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Model validation: Fallen Baroness (mounted version)
FallenBaroness.mdx
0errors0severe4warnings25unused
3
Model
Attachment 2 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "Collision" is a box but this is a hero; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 3
Number of sequence extents (13) does not match the number of sequences (11)
2
GeosetAnimation 0
2
Alpha
Track 2 at frame 4333 is not in any sequence
Track 7 at frame 19000 is not in any sequence
5
Bone 0 - "BONE_ABDOMEN"
1
Translation
Track 26 at frame 13467 has exactly the same value as tracks 25 and 27
4
Rotation
Track 28 at frame 12900 has roughly the same value as tracks 27 and 29
Track 29 at frame 12933 has roughly the same value as tracks 28 and 30
Track 30 at frame 13000 has roughly the same value as tracks 29 and 31
Track 31 at frame 13467 has exactly the same value as tracks 30 and 32
1
Bone 5 - "Bone_Hoof_Front_R"
1
Rotation
Track 29 at frame 14067 has roughly the same value as tracks 28 and 30
4
Bone 6 - "Bone_Leg1_Front_L"
4
Rotation
Track 47 at frame 20333 has exactly the same value as tracks 46 and 48
Track 48 at frame 20867 has exactly the same value as tracks 47 and 49
Track 49 at frame 20900 has exactly the same value as tracks 48 and 50
Track 50 at frame 20933 has exactly the same value as tracks 49 and 51
3
Bone 10 - "BONE_NECK"
3
Rotation
Track 54 at frame 20900 has exactly the same value as tracks 53 and 55
Track 55 at frame 20933 has exactly the same value as tracks 54 and 56
Track 56 at frame 20967 has exactly the same value as tracks 55 and 57
1
Bone 13 - "BONE_PELVIS"
1
Rotation
Track 43 at frame 22300 has exactly the same value as tracks 42 and 44
2
Bone 17 - "Bone_Hoof_Rear_R\\"
2
Translation
Track 4 at frame 10467 has exactly the same value as tracks 3 and 5
Track 5 at frame 10600 has exactly the same value as tracks 4 and 6
3
Bone 21 - "Bone_Hoof_Rear_L\"
2
Translation
Track 4 at frame 10467 has exactly the same value as tracks 3 and 5
Track 5 at frame 10600 has exactly the same value as tracks 4 and 6
1
Rotation
Track 33 at frame 14067 has roughly the same value as tracks 32 and 34
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