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How to import Factory_Mengsk_COOP

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Factory_Mengsk_COOP of the bundle Factory_Mengsk_COOP. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Mengks Building Pack (Starcraft 2).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
terranbuild_diffuse.blp
buildingaddons_mengsk_coop_diff.blp
TerranBuildingFire.blp
fx-flare-generic.blp
Firebomb.blp

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Factory_Mengsk_COOP.mdx

Now Click the "Import File" Button:

Next select 'Factory_Mengsk_COOP.mdx' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx

Done, you have imported the file Factory_Mengsk_COOP.mdx.

Importing buildingaddons_mengsk_coop_diff.blp

Now Click the "Import File" Button:

Next select 'buildingaddons_mengsk_coop_diff.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
war3mapimported/buildingaddons_mengsk_coop_diff.blp

Double-click the file buildingaddons_mengsk_coop_diff.blp:

buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
war3mapimported/buildingaddons_mengsk_coop_diff.blp

Tick the box "Use Custom Path" and type in the correct path:

buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp

Done, you have imported the file buildingaddons_mengsk_coop_diff.blp.

Importing factory_mengsk_coop_diff.blp

Now Click the "Import File" Button:

Next select 'factory_mengsk_coop_diff.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
war3mapimported/factory_mengsk_coop_diff.blp

Double-click the file factory_mengsk_coop_diff.blp:

factory_mengsk_coop_diff.blp
Image / Texture
448
war3mapimported/factory_mengsk_coop_diff.blp

Tick the box "Use Custom Path" and type in the correct path:

factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp

Done, you have imported the file factory_mengsk_coop_diff.blp.

Importing factory_mengsk_coop_emiss.blp

Now Click the "Import File" Button:

Next select 'factory_mengsk_coop_emiss.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
war3mapimported/factory_mengsk_coop_emiss.blp

Double-click the file factory_mengsk_coop_emiss.blp:

factory_mengsk_coop_emiss.blp
Image / Texture
86
war3mapimported/factory_mengsk_coop_emiss.blp

Tick the box "Use Custom Path" and type in the correct path:

factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp

Done, you have imported the file factory_mengsk_coop_emiss.blp.

Importing Firebomb.blp

Now Click the "Import File" Button:

Next select 'Firebomb.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
war3mapimported/Firebomb.blp

Double-click the file Firebomb.blp:

Firebomb.blp
Image / Texture
84
war3mapimported/Firebomb.blp

Tick the box "Use Custom Path" and type in the correct path:

Firebomb.blp
Image / Texture
84
Firebomb.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp

Done, you have imported the file Firebomb.blp.

Importing fx-flare-generic.blp

Now Click the "Import File" Button:

Next select 'fx-flare-generic.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
war3mapimported/fx-flare-generic.blp

Double-click the file fx-flare-generic.blp:

fx-flare-generic.blp
Image / Texture
1
war3mapimported/fx-flare-generic.blp

Tick the box "Use Custom Path" and type in the correct path:

fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp

Done, you have imported the file fx-flare-generic.blp.

Importing terranbuild_diffuse.blp

Now Click the "Import File" Button:

Next select 'terranbuild_diffuse.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp
terranbuild_diffuse.blp
Image / Texture
460
war3mapimported/terranbuild_diffuse.blp

Double-click the file terranbuild_diffuse.blp:

terranbuild_diffuse.blp
Image / Texture
460
war3mapimported/terranbuild_diffuse.blp

Tick the box "Use Custom Path" and type in the correct path:

terranbuild_diffuse.blp
Image / Texture
460
terranbuild_diffuse.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp
terranbuild_diffuse.blp
Image / Texture
460
terranbuild_diffuse.blp

Done, you have imported the file terranbuild_diffuse.blp.

Importing TerranBuildingFire.blp

Now Click the "Import File" Button:

Next select 'TerranBuildingFire.blp' in the folder which you extracted from the zip archive:

Factory_Mengsk_COOP
Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Firebomb.blp
fx-flare-generic.blp
terranbuild_diffuse.blp
TerranBuildingFire.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp
terranbuild_diffuse.blp
Image / Texture
460
terranbuild_diffuse.blp
TerranBuildingFire.blp
Image / Texture
126
war3mapimported/TerranBuildingFire.blp

Double-click the file TerranBuildingFire.blp:

TerranBuildingFire.blp
Image / Texture
126
war3mapimported/TerranBuildingFire.blp

Tick the box "Use Custom Path" and type in the correct path:

TerranBuildingFire.blp
Image / Texture
126
TerranBuildingFire.blp

The file has been properly added to the map archive:

Factory_Mengsk_COOP.mdx
Model
802
war3mapimported/Factory_Mengsk_COOP.mdx
buildingaddons_mengsk_coop_diff.blp
Image / Texture
337
buildingaddons_mengsk_coop_diff.blp
factory_mengsk_coop_diff.blp
Image / Texture
448
factory_mengsk_coop_diff.blp
factory_mengsk_coop_emiss.blp
Image / Texture
86
factory_mengsk_coop_emiss.blp
Firebomb.blp
Image / Texture
84
Firebomb.blp
fx-flare-generic.blp
Image / Texture
1
fx-flare-generic.blp
terranbuild_diffuse.blp
Image / Texture
460
terranbuild_diffuse.blp
TerranBuildingFire.blp
Image / Texture
126
TerranBuildingFire.blp

Done, you have imported the file TerranBuildingFire.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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