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Model validation: FelBat

FelBat.mdx

0 errors 0 severe 23 warnings 42 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 unused GlobalSequence
    • Zero length
  • 1 Geoset 0
    • Number of sequence extents (11) does not match the number of sequences (7)
  • 1 Geoset 1
    • Number of sequence extents (11) does not match the number of sequences (7)
  • 1 Geoset 2
    • Number of sequence extents (11) does not match the number of sequences (7)
  • 1 Geoset 3
    • Number of sequence extents (11) does not match the number of sequences (7)
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_b2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "bone_b3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b5"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "bone_b8"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "bone_b18"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "bone_b19"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "bone_b20"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "bone_b21"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "bone_b22"
    • There are no vertices attached to this bone
  • 1 Bone 27 - "bone_b27"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "bone_b28"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "bone_b29"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "bone_b35"
    • There are no vertices attached to this bone
  • 2 Bone 30 - "bone_b30"
    • 2 Rotation
      • Track 32 at frame 73533 has roughly the same value as tracks 31 and 33
      • Track 45 at frame 73900 has roughly the same value as tracks 44 and 46
  • 10 Bone 31 - "bone_b31"
    • 10 Rotation
      • Track 9 at frame 60133 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 60600 has roughly the same value as tracks 9 and 11
      • Track 20 at frame 61000 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 61600 has roughly the same value as tracks 20 and 22
      • Track 35 at frame 66867 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 67567 has roughly the same value as tracks 35 and 37
      • Track 54 at frame 73867 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 74200 has roughly the same value as tracks 54 and 56
      • Track 78 at frame 87300 has roughly the same value as tracks 77 and 79
      • Track 79 at frame 89067 has roughly the same value as tracks 78 and 80
  • 16 Bone 37 - "bone_b37"
    • 16 Rotation
      • Track 1 at frame 43367 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 43400 has roughly the same value as tracks 1 and 3
      • Track 3 at frame 46700 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 46733 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 46767 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 46800 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 46833 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 46867 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 46900 has roughly the same value as tracks 8 and 10
      • Track 10 at frame 46933 has roughly the same value as tracks 9 and 11
      • Track 11 at frame 46967 has roughly the same value as tracks 10 and 12
      • Track 16 at frame 47133 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 47167 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 47200 has roughly the same value as tracks 17 and 19
      • Track 296 at frame 91800 has roughly the same value as tracks 295 and 297
      • Track 297 at frame 91833 has roughly the same value as tracks 296 and 298
  • 11 Bone 39 - "bone_b39"
    • 11 Rotation
      • Track 1 at frame 46533 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 46567 has roughly the same value as tracks 1 and 3
      • Track 3 at frame 46600 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 46633 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 46667 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 46700 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 46733 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 46767 has roughly the same value as tracks 7 and 9
      • Track 9 at frame 46800 has roughly the same value as tracks 8 and 10
      • Track 16 at frame 47033 has roughly the same value as tracks 15 and 17
      • Track 23 at frame 47267 has roughly the same value as tracks 22 and 24
  • 2 Camera 0 - "Camera0"
    • 2 Rotation
      • Track 0 at frame 10000 is not in any sequence
      • Track 1 at frame 13000 is not in any sequence
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