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Triggers
Fantasy World War 1.4.w3x
Variables
Initialization
Melee Initialization
Losing
Defeat
Quests
Credits
About the Game
Contact me
Income
Captured buildings
Alliance
Player Red
Player Blue
Player Teal
Player Purple
Player Yellow
Player Orange
Player Green
Player Pink
Player Gray
War
Player Gray Copy
Player Pink Copy
Player Green Copy
Player Orange Copy
Player Yellow Copy
Player Purple Copy
Player Teal Copy
Player Blue Copy
Player Red Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Defeat
Events
Unit - A unit Dies
Conditions
(Unit-type of (Dying unit)) Equal to Human Settlement
(Unit-type of (Dying unit)) Equal to Human Settlement [Capitalism]
(Unit-type of (Dying unit)) Equal to Human Settlement [Communism]
(Unit-type of (Dying unit)) Equal to Human Settlement [Fascism]
(Unit-type of (Dying unit)) Equal to Orcish Settlement
(Unit-type of (Dying unit)) Equal to Orcish Settlement
(Unit-type of (Dying unit)) Equal to Orcish Settlement
(Unit-type of (Dying unit)) Equal to Orcish Settlement
(Unit-type of (Dying unit)) Equal to Dwarven Settlement
(Unit-type of (Dying unit)) Equal to Dwarven Settlement [Capitalism]
(Unit-type of (Dying unit)) Equal to Dwarven Settlement [Communism]
(Unit-type of (Dying unit)) Equal to Dwarven Settlement [Fascism]
(Unit-type of (Dying unit)) Equal to Goblin Settlement
(Unit-type of (Dying unit)) Equal to Goblin Settlement [Capitalism]
(Unit-type of (Dying unit)) Equal to Goblin Settlement [Communism]
(Unit-type of (Dying unit)) Equal to Goblin Settlement [Fascism]
Actions
Visibility - Create an initially Enabled visibility modifier for (Owner of (Dying unit)) emitting Visibility across (Entire map)
Credits
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Credits to: with the description Credits to General Frank, Rizz_Boomer,WILL THE ALMIGHTY,skrab, anarchianbedlam, Mr. Bob, paulH,Ikillforeyou and Gyrosphinx for their amazing models. The game wouldnt be the same without them. Thanks alot. , using icon path BTNCommunism.blp
About the Game
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled About the Game: with the description This is a RTS, using Warcraft III engine - a custom map. Players fight each other, make alliances, capture buildings and accept ideologies such as Communism, Fascism and Capitalism for world domination. Created by Comrade.Rat , using icon path BTNSoviet2.blp
Contact me
Events
Map initialization
Conditions
Actions
Quest - Create a Optional quest titled Contact me: with the description Email : [email protected] Introduce yourself first or I might delete your mail accidently. , using icon path BTNCapitalism.blp
Captured buildings
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in Player Group - Player 1 (Red) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 2 (Blue) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 3 (Teal) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 4 (Purple) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 5 (Yellow) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 6 (Orange) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 7 (Green) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 8 (Pink) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Group - Pick every player in Player Group - Player 9 (Gray) and do (Actions)
Loop - Actions
Player - Add (Number of living Rafinery units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Concentration Camp. units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Human Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Orcish Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Dwarven Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Goblin Settlement units owned by (Picked player)) to (Picked player) . Current gold
Player - Add (Number of living Power Plant units owned by (Picked player)) to (Picked player) . Current lumber
Player - Add (Number of living Power Plant [Player] units owned by (Picked player)) to (Picked player) . Current lumber
Player Red
Events
Player - Player 2 (Blue) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Ally with shared vision
Player Blue
Events
Player - Player 1 (Red) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Ally with shared vision
Player Teal
Events
Player - Player 1 (Red) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Ally with shared vision
Player Purple
Events
Player - Player 1 (Red) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Ally with shared vision
Player Yellow
Events
Player - Player 1 (Red) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Ally with shared vision
Player Orange
Events
Player - Player 1 (Red) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Ally with shared vision
Player Green
Events
Player - Player 1 (Red) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 7 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Ally with shared vision
Player Pink
Events
Player - Player 1 (Red) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -ally 8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Ally with shared vision
Player Gray
Events
Player - Player 2 (Blue) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -ally 9 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Ally with shared vision
Player Gray Copy
Events
Player - Player 2 (Blue) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -war 9 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 9 (Gray) as an Enemy
Player Pink Copy
Events
Player - Player 1 (Red) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 8 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 8 (Pink) as an Enemy
Player Green Copy
Events
Player - Player 1 (Red) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 7 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 7 (Green) as an Enemy
Player Orange Copy
Events
Player - Player 1 (Red) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 6 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 6 (Orange) as an Enemy
Player Yellow Copy
Events
Player - Player 1 (Red) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 5 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 5 (Yellow) as an Enemy
Player Purple Copy
Events
Player - Player 1 (Red) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 4 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 4 (Purple) as an Enemy
Player Teal Copy
Events
Player - Player 1 (Red) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 3 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 3 (Teal) as an Enemy
Player Blue Copy
Events
Player - Player 1 (Red) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 2 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 2 (Blue) as an Enemy
Player Red Copy
Events
Player - Player 2 (Blue) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 9 (Gray) types a chat message containing -war 1 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Player - Make (Triggering player) treat Player 1 (Red) as an Enemy
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