Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
amaze.w3x3.w3x
Variables
Initialization
Untitled Trigger 007
My trigger Copy
Untitled Trigger 004
Enter Region Kill Trigger Copy 3
Enter Region Kill Trigger Copy 2
Untitled Trigger 002
Enter Region Kill Trigger Copy
Untitled Trigger 001
Hm
somthing 3
My trigger
somthing
kick purple
kick teal
kick blue
kill all trigger
rm feature
music trigger
Checkpoint Trigger Copy
Mazer Dies
Enter Region Kill Trigger
Checkpoint Trigger
part 2
somthing or another
move eit
move em
hi
kill it
move 6
move 5
move 4
move 3
move 2
move
spawn
Untitled Trigger 006
Teleport 2 Copy 2
Untitled Trigger 005
Teleport 2 Copy
Teleport 2
KIll Dk
Move DK 5th
Move DK 4th
Move DK 3d
Move DK 2nd
Move DK 1st
Death Knights
KILL ARCHMAGES
Move 6th Tank
Move 5th Tank
Move 4th Tank
Move 3d Tank
Move 2nd Tank
Move 1st Tank
Tanks
Unit Enter Secret
Teleport
part 1
reset trigger Copy
move footman Copy
the creep spawn Copy
reset trigger
move footman
the creep spawn
ATTACK GROUND
kill unit
move unit
partol any unit
creating
move steam
kill 15 steams
heroes
Untitled Trigger 008
heroes Copy 4
Untitled Trigger 003
heroes Copy 4 Copy 2
heroes Copy 4 Copy
heroes
heroes Copy
heroes Copy 2
heroes Copy 3
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
DeadMazers
group
No
Untitled Trigger 007
Events
Conditions
Actions
My trigger Copy
Events
Player - Player 4 (Purple) types a chat message containing i am Dragonmind (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing i am Dragonmind (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing i am Dragonmind (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing i am Dragonmind (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Shaman Of TMEG 0019 <gen> to (Triggering player) and Change color
Hero - Instantly revive Shaman Of TMEG 0019 <gen> at (Center of Region_024 <gen>) , Hide revival graphics
Untitled Trigger 004
Events
Conditions
Actions
Enter Region Kill Trigger Copy 3
Events
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_022 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Shaman Of TMEG
Actions
Unit - Kill (Triggering unit)
Enter Region Kill Trigger Copy 2
Events
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_022 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Shaman Of TMEG
Actions
Unit - Kill (Triggering unit)
Untitled Trigger 002
Events
Conditions
Actions
Enter Region Kill Trigger Copy
Events
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_022 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creator of Map
Actions
Unit - Kill (Triggering unit)
Untitled Trigger 001
Events
Conditions
Actions
Hm
Events
Map initialization
Conditions
Actions
Unit - Kill Shaman Of TMEG 0019 <gen>
Unit - Kill Creator of Map 0017 <gen>
Unit - Kill Shaman Of TMEG 0018 <gen>
somthing 3
Events
Player - Player 4 (Purple) types a chat message containing i am alex111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing i am alex111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing i am alex111 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing i am alex111 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Shaman Of TMEG 0018 <gen> to (Triggering player) and Change color
Hero - Instantly revive Shaman Of TMEG 0018 <gen> at (Center of Region_024 <gen>) , Hide revival graphics
My trigger
Events
Player - Player 4 (Purple) types a chat message containing -i am extreme 101 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -i am extreme 101 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -i am extreme 101 (Unexpected type: 'stringnoformat') as An exact match
Player - Player 1 (Red) types a chat message containing -i am extreme 101 (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Change ownership of Creator of Map 0017 <gen> to (Triggering player) and Change color
Hero - Instantly revive Creator of Map 0017 <gen> at (Center of Region_024 <gen>) , Hide revival graphics
somthing
Events
Map initialization
Conditions
Actions
Floating Text - Change (Last created floating text) : Enable permanence
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Other\Silence\SilenceAreaBirth.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Random point in Region_024 <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
Floating Text - Create floating text that reads If you saw those special affects the triggers are working . Also GoodLuck at (Center of Region_024 <gen>) with Z offset 3.00 , using font size 10 , color ( 0.00 %, 0.00 %, 100 %), and 0 % transparency
kick purple
Events
Player - Player 1 (Red) types a chat message containing kick purple (Unexpected type: 'stringnoformat') as An exact match
Conditions
Player 1 (Red) Equal to Player 1 (Red)
Actions
Game - Defeat Player 4 (Purple) with the message: Defeat!
kick teal
Events
Player - Player 1 (Red) types a chat message containing kick teal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Player 1 (Red) Equal to Player 1 (Red)
Actions
Game - Defeat Player 3 (Teal) with the message: Defeat!
kick blue
Events
Player - Player 1 (Red) types a chat message containing kick blue (Unexpected type: 'stringnoformat') as An exact match
Conditions
Player 1 (Red) Equal to Player 1 (Red)
Actions
Game - Defeat Player 2 (Blue) with the message: Defeat!
kill all trigger
Events
Player - Player 1 (Red) types a chat message containing im so evil (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) controller) Equal to (Player 1 (Red) controller)
Actions
Unit - Kill Blood Mage 0005 <gen>
Unit - Kill Blood Mage 0001 <gen>
Unit - Kill Blood Mage 0002 <gen>
rm feature
Events
Player - Player 1 (Red) types a chat message containing -rm (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Player 1 (Red) controller) Equal to (Player 1 (Red) controller)
Actions
Hero - Instantly revive Blood Mage 0005 <gen> at (Center of Region_015 <gen>) , Hide revival graphics
Hero - Instantly revive Blood Mage 0002 <gen> at (Center of Region_015 <gen>) , Hide revival graphics
Hero - Instantly revive Blood Mage 0001 <gen> at (Center of Region_015 <gen>) , Hide revival graphics
Hero - Instantly revive Blood Mage 0000 <gen> at (Center of Region_015 <gen>) , Hide revival graphics
music trigger
Events
Unit - A unit enters Region_030 <gen>
Conditions
Actions
Sound - Play PH1 <gen>
Checkpoint Trigger Copy
Events
Unit - A unit enters Region_023 <gen>
Conditions
Actions
Unit - Kill Creator of Map 0017 <gen>
Unit - Kill Shaman Of TMEG 0019 <gen>
Unit - Kill Shaman Of TMEG 0018 <gen>
Unit - Kill Blood Mage 0005 <gen>
Unit - Kill Blood Mage 0001 <gen>
Unit - Kill Blood Mage 0002 <gen>
Unit - Kill Blood Mage 0000 <gen>
Unit Group - Pick every unit in DeadMazers and do (Instantly revive (Picked unit) at (Center of Region_023 <gen>), Hide revival graphics)
Trigger - Turn off (This trigger)
Mazer Dies
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Unit Group - Add (Dying unit) to DeadMazers
Enter Region Kill Trigger
Events
Unit - A unit enters Region_124 <gen>
Unit - A unit enters Region_125 <gen>
Unit - A unit enters Region_126 <gen>
Unit - A unit enters Region_127 <gen>
Unit - A unit enters Region_114 <gen>
Unit - A unit enters Region_115 <gen>
Unit - A unit enters Region_116 <gen>
Unit - A unit enters Region_117 <gen>
Unit - A unit enters Region_104 <gen>
Unit - A unit enters Region_103 <gen>
Unit - A unit enters Region_123 <gen>
Unit - A unit enters Region_121 <gen>
Unit - A unit enters Region_122 <gen>
Unit - A unit enters Region_120 <gen>
Unit - A unit enters Region_108 <gen>
Unit - A unit enters Region_110 <gen>
Unit - A unit enters Region_111 <gen>
Unit - A unit enters Region_109 <gen>
Unit - A unit enters Region_112 <gen>
Unit - A unit enters Region_113 <gen>
Unit - A unit enters Region_106 <gen>
Unit - A unit enters Region_101 <gen>
Unit - A unit enters Region_107 <gen>
Unit - A unit enters Region_119 <gen>
Unit - A unit enters Region_102 <gen>
Unit - A unit enters Region_118 <gen>
Unit - A unit enters Region_051 <gen>
Unit - A unit enters Region_052 <gen>
Unit - A unit enters Region_050 <gen>
Unit - A unit enters Region_060 <gen>
Unit - A unit enters Region_063 <gen>
Unit - A unit enters Region_061 <gen>
Unit - A unit enters Region_062 <gen>
Unit - A unit enters Region_048 <gen>
Unit - A unit enters Region_049 <gen>
Unit - A unit enters Region_027 <gen>
Unit - A unit enters Region_028 <gen>
Unit - A unit enters Region_029 <gen>
Unit - A unit enters Region_026 <gen>
Unit - A unit enters Region_021 <gen>
Unit - A unit enters Region_022 <gen>
Unit - A unit enters Region_020 <gen>
Unit - A unit enters Region_018 <gen>
Unit - A unit enters Region_017 <gen>
Unit - A unit enters Region_016 <gen>
Unit - A unit enters Region_014 <gen>
Unit - A unit enters Region_013 <gen>
Unit - A unit enters Region_012 <gen>
Unit - A unit enters Region_011 <gen>
Unit - A unit enters Region_010 <gen>
Unit - A unit enters Region_009 <gen>
Unit - A unit enters Region_008 <gen>
Unit - A unit enters Region_007 <gen>
Unit - A unit enters Region_006 <gen>
Unit - A unit enters Region_005 <gen>
Unit - A unit enters Region_004 <gen>
Unit - A unit enters Region_003 <gen>
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_001 <gen>
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
Actions
Unit - Kill (Triggering unit)
Checkpoint Trigger
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Kill Blood Mage 0005 <gen>
Unit - Kill Blood Mage 0001 <gen>
Unit - Kill Blood Mage 0002 <gen>
Unit - Kill Blood Mage 0000 <gen>
Unit Group - Pick every unit in DeadMazers and do (Instantly revive (Picked unit) at (Center of Region_015 <gen>), Hide revival graphics)
Trigger - Turn off (This trigger)
somthing or another
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Hacker for Player 5 (Yellow) at (Center of Region_156 <gen>) facing Default building facing degrees
Unit - Create 1 . Hacker for Player 5 (Yellow) at (Center of Region_134 <gen>) facing Default building facing degrees
move eit
Events
Unit - A unit enters Region_156 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_135 <gen>)
move em
Events
Unit - A unit enters Region_134 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_140 <gen>)
hi
Events
Map initialization
Conditions
Actions
Visibility - Disable black mask
Visibility - Disable fog of war
kill it
Events
Unit - A unit enters Region_135 <gen>
Unit - A unit enters Region_140 <gen>
Unit - A unit enters Region_133 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Remove (Triggering unit) from the game
move 6
Events
Unit - A unit enters Region_133 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_134 <gen>)
move 5
Events
Unit - A unit enters Region_132 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_133 <gen>)
move 4
Events
Unit - A unit enters Region_131 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_132 <gen>)
move 3
Events
Unit - A unit enters Region_130 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_131 <gen>)
move 2
Events
Unit - A unit enters Region_129 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_130 <gen>)
move
Events
Unit - A unit enters Region_128 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Hacker
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_129 <gen>)
spawn
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Hacker for Player 5 (Yellow) at (Center of Region_128 <gen>) facing Default building facing degrees
Untitled Trigger 006
Events
Conditions
Actions
Teleport 2 Copy 2
Events
Unit - A unit enters Region_099 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Shaman Of TMEG
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_100 <gen>)
Untitled Trigger 005
Events
Conditions
Actions
Teleport 2 Copy
Events
Unit - A unit enters Region_099 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Creator of Map
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_100 <gen>)
Teleport 2
Events
Unit - A unit enters Region_099 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Blood Mage
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_100 <gen>)
KIll Dk
Events
Unit - A unit enters Region_059 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Kill (Triggering unit)
Move DK 5th
Events
Unit - A unit enters Region_075 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_078 <gen>)
Move DK 4th
Events
Unit - A unit enters Region_071 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_077 <gen>)
Move DK 3d
Events
Unit - A unit enters Region_072 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_076 <gen>)
Move DK 2nd
Events
Unit - A unit enters Region_073 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_079 <gen>)
Move DK 1st
Events
Unit - A unit enters Region_074 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Death Knight
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_080 <gen>)
Death Knights
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Death Knight for Player 5 (Yellow) at (Center of Region_075 <gen>) facing Default building facing degrees
Unit - Create 1 . Death Knight for Player 5 (Yellow) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit - Create 1 . Death Knight for Player 5 (Yellow) at (Center of Region_072 <gen>) facing Default building facing degrees
Unit - Create 1 . Death Knight for Player 5 (Yellow) at (Center of Region_073 <gen>) facing Default building facing degrees
Unit - Create 1 . Death Knight for Player 5 (Yellow) at (Center of Region_074 <gen>) facing Default building facing degrees
KILL ARCHMAGES
Events
Unit - A unit enters Region_059 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Kill (Triggering unit)
Move 6th Tank
Events
Unit - A unit enters Region_058 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_070 <gen>)
Move 5th Tank
Events
Unit - A unit enters Region_057 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_069 <gen>)
Move 4th Tank
Events
Unit - A unit enters Region_056 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_068 <gen>)
Move 3d Tank
Events
Unit - A unit enters Region_055 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_067 <gen>)
Move 2nd Tank
Events
Unit - A unit enters Region_054 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_066 <gen>)
Move 1st Tank
Events
Unit - A unit enters Region_053 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Archmage
Actions
Unit - Order (Triggering unit) to Move To . (Center of Region_065 <gen>)
Tanks
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_058 <gen>) facing (Position of Blood Mage 0000 <gen>)
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_057 <gen>) facing (Position of Blood Mage 0000 <gen>)
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_056 <gen>) facing (Position of Blood Mage 0000 <gen>)
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_055 <gen>) facing (Position of Blood Mage 0000 <gen>)
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_054 <gen>) facing (Position of Blood Mage 0000 <gen>)
Unit - Create 1 Archmage for Player 5 (Yellow) at (Center of Region_053 <gen>) facing (Position of Blood Mage 0000 <gen>)
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.