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Model validation: FacelessOneBerserker

FacelessOneBerserker.mdx

0 errors 0 severe 24 warnings 13 unused
  • 2 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (14) does not match the number of sequences (12)
  • 1 Geoset 1
    • Number of sequence extents (14) does not match the number of sequences (12)
  • 5 Geoset 2
    • Number of sequence extents (13) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 5 Geoset 3
    • Number of sequence extents (13) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Geoset 4
    • Number of sequence extents (10) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
  • 5 Geoset 5
    • Number of sequence extents (13) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 3 Geoset 6
    • Number of sequence extents (9) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 1 - "Bone_Arm1_R"
    • 1 Rotation
      • Track 52 at frame 32433 has exactly the same value as tracks 51 and 53
  • 1 Bone 2 - "Bone_Arm2_R"
    • 1 Rotation
      • Track 45 at frame 32433 has exactly the same value as tracks 44 and 46
  • 1 Bone 4 - "Bone_Arm1_L"
    • 1 Rotation
      • Track 42 at frame 32433 has roughly the same value as tracks 41 and 43
  • 1 Bone 5 - "Bone_Arm2_L"
    • 1 Rotation
      • Track 40 at frame 32433 has exactly the same value as tracks 39 and 41
  • 4 Bone 6 - "Bone_Hand_L"
    • 4 Rotation
      • Track 9 at frame 17900 has exactly the same value as tracks 8 and 10
      • Track 17 at frame 32200 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 32333 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 32433 has exactly the same value as tracks 18 and 20
  • 1 Bone 15 - "Bone_Leg1_L"
    • 1 Translation
      • Track 4 at frame 17900 has exactly the same value as tracks 3 and 5
  • 2 Helper 0
    • 2 Rotation
      • Track 10 at frame 32433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 32500 has exactly the same value as tracks 10 and 12
  • unused GlobalSequence
  • unused Texture 0 - Team glow
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