Name | Type | is_array | initial_value |
FC_Ability | abilcode | No | |
FC_Boolean | boolean | Yes | |
FC_Boolean_Knockback | boolean | Yes | |
FC_Integer_00 | integer | Yes | |
FC_Integer_AnimationIndex | integer | No | |
FC_Integer_Index | integer | Yes | |
FC_Integer_IndexKnockback | integer | Yes | |
FC_Real_00 | real | Yes | |
FC_Real_01 | real | Yes | |
FC_Real_02 | real | Yes | |
FC_Real_03 | real | Yes | |
FC_Real_04 | real | Yes | |
FC_Real_05 | real | Yes | |
FC_Real_AnimationSpeed | real | Yes | |
FC_Real_DistanceKnockback | real | Yes | |
FC_Real_PercentageCancel | real | Yes | |
FC_Real_PercentageHitPoints | real | Yes | |
FC_Real_PercentageStrenght | real | Yes | |
FC_Real_Radius | real | Yes | |
FC_Real_SpeedKnockback | real | Yes | |
FC_Real_SpeedMove | real | Yes | |
FC_String_SEffectHit | string | No | |
FC_String_SEffectKnockback | string | No | |
FC_String_SEffectMove | string | No | |
FC_Unit_00 | unit | Yes | |
FC_Unit_01 | unit | Yes | |
FC_UnitGroup_Damaged | group | Yes | |
TempBoolean | boolean | No | |
TempInteger | integer | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempReal | real | No | |
TempReal2 | real | No | |
TempUnit | unit | No |
//TESH.scrollpos=0
//TESH.alwaysfold=0
Made by KhaosMachine (idea taked from HammerFist132)
//*************************
How to import?
Copy the next things:
Fearless Charge [FC00, FC01, FC02, FC03] (trigger folder)
Fearless Charge (ability from the object editor)
Configure all things into the trigger named 'FC00'
//*************************
LEAKLESS
LAGLESS
100% CONFIGURABLE
If you use this spell please give me credits!