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Triggers
RevengeSpirits.w3x
Variables
Attack
Undead Short
Elfo Short
Undead
Human
Cancelar Ataques
Elfo
Undead short
Undead N
Human N
Temp
Puerta Human
Acolito temp
Priest Temp
Temp Orc Base Atack
Quest
Atake a base orco
Goblin
Goblin M
Destruir Edificios
Necropolis Muere
Necropolis2 Muere
CastilloA Muere
CatedralA Muere
Loot
Jaula 1
Jaula 2
Jaula 3
Eventos
Undead Portal
Sacrificable A
Sacrificable
Acolito
Priest
Foso Lord
Overlord
Elf Portal
Priest Move
Elfas
Skeleton Move
Fantasma
Edificios
Portal Hielo
Portal Hielo Salir
Portal
Portal Salir
Cueva Naga
Cueva Naga Salir
Cueva Goblin
Cueva Goblin salir
Necropolis 1
Necropolis 1 Salir
Necropolis 2
Necropolis 2 Salir
Pass
Pass B
Castillo
Castillo Salida
Catedral Elfa
Catedral Elfa Salida
Cámara morado
Gains
Cancel
Camara
Cámara rosa
Gains rosa
Cancel rosa
Camara rosa
Cámara verde oscuro
Gains verde oscuro
Cancel verde oscuro
Camara verde oscuro
Cámara marrón
Gains marron
Cancel marron
Camara marron
Cámara rojo
Gains rojo
Cancel rojo
Camara rojo
Cámara azul
Gains azul
Cancel azul
Camara azul
Cámara teja
Gains teja
Cancel teja
Camara teja
Cámara verde
Gains verde
Cancel verde
Camara verde
Almas
Muertos Morado
Muertos Rosa
Muertos Verde Oscuro
Muertos Marron
Humanos Rojo
Humanos Azul
Humanos Teja
Humanos Verde
Puertas
Chapar puerta
Puerta Castillo
Puerta 1op
Puerta 1cl
Puerta 2op
Puerta 2cl
Puerta Ciudad op
Puerta Ciudad cl
Puerta Ciudad2 op
Puerta Ciudad 2 cl
Alarma
Alarma 2
Alarma 1
Inicialización
Inicialización de refriega
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
bPlayerDead
boolean
Yes
Player11
unit
No
Player12
unit
No
Player4
unit
No
Player8
unit
No
Undead Short
Events
Time - Every 420.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Warning message: Se ha iniciado un ataque menor no muerto.
Unit Group - Order (Units in Unidades_No_Muerto <gen>) to Attack-Move To . (Center of Unidades_Altos_Elfos <gen>)
Wait 410.00 game-time seconds
Unit - Create 6 Ghoul for Player 6 (Orange) at (Center of Unidades_No_Muerto <gen>) facing (Position of (Triggering unit))
Unit - Create 2 Necromancer for Player 6 (Orange) at (Center of Unidades_No_Muerto <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Dreadlord for Player 6 (Orange) at (Center of Unidades_No_Muerto <gen>) facing (Position of (Triggering unit))
Elfo Short
Events
Time - Every 420.00 seconds of game time
Conditions
Actions
Quest - Display to (All players) the Warning message: Se ha iniciado un ataque menor alto elfo.
Unit Group - Order (Units in Unidades_Altos_Elfos <gen>) to Attack-Move To . (Center of Unidades_No_Muerto <gen>)
Wait 410.00 game-time seconds
Unit - Create 5 Swordsman for Player 10 (Light Blue) at (Center of Unidades_Altos_Elfos <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Blood Elf Lieutenant for Player 10 (Light Blue) at (Center of Unidades_Altos_Elfos <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Blood Mage for Player 10 (Light Blue) at (Center of Unidades_Altos_Elfos <gen>) facing (Position of (Triggering unit))
Unit - Create 2 Archer for Player 10 (Light Blue) at (Center of Unidades_Altos_Elfos <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Sorceress for Player 10 (Light Blue) at (Center of Unidades_Altos_Elfos <gen>) facing (Position of (Triggering unit))
Undead
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Unit Group - Order (Units in Ejercito_NO_MUERTo <gen>) to Attack-Move To . (Center of Objetivo_UD <gen>)
Quest - Display to (All players) the Warning message: Se acaba de iniciar un ataque no muerto.
Wait 290.00 game-time seconds
Unit - Create 8 Ghoul for Player 6 (Orange) at (Center of Ejercito_NO_MUERTo <gen>) facing (Position of (Triggering unit))
Unit - Create 2 Crypt Fiend for Player 6 (Orange) at (Center of Ejercito_NO_MUERTo <gen>) facing (Position of (Triggering unit))
Unit - Create 2 Necromancer for Player 6 (Orange) at (Center of Ejercito_NO_MUERTo <gen>) facing (Position of (Triggering unit))
Human
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Destructible - Open Iron Gate 3374 <gen>
Trigger - Turn off Puerta_Ciudad_op <gen>
Trigger - Turn off Puerta_Ciudad_cl <gen>
Trigger - Turn on Puerta_Human <gen>
Unit Group - Order (Units in Ejercito_Humano <gen>) to Attack-Move To . (Center of Objetivo_H <gen>)
Quest - Display to (All players) the Warning message: Se acaba de iniciar un ataque humano.
Wait 290.00 game-time seconds
Unit - Create 6 Footman for Player 5 (Yellow) at (Center of Ejercito_Humano <gen>) facing (Position of (Triggering unit))
Unit - Create 2 Knight for Player 5 (Yellow) at (Center of Ejercito_Humano <gen>) facing (Position of (Triggering unit))
Unit - Create 1 Captain for Player 5 (Yellow) at (Center of Ejercito_Humano <gen>) facing (Position of (Triggering unit))
Elfo
Events
Unit - High Elven Barracks 0306 <gen> Dies
Conditions
Actions
Trigger - Turn off Elfo_Short <gen>
Undead short
Events
Unit - Crypt 0689 <gen> Dies
Conditions
Actions
Trigger - Turn off Undead_Short <gen>
Undead N
Events
Unit - Crypt 0392 <gen> Dies
Conditions
Actions
Trigger - Turn off Undead <gen>
Human N
Events
Unit - Barracks 0109 <gen> Dies
Conditions
Actions
Trigger - Turn off Human <gen>
Puerta Human
Events
Time - Elapsed game time is 20.00 seconds
Conditions
Actions
Destructible - Close Iron Gate 3374 <gen>
Trigger - Turn on Puerta_Ciudad_op <gen>
Trigger - Turn on Puerta_Ciudad_cl <gen>
Trigger - Turn off (This trigger)
Acolito temp
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Trigger - Turn on (This trigger)
Trigger - Turn off (This trigger)
Priest Temp
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Trigger - Turn on Priest <gen>
Trigger - Turn off (This trigger)
Temp Orc Base Atack
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Trigger - Turn on Atake_a_base_orco <gen>
Trigger - Turn off (This trigger)
Atake a base orco
Events
Unit - A unit comes within 256 of Paladin 0100 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Destructible - Open Iron Gate 3359 <gen>
Cinematic - Send transmission to (All allies of Player 1 (Red).) from Paladin 0100 <gen> named Capitán del Ejército : Play FootmanPissed2 <gen> and display Bien, ha llegado la hora de derrotar ese establecimiento orco. Siguenos! . Modify duration: Add 8.00 seconds and Don't wait
Unit Group - Order (Units in Unidades_de_Ataque_a_orco <gen>) to Attack-Move To . (Center of Destino_ataque_orco <gen>)
Trigger - Turn off (This trigger)
Goblin
Events
Unit - A unit comes within 256.00 of Paladin 0100 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
Actions
Cinematic - Send transmission to (All allies of Player 1 (Red).) from Paladin 0100 <gen> named Capitán del ejército : Play No sound and display Tenemos entendido que una compañia de goblins está excavando en una cueva del nor-oeste. Será mejor eliminarla antes de que hagan alguna catastrofe. . Modify duration: Add 8.00 seconds and Don't wait
Trigger - Turn on Temp_Orc_Base_Atack <gen>
Trigger - Turn off (This trigger)
Goblin M
Events
Unit - A unit comes within 256.00 of Deceiver 0385 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Cinematic - Send transmission to (All allies of Player 4 (Purple).) from Deceiver 0385 <gen> named Acólito : Play No sound and display Parece ser que unos goblin estan indagando en una cueva al nor-oeste. Debes impedir que causen mas daño. . Modify duration: Add 8.00 seconds and Don't wait
Trigger - Turn off (This trigger)
Necropolis Muere
Events
Unit - Black Citadel 0066 <gen> Dies
Conditions
Actions
Trigger - Turn off Necropolis_1 <gen>
Necropolis2 Muere
Events
Unit - Black Citadel 0323 <gen> Dies
Conditions
Actions
Trigger - Turn off Necropolis_2 <gen>
CastilloA Muere
Events
Unit - Castle 0099 <gen> Dies
Conditions
Actions
Trigger - Turn off Castillo <gen>
CatedralA Muere
Events
Unit - Catedral 0522 <gen> Dies
Conditions
Actions
Trigger - Turn off Catedral_Elfa <gen>
Jaula 1
Events
Destructible - Cage 6387 <gen> dies
Conditions
Actions
Unit - Create 1 Ghoul for Player 6 (Orange) at (Center of NecroJaula <gen>) facing (Position of (Triggering unit))
Jaula 2
Events
Destructible - Cage 6384 <gen> dies
Conditions
Actions
Unit - Create 1 Ghoul for Player 6 (Orange) at (Center of NecroJaula_2 <gen>) facing (Position of (Triggering unit))
Jaula 3
Events
Destructible - Cage 6385 <gen> dies
Conditions
Actions
Unit - Create 1 Warden for Neutral Passive at (Center of Heroe <gen>) facing (Position of (Triggering unit))
Wait 0.10 game-time seconds
Unit - Make (Last created unit) Rescuable by (All allies of Player 1 (Red).)
Undead Portal
Events
Unit - A unit comes within 256 of Death Knight 0084 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit - Order (Triggering unit) to Follow . Death Knight 0084 <gen>
Cinematic - Send transmission to (All allies of Player 4 (Purple).) from Death Knight 0084 <gen> named Líder No Muerto : Play DeathKnightWhat4 <gen> and display Vaya vaya. Me temo que un terrible Señor del Terror está corrompiendo a las criaturas de este mundo con sus poderes. Si esto continua, quien sabe que podría pasar. Será mejor observar los alrededores. . Modify duration: Add 8.00 seconds and Don't wait
Unit - Order Death Knight 0084 <gen> to Move To . (Center of Point_3 <gen>)
Wait 8.00 game-time seconds
Unit - Order Death Knight 0084 <gen> to Special Archimonde - Dark Portal . (Center of Portal_Hielo_Entrada <gen>)
Wait 10.00 game-time seconds
Special Effect - Create a special effect at (Center of Centella_3 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at (Center of Centella_4 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of Portal_Hielo_Entrada <gen>) facing (Facing of Heretic 0423 <gen>) with scale 1 and variation 0
Destructible - Make (Last created destructible) Invulnerable
Unit - Order Death Knight 0084 <gen> to Move To . (Center of Point_4 <gen>)
Trigger - Turn on Portal_Hielo <gen>
Trigger - Turn on Portal_Hielo_Salir <gen>
Wait 12.00 game-time seconds
Unit - Order Death Knight 0084 <gen> to Move To . (Center of Point_5 <gen>)
Trigger - Turn off (This trigger)
Sacrificable A
Events
Unit - A unit enters Sacrificable_A <gen>
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Banshee (Extrema)
(Unit-type of (Triggering unit)) Not equal to Sombra (Extrema)
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
Actions
Unit - Kill (Triggering unit)
Sacrificable
Events
Unit - A unit enters Sacrificable <gen>
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Banshee (Extrema)
(Unit-type of (Triggering unit)) Not equal to Sombra (Extrema)
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
Actions
Unit - Kill (Triggering unit)
Acolito
Events
Unit - A unit comes within 256 of Deceiver 0434 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Item - Create Mana Stone at (Center of Acolito <gen>)
Item - Create Health Stone at (Center of Acolito <gen>)
Sound - Play AcolyteWhat2 <gen> at 100 % volume, located at (Center of Acolito <gen>) with Z offset 300.00
Trigger - Turn on Acolito_temp <gen>
Trigger - Turn off (This trigger)
Priest
Events
Unit - A unit comes within 256 of Priest 0092 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Sound - Play PriestWhat3 <gen> at 100 % volume, located at (Center of Priest <gen>) with Z offset 300.00
Item - Create Potion of Divinity (Divine Shield) at (Center of Priest <gen>)
Trigger - Turn on Priest_Temp <gen>
Trigger - Turn off (This trigger)
Foso Lord
Events
Unit - A unit enters Interruptor <gen>
Conditions
And - All (Conditions) are true
Conditions
(Fel Stalker 0651 <gen> is dead) Equal to True
(Maiden of Pain 0653 <gen> is dead) Equal to True
(Spirit Beast 0643 <gen> is dead) Equal to True
(Spirit Beast 0644 <gen> is dead) Equal to True
(Fel Stalker 0650 <gen> is dead) Equal to True
(Fel Stalker 0649 <gen> is dead) Equal to True
(Spirit Beast 0646 <gen> is dead) Equal to True
(Spirit Beast 0645 <gen> is dead) Equal to True
(Eredar Warlock 0648 <gen> is dead) Equal to True
(Overlord 0664 <gen> is dead) Equal to True
(Doom Guard 0647 <gen> is dead) Equal to True
(Infernal Juggernaut 0652 <gen> is dead) Equal to True
Actions
Special Effect - Create a special effect at (Center of Tormenta_demoniaca <gen>) using Doodads\Cinematic\DemonStorm\DemonStorm.mdl
Wait 3.00 game-time seconds
Sound - Play HPitLordWhat1 <gen> at 100 % volume, located at (Center of Foso_Alarm <gen>) with Z offset 2000.00
Wait 4.00 game-time seconds
Special Effect - Create a special effect at (Center of Tormenta_demoniaca <gen>) using Abilities\Spells\Other\BreathOfFire\BreathOfFireMissile.mdl
Unit - Move Señor del Foso 0687 <gen> instantly to (Center of Tormenta_demoniaca <gen>)
Trigger - Turn off (This trigger)
Overlord
Events
Unit - A unit enters Interruptor <gen>
Conditions
And - All (Conditions) are true
Conditions
(Wraith 0677 <gen> is dead) Equal to True
(Wraith 0677 <gen> is dead) Equal to True
(Wraith 0676 <gen> is dead) Equal to True
(Wraith 0682 <gen> is dead) Equal to True
(Ghost 0681 <gen> is dead) Equal to True
(Frost Revenant 0683 <gen> is dead) Equal to True
(Ghost 0673 <gen> is dead) Equal to True
(Ghost 0674 <gen> is dead) Equal to True
(Frost Revenant 0670 <gen> is dead) Equal to True
(Wraith 0675 <gen> is dead) Equal to True
(Nerubian Queen 0686 <gen> is dead) Equal to True
(Ice Revenant 0668 <gen> is dead) Equal to True
(Frost Revenant 0669 <gen> is dead) Equal to True
(Ghost 0672 <gen> is dead) Equal to True
(Frost Revenant 0671 <gen> is dead) Equal to True
(Wraith 0678 <gen> is dead) Equal to True
(Ice Revenant 0679 <gen> is dead) Equal to True
(Ghost 0680 <gen> is dead) Equal to True
Actions
Special Effect - Create a special effect at (Center of Overlord <gen>) using Doodads\Cinematic\DemonStorm\DemonStorm.mdl
Wait 3.00 game-time seconds
Sound - Play HeroLichDeath1 <gen> at 100 % volume, located at (Center of Overlord_Alarm <gen>) with Z offset 2000.00
Wait 4.00 game-time seconds
Special Effect - Create a special effect at (Center of Overlord <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Move Hil-Icezad 0688 <gen> instantly to (Center of Overlord <gen>)
Trigger - Turn off (This trigger)
Elf Portal
Events
Unit - A unit comes within 100.00 of Mago Sanguinario 0097 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Unit - Order (Triggering unit) to Follow . Mago Sanguinario 0097 <gen>
Cinematic - Send transmission to (All allies of Player 1 (Red).) from Mago Sanguinario 0097 <gen> named Líder Alto Elfo : Play KaelWhat5 <gen> and display mmm, algo está sucediendo en el paraje exterior. Algo está atrayendo a los demonios... Deberiamos comprobar que es... . Modify duration: Add 8.00 seconds and Don't wait
Unit - Order Mago Sanguinario 0097 <gen> to Move To . (Center of Point2 <gen>)
Wait 8.00 game-time seconds
Unit - Order Mago Sanguinario 0097 <gen> to Human Blood Mage - Flame Strike . (Center of Point <gen>)
Wait 10.00 game-time seconds
Special Effect - Create a special effect at (Center of Centella_1 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Special Effect - Create a special effect at (Center of Centella_2 <gen>) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of Point <gen>) facing (Facing of Sorceress 0090 <gen>) with scale 1 and variation 0
Destructible - Make (Last created destructible) Invulnerable
Unit - Order Mago Sanguinario 0097 <gen> to Move To . (Center of Point3 <gen>)
Trigger - Turn on Portal <gen>
Trigger - Turn on Portal_Salir <gen>
Wait 12.00 game-time seconds
Unit - Order Mago Sanguinario 0097 <gen> to Move To . (Center of Point4 <gen>)
Trigger - Turn off (This trigger)
Priest Move
Events
Unit - A unit comes within 100.00 of Priest 0091 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Sound - Play PriestWhat3 <gen> at 100 % volume, attached to Priest 0091 <gen>
Unit - Order Priest 0091 <gen> to Follow . (Triggering unit)
Trigger - Turn off (This trigger)
Elfas
Events
Unit - A unit enters Elfas_Sound <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
Actions
Sound - Play SorceressWhat4 <gen> at 100 % volume, located at (Center of Elfas_Sound <gen>) with Z offset 0.00
Skeleton Move
Events
Unit - A unit comes within 100.00 of Greater Dark Minion 0414 <gen>
Conditions
Or - Any (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
Actions
Unit Group - Order (Units in Batallon_Esqueletos <gen>) to Follow . (Triggering unit)
Cinematic - Send transmission to (All allies of Player 4 (Purple).) from Greater Dark Minion 0414 <gen> named Capitán Esquelético : Play No sound and display Te seguiremos y ayudaremos, líder. . Modify duration: Add 8.00 seconds and Don't wait
Fantasma
Events
Unit - Chaplain 0182 <gen> Dies
Conditions
Actions
Unit - Create 1 Ghostly Archmage for Player 5 (Yellow) at (Center of Antonidas_Fas <gen>) facing (Position of (Triggering unit))
Portal Hielo
Events
Unit - A unit enters Portal_Hielo_Entrada <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Portar_Hielo_Entrada_A <gen>)
Portal Hielo Salir
Events
Unit - A unit enters Portal_Hielo_Salida <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Portal_Hielo_Salida_A <gen>)
Portal
Events
Unit - A unit enters Portal_Elf <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Portal_Entrada <gen>)
Portal Salir
Events
Unit - A unit enters Salida_Portal <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Portal_Salida_A <gen>)
Cueva Naga
Events
Unit - A unit enters Cueva_Naga <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cueva_Naga_Entrada_A <gen>)
Cueva Naga Salir
Events
Unit - A unit enters Cueva_Naga_Salida_A <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cueva_Naga_Salida <gen>)
Cueva Goblin
Events
Unit - A unit enters Entrada_Cueva_Goblin <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cueva_Goblin_Entrada_A <gen>)
Cueva Goblin salir
Events
Unit - A unit enters Cueva_Goblin_Salida <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cueva_Goblin_Salida_A <gen>)
Necropolis 1
Events
Unit - A unit enters Necrpolis_A_Entrada <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Necropolis_Entrada_A <gen>)
Unit - Move (Triggering unit) instantly to (Center of Necropolis_Entrada_A <gen>)
Necropolis 1 Salir
Events
Unit - A unit enters Necropolis_Salida <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Necropolis_A_Salida_A <gen>)
Necropolis 2
Events
Unit - A unit enters Necropolis_Entrada <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Necropolis_2_entrada <gen>)
Necropolis 2 Salir
Events
Unit - A unit enters Necropolis_2_salida <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Necropolis_Salida_A <gen>)
Pass
Events
Unit - A unit enters Necrpolos_Salida_B <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Puerta_Pass_S <gen>)
Pass B
Events
Unit - A unit enters Puerta_Pass <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Necropolos_Salida_B <gen>)
Castillo
Events
Unit - A unit enters Castillo_entrada <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Castillo_Entrada_A <gen>)
Castillo Salida
Events
Unit - A unit enters Castillo_Salida <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Castillo_Salida_A <gen>)
Catedral Elfa
Events
Unit - A unit enters Entrada_Catedral <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Entrada_Catedral_B <gen>)
Catedral Elfa Salida
Events
Unit - A unit enters Salida_Catedral <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Salida_Catedral_B <gen>)
Gains
Events
Player - Player 4 (Purple) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 4 (Purple) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel
Events
Unit - A unit owned by Player 4 (Purple) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Banshee (Extrema)
Actions
Camera - Lock camera target for Player 4 (Purple) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara
Events
Unit - A unit owned by Player 4 (Purple) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 4 (Purple) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 4 (Purple) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 4 (Purple)
Gains rosa
Events
Player - Player 8 (Pink) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 8 (Pink)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 8 (Pink) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel rosa
Events
Unit - A unit owned by Player 8 (Pink) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Sombra (Extrema)
Actions
Camera - Lock camera target for Player 8 (Pink) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara rosa
Events
Unit - A unit owned by Player 8 (Pink) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 8 (Pink) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 4 (Purple) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 8 (Pink)
Gains verde oscuro
Events
Player - Player 11 (Dark Green) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 11 (Dark Green)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 11 (Dark Green) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel verde oscuro
Events
Unit - A unit owned by Player 11 (Dark Green) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Sombra (Extrema)
Actions
Camera - Lock camera target for Player 11 (Dark Green) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara verde oscuro
Events
Unit - A unit owned by Player 11 (Dark Green) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 11 (Dark Green) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 4 (Purple) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 11 (Dark Green)
Gains marron
Events
Player - Player 12 (Brown) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 12 (Brown)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 12 (Brown) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel marron
Events
Unit - A unit owned by Player 12 (Brown) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Banshee (Extrema)
Actions
Camera - Lock camera target for Player 12 (Brown) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara marron
Events
Unit - A unit owned by Player 12 (Brown) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 12 (Brown) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 4 (Purple) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 12 (Brown)
Gains rojo
Events
Player - Player 1 (Red) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 1 (Red) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel rojo
Events
Unit - A unit owned by Player 1 (Red) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp (Extremo)
Actions
Camera - Lock camera target for Player 1 (Red) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara rojo
Events
Unit - A unit owned by Player 1 (Red) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 1 (Red) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 1 (Red) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 1 (Red)
Gains azul
Events
Player - Player 2 (Blue) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 2 (Blue)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 2 (Blue) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel azul
Events
Unit - A unit owned by Player 2 (Blue) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp (Extremo)
Actions
Camera - Lock camera target for Player 2 (Blue) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara azul
Events
Unit - A unit owned by Player 2 (Blue) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 2 (Blue) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 2 (Blue) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 2 (Blue)
Gains teja
Events
Player - Player 3 (Teal) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 3 (Teal)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 3 (Teal) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel teja
Events
Unit - A unit owned by Player 3 (Teal) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp (Extremo)
Actions
Camera - Lock camera target for Player 3 (Teal) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara teja
Events
Unit - A unit owned by Player 3 (Teal) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 3 (Teal) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 3 (Teal) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 3 (Teal)
Gains verde
Events
Player - Player 7 (Green) Selects a unit
Conditions
And - All (Conditions) are true
Conditions
(Owner of (Triggering unit)) Equal to Player 7 (Green)
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
Actions
Camera - Lock camera target for Player 7 (Green) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Cancel verde
Events
Unit - A unit owned by Player 7 (Green) . Stops casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Wisp (Extremo)
Actions
Camera - Lock camera target for Player 7 (Green) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Camara verde
Events
Unit - A unit owned by Player 7 (Green) . Begins casting an ability
Conditions
(Ability being cast) Equal to Posesión (Extrema) (Channeling)
Actions
Camera - Lock camera target for Player 7 (Green) to (Target unit of ability being cast) , offset by ( 0 , 0 ) using Default rotation
Wait 8.00 game-time seconds
Selection - Select (Random unit from (Units owned by Player 7 (Green) matching (((Unit-type of (Triggering unit)) Not equal to Skeleton Warrior) and ((Unit-type of (Triggering unit)) Not equal to Skeletal Mage)).)) for Player 7 (Green)
Muertos Morado
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Banshee (Extrema)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Banshee (Extrema) for Player 4 (Purple) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Muertos Rosa
Events
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Sombra (Extrema)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Sombra (Extrema) for Player 8 (Pink) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Muertos Verde Oscuro
Events
Unit - A unit owned by Player 11 (Dark Green) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Sombra (Extrema)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Sombra (Extrema) for Player 11 (Dark Green) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Muertos Marron
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Banshee (Extrema)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Banshee (Extrema) for Player 12 (Brown) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Humanos Rojo
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Wisp (Extremo) for Player 1 (Red) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Humanos Azul
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Wisp (Extremo) for Player 2 (Blue) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Humanos Teja
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Wisp (Extremo) for Player 3 (Teal) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Humanos Verde
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
And - All (Conditions) are true
Conditions
(Unit-type of (Triggering unit)) Not equal to Wisp (Extremo)
(Unit-type of (Triggering unit)) Not equal to Skeleton Warrior
(Unit-type of (Triggering unit)) Not equal to Skeletal Mage
(Unit-type of (Triggering unit)) Not equal to Phoenix
(Unit-type of (Triggering unit)) Not equal to Phoenix Egg
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 1)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 2)
(Unit-type of (Triggering unit)) Not equal to Water Elemental (Level 3)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 1)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 2)
(Unit-type of (Triggering unit)) Not equal to Owl Scout (Level 3)
(Unit-type of (Triggering unit)) Not equal to Infernal
(Unit-type of (Triggering unit)) Not equal to Healing Ward
(Unit-type of (Triggering unit)) Not equal to Furbolg
(Unit-type of (Triggering unit)) Not equal to (Unit-type of (Summoned unit))
Actions
Unit - Create 1 Wisp (Extremo) for Player 7 (Green) at (Position of (Triggering unit)) facing (Position of (Triggering unit))
Chapar puerta
Events
Unit - A unit enters Puerta_Ciudad1 <gen>
Conditions
(Owner of (Triggering unit)) Equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Close Iron Gate 3374 <gen>
Puerta Castillo
Events
Unit - A unit enters Puerta_Castillo_B <gen>
Conditions
((Triggering unit) has an item of type Ghost Key) Equal to True
Actions
Destructible - Open Demonic Gate 3398 <gen>
Puerta 1op
Events
Unit - A unit enters Puerta_1 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Open City Entrance 0925 <gen>
Puerta 1cl
Events
Unit - A unit leaves Puerta_1 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Close City Entrance 0925 <gen>
Puerta 2op
Events
Unit - A unit enters Puerta_2 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Open City Entrance 1362 <gen>
Puerta 2cl
Events
Unit - A unit leaves Puerta_2 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Close City Entrance 1362 <gen>
Puerta Ciudad op
Events
Unit - A unit enters Puerta_Ciudad1 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Open Iron Gate 3374 <gen>
Puerta Ciudad cl
Events
Unit - A unit leaves Puerta_Ciudad1 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
(Puerta_Ciudad1 <gen> contains (Random unit from (Units owned by Player 5 (Yellow).))) Not equal to True
Actions
Destructible - Close Iron Gate 3374 <gen>
Puerta Ciudad2 op
Events
Unit - A unit enters Puerta_ciudad2 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Destructible - Open Iron Gate 3359 <gen>
Puerta Ciudad 2 cl
Events
Unit - A unit leaves Puerta_ciudad2 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to (Random player from (All allies of Player 4 (Purple).))
(Puerta_ciudad2 <gen> contains (Random unit from (Units owned by Player 5 (Yellow).))) Not equal to True
Actions
Destructible - Close Iron Gate 3359 <gen>
Alarma 2
Events
Unit - A unit enters Alarma_Obj <gen>
Conditions
(Triggering unit) Equal to Villager 0005 <gen>
Actions
Sound - Play FootmanPissed2 <gen> at 100 % volume, attached to Captain 0052 <gen>
Trigger - Turn off (This trigger)
Unit - Order Footman 0012 <gen> to Attack-Move To . (Center of Aldea_1 <gen>)
Unit - Order Footman 0013 <gen> to Attack-Move To . (Center of Aldea_1 <gen>)
Unit - Order Captain 0052 <gen> to Attack-Move To . (Center of Aldea_1 <gen>)
Unit - Order Footman 0010 <gen> to Attack-Move To . (Center of Aldea_1 <gen>)
Unit - Order Footman 0011 <gen> to Attack-Move To . (Center of Aldea_1 <gen>)
Quest - Display to (All allies of Player 4 (Purple).) the Warning message: El aldeano ha dado la alarma
Alarma 1
Events
Unit - A unit enters Aldea_1 <gen>
Conditions
(Owner of (Triggering unit)) Equal to (Random player from (All allies of Player 4 (Purple).))
Actions
Quest - Display to (All allies of (Random player from (All allies of Player 4 (Purple).)).) the Warning message: Liquida al aldeano antes de que de la alarma.
Trigger - Turn on Alarma_2 <gen>
Unit - Order Villager 0005 <gen> to Move To . (Center of Alarma_Obj <gen>)
Sound - Play U01Peasant15A <gen>
Trigger - Turn off (This trigger)
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the Hint message: En cuanto tengas el maná al máximo, posee un anfitrión, y comienza la aventura.
Quest - Create a Required quest titled Posesión with the description Tanto los Wisp, Sombras, y Banshees pueden poseer cualquier unidad, y controlarla, amenos que sea inmune a magia. , using icon path ReplaceableTextures\CommandButtons\BTNPossession.blp
Quest - Create a Required quest titled Almas with the description Siempre que una unidad tuya muera, tu alma abandonará el cuerpo destruido, y podrá poseer uno de nuevo cuando su maná esté listo.Los Wisp solo rejeneran su vida durante el día. Las Sombras y las Banshees durante la noche.(Las Banshees y las Sombras son unidades similares). , using icon path ReplaceableTextures\PassiveButtons\PASBTNShadeTrueSight.blp
Quest - Create a Optional quest titled Edificios with the description Hay ciertos edificios (sobre todo los principales), a los que podras entrar. Asegurate de si quieres o no hacerlo, antes de destruirlo.Si un edificio es destruido, no se podrá penetrar en él. , using icon path ReplaceableTextures\CommandButtons\BTNAltarOfElders.blp
Quest - Create a Optional quest titled Sacrificio with the description Encontrarás un area para sacrificar tu unidad, y poder asi abandonar ese cuerpo.Las areas de sacrificio se reconocen por una centella que cae sobre fuego azul.En el caso de los Wisp, su area está en la Catedral Alto Elfa.En el caso de las Sombras y Banshees, tienen el área en la necrópolis del sur. , using icon path ReplaceableTextures\CommandButtons\BTNSacrifice.blp
Quest - Create a Optional quest titled Ataques with the description Se generarán ataques por parte de los ejércitos hacia algunos objetivos. Puedes participar en estos ataques para eliminar otras bases. Cada bando realizará un ataque poderoso cada 5 minutos, y un ataque mas débil cada 7 minutos.Los ataques serán:-La ciudadela de los Muertos Vivientes del norte, hará un ataque poderoso contra el castillo humano.-El castillo humano hará un ataque poderoso a la ciudadela de los Muertos Vivientes del norte.-La ciudadela de Muertos Vivientes del sur, realizará un ataque secundario contra el campamento de Altos Elfos.-El campamento de Altos Elfos realizará un ataque secundario contra la ciudadela sur de los Muertos Vivientes.Las tropas generadas atacarán todas las unidades enemigas que encuentren a su paso.Si el cuartel de la base atacante es destruido, esta ya no realizará mas ataques. , using icon path ReplaceableTextures\CommandButtons\BTNOrcMeleeUpThree.blp
Camera - Lock camera target for Player 4 (Purple) to Banshee (Extrema) 0057 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 8 (Pink) to Sombra (Extrema) 0055 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 11 (Dark Green) to Sombra (Extrema) 0056 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 12 (Brown) to Banshee (Extrema) 0058 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 1 (Red) to Wisp (Extremo) 0314 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 2 (Blue) to Wisp (Extremo) 0315 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 3 (Teal) to Wisp (Extremo) 0316 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 7 (Green) to Wisp (Extremo) 0317 <gen> , offset by ( 0 , 0 ) using Default rotation
Melee Game - Use melee time of day (for all players)
Melee Game - Set starting resources (for all players)
Destructible - Make Gate 3310 <gen> Invulnerable
Destructible - Make Wide Stone Bridge 3375 <gen> Invulnerable
Destructible - Make Long Wooden Bridge 0991 <gen> Invulnerable
Destructible - Make Demonic Gate 3398 <gen> Invulnerable
Destructible - Make Iron Gate 3397 <gen> Invulnerable
Destructible - Make Demonic Gate 5641 <gen> Invulnerable
Destructible - Make Shimmering Portal 5659 <gen> Invulnerable
Destructible - Make Demonic Gate 6381 <gen> Invulnerable
Destructible - Make Shimmering Portal 6382 <gen> Invulnerable
Destructible - Make Shimmering Portal 6612 <gen> Invulnerable
Destructible - Make Shimmering Portal 7225 <gen> Invulnerable
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