Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Fel Orc Warlcock of the bundle Fel Orc Warlcock. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Orc Warlock Classic and Fel Orc Warlock Classic.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Chaos Warlock_classic.mdx
Now Click the "Import File" Button:
Next select 'Chaos Warlock_classic.mdx' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
Done, you have imported the file Chaos Warlock_classic.mdx.
Importing neutral_felwarlock classic_main_diffuse_01.dds
Now Click the "Import File" Button:
Next select 'neutral_felwarlock classic_main_diffuse_01.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
war3mapimported/neutral_felwarlock classic_main_diffuse_01.dds
Double-click the file neutral_felwarlock classic_main_diffuse_01.dds:
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
war3mapimported/neutral_felwarlock classic_main_diffuse_01.dds
Tick the box "Use Custom Path" and type in the correct path:
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
Done, you have imported the file neutral_felwarlock classic_main_diffuse_01.dds.
Importing neutral_felwarlock classic_main_normal_01.dds
Now Click the "Import File" Button:
Next select 'neutral_felwarlock classic_main_normal_01.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
war3mapimported/neutral_felwarlock classic_main_normal_01.dds
Double-click the file neutral_felwarlock classic_main_normal_01.dds:
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
war3mapimported/neutral_felwarlock classic_main_normal_01.dds
Tick the box "Use Custom Path" and type in the correct path:
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
Done, you have imported the file neutral_felwarlock classic_main_normal_01.dds.
Importing neutral_felwarlock classic_main_orm.dds
Now Click the "Import File" Button:
Next select 'neutral_felwarlock classic_main_orm.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
war3mapimported/neutral_felwarlock classic_main_orm.dds
Double-click the file neutral_felwarlock classic_main_orm.dds:
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
war3mapimported/neutral_felwarlock classic_main_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
Done, you have imported the file neutral_felwarlock classic_main_orm.dds.
Importing orc_orcwarlock classic_skirt_diffuse_01.dds
Now Click the "Import File" Button:
Next select 'orc_orcwarlock classic_skirt_diffuse_01.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
war3mapimported/orc_orcwarlock classic_skirt_diffuse_01.dds
Double-click the file orc_orcwarlock classic_skirt_diffuse_01.dds:
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
war3mapimported/orc_orcwarlock classic_skirt_diffuse_01.dds
Tick the box "Use Custom Path" and type in the correct path:
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
Done, you have imported the file orc_orcwarlock classic_skirt_diffuse_01.dds.
Importing orc_warlock classic_skirt_orm_01.dds
Now Click the "Import File" Button:
Next select 'orc_warlock classic_skirt_orm_01.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
war3mapimported/orc_warlock classic_skirt_orm_01.dds
Double-click the file orc_warlock classic_skirt_orm_01.dds:
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
war3mapimported/orc_warlock classic_skirt_orm_01.dds
Tick the box "Use Custom Path" and type in the correct path:
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
Done, you have imported the file orc_warlock classic_skirt_orm_01.dds.
Importing undead_balnazzar_main_diffuse_orange.dds
Now Click the "Import File" Button:
Next select 'undead_balnazzar_main_diffuse_orange.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
war3mapimported/undead_balnazzar_main_diffuse_orange.dds
Double-click the file undead_balnazzar_main_diffuse_orange.dds:
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
war3mapimported/undead_balnazzar_main_diffuse_orange.dds
Tick the box "Use Custom Path" and type in the correct path:
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
undead_balnazzar_main_diffuse_orange.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
undead_balnazzar_main_diffuse_orange.dds
Done, you have imported the file undead_balnazzar_main_diffuse_orange.dds.
Importing undeaddestroyership_diffuse_goldskull.dds
Now Click the "Import File" Button:
Next select 'undeaddestroyership_diffuse_goldskull.dds' in the folder which you extracted from the zip archive:
Fel Orc Warlcock
Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
Image / Texture
2,731
war3mapimported/undeaddestroyership_diffuse_goldskull.dds
Double-click the file undeaddestroyership_diffuse_goldskull.dds:
undeaddestroyership_diffuse_goldskull.dds
Image / Texture
2,731
war3mapimported/undeaddestroyership_diffuse_goldskull.dds
Tick the box "Use Custom Path" and type in the correct path:
undeaddestroyership_diffuse_goldskull.dds
Image / Texture
2,731
undeaddestroyership_diffuse_goldskull.dds
The file has been properly added to the map archive:
Chaos Warlock_classic.mdx
Model
1,874
war3mapimported/Chaos Warlock_classic.mdx
neutral_felwarlock classic_main_diffuse_01.dds
Image / Texture
1,365
neutral_felwarlock classic_main_diffuse_01.dds
neutral_felwarlock classic_main_normal_01.dds
Image / Texture
2,731
neutral_felwarlock classic_main_normal_01.dds
neutral_felwarlock classic_main_orm.dds
Image / Texture
2,731
neutral_felwarlock classic_main_orm.dds
orc_orcwarlock classic_skirt_diffuse_01.dds
Image / Texture
2,731
orc_orcwarlock classic_skirt_diffuse_01.dds
orc_warlock classic_skirt_orm_01.dds
Image / Texture
5,461
orc_warlock classic_skirt_orm_01.dds
undead_balnazzar_main_diffuse_orange.dds
Image / Texture
2,731
undead_balnazzar_main_diffuse_orange.dds
undeaddestroyership_diffuse_goldskull.dds
Image / Texture
2,731
undeaddestroyership_diffuse_goldskull.dds
Done, you have imported the file undeaddestroyership_diffuse_goldskull.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.