn off (This trigger)
Minas tirith2
Events
Destructible - Ashenvale Tree Wall 2892 <gen> dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Ent_remove_forest <gen> owned by Player 10 (Light Blue)) and do (Order (Units in Ent_remove_forest <gen> owned by Player 10 (Light Blue)) to Attack-Move To.(Center of Minas_heart <gen>))
Game - Display to (All players) the text: All ents who survived battle at Isenguard will come to aid Minas Tirith in battle against the shadows of Mordor.
Wait 5.00 seconds
Destructible - Close Gate 1571 <gen>
Unit - Order Lord of the Nazguls 0262 <gen> to Patrol To . (Center of Minas_heart <gen>)
Cinematic - Send transmission to (All players) from Lord of Minas Tirith 0768 <gen> named . : Play L06Garithos11 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H02Arthas24 <gen> and display . . Modify duration: Add 0 seconds and Wait
Game - Display to (All players) for 25.00 seconds the text: Minas Tirith is under attack!
Unit - Move Lord of the Nazguls 0262 <gen> instantly to (Center of Minas_heart <gen>)
Unit - Create 2 . Nazgul for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit - Create 1 . Grond for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Urak-Hai for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_west_gate <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_tirith_critcal_points1 <gen>))
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 5 . Urak-Hai for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_side_door <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_tirith_critcal_points2 <gen>))
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Warlord for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_baddies_spawn5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_tirith_critcal_points1 <gen>))
Unit Group - Pick every unit in (Units in Minas_baddies_spawn2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_tirith_critcal_points2 <gen>))
Unit - Create 4 . Orc Catapult for Neutral Hostile at (Center of Minas_catapults2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_backup3 <gen>))
Unit - Create 4 . Orc Catapult for Neutral Hostile at (Center of Minas_Catapults <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_Catapults <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_backup2 <gen>))
Destructible - Destroy Gate 1571 <gen>
Destructible - Destroy Gate 1572 <gen>
Wait 40.00 seconds
Cinematic - Send transmission to (All players) from Soildier of Minas Tirith 0784 <gen> named . : Play D20Proudmoore10 <gen> and display . . Modify duration: Add 0 seconds and Wait
Destructible - Destroy Gate 1574 <gen>
Trigger - Turn off (This trigger)
Minas tirith3
Events
Destructible - Gate 1574 <gen> dies
Conditions
Actions
Unit - Create 2 . Nazgul for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 5 . Warg Rider for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_back_door <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Bergil <gen>))
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Warlord for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_west_gate <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Bergil <gen>))
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Warlord for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_front_gate <gen>) facing Default building facing degrees
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Minas_front_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Armored Troll for Neutral Hostile at (Center of Minas_front_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Armored Troll for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_front_gate <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 2 . Orc Catapult for Neutral Hostile at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit - Create 2 . Nazgul for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Cinematic - Send transmission to (All players) from Lord of Minas Tirith 0768 <gen> named . : Play L05Garithos50 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 30.00 seconds
Destructible - Kill Ashenvale Tree Wall 2888 <gen>
Trigger - Turn off (This trigger)
Minas tirith4
Events
Destructible - Ashenvale Tree Wall 2888 <gen> dies
Conditions
Actions
Unit - Unhide Lieutenant of Morgul 0159 <gen>
Unit - Move Lieutenant of Morgul 0159 <gen> instantly to (Center of Minas_bookshelf <gen>)
Unit - Change ownership of Lieutenant of Morgul 0159 <gen> to Neutral Hostile and Change color
Unit - Create 5 . Olog-Hai Troll for Neutral Hostile at (Center of Minas_bookshelf <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_bookshelf <gen>) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 5 . Mordor Warlord for Neutral Hostile at (Center of Bergil <gen>) facing Default building facing degrees
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Bergil <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Bergil <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit - Create 2 . Nazgul for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Cinematic - Send transmission to (All players) from Lieutenant of Morgul 0159 <gen> named . : Play O02Mannoroth34 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lord of Minas Tirith 0768 <gen> named . : Play L06Garithos52 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Lieutenant of Morgul 0159 <gen> named . : Play O04Mannoroth38 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Minas tirith Rohan
Events
Destructible - Northrend Tree Wall 1938 <gen> dies
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Rohan comes in:
Countdown Timer - Start (Last started timer) as a Repeating timer that will expire in 120.00 seconds
Wait 20.00 seconds
Game - Display to (All players) for 25.00 seconds the text: Since Rohan does not need to fend off the Uruk-Hai in Isenguard they are here to aid Minas Tirith.
Wait 100.00 seconds
Game - Display to (All players) for 25.00 seconds the text: Rohan has come with aid!
Unit - Unhide Prince of Dol Amroth 0789 <gen>
Unit - Unhide White Lady of Rohan 0081 <gen>
Unit - Move White Lady of Rohan 0081 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit - Change ownership of White Lady of Rohan 0081 <gen> to Player 11 (Dark Green) and Change color
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) and do (Order (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) to Attack-Move To.(Center of Minas_heart <gen>))
Unit - Move The doorward of Théoden 0743 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit - Move Heir of King Théoden 0265 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit - Move A wise leader at Helm's Deep 0256 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) and do (Order (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) to Attack-Move To.(Center of Minas_heart <gen>))
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Move Prince of Dol Amroth 0789 <gen> instantly to (Center of Minas_west_gate <gen>)
Unit - Change ownership of Prince of Dol Amroth 0789 <gen> to Player 10 (Light Blue) and Change color
Unit Group - Order (Units in Minas_west_gate <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Unit - Create 10 . Rider of Rohan for Player 10 (Light Blue) at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) and do (Order (Units in Minas_catapults3 <gen> owned by Player 10 (Light Blue)) to Attack-Move To.(Center of Minas_heart <gen>))
Sound - Play ClanInvitation <gen>
Countdown Timer - Destroy (Last created timer window)
Trigger - Turn off (This trigger)
Minas Haldir
Events
Destructible - Northrend Tree Wall 1938 <gen> dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Elf of Lórien 0277 <gen>
Unit - Move Elf of Lórien 0277 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit - Change ownership of Elf of Lórien 0277 <gen> to Player 3 (Teal) and Change color
Minas Theoden
Events
Destructible - Northrend Tree Wall 1938 <gen> dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide King of Rohan 0633 <gen>
Unit - Move King of Rohan 0633 <gen> instantly to (Center of Minas_catapults3 <gen>)
Unit - Change ownership of King of Rohan 0633 <gen> to Player 1 (Red) and Change color
Minas Elladan
Events
Destructible - Northrend Tree Wall 1938 <gen> dies
Conditions
Actions
Wait 120.00 seconds
Unit - Unhide Brother to Elrohir and Arwen 0482 <gen>
Unit - Change ownership of Brother to Elrohir and Arwen 0482 <gen> to Player 11 (Dark Green) and Change color
Unit - Move Brother to Elrohir and Arwen 0482 <gen> instantly to (Center of Minas_side_door <gen>)
Unit Group - Order (Units in Minas_side_door <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Unit - Move Elven Swordsman 0908 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0900 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0907 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0847 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0891 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0899 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0893 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0892 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0845 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0568 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0849 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0848 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0850 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0910 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0894 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Swordsman 0897 <gen> instantly to (Center of Minas_side_door <gen>)
Unit Group - Order (Units in Minas_side_door <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Unit - Move Elven Healer 0247 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0879 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0880 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0846 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0248 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0886 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0881 <gen> instantly to (Center of Minas_side_door <gen>)
Unit - Move Elven Healer 0885 <gen> instantly to (Center of Minas_side_door <gen>)
Unit Group - Order (Units in Minas_side_door <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Minas Erkenbrand
Events
Destructible - Northrend Tree Wall 1938 <gen> dies
Conditions
Actions
Wait 120.00 seconds
Unit - Move Lord of the Westfold of Rohan 0788 <gen> instantly to (Center of Minas_back_door <gen>)
Unit Group - Order (Units in Minas_back_door <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Unit - Move Captain of Rohan 0806 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0250 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0834 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0251 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0833 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0252 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0832 <gen> instantly to (Center of Minas_back_door <gen>)
Unit - Move Captain of Rohan 0831 <gen> instantly to (Center of Minas_back_door <gen>)
Unit Group - Order (Units in Minas_back_door <gen>) to Attack-Move To . (Center of Minas_heart <gen>)
Minas Harad
Events
Unit - Lieutenant of Morgul 0159 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 15.00 seconds the text: Forces of Harad have arrive.
Unit - Change ownership of Chieftain of Harad 0905 <gen> to Neutral Hostile and Change color
Unit - Unhide Troll-Man Chieftain 0730 <gen>
Unit - Unhide Chieftain of Harad 0905 <gen>
Unit - Create 5 . Oliphant for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_baddies_spawn2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 10 . Easterling for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit - Create 5 . Harad Champion for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_baddies_spawn5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 5 . Oliphant for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_west_gate <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 10 . Easterling for Neutral Hostile at (Center of Minas_backup2 <gen>) facing Default building facing degrees
Unit - Create 5 . Harad Champion for Neutral Hostile at (Center of Minas_backup2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_backup2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 5 . Oliphant for Neutral Hostile at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit - Create 10 . Easterling for Neutral Hostile at (Center of Minas_backup3 <gen>) facing Default building facing degrees
Unit - Create 5 . Harad Champion for Neutral Hostile at (Center of Minas_backup3 <gen>) facing Default building facing degrees
Unit - Create 5 . Oliphant for Neutral Hostile at (Center of Minas_rear_door <gen>) facing Default building facing degrees
Unit - Create 10 . Easterling for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit - Create 5 . Harad Champion for Neutral Hostile at (Center of Minas_back_door <gen>) facing Default building facing degrees
Unit - Move Troll-Man Chieftain 0730 <gen> instantly to (Center of Minas_bookshelf <gen>) , facing Default building facing degrees
Unit - Change ownership of Troll-Man Chieftain 0730 <gen> to Neutral Hostile and Change color
Unit - Create 10 . Troll-Man for Neutral Hostile at (Center of Minas_bookshelf <gen>) facing Default building facing degrees
Unit - Create 10 . Troll-Man Battleshaman for Neutral Hostile at (Center of Bergil <gen>) facing Default building facing degrees
Sound - Play TheHornOfCenarius <gen>
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Trigger - Turn off DarkBridge_cant <gen>
Umbar Forces
Events
Unit - The son of Beregond 1032 <gen> Dies
Conditions
Actions
Unit - Unhide Black Númenórean 0487 <gen>
Game - Display to (All players) for 15.00 seconds the text: Corsairs of Umbar have arraived to aid Mordor
Unit - Create 10 . Corsair of Umbar for Neutral Hostile at (Center of Minas_catapults3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_catapults3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 10 . Corsair of Umbar for Neutral Hostile at (Center of Minas_baddies_spawn5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_baddies_spawn5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 10 . Assassin of Umbar for Neutral Hostile at (Center of Minas_baddies_spawn2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_baddies_spawn2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 5 . Corsair of Umbar for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Assassin of Umbar for Neutral Hostile at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit - Create 5 . Corsair of Umbar for Neutral Hostile at (Center of Minas_heart <gen>) facing Default building facing degrees
Unit - Move Black Númenórean 0487 <gen> instantly to (Center of Minas_heart <gen>)
Unit - Change ownership of Black Númenórean 0487 <gen> to Neutral Hostile and Change color
Sound - Play ArrangedTeamInvitation <gen>
Cinematic - Send transmission to (All players) from Black Númenórean 0487 <gen> named . : Play A07Illidan20 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Black Númenórean 0487 <gen> named . : Play S07Illidan29 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Black Númenórean 0487 <gen> named . : Play S07Illidan30 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Army of dead
Events
Unit - Lord of the Shadow Host 0793 <gen> Dies
Conditions
Actions
Countdown Timer - Create a timer window for (Last started timer) with title Army of the Dead arrive in:
Countdown Timer - Start (Last started timer) as a Repeating timer that will expire in 120.00 seconds
Wait 20.00 seconds
Unit - Remove (Dying unit) from the game
Game - Display to (All players) for 15.00 seconds the text: Aragorn defeat King of the Dead, undead will soon come to fight for him in defending Minas Tirith.
Wait 100.00 seconds
Countdown Timer - Destroy (Last created timer window)
Game - Display to (All players) for 15.00 seconds the text: Army of the Dead has come to aid Aragorn and his peopel in battle...
Unit - Create 4 . Doom Knight for Player 10 (Light Blue) at (Center of Minas_west_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_west_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 4 . Doom Knight for Player 10 (Light Blue) at (Center of Minas_rear_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_rear_door <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 4 . Doom Knight for Player 10 (Light Blue) at (Center of Minas_side_door <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_side_door <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Unit - Create 4 . Doom Knight for Player 10 (Light Blue) at (Center of Minas_front_gate <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Minas_front_gate <gen> owned by Player 10 (Light Blue)) and do (Order (Last created unit group) to Patrol To.(Center of Minas_heart <gen>))
Sound - Play GameFound <gen>
Gollum
Events
Unit - Gollum 0697 <gen> 's life becomes Less than 330.00
Conditions
Actions
Unit - Remove Gollum 0697 <gen> from the game
Sound - Play WindWalk <gen>
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Gollum_run_away <gen>) facing Default building facing degrees
Unit - Create 20 . Goblin for Neutral Hostile at (Center of Balinbackdoor <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Spawn item2
Events
Unit - Cave Troll 0580 <gen> Dies
Conditions
Actions
Item - Create The Arkenstone at (Position of (Triggering unit))
Rocks
Events
Map initialization
Conditions
Actions
Destructible - Make Rock Chunks 2000 <gen> Invulnerable
Destructible - Make Rock Chunks 2740 <gen> Invulnerable
Destructible - Make Rock Chunks 1996 <gen> Invulnerable
Destructible - Make Rock Chunks 2739 <gen> Invulnerable
Destructible - Make Rock Chunks 1994 <gen> Invulnerable
Destructible - Make Rock Chunks 1997 <gen> Invulnerable
Rocks destroy
Events
Unit - Cave Troll 0580 <gen> Dies
Conditions
Actions
Destructible - Make Rock Chunks 2000 <gen> Vulnerable
Destructible - Make Rock Chunks 2740 <gen> Vulnerable
Destructible - Make Rock Chunks 1996 <gen> Vulnerable
Destructible - Make Rock Chunks 2739 <gen> Vulnerable
Destructible - Make Rock Chunks 1994 <gen> Vulnerable
Destructible - Make Rock Chunks 1997 <gen> Vulnerable
Trigger - Turn off (This trigger)
Moria
Events
Unit - A unit enters Moria <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Move 'Noble maiden' 0115 <gen> instantly to (Center of Moria <gen>)
Unit - Move A prince of the Silvan Elves 0209 <gen> instantly to (Center of Moria <gen>)
Unit - Move Grey Wizard 0211 <gen> instantly to (Center of Moria <gen>)
Unit - Move Lord of the Glittering Caves 0210 <gen> instantly to (Center of Moria <gen>)
Unit - Move Mayor of the Shire 0213 <gen> instantly to (Center of Moria <gen>)
Unit - Move Son of Arathorn 0207 <gen> instantly to (Center of Moria <gen>)
Unit - Move Thain of the Shire 0215 <gen> instantly to (Center of Moria <gen>)
Unit - Move The Magnificent 0214 <gen> instantly to (Center of Moria <gen>)
Unit - Move Warrior heir of Denethor II 0208 <gen> instantly to (Center of Moria <gen>)
Unit - Move Last of the Ring-bearers 0212 <gen> instantly to (Center of Moria <gen>)
Unit - Move Brother to Elrohir and Arwen 0482 <gen> instantly to (Center of Moria <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 11 (Dark Green) to (Center of Moria <gen>) over 0 seconds
Camera - Pan camera for Player 12 (Brown) to (Center of Moria <gen>) over 0 seconds
Game - Display to (All players) the text: Gandalf: It reads 'The Doors of Durin — Lord of Moria. Speak, friend, and enter.' It's quite simple. If you are a friend, you speak the password, and the doors will open.
Wait 2 seconds
Game - Display to (All players) the text: Frodo: It's a riddle. Speak 'friend' and enter. What's the Elvish word for friend?
Trigger - Turn on Gandalf_mellon <gen>
Trigger - Turn on Arwen_mellon <gen>
Talk tomb
Events
Unit - A unit enters Moria_Tombs <gen>
Conditions
(Triggering unit) Equal to Lord of the Glittering Caves 0210 <gen>
Actions
Trigger - Turn off (This trigger)
Game - Display to (All players) the text: Boromir: This is no mine, it's a tomb!
Wait 2 seconds
Game - Display to (All players) the text: Gimli: Oh! No! Noooo!
Wait 2 seconds
Game - Display to (All players) the text: Legolas: Goblins!
Gandalf taunt
Events
Unit - A unit comes within 400.00 of Grey Wizard 0211 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Balrog
Actions
Trigger - Turn off (This trigger)
Game - Display to (All players) the text: Gandalf: I am the servant of the Secret Fire, wielder of the Flame of Anor.The dark fire will not avail you! Flame of Udun!Go back to the Shadow!
Wait 10.00 game-time seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Gandalf_vs_Balrog <gen>) over 0 seconds
Unit - Make Balrog 0148 <gen> Vulnerable
Unit - Move Balrog 0148 <gen> instantly to (Center of Gandalf_vs_Balrog <gen>)
Unit - Move Grey Wizard 0211 <gen> instantly to (Center of Gandalf_vs_Balrog <gen>)
Unit - Set life of Balrog 0148 <gen> to 10.00 %
Game - Display to Player Group - Player 5 (Yellow) the text: And so begins your fight against Balrog, if you defeat him Gandalf the White's lvl will rise by 1.
Watchers Spawns
Events
Unit - A unit enters Watchers_Spawns <gen>
Conditions
(Triggering unit) Equal to Grey Wizard 0211 <gen>
Actions
Unit - Create 6 . Watcher Spawn for Neutral Hostile at (Random point in Watchers_Spawns <gen>) facing Default building facing degrees
Unit - Create 6 . Watcher Spawn for Neutral Hostile at (Random point in Watchers_Spawns <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Watchers spawns
Events
Unit - A unit enters Watchers_spawn_again <gen>
Conditions
(Triggering unit) Equal to Grey Wizard 0211 <gen>
Actions
Unit - Create 6 . Watcher Spawn for Neutral Hostile at (Random point in Watchers_spawn_again <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Gandalf mellon
Events
Player - Player 5 (Yellow) types a chat message containing Mellon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Trigger - Turn off (This trigger)
Destructible - Open Elven Gate 0042 <gen>
Game - Display to (All players) the text: Gandalf: We now have but one choice. We must face the long dark of Moria. Be on your guard. There are older and fouler things than Orcs, in the deep places of the world.
Arwen mellon
Events
Player - Player 12 (Brown) types a chat message containing Mellon (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Elven Gate 0042 <gen>
Trigger - Turn off (This trigger)
Balins tomb gate
Events
Unit - A unit enters Balin_tomb_gate <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Open Demonic Gate 1963 <gen>
Trigger - Turn off (This trigger)
Balins tomb defend
Events
Unit - A unit enters Balin_defend <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Destructible - Close Demonic Gate 1963 <gen>
Unit - Move Last of the Ring-bearers 0212 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Lord of the Glittering Caves 0210 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move A prince of the Silvan Elves 0209 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Son of Arathorn 0207 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Warrior heir of Denethor II 0208 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move The Magnificent 0214 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move 'Noble maiden' 0115 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Mayor of the Shire 0213 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Grey Wizard 0211 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Thain of the Shire 0215 <gen> instantly to (Center of Balin_defend <gen>)
Unit - Move Brother to Elrohir and Arwen 0482 <gen> instantly to (Center of Balin_defend <gen>)
Game - Display to (All players) for 30 seconds the text: Gandalf: There is description on the tomb:BALIN FUNDINUL UZBAD KHAZADDÚMU - Balin son of Fundin, Lord of Moria
Camera - Pan camera for Player 1 (Red) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 6 (Orange) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 7 (Green) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 8 (Pink) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 11 (Dark Green) to (Center of Balin_defend <gen>) over 0 seconds
Camera - Pan camera for Player 11 (Dark Green) to (Center of Balin_defend <gen>) over 0 seconds
Trigger - Turn off (This trigger)
Balins tomb
Events
Unit - Book of Summoning Pedestal 1201 <gen> Dies
Conditions
Actions
Wait 3.00 seconds
Sound - Play BridgeDeath <gen>
Wait 3.00 seconds
Game - Display to (All players) the text: Pippin: Ups...
Wait 4.00 seconds
Game - Display to (All players) the text: Gandalf: Fool of a Took, next time throw yourself down the hole and spare us all!
Sound - Play War2IntroMusic <gen>
Wait 30.00 seconds
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinambush_4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Balinambush_3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinambush_5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Balinambush_2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_0 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_0 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_1 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_1 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_7 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_7 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 12 . Goblin Archer for Neutral Hostile at (Center of Balinambush_6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Wait 10.00 seconds
Destructible - Destroy Demonic Gate 1963 <gen>
Game - Display to (All players) the text: Gimli: Argh! Let them come! There is one dwarf yet in Moria who still draws breath!
Wait 40.00 seconds
Unit - Create 4 . Goblin Archer for Neutral Hostile at (Center of Balin_backatk <gen>) facing Default building facing degrees
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balin_backatk <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balin_backatk <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balrog_spawn <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Wait 20.00 seconds
Unit - Create 5 . Goblin Archer for Neutral Hostile at (Center of Balin_backatk <gen>) facing Default building facing degrees
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balin_backatk <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balin_backatk <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balrog_spawn <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 12 . Goblin for Neutral Hostile at (Center of Balinambush_6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Wait 20.00 seconds
Unit - Unhide Cave Troll 0580 <gen>
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinambush_4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Balinambush_3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinambush_5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Balinambush_2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Unit - Change ownership of Cave Troll 0580 <gen> to Neutral Hostile and Change color
Unit - Move Cave Troll 0580 <gen> instantly to (Center of Balinambush_4 <gen>)
Unit Group - Pick every unit in (Units in Balinambush_4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinstomb <gen>))
Sound - Play OgreReady1 <gen>
Trigger - Turn off (This trigger)
Balins tomb2
Events
Unit - A unit enters Balinambush2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Create 8 . Goblin for Neutral Hostile at (Center of Balinambush_8 <gen>) facing Default building facing degrees
Unit - Create 4 . Goblin Archer for Neutral Hostile at (Center of Balinambush_8 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_8 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinambush2 <gen>))
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinambush_3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinambush_3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinambush2 <gen>))
Unit - Create 4 . Goblin Archer for Neutral Hostile at (Center of Cave_troll <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Cave_troll <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinambush2 <gen>))
Trigger - Turn off (This trigger)
Balins backdoor
Events
Unit - A unit enters Balinbackdoor <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Moria_backdoor_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Moria_backdoor_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Moria_attack <gen>))
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Moria_backdoor_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Moria_backdoor_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Moria_attack <gen>))
Trigger - Turn off (This trigger)
Troll frodo
Events
Unit - A unit comes within 200.00 of Cave Troll 0580 <gen>
Conditions
(Triggering unit) Equal to Last of the Ring-bearers 0212 <gen>
Actions
Unit - Set life of (Triggering unit) to 30.00 %
Game - Display to (All players) the text: Troll stabs Frodo with spear in the chest, if not his mithril armor Frodo would be dead.
Trigger - Turn off (This trigger)
Moria back atk
Events
Unit - A unit enters Moria_back_atk_trig <gen>
Conditions
Actions
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinbackdoor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinbackdoor <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Moria_back_atk_trig_target <gen>))
Unit - Create 10 . Goblin Archer for Neutral Hostile at (Center of Balinbackdoor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinbackdoor <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Moria_back_atk_trig_target <gen>))
Trigger - Turn off (This trigger)
Balins backdoor2
Events
Unit - A unit enters Balinbackdoor2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinbackdoor <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Balinbackdoor <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Cave_troll <gen>))
Trigger - Turn off (This trigger)
Balins backdoor3
Events
Unit - Goblin 0055 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Balinbackdoor2 <gen>) facing Default building facing degrees
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in Balinbackdoor <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Balinambush_1 <gen>))
Trigger - Turn off (This trigger)
Balrog spawn
Events
Unit - A unit enters Moriabalrogfog <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Unhide Balrog 0148 <gen>
Unit - Move Balrog 0148 <gen> instantly to (Center of Balrog_spawn <gen>)
Unit - Change ownership of Balrog 0148 <gen> to Neutral Hostile and Change color
Unit Group - Pick every unit in (Units in Balrog_spawn <gen> owned by Neutral Hostile) and do (Order (Units in Balrog_spawn <gen>) to Patrol To.(Center of Gandalfbalrog <gen>))
Game - Display to (All players) for 30.00 seconds the text: Boromir: What is this new devilry?
Game - Display to (All players) for 30.00 seconds the text: Gandalf: A Balrog — a demon of the ancient world. This foe is beyond any of you… Run!
Sound - Play SargerasRoar <gen>
Trigger - Turn off (This trigger)
Bolgs die
Events
Unit - The heir of Azog 0268 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play MuradinTaunt2 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 5 . Goblin for Neutral Hostile at (Center of Moria_back_atk_trig_target <gen>) facing Default building facing degrees
Unit - Create 5 . Goblin Archer for Neutral Hostile at (Center of Moria_back_atk_trig_target <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Trigger - Turn off (This trigger)
Azog dies
Events
Unit - Chieftain of the Goblins 0509 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play MuradinTaunt1 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 5 . Goblin for Neutral Hostile at (Center of Balinambush_8 <gen>) facing Default building facing degrees
Unit - Create 5 . Goblin Archer for Neutral Hostile at (Center of Balinambush_8 <gen>) facing Default building facing degrees
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Trigger - Turn off (This trigger)
Bolgs help
Events
Unit - The heir of Azog 0268 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Create 10 . Goblin for Neutral Hostile at (Center of Bolgs_minions <gen>) facing Default building facing degrees
Gandalf and Balrog
Events
Unit - A unit enters Exit1 <gen>
Conditions
(Triggering unit) Equal to Grey Wizard 0211 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Gandalfbalrog <gen>)
Game - Display to (All players) for 30.00 seconds the text: Gandalf must stay behind and defend his fellowship from the balrog.
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Gandalfbalrog <gen>) over 0 seconds
Enter
Events
Unit - A unit enters Enter1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Enter2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Enter2 <gen>) over 0 seconds
Exit
Events
Unit - A unit enters Exit1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Exit2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Exit2 <gen>) over 0 seconds
Gollum isnt stupid
Events
Unit - A unit enters Ringbearer_close <gen>
Conditions
(Triggering unit) Equal to Ring Hunter 0187 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Nazguls_Coming <gen>)
Ring destoyed
Events
Unit - Ring Hunter 0187 <gen> Dies
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: Gollum along with the ONE Ring has been destoyed!Congratulations from Black_Dragon007
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Mt Doom
Events
Unit - A unit enters Ringbearer_close <gen>
Conditions
(Triggering unit) Equal to Last of the Ring-bearers 0212 <gen>
Actions
Trigger - Turn off (This trigger)
Destructible - Open Demonic Gate 4392 <gen>
Unit Group - Order (Units in Nazgul <gen>) to Attack-Move To . (Center of Nazguls_Coming <gen>)
Game - Display to (All players) for 30.00 seconds the text: Frodo has just entered Mount Doom. The quest is about to conclude and all eyes are on the ring-bearer.
Game - Display to Player Group - Player 6 (Orange) for 30 seconds the text: Gollum: Clever Hobbits, to climb so high!
Game - Display to Player Group - Player 7 (Green) for 30 seconds the text: Gollum: Clever Hobbits, to climb so high!
Cinematic - Send transmission to (All players) from Barad-dur 0383 <gen> named . : Play L04LichKing37 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Barad-dur 0383 <gen> named . : Play L07CLichKing51 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from The Second in Command 0226 <gen> named . : Play L05Varimathras26 <gen> and display . . Modify duration: Add 0 seconds and Wait
Alatar saved
Events
Destructible - Lever 4481 <gen> dies
Conditions
Actions
Destructible - Open Dungeon Gate 4467 <gen>
Alatar free
Events
Destructible - Magical Pen 4466 <gen> dies
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Congratulations! You have freed the wizard Alatar. He will join you and help in fight against the Dark Lord.
Unit - Make Blue Wizard 0601 <gen> Vulnerable
Unit - Unpause Blue Wizard 0601 <gen>
Unit - Change ownership of Blue Wizard 0601 <gen> to Player 2 (Blue) and Change color
Osgi instal
Events
Map initialization
Conditions
Actions
Destructible - Make City Entrance 1621 <gen> Invulnerable
Destructible - Open City Entrance 1621 <gen>
Kurgath
Events
Unit - Variag Chieftain 0796 <gen> 's life becomes Less than 500.00
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Variag Chieftain 0796 <gen> named . : Play A07Magtheridon22 <gen> and display . . Modify duration: Add 0 seconds and Wait
Osgiliath 1st wave
Events
Unit - A unit enters Osgiliath <gen>
Conditions
(Triggering unit) Equal to Lord of Emyn Arnen 0180 <gen>
Actions
Trigger - Turn off (This trigger)
Destructible - Close City Entrance 1621 <gen>
Destructible - Make City Entrance 1621 <gen> Invulnerable
Wait 20.00 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Haradrim Chieftain 0367 <gen> named . : Play A07OrcWarlock01 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Variag Chieftain 0796 <gen> named . : Play A07Magtheridon02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Order Haradrim Chieftain 0367 <gen> to Patrol To . (Center of Osgiliath <gen>)
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Osgiliath 2nd wave
Events
Unit - Haradrim Chieftain 0367 <gen> Dies
Conditions
Actions
Unit - Order Variag Chieftain 0796 <gen> to Patrol To . (Center of Osgiliath <gen>)
Unit - Create 10 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Lord of Emyn Arnen 0180 <gen> named . : Play A07Kael15 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Osgiliath 3rd wave
Events
Unit - Variag Chieftain 0796 <gen> Dies
Conditions
Actions
Unit - Order Serpent Lord 0494 <gen> to Patrol To . (Center of Osgiliath <gen>)
Unit - Create 5 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Unit - Create 5 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Serpent Lord 0494 <gen> named . : Play S01SatyrOne27 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Osgiliath 4th wave
Events
Unit - Serpent Lord 0494 <gen> Dies
Conditions
Actions
Wait 60.00 seconds
Game - Display to Player Group - Player 2 (Blue) the text: This doesnt looks good, you cant stand against them, better go to the shipyard, get the boat and get out of here!
Cinematic - Ping minimap for Player Group - Player 2 (Blue) at (Center of Shipyard <gen>) for 5.00 seconds
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Unit - Create 10 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Unit - Create 10 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Lord of Emyn Arnen 0180 <gen> named . : Play A07Kael17 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Unit - Create 10 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Wait 10.00 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Lord of Emyn Arnen 0180 <gen> named . : Play A02Kael06 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Create 10 . Mordor Orc for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Unit - Create 10 . Mordor Warlord for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Attack-Move To.(Center of Osgiliath <gen>))
Trigger - Turn off (This trigger)
Nazgul Osgiliath
Events
Unit - Variag Chieftain 0796 <gen> Dies
Conditions
Actions
Unit - Create 1 . Nazgul for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Trigger - Turn off (This trigger)
Another Nazgul
Events
Unit - Haradrim Chieftain 0367 <gen> Dies
Conditions
Actions
Unit - Create 1 . Nazgul for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Trigger - Turn off (This trigger)
Last Nazgul
Events
Unit - Serpent Lord 0494 <gen> Dies
Conditions
Actions
Unit - Create 1 . Nazgul for Neutral Hostile at (Center of Osgiliath_enemy_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Osgiliath_enemy_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Osgiliath <gen>))
Trigger - Turn off (This trigger)
Talk
Events
Unit - A unit enters Osgiliath <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lord of Emyn Arnen
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Lord of Emyn Arnen 0180 <gen> named . : Play A02Kael02 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Soldier of Gondor 0844 <gen> named . : Play A02SpellBreaker10 <gen> and display . . Modify duration: Add 0 seconds and Wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Lord of Emyn Arnen 0180 <gen> named . : Play A02Kael11 <gen> and display . . Modify duration: Add 0 seconds and Wait
To Gondor
Events
Unit - Human Shipyard 0515 <gen> Sells a unit
Conditions
Actions
Game - Display to Player Group - Player 2 (Blue) the text: Sail down the river to get to Minas Trith
Cinematic - Ping minimap for Player Group - Player 2 (Blue) at (Center of Eowyn_in_Gondor <gen>) for 5.00 seconds
Help shipyard
Events
Unit - Elite Knight of Gondor 0521 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Elite Knight of Gondor 0521 <gen> named . : Play L06Garithos50 <gen> and display . . Modify duration: Add 0 seconds and Wait
Help knights
Events
Unit - Elite Knight of Gondor 0614 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 2 (Blue) from Elite Knight of Gondor 0614 <gen> named . : Play L06Garithos14 <gen> and display . . Modify duration: Add 0 seconds and Wait
Ungoliant exit
Events
Unit - A unit enters Exit_ungoliant <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of On_spider_path <gen>)
Ungoliant enter
Events
Unit - A unit enters Enter_ungoliant <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of In_ungoliant_lair <gen>)
Smeagol attack
Events
Unit - A unit enters Shelob_spawn <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Neutral Hostile and Change color
Trigger - Turn off (This trigger)
FrodoTele
Events
Unit - A unit enters Frodo_tele <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodo_tele2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Frodo_tele2 <gen>) over 0 seconds
Sam tele
Events
Unit - A unit enters Frodo_tele <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Move (Triggering unit) instantly to (Center of Frodo_tele2 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Frodo_tele2 <gen>) over 0 seconds
Shelob
Events
Unit - Wretched slave to the One Ring 0253 <gen> 's life becomes Less than 200.00
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Hide Wretched slave to the One Ring 0253 <gen>
Unit - Change ownership of Wretched slave to the One Ring 0253 <gen> to Neutral Passive and Change color
Unit - Move Wretched slave to the One Ring 0253 <gen> instantly to (Center of Invisible_extras <gen>)
Wait 10.00 seconds
Unit - Unhide Child of Ungoliant 0699 <gen>
Unit - Move Child of Ungoliant 0699 <gen> instantly to (Center of Shelob_spawn <gen>)
Unit - Change ownership of Child of Ungoliant 0699 <gen> to Neutral Hostile and Change color
Game - Display to (All players) for 30 seconds the text: Frodo is in DANGER, Samwise help him
Sound - Play SpiderYesAttack2 <gen>
Shelob dead
Events
Unit - Child of Ungoliant 0699 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Remove Child of Ungoliant 0699 <gen> from the game
Game - Display to Player Group - Player 6 (Orange) for 20.00 seconds the text: Congtarulations you defeated Shelob, Frodo and Sam get 100 exp
Game - Display to Player Group - Player 7 (Green) for 20.00 seconds the text: Congtarulations you defeated Shelob, Frodo and Sam get 100 exp
Hero - Add 100 experience to Last of the Ring-bearers 0212 <gen> , Show level-up graphics
Hero - Add 100 experience to Mayor of the Shire 0213 <gen> , Show level-up graphics
Sound - Play SpiderYesAttack1 <gen>
Wait 5.00 seconds
Destructible - Open Gate 1568 <gen>
Trigger - Turn off (This trigger)
Snow troll
Events
Unit - A unit comes within 300.00 of Snow Troll 0188 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Snow Troll 0188 <gen> named . : Play BUTCHER <gen> and display . . Modify duration: Add 0 seconds and Wait
Snow rage1
Events
Unit - A unit enters Snow_trig <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 8 . Hobgoblin for Neutral Hostile at (Random point in Snow_spawn3 <gen>) facing Default building facing degrees
Unit - Create 4 . Wolf for Neutral Hostile at (Random point in Snow_spawn3 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_spawn3 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_spawn2 <gen>))
Unit - Create 7 . Hobgoblin for Neutral Hostile at (Random point in Snow_spawn2 <gen>) facing Default building facing degrees
Unit - Create 1 . Wolf for Neutral Hostile at (Random point in Snow_spawn2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_spawn2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_spawn3 <gen>))
Trigger - Turn off (This trigger)
Snow rage2
Events
Unit - A unit enters Snow_spawntrig <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 9 . Hobgoblin for Neutral Hostile at (Random point in Snow_spawn5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_spawn5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_spawntrig <gen>))
Unit - Create 4 . Hobgoblin for Neutral Hostile at (Random point in Snow_spawn4 <gen>) facing Default building facing degrees
Unit - Create 3 . Wolf for Neutral Hostile at (Random point in Snow_spawn4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_spawn4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_spawntrig <gen>))
Trigger - Turn off (This trigger)
Snow rage3
Events
Unit - A unit enters Snow_revenge <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 12 . Hobgoblin for Neutral Hostile at (Random point in Snow_revenge2 <gen>) facing Default building facing degrees
Unit - Create 3 . Wolf for Neutral Hostile at (Random point in Snow_revenge2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_revenge2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_revenge <gen>))
Trigger - Turn off (This trigger)
Snow rage4
Events
Unit - A unit enters Snow_trig2 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 14 . Hobgoblin for Neutral Hostile at (Random point in Snow_spawn <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_spawn <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_trig2 <gen>))
Unit - Create 9 . Hobgoblin for Neutral Hostile at (Center of Snow_revenge2 <gen>) facing Default building facing degrees
Unit - Create 3 . Wolf for Neutral Hostile at (Center of Snow_revenge2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Snow_revenge2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Snow_trig2 <gen>))
Trigger - Turn off (This trigger)
Haldir leaves
Events
Unit - A unit enters Narsil_congrats <gen>
Conditions
(Triggering unit) Equal to Elf of Lórien 0277 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of Elf of Lórien 0277 <gen> to Neutral Passive and Change color
Unit - Hide Elf of Lórien 0277 <gen>
Trigger - Turn off (This trigger)
Theoden leaves
Events
Unit - A unit enters Narsil_congrats <gen>
Conditions
(Triggering unit) Equal to King of Rohan 0633 <gen>
Actions
Unit - Move (Triggering unit) instantly to (Center of Invisible_extras <gen>)
Unit - Change ownership of King of Rohan 0633 <gen> to Neutral Passive and Change color
Unit - Hide King of Rohan 0633 <gen>
Trigger - Turn off (This trigger)
Theoden in helms
Events
Unit - A unit enters Helms_deep <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Unit - Change ownership of King of Rohan 0633 <gen> to Player 1 (Red) and Change color
Game - Display to Player Group - Player 1 (Red) the text: Hint: You can now control Theoden. He can resurrect dead allies or heal them. He can also use Force Shield to make him immu to all incoming dmg.
Theoden Witchy
Events
Unit - A unit comes within 200.00 of Lord of the Nazguls 0262 <gen>
Conditions
(Triggering unit) Equal to King of Rohan 0633 <gen>
Actions
Cinematic - Send transmission to Player Group - Player 1 (Red) from King of Rohan 0633 <gen> named . : Play H01Uther07 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Witch King 0261 <gen> named . : Play L01Detheroc60 <gen> and display . . Modify duration: Add 0 seconds and Wait
Unit - Kill King of Rohan 0633 <gen>
Game - Display to (All players) the text: Witch-King (to the fellbeast):Feast off his flesh.
Wait 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from King of Rohan 0633 <gen> named . : Play U02Uther25 <gen> and display . . Modify duration: Add 0 seconds and Wait
Riddle
Events
Unit - A unit comes within 300.00 of Tom Bombadil 0619 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to Player Group - Player 8 (Pink) the text: Tom Bombadil: If you answear my riddle correct you will get something special from me, so lets go:Two in oneOr is it one of two?A murderer before, then a guide, Who is it?
Game - Display to Player Group - Player 9 (Gray) the text: Tom Bombadil: If you answear my riddle correct you will get something special from me, so lets go:Two in oneOr is it one of two?A murderer before, then a guide, Who is it?
Answear pink
Events
Player - Player 8 (Pink) types a chat message containing Smeagol (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Give gg_item_I02B_0665 to The Magnificent 0214 <gen>
Game - Display to Player Group - Player 8 (Pink) the text: Tom Bombadil: Yes, exactly! Take my ring as reward, may it protect you on your journey.
Trigger - Turn off Answear_grey <gen>
Trigger - Turn off Riddle <gen>
Trigger - Turn off (This trigger)
Answear grey
Events
Player - Player 9 (Gray) types a chat message containing Smeagol (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Give gg_item_I02B_0665 to Thain of the Shire 0215 <gen>
Game - Display to Player Group - Player 9 (Gray) the text: Tom Bombadil: Yes, exactly! Take my ring as reward, may it protect you on your journey.
Trigger - Turn off Answear_pink <gen>
Trigger - Turn off Riddle <gen>
Trigger - Turn off (This trigger)
Legolas taunt
Events
Unit - A unit enters Exit3 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to A prince of the Silvan Elves
Actions
Trigger - Turn off (This trigger)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from A prince of the Silvan Elves 0209 <gen> named . : Play H07Captain01 <gen> and display . . Modify duration: Add 0 seconds and Wait
Help KoS
Events
Unit - Keeper of Secrets 0398 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Create 5 . Servent of Secrets for Neutral Hostile at (Center of Keepers_Spawn <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
KoS
Events
Unit - A unit comes within 500.00 of Keeper of Secrets 0398 <gen>
Conditions
(Triggering unit) Equal to Son of Arathorn 0207 <gen>
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Keeper of Secrets 0398 <gen> named . : Play H09Guardian08 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H09Arthas09 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Keeper of Secrets 0398 <gen> named . : Play H09Guardian10 <gen> and display . . Modify duration: Add 0 seconds and Wait
Keeper die
Events
Unit - Keeper of Secrets 0398 <gen> Dies
Conditions
(Son of Arathorn 0207 <gen> is alive) Equal to True
Actions
Cinematic - Send transmission to (All players) from Keeper of Secrets 0398 <gen> named . : Play H09Guardian11 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Son of Arathorn 0207 <gen> named . : Play H09Arthas16 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Lord of the Glittering Caves 0210 <gen> named . : Play H09Muradin06 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
Enter3
Events
Unit - A unit enters Enter3 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Exit3 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Exit3 <gen>) over 0 seconds
Destructible - Open Demonic Gate 1170 <gen>
Undead spawn1
Events
Unit - Skeleton Archer 0933 <gen> Dies
Conditions
Actions
Unit - Create 4 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn1 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn1 <gen> owned by Neutral Hostile) and do (Order (Units in Undead_spawn1 <gen>) to Patrol To.(Center of Undead_trig1 <gen>))
Unit - Create 2 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn2 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeletal Orc Grunt for Neutral Hostile at (Center of Undead_spawn2 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead spawn2
Events
Unit - A unit enters Undead_trig1 <gen>
Conditions
(Triggering unit) Equal to Lord of the Glittering Caves 0210 <gen>
Actions
Unit - Create 5 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn1 <gen>) facing Default building facing degrees
Unit - Create 2 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn1 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn1 <gen> owned by Neutral Hostile) and do (Order (Units in Undead_spawn1 <gen>) to Patrol To.(Center of Undead_spawn3 <gen>))
Unit - Create 2 . Skeletal Orc Grunt for Neutral Hostile at (Center of Undead_spawn3 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead spawn3
Events
Unit - A unit enters Undead_trig3 <gen>
Conditions
(Triggering unit) Equal to A prince of the Silvan Elves 0209 <gen>
Actions
Unit - Create 5 . Skeleton Archer for Neutral Hostile at (Center of Undead_trig2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_trig2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_trig3 <gen>))
Trigger - Turn off (This trigger)
Undead spawn4
Events
Unit - A unit enters Undead_trig4 <gen>
Conditions
(Triggering unit) Equal to A prince of the Silvan Elves 0209 <gen>
Actions
Unit - Create 2 . Wraith for Neutral Hostile at (Center of Undead_spawn44 <gen>) facing Default building facing degrees
Unit - Create 2 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn44 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn44 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_trig5 <gen>))
Unit - Create 2 . Ghost for Neutral Hostile at (Center of Undead_spawn4 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn4 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_trig2 <gen>))
Unit - Create 2 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_trig5 <gen>) facing Default building facing degrees
Unit - Create 3 . Skeleton Archer for Neutral Hostile at (Center of Undead_trig2 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_trig2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_spawn4 <gen>))
Trigger - Turn off (This trigger)
Undead spawn5
Events
Unit - A unit enters Undead_trig5 <gen>
Conditions
(Triggering unit) Equal to Lord of the Glittering Caves 0210 <gen>
Actions
Unit - Create 3 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn44 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn44 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_trig5 <gen>))
Unit - Create 2 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn5 <gen>) facing Default building facing degrees
Unit - Create 2 . Skeletal Orc Grunt for Neutral Hostile at (Center of Undead_spawn5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_trig2 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_spawn5 <gen>))
Trigger - Turn off (This trigger)
Undead spawn6
Events
Unit - A unit enters Undead_trig5 <gen>
Conditions
(Triggering unit) Equal to Lord of the Glittering Caves 0210 <gen>
Actions
Unit - Create 5 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_trig6 <gen>))
Unit - Create 2 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn5 <gen>) facing Default building facing degrees
Unit - Create 2 . Ghost for Neutral Hostile at (Center of Undead_spawn5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn5 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_spawn6 <gen>))
Trigger - Turn off (This trigger)
Undead spawn7
Events
Unit - Skeleton Archer 0945 <gen> Dies
Conditions
Actions
Wait 20.00 seconds
Unit - Create 2 . Wraith for Neutral Hostile at (Center of Undead_spawn6 <gen>) facing Default building facing degrees
Unit - Create 3 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn6 <gen>) facing Default building facing degrees
Unit - Create 2 . Ghost for Neutral Hostile at (Center of Undead_spawn6 <gen>) facing Default building facing degrees
Unit - Create 2 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn6 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn6 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_books <gen>))
Unit - Create 2 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn7 <gen>) facing Default building facing degrees
Unit - Create 2 . Wraith for Neutral Hostile at (Center of Undead_spawn7 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn7 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_books <gen>))
Trigger - Turn off (This trigger)
Undead spawn8
Events
Unit - Skeleton Archer 0940 <gen> Dies
Conditions
Actions
Wait 10.00 seconds
Unit - Create 2 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn7 <gen>) facing Default building facing degrees
Unit - Create 4 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn7 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Undead_spawn7 <gen> owned by Neutral Hostile) and do (Order (Last created unit group) to Patrol To.(Center of Undead_spawn8 <gen>))
Unit - Create 2 . Skeletal Orc Grunt for Neutral Hostile at (Center of Undead_spawn8 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead spawn9
Events
Unit - Skeleton Archer 0935 <gen> Dies
Conditions
Actions
Wait 40.00 seconds
Unit - Create 2 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn8 <gen>) facing Default building facing degrees
Unit - Create 2 . Wraith for Neutral Hostile at (Center of Undead_spawn8 <gen>) facing Default building facing degrees
Unit - Create 4 . Giant Skeleton Warrior for Neutral Hostile at (Center of Undead_spawn8 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead spawn10
Events
Destructible - Demonic Gate 1168 <gen> dies
Conditions
Actions
Unit - Create 8 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn10 <gen>) facing Default building facing degrees
Unit - Create 6 . Ghost for Neutral Hostile at (Center of Undead_spawn10 <gen>) facing Default building facing degrees
Unit - Create 4 . Wraith for Neutral Hostile at (Center of Undead_spawn10 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead spawn11
Events
Unit - A unit enters Undead_books <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Create 1 . Skeletal Orc Grunt for Neutral Hostile at (Center of Undead_spawn11 <gen>) facing Default building facing degrees
Unit - Create 2 . Wraith for Neutral Hostile at (Center of Undead_spawn11 <gen>) facing Default building facing degrees
Unit - Create 4 . Skeleton Archer for Neutral Hostile at (Center of Undead_spawn11 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Undead challenge
Events
Unit - A unit enters Undead_challenge <gen>
Conditions
(Triggering unit) Equal to Son of Arathorn 0207 <gen>
Actions
Game - Display to (All players) the text: Aragorn: I am Isildur's heir. Fight for me and I will hold your oaths fulfilled!
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play U02Arthas01 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Lord of the Shadow Host 0793 <gen> named . : Play H09MalGanis03 <gen> and display . . Modify duration: Add 0 seconds and Wait
Trigger - Turn off (This trigger)
King die
Events
Unit - Lord of the Shadow Host 0793 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas28 <gen> and display . . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to Player Group - Player 1 (Red) from Son of Arathorn 0207 <gen> named . : Play H09Arthas28a <gen> and display . . Modify duration: Add 0 seconds and Wait
Item - Create Abârnîlokas at (Position of (Triggering unit))
Wait 2 seconds
Unit - Remove (Dying unit) from the game
Trigger - Turn on Pit_Lord <gen>
Trigger - Turn on Deatk_KnighT <gen>
Trigger - Turn on Dreadlord <gen>
Trigger - Turn on Dark_Ranger <gen>
Trigger - Turn on Crypt_Lord <gen>
Trigger - Turn on Lich <gen>
King talk
Events
Unit - Giant Skeleton Warrior 0312 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to Player Group - Player 1 (Red) from Lord of the Shadow Host 0793 <gen> named . : Play U05ATichondrius01 <gen> and display . . Modify duration: Add 0 seconds and Wait
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