Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
FearOfThePeons1.3.w3x
Variables
Inicjalizacja
Wyzwalacz bez nazwy 012
Wyzwalacz bez nazwy 011
Wyzwalacz bez nazwy 008
cash
hero die
atack 1
groups
Rozpoczęcie walki wręcz
Wyzwalacz bez nazwy 001
Wyzwalacz bez nazwy 001 Kopiuj
Wyzwalacz bez nazwy 002
leavers
Wyzwalacz bez nazwy 003 Kopiuj
Wyzwalacz bez nazwy 003 Kopiuj 2
Wyzwalacz bez nazwy 003 Kopiuj 3
Wyzwalacz bez nazwy 003 Kopiuj 4
Wyzwalacz bez nazwy 003 Kopiuj 7
Wyzwalacz bez nazwy 003 Kopiuj 8
Wyzwalacz bez nazwy 003 Kopiuj 9
Wyzwalacz bez nazwy 003 Kopiuj 9 Kopiuj 2
hrero
Wyzwalacz bez nazwy 005
Wyzwalacz bez nazwy 005 Kopiuj
Wyzwalacz bez nazwy 005 Kopiuj 2
Wyzwalacz bez nazwy 005 Kopiuj 3
Wyzwalacz bez nazwy 005 Kopiuj 4
Wyzwalacz bez nazwy 005 Kopiuj 5
Wyzwalacz bez nazwy 005 Kopiuj 5 Kopiuj
cam
Wyzwalacz bez nazwy 006
Wyzwalacz bez nazwy 006 Kopiuj
war
peons and peasants
Wyzwalacz bez nazwy 009
Wyzwalacz bez nazwy 009 Kopiuj
text
Wyzwalacz bez nazwy 010
Wyzwalacz bez nazwy 010 Kopiuj
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
spawn troops
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 6
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi K Kopiuj
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 2
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 3
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 4
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 5
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Ko Kopiuj
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 7
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 8
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 9
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 10
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 11
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 12
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 13
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 14
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 15
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 16
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 17
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 18
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 19
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 20
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 23
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 21
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 22
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 24
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 25
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 26
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 27
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 28
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 29
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 30
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 31
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 32
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 33
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 34
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 35
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 36
B2
B2 Kopiuj
B2 Kopiuj Kopiuj
B2 Kopiuj Kopiuj Kopiuj
B2 Kopiuj Kopiuj Kopiuj Kopiuj
revive
routes
Wyzwalacz bez nazwy 007
Wyzwalacz bez nazwy 007 Kopiuj
Wyzwalacz bez nazwy 004
Wyzwalacz bez nazwy 004 Kopiuj
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
money
Wyzwalacz bez nazwy 013
Wyzwalacz bez nazwy 013 Kopiuj
hero
Wyzwalacz bez nazwy 003
Kategoria bez nazwy
Wpisz poniżej własny skrypt dla mapy. Zostanie on dodany do skryptu mapy po określeniu zmiennych i przed dodaniem kodów wyzwalaczy.
Name
Type
is_array
initial_value
Peasants
force
No
Peons
force
No
timer
timer
No
timerrr
timerdialog
No
Wyzwalacz bez nazwy 012
Events
Player - Player 1 (Red) types a chat message containing -Repick (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wyzwalacz bez nazwy 011
Events
Time - timer expires
Conditions
Actions
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Wyzwalacz bez nazwy 008
Events
Map initialization
Conditions
Actions
Countdown Timer - Start timer as a One-shot timer that will expire in 1899.00 seconds
Countdown Timer - Create a timer window for timer with title Time to win:
cash
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Player - Add 3 to Player 2 (Blue) . Current gold
Player - Add 3 to Player 3 (Teal) . Current gold
Player - Add 3 to Player 4 (Purple) . Current gold
Player - Add 3 to Player 5 (Yellow) . Current gold
Player - Add 3 to Player 8 (Pink) . Current gold
Player - Add 3 to Player 9 (Gray) . Current gold
Player - Add 3 to Player 10 (Light Blue) . Current gold
Player - Add 3 to Player 11 (Dark Green) . Current gold
hero die
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Sound - Play terminater.wav (Unexpected type: 'musictheme') .
atack 1
Events
Conditions
Actions
groups
Events
Map initialization
Conditions
Actions
Player Group - Add Player 2 (Blue) to Peons
Player Group - Add Player 3 (Teal) to Peons
Player Group - Add Player 4 (Purple) to Peons
Player Group - Add Player 5 (Yellow) to Peons
Player Group - Add Player 8 (Pink) to Peasants
Player Group - Add Player 9 (Gray) to Peasants
Player Group - Add Player 10 (Light Blue) to Peasants
Player Group - Add Player 11 (Dark Green) to Peasants
Domyślne rozpoczęcie walki wręcz dla wszystkich graczy
Rozpoczęcie walki wręcz
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Wyzwalacz bez nazwy 001
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 700 to (Picked player).Current gold)
Wyzwalacz bez nazwy 001 Kopiuj
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 2 to (Picked player).Food cap)
Wyzwalacz bez nazwy 002
Events
Unit - Fortress 0004 <gen> Dies
Conditions
Actions
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Defeat Player 1 (Red) with the message: Klęska!
Game - Defeat Player 2 (Blue) with the message: Klęska!
Game - Defeat Player 3 (Teal) with the message: Klęska!
Game - Defeat Player 4 (Purple) with the message: Klęska!
Game - Defeat Player 5 (Yellow) with the message: Klęska!
Wyzwalacz bez nazwy 003 Kopiuj
Events
Player - Player 2 (Blue) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 2 (Blue) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 4 (Purple) as an Ally with shared vision and full shared units
Player - Make Player 2 (Blue) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 2
Events
Player - Player 3 (Teal) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 3 (Teal) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 3 (Teal) treat Player 4 (Purple) as an Ally with shared vision and full shared units
Player - Make Player 3 (Teal) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 3
Events
Player - Player 4 (Purple) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 4 (Purple) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 4 (Purple) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 4 (Purple) treat Player 5 (Yellow) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 4
Events
Player - Player 5 (Yellow) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 5 (Yellow) treat Player 2 (Blue) as an Ally with shared vision and full shared units
Player - Make Player 5 (Yellow) treat Player 3 (Teal) as an Ally with shared vision and full shared units
Player - Make Player 5 (Yellow) treat Player 4 (Purple) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 7
Events
Player - Player 8 (Pink) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 8 (Pink) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player - Make Player 8 (Pink) treat Player 10 (Light Blue) as an Ally with shared vision and full shared units
Player - Make Player 8 (Pink) treat Player 11 (Dark Green) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 8
Events
Player - Player 9 (Gray) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 9 (Gray) treat Player 8 (Pink) as an Ally with shared vision and full shared units
Player - Make Player 9 (Gray) treat Player 10 (Light Blue) as an Ally with shared vision and full shared units
Player - Make Player 9 (Gray) treat Player 11 (Dark Green) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 9
Events
Player - Player 10 (Light Blue) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 10 (Light Blue) treat Player 8 (Pink) as an Ally with shared vision and full shared units
Player - Make Player 10 (Light Blue) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player - Make Player 10 (Light Blue) treat Player 11 (Dark Green) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 003 Kopiuj 9 Kopiuj 2
Events
Player - Player 11 (Dark Green) leaves the game
Conditions
Actions
Game - Display to (All players) for 30.00 seconds the text: ((Name of (Triggering player)) + leaves the game<-----Noooooob!!! Loooser!! )
Sound - Play t2-hasta_la_vista.wav (Unexpected type: 'musictheme') .
Player - Make Player 11 (Dark Green) treat Player 8 (Pink) as an Ally with shared vision and full shared units
Player - Make Player 11 (Dark Green) treat Player 9 (Gray) as an Ally with shared vision and full shared units
Player - Make Player 11 (Dark Green) treat Player 10 (Light Blue) as an Ally with shared vision and full shared units
Wyzwalacz bez nazwy 005
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Bombardier for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Aureora for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj 2
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Doctor Peon for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj 3
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Angry Hero for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj 4
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Elektros for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj 5
Events
Unit - A unit enters Region_006 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Burning Peon for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 005 Kopiuj 5 Kopiuj
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 0 seconds
Unit - Remove (Triggering unit) from the game
Unit - Create 1 . Magic for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 006
Events
Map initialization
Conditions
Actions
Camera - Pan camera for Player 2 (Blue) to (Center of Region_003 <gen>) over 0 seconds
Camera - Pan camera for Player 3 (Teal) to (Center of Region_003 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_003 <gen>) over 0 seconds
Camera - Pan camera for Player 5 (Yellow) to (Center of Region_003 <gen>) over 0 seconds
Wyzwalacz bez nazwy 006 Kopiuj
Events
Map initialization
Conditions
Actions
Camera - Pan camera for Player 8 (Pink) to (Center of Region_002 <gen>) over 0 seconds
Camera - Pan camera for Player 9 (Gray) to (Center of Region_003 <gen>) over 0 seconds
Camera - Pan camera for Player 10 (Light Blue) to (Center of Region_014 <gen>) over 0 seconds
Camera - Pan camera for Player 11 (Dark Green) to (Center of Region_002 <gen>) over 0 seconds
Wyzwalacz bez nazwy 009
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
(Owner of (Killing unit)) Equal to Player 8 (Pink)
(Owner of (Killing unit)) Equal to Player 9 (Gray)
(Owner of (Killing unit)) Equal to Player 10 (Light Blue)
(Owner of (Killing unit)) Equal to Player 11 (Dark Green)
Actions
Unit - Create 1 Peasant for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wyzwalacz bez nazwy 009 Kopiuj
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Peon
(Owner of (Killing unit)) Equal to Player 2 (Blue)
(Owner of (Killing unit)) Equal to Player 3 (Teal)
(Owner of (Killing unit)) Equal to Player 4 (Purple)
(Owner of (Killing unit)) Equal to Player 5 (Yellow)
Actions
Unit - Create 1 Peon for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Wyzwalacz bez nazwy 010
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Bombardier above Bombardier 0001 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Aura Guy above Aureora 0002 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Doctor above Doctor Peon 0005 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Angry Hero above Angry Hero 0006 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Burning Hero above Burning Peon 0015 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Elektros above Elektros 0007 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 010 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Mage above Magic 0081 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 6
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi K Kopiuj
Events
Time - Elapsed game time is 60.00 seconds
Conditions
Actions
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 2
Events
Time - Elapsed game time is 100.00 seconds
Conditions
Actions
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 3
Events
Time - Elapsed game time is 140.00 seconds
Conditions
Actions
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 4
Events
Time - Elapsed game time is 180.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 5
Events
Time - Elapsed game time is 220.00 seconds
Conditions
Actions
Unit - Create 30 . Zombie for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Ghoul for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi
Events
Time - Elapsed game time is 260.00 seconds
Conditions
Actions
Unit - Create 30 . Ghoul for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Ghoul for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj
Events
Time - Elapsed game time is 360.00 seconds
Conditions
Actions
Unit - Create 10 . Abomination for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 10 . Abomination for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Ko Kopiuj
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Unit - Create 100 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 7
Events
Time - Elapsed game time is 460.00 seconds
Conditions
Actions
Unit - Create 20 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 8
Events
Time - Elapsed game time is 500.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 9
Events
Time - Elapsed game time is 540.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 10
Events
Time - Elapsed game time is 600.00 seconds
Conditions
Actions
Unit - Create 1 . Boss 1 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 1 . Boss 1 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 11
Events
Time - Elapsed game time is 620.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 50 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 12
Events
Time - Elapsed game time is 680.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 13
Events
Time - Elapsed game time is 740.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 14
Events
Time - Elapsed game time is 800.00 seconds
Conditions
Actions
Unit - Create 50 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 50 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 15
Events
Time - Elapsed game time is 860.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 40 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 16
Events
Time - Elapsed game time is 900.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 17
Events
Time - Elapsed game time is 980.00 seconds
Conditions
Actions
Unit - Create 100 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 40 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 15 . Z2 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 18
Events
Time - Elapsed game time is 1020.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 19
Events
Time - Elapsed game time is 1050.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 15 . Abomination for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 20
Events
Time - Elapsed game time is 1100.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 23
Events
Time - Elapsed game time is 1120.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 15 . Abomination for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 21
Events
Time - Elapsed game time is 1130.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 15 . Abomination for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 22
Events
Time - Elapsed game time is 1150.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 24
Events
Time - Elapsed game time is 1168.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 25
Events
Time - Elapsed game time is 1176.00 seconds
Conditions
Actions
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Z2 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 26
Events
Time - Elapsed game time is 1200.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 27
Events
Time - Elapsed game time is 1300.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 28
Events
Time - Elapsed game time is 1320.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 29
Events
Time - Elapsed game time is 1340.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 30
Events
Time - Elapsed game time is 1360.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 31
Events
Time - Elapsed game time is 1440.00 seconds
Conditions
Actions
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 30 . Gargoyle for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 32
Events
Time - Elapsed game time is 1500.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 10 . Abomination for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_012 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 33
Events
Time - Elapsed game time is 1560.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 34
Events
Time - Elapsed game time is 1599.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 35
Events
Time - Elapsed game time is 1640.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 003 Kopiuj 17 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopi Kopiuj 36
Events
Time - Elapsed game time is 1666.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
B2
Events
Time - Elapsed game time is 1710.00 seconds
Conditions
Actions
Unit - Create 30 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 100 . Carrion Beetle (Level 1) for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
B2 Kopiuj
Events
Time - Elapsed game time is 1710.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
B2 Kopiuj Kopiuj
Events
Time - Elapsed game time is 1730.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
B2 Kopiuj Kopiuj Kopiuj
Events
Time - Elapsed game time is 1745.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
B2 Kopiuj Kopiuj Kopiuj Kopiuj
Events
Time - Elapsed game time is 1760.00 seconds
Conditions
Actions
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_up <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of spawn_dawn <gen>) facing Default building facing degrees
Unit - Create 20 . Z3 for Player 7 (Green) at (Center of Region_011 <gen>) facing Default building facing degrees
Wyzwalacz bez nazwy 007
Events
Unit - A unit enters spawn_up <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_008 <gen>)
Wyzwalacz bez nazwy 007 Kopiuj
Events
Unit - A unit enters Region_011 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Region_012 <gen>)
Wyzwalacz bez nazwy 004
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_009 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_010 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_012 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj
Events
Unit - A unit enters Region_012 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_005 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj
Events
Unit - A unit enters spawn_dawn <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_016 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Unit - A unit enters Region_016 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_017 <gen>)
Wyzwalacz bez nazwy 004 Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj Kopiuj
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Unit - Order (Triggering unit) to Attack-Move To . (Center of Region_012 <gen>)
Wyzwalacz bez nazwy 013
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to False
Actions
Player - Add 10 to (Owner of (Killing unit)) . Current gold
Wyzwalacz bez nazwy 013 Kopiuj
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Dying unit) using Objects\Spawnmodels\Other\NeutralBuildingExplosion\NeutralBuildingExplosion.mdl
Player - Add 100 to (Owner of (Killing unit)) . Current gold
Wyzwalacz bez nazwy 003
Events
Unit - A unit Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 30.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Region_013 <gen>) , Hide revival graphics
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.