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Triggers
(4)Fall of Dalaran.w3x
Variables
Initialization
Melee Initialization Copy
Music
Quest Copy
ValKyrSacrifice
ValKyrSacrifice Copy
ValKyrSacrifice d
ValKyrSacrifice Copy Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization Copy
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
(Race of (Picked player)) Equal to Human
Then - Actions
Player - Limit training of Heroes to 3 for (Picked player)
Unit Group - Pick every unit in (Units owned by (Picked player).) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Unit-type of (Picked unit)) Equal to Town Hall
Then - Actions
Unit - Replace (Picked unit) with a Spire using The old unit's relative life and mana
Else - Actions
Unit - Replace (Picked unit) with a Magic Craftman using The old unit's relative life and mana
Player - Limit training of Warmage to 1 for Player 1 (Red)
Player - Limit training of Archmage to 1 for Player 1 (Red)
Player - Limit training of Fire Mage to 1 for Player 1 (Red)
Player - Limit training of Chronomancer to 1 for Player 1 (Red)
Player - Limit training of Warmage to 1 for Player 2 (Blue)
Player - Limit training of Archmage to 1 for Player 2 (Blue)
Player - Limit training of Fire Mage to 1 for Player 2 (Blue)
Player - Limit training of Chronomancer to 1 for Player 2 (Blue)
Player - Limit training of Warmage to 1 for Player 3 (Teal)
Player - Limit training of Archmage to 1 for Player 3 (Teal)
Player - Limit training of Fire Mage to 1 for Player 3 (Teal)
Player - Limit training of Chronomancer to 1 for Player 3 (Teal)
Player - Limit training of Warmage to 1 for Player 4 (Purple)
Player - Limit training of Archmage to 1 for Player 4 (Purple)
Player - Limit training of Fire Mage to 1 for Player 4 (Purple)
Player - Limit training of Chronomancer to 1 for Player 4 (Purple)
Else - Actions
Do nothing
Music
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) controller) Equal to User
(Race of (Picked player)) Equal to Human
Then - Actions
Sound - Play War2IntroMusic <gen>
Else - Actions
Do nothing
Quest Copy
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Quest - Create a Required quest titled Dalaran with the description Dalaran, one of the seven human kingdoms, but the only one with an immense manipulation over magic and the arcane arts. This race has long been the foundation for some of the most powerful mages; thus giving it the reputation as a cesspool of knowledge and study. , using icon path war3mapImported\BTNHighElfChronomancer.blp
Quest - Create a Required quest titled Credits with the description Credits:KitabatakeDeolrin67Chrome McUjimasa Hojo Mephistrail CloudWolfElinai , using icon path ReplaceableTextures\CommandButtons\BTNCharm.blp
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