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Triggers
FeliciaTheCat.w3x
Variables
Initialization
Melee Initialization
Felicia
----------Movement----------
MoveLeft
MoveRight
MoveForward
Stop Moving
Stop Moving2
Stop Moving3
Stop Moving4
MoveBackward
MoveAhead
MoveDown
MoveUp
MoveBack
----------Abilities----------
Jump
Cameras
FaceUp
FaceDown
FaceLeft
FaceRight
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Felicia
unit
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Set Variable Set Felicia = Felicia 0000 <gen>
Camera - . Apply . gg_cam_Camera_004 for (Owner of Felicia) over 0 seconds
Selection - Select Felicia for (Owner of Felicia)
Camera - Lock camera target for (Owner of Felicia 0000 <gen>) to Felicia 0000 <gen> , offset by ( 600.00 , 0.00 ) using Default rotation
Sound - Play W_T_P_u <gen>
MoveLeft
Events
Player - (Owner of Felicia 0000 <gen>) Presses the Left Arrow key
Conditions
Actions
Trigger - Turn on MoveUp <gen>
MoveRight
Events
Player - (Owner of Felicia 0000 <gen>) Presses the Right Arrow key
Conditions
Actions
Trigger - Turn on MoveDown <gen>
MoveForward
Events
Player - (Owner of Felicia 0000 <gen>) Presses the Up Arrow key
Conditions
Actions
Trigger - Turn on MoveAhead <gen>
Stop Moving
Events
Player - (Owner of Felicia 0000 <gen>) Releases the Up Arrow key
Conditions
Actions
Trigger - Turn off MoveAhead <gen>
Stop Moving2
Events
Player - (Owner of Felicia 0000 <gen>) Releases the Down Arrow key
Conditions
Actions
Trigger - Turn off MoveBack <gen>
Stop Moving3
Events
Player - (Owner of Felicia 0000 <gen>) Releases the Right Arrow key
Conditions
Actions
Trigger - Turn off MoveDown <gen>
Stop Moving4
Events
Player - (Owner of Felicia 0000 <gen>) Releases the Left Arrow key
Conditions
Actions
Trigger - Turn off MoveUp <gen>
MoveBackward
Events
Player - (Owner of Felicia 0000 <gen>) Presses the Down Arrow key
Conditions
Actions
Trigger - Turn on MoveBack <gen>
MoveAhead
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Unit - Move Felicia 0000 <gen> instantly to ((Position of Felicia 0000 <gen>) offset by 10.00 towards (Facing of Felicia 0000 <gen>) degrees.)
MoveDown
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Unit - Move Felicia 0000 <gen> instantly to ((Position of Felicia 0000 <gen>) offset by 10.00 towards ((Facing of Felicia 0000 <gen>) + 270.00) degrees.)
MoveUp
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Unit - Move Felicia 0000 <gen> instantly to ((Position of Felicia 0000 <gen>) offset by 10.00 towards ((Facing of Felicia 0000 <gen>) + 90.00) degrees.)
MoveBack
Events
Time - Every 0.05 seconds of game time
Conditions
Actions
Unit - Move Felicia 0000 <gen> instantly to ((Position of Felicia 0000 <gen>) offset by 10.00 towards ((Facing of Felicia 0000 <gen>) + 180.00) degrees.)
Jump
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Jump
Actions
Trigger - Turn off (This trigger)
Animation - Change (Casting unit) flying height to 300.00 at 1.00
Wait 2.00 seconds
Animation - Change (Casting unit) flying height to (Default flying height of (Casting unit)) at 1.00
Trigger - Turn on (This trigger)
FaceUp
Events
Unit - A unit enters FaceUp <gen>
Conditions
Actions
Unit - Make (Triggering unit) face 90.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for (Owner of (Triggering unit)) over 0 seconds
Camera - Lock camera target for (Owner of (Triggering unit)) to (Triggering unit) , offset by ( 0 , 600.00 ) using Default rotation
FaceDown
Events
Unit - A unit enters FaceDown <gen>
Conditions
Actions
Unit - Make (Triggering unit) face 270.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_003 for (Owner of (Triggering unit)) over 0 seconds
Camera - Lock camera target for (Owner of (Triggering unit)) to (Triggering unit) , offset by ( 0 , -600.00 ) using Default rotation
FaceLeft
Events
Unit - A unit enters FaceForward <gen>
Conditions
Actions
Unit - Make (Triggering unit) face 0.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_004 for (Owner of (Triggering unit)) over 0 seconds
Camera - Lock camera target for (Owner of (Triggering unit)) to (Triggering unit) , offset by ( 600.00 , 0 ) using Default rotation
FaceRight
Events
Unit - A unit enters FaceBackward <gen>
Conditions
Actions
Unit - Make (Triggering unit) face 180.00 over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for (Owner of (Triggering unit)) over 0 seconds
Camera - Lock camera target for (Owner of (Triggering unit)) to (Triggering unit) , offset by ( -600.00 , 0 ) using Default rotation
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