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Model validation: FacelessRider
facelessRider.mdx
0errors9severe22warnings63unused
1
2
Geoset 0
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 1
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (12) does not match the number of sequences (11)
1
Extent
Negative extents
1
4
Geoset 2
Alpha is 0.784 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (16) does not match the number of sequences (11)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
2
Geoset 3
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (8) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 4
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (8) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 5
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 6
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 7
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (9) does not match the number of sequences (11)
1
Extent
Negative extents
1
2
Geoset 8
Alpha is 1.000 at end of "Decay Flesh" (frame 96567); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (10) does not match the number of sequences (11)
1
Extent
Negative extents
1
Model
Attachment 10 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Bone 0 - "gutz00"
There are no vertices attached to this bone
2
Helper 0
1
Translation
Track 34 at frame 36033 has exactly the same value as tracks 33 and 35
1
Rotation
Track 10 at frame 36033 has exactly the same value as tracks 9 and 11
1
Helper 1
1
Rotation
Track 40 at frame 36033 has exactly the same value as tracks 39 and 41
2
Helper 2
2
Rotation
Track 42 at frame 36000 has exactly the same value as tracks 41 and 43
Track 43 at frame 36033 has exactly the same value as tracks 42 and 44
4
Helper 3
2
Translation
Track 29 at frame 36000 has exactly the same value as tracks 28 and 30
Track 30 at frame 36033 has exactly the same value as tracks 29 and 31
2
Rotation
Track 36 at frame 36000 has exactly the same value as tracks 35 and 37
Track 37 at frame 36033 has exactly the same value as tracks 36 and 38
1
Helper 4
1
Rotation
Track 40 at frame 36033 has exactly the same value as tracks 39 and 41
2
Helper 5
2
Rotation
Track 41 at frame 36000 has exactly the same value as tracks 40 and 42
Track 42 at frame 36033 has exactly the same value as tracks 41 and 43
2
Helper 6
1
Translation
Track 16 at frame 36033 has exactly the same value as tracks 15 and 17
1
Rotation
Track 43 at frame 36033 has exactly the same value as tracks 42 and 44
3
Helper 7
2
Translation
Track 2 at frame 36000 has exactly the same value as tracks 1 and 3
Track 3 at frame 36033 has exactly the same value as tracks 2 and 4
1
Rotation
Track 41 at frame 36033 has exactly the same value as tracks 40 and 42
1
Helper 8
1
Rotation
Track 43 at frame 36033 has exactly the same value as tracks 42 and 44
2
Helper 9
1
Translation
Track 9 at frame 36033 has exactly the same value as tracks 8 and 10
1
Rotation
Track 13 at frame 36033 has exactly the same value as tracks 12 and 14
1
Helper 10
1
Rotation
Track 16 at frame 36033 has exactly the same value as tracks 15 and 17
1
Helper 11
1
Rotation
Track 22 at frame 36033 has exactly the same value as tracks 21 and 23
1
Helper 12
1
Rotation
Track 39 at frame 36033 has exactly the same value as tracks 38 and 40
3
Helper 13
2
Translation
Track 6 at frame 35378 has exactly the same value as tracks 5 and 7
Track 10 at frame 36033 has exactly the same value as tracks 9 and 11
1
Rotation
Track 41 at frame 36033 has roughly the same value as tracks 40 and 42
1
Helper 14
1
Rotation
Track 41 at frame 36033 has exactly the same value as tracks 40 and 42
2
Helper 15
2
Rotation
Track 28 at frame 36033 has exactly the same value as tracks 27 and 29
Track 45 at frame 126300 has exactly the same value as tracks 44 and 46
2
Helper 16
2
Rotation
Track 40 at frame 36000 has exactly the same value as tracks 39 and 41
Track 41 at frame 36033 has exactly the same value as tracks 40 and 42
2
Helper 17
2
Rotation
Track 35 at frame 36000 has roughly the same value as tracks 34 and 36
Track 36 at frame 36033 has exactly the same value as tracks 35 and 37
1
Helper 18
1
Rotation
Track 40 at frame 36033 has exactly the same value as tracks 39 and 41
1
Helper 19
1
Rotation
Track 36 at frame 36033 has roughly the same value as tracks 35 and 37
1
Helper 20
1
Rotation
Track 17 at frame 36033 has exactly the same value as tracks 16 and 18
1
Helper 21
1
Rotation
Track 23 at frame 36033 has roughly the same value as tracks 22 and 24
2
Helper 23
2
Rotation
Track 35 at frame 36000 has exactly the same value as tracks 34 and 36
Track 36 at frame 36033 has exactly the same value as tracks 35 and 37
1
Helper 24
1
Rotation
Track 40 at frame 36033 has exactly the same value as tracks 39 and 41
2
Helper 25
1
Translation
Track 33 at frame 36033 has exactly the same value as tracks 32 and 34
1
Rotation
Track 42 at frame 36033 has exactly the same value as tracks 41 and 43
1
Helper 26
1
Rotation
Track 42 at frame 36033 has exactly the same value as tracks 41 and 43
1
Helper 27
1
Rotation
Track 41 at frame 36033 has exactly the same value as tracks 40 and 42
2
Helper 28
1
Translation
Track 25 at frame 36033 has exactly the same value as tracks 24 and 26
1
Rotation
Track 41 at frame 36033 has exactly the same value as tracks 40 and 42
1
Helper 29
1
Rotation
Track 43 at frame 36033 has exactly the same value as tracks 42 and 44
1
Helper 30
1
Rotation
Track 43 at frame 36033 has exactly the same value as tracks 42 and 44
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