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Model validation: FallenOneOverSeer
FallenOneOverSeer.mdx
0errors0severe5warnings10unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Bone 10 - "Geo_MouthInnerTop"
There are no vertices attached to this bone
1
Bone 12 - "Geo_EyeLids"
There are no vertices attached to this bone
1
Bone 13 - "Geo_MouthInnerBottom"
There are no vertices attached to this bone
1
Helper 0
1
Translation
Track 1 at frame 133733 has exactly the same value as tracks 0 and 2
1
Helper 6
1
Rotation
Track 5 at frame 37467 has exactly the same value as tracks 4 and 6
1
Helper 15
1
Rotation
Track 23 at frame 4300 has roughly the same value as tracks 22 and 24
2
Helper 16
2
Rotation
Track 28 at frame 4300 has roughly the same value as tracks 27 and 29
Track 123 at frame 37267 has exactly the same value as tracks 122 and 124
1
Helper 17
1
Rotation
Track 129 at frame 37267 has exactly the same value as tracks 128 and 130
2
Helper 21
2
Rotation
Track 68 at frame 33567 has roughly the same value as tracks 67 and 69
Track 219 at frame 66967 has roughly the same value as tracks 218 and 220
1
Helper 23
1
Translation
Track 62 at frame 191633 has exactly the same value as tracks 61 and 63
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