Model validation: F/A-22 Raptor v2

FA-22 Raptor.mdx

0 errors 1 severe 3 warnings 6 unused
  • 1 4 Bone 0 - "Bone_F22_Base"
    • 1 Rotation
      • Missing opening track for sequence "death" at frame 10000 where it is needed
    • 3 Translation
      • Track 13 at frame 12003 is not in any sequence
      • Track 14 at frame 12033 is not in any sequence
      • Track 15 at frame 12200 is not in any sequence
    • 1 Scaling
      • Track 1 at frame 10300 has exactly the same value as tracks 0 and 2
  • 3 Model
    • Attachment 5 "EngineHelper Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • unused Texture 6 - "Star7b.blp"
  • unused Texture 7 - "Star2.blp"
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