Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Faceless One Lurker
FacelessOneLurker.MDX
0errors0severe3warnings9unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
ParticleEmitter2 0 - "FF_Particles"
1
Visibility
Interpolation type not set to None
2
Bone 23 - "Bone_Arm1_R"
2
Translation
Track 3 at frame 15800 has exactly the same value as tracks 2 and 4
Track 4 at frame 16233 has exactly the same value as tracks 3 and 5
1
Bone 24 - "Bone_Arm2_R"
1
Rotation
Track 6 at frame 15500 has exactly the same value as tracks 5 and 7
4
Helper 0
4
Rotation
Track 15 at frame 30467 has exactly the same value as tracks 14 and 16
Track 27 at frame 36567 has exactly the same value as tracks 26 and 28
Track 49 at frame 47233 has exactly the same value as tracks 48 and 50
Track 54 at frame 50033 has exactly the same value as tracks 53 and 55
2
Helper 1
2
Rotation
Track 21 at frame 36867 has roughly the same value as tracks 20 and 22
Track 37 at frame 47533 has roughly the same value as tracks 36 and 38
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.