• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Faceless Nightmare Weaver

FacelessNightmareWeaver.mdx

0 errors 0 severe 3 warnings 21 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizParticle10"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle09_Smoke01"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 Bone 28 - "Bone_Hand_R"
    • 1 Rotation
      • Track 9 at frame 18567 has exactly the same value as tracks 8 and 10
  • 3 Bone 31 - "Bone_shoulder_01"
    • 1 Translation
      • Track 5 at frame 17200 has exactly the same value as tracks 4 and 6
    • 2 Rotation
      • Track 12 at frame 17200 has exactly the same value as tracks 11 and 13
      • Track 20 at frame 54767 has exactly the same value as tracks 19 and 21
  • 1 Bone 33 - "Bone_Hand_L"
    • 1 Rotation
      • Track 8 at frame 18567 has exactly the same value as tracks 7 and 9
  • 8 Bone 39 - "Bone_Tentacle_L1"
    • 6 Translation
      • Track 1 at frame 503 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 505 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 1000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 1495 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1497 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1990 has exactly the same value as tracks 5 and 7
    • 2 Rotation
      • Track 1 at frame 503 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 505 has exactly the same value as tracks 1 and 3
  • 3 Bone 40 - "Bone_Tentacle_L2"
    • 3 Translation
      • Track 4 at frame 1495 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 1497 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 1990 has exactly the same value as tracks 5 and 7
  • 4 Helper 0
    • 4 Scaling
      • Track 4 at frame 11933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12033 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 18133 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 18267 has exactly the same value as tracks 8 and 10
  • 1 Helper 1
    • 1 Rotation
      • Track 9 at frame 19000 has exactly the same value as tracks 8 and 10
Back
Top