Model validation: Faceless One Invoker

facelessoneinvoker.mdx

0 errors 2 severe 9 warnings 34 unused
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 132632); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 132632); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 7 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 39 - "R_pauldron_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 4434 has roughly the same value as tracks 35 and 37
  • 2 Bone 8 - "L_upr_arm_02_bind_jnt"
    • 2 Rotation
      • Track 17 at frame 3500 has roughly the same value as tracks 16 and 18
      • Track 90 at frame 42165 has roughly the same value as tracks 89 and 91
  • 2 Bone 13 - "L_hand_bind_jnt"
    • 2 Rotation
      • Track 29 at frame 2434 has roughly the same value as tracks 28 and 30
      • Track 139 at frame 42098 has roughly the same value as tracks 138 and 140
  • 1 Bone 23 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 71832 has roughly the same value as tracks 193 and 195
  • 1 Bone 28 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 208 at frame 71832 has roughly the same value as tracks 207 and 209
  • 1 Bone 33 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 214 at frame 71832 has roughly the same value as tracks 213 and 215
  • 1 Bone 38 - "R_pauldron_bind_jnt"
    • 1 Translation
      • Track 214 at frame 46398 has roughly the same value as tracks 213 and 215
  • 1 Bone 40 - "neck_bind_jnt"
    • 1 Rotation
      • Track 177 at frame 71832 has roughly the same value as tracks 176 and 178
  • 1 Bone 41 - "hd_anim_bind_jnt"
    • 1 Translation
      • Track 53 at frame 4200 has roughly the same value as tracks 52 and 54
  • 1 Bone 42 - "L_tentacle_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 3234 has roughly the same value as tracks 31 and 33
  • 1 Bone 43 - "L_tentacle_E_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 2400 has roughly the same value as tracks 41 and 43
  • 1 Bone 46 - "R_tentacle_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 3234 has roughly the same value as tracks 31 and 33
  • 1 Bone 76 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 124 at frame 42132 has roughly the same value as tracks 123 and 125
  • 1 CollisionShape 4 - "B_KGS_Root"
    • 1 Rotation
      • Track 209 at frame 106232 has roughly the same value as tracks 208 and 210
  • 1 CollisionShape 6 - "S_KGS_SphereCol_0"
    • 1 Translation
      • Track 233 at frame 42198 has roughly the same value as tracks 232 and 234
  • unused Texture 0 - "FOInvokerMD.dds"
  • unused Texture 1 - "UnbrokenDarkweaver_Main_Normal.tif"
  • unused Texture 2 - "UnbrokenDarkweaver_Main_ORM.tif"
  • unused Texture 3 - "UnbrokenDarkweaver_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "UnbrokenDarkweaver_Corpse_Diffuse.tif"
  • unused Texture 7 - "UnbrokenDarkweaver_Corpse_Normal.tif"
  • unused Texture 8 - "UnbrokenDarkweaver_Corpse_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "UnbrokenRager_Main_Diffuse.tif"
  • unused Texture 11 - "UnbrokenRager_Main_Normal.tif"
  • unused Texture 12 - "UnbrokenRager_Main_ORM.tif"
  • unused Texture 13 - "Neutral_StormreaverNecrolyte_Lvl_6_Weapon_Diffuse.tif"
  • unused Texture 14 - "Neutral_StormreaverNecrolyte_Lvl_6_Weapon_Normal.tif"
  • unused Texture 15 - "Neutral_StormreaverNecrolyte_Lvl_6_Weapon_ORM.tif"
  • unused Texture 16 - "Neutral_StormreaverNecrolyte_Lvl_6_Weapon_Emissive.tif"
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