Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: EntGiant_Alter
EntGiantV5.mdx
0errors12severe1warnings114unused
1
Geoset 0
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 1
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 9
Alpha is 1.000 at end of "Decay Upgrade" (frame 171067); should be 0 — geoset will remain visible in-game after the unit has decayed.
2
ParticleEmitter2 0 - "dust"
2
Speed
Missing opening track for sequence "Death" at frame 17600 where it is needed
Missing opening track for sequence "Death Upgrade" at frame 101067 where it is needed
1
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
2
Bone 0 - "Bone_Pelvis"
2
Rotation
Track 2 at frame 6933 has exactly the same value as tracks 1 and 3
Track 3 at frame 7533 has exactly the same value as tracks 2 and 4
10
Bone 2 - "Bone_Leg2_L"
10
Translation
Track 10 at frame 18767 has exactly the same value as tracks 9 and 11
Track 11 at frame 19433 has exactly the same value as tracks 10 and 12
Track 12 at frame 19633 has exactly the same value as tracks 11 and 13
Track 13 at frame 19833 has exactly the same value as tracks 12 and 14
Track 14 at frame 20200 has exactly the same value as tracks 13 and 15
Track 26 at frame 102233 has exactly the same value as tracks 25 and 27
Track 27 at frame 102900 has exactly the same value as tracks 26 and 28
Track 28 at frame 103100 has exactly the same value as tracks 27 and 29
Track 29 at frame 103300 has exactly the same value as tracks 28 and 30
Track 30 at frame 103667 has exactly the same value as tracks 29 and 31
4
Bone 4 - "Bone_Foot_L01"
4
Rotation
Track 13 at frame 7533 has roughly the same value as tracks 12 and 14
Track 50 at frame 98067 has roughly the same value as tracks 49 and 51
Track 51 at frame 98167 has roughly the same value as tracks 50 and 52
Track 66 at frame 180400 has roughly the same value as tracks 65 and 67
10
Bone 6 - "Bone_Leg2_R"
10
Translation
Track 9 at frame 18767 has exactly the same value as tracks 8 and 10
Track 10 at frame 19433 has exactly the same value as tracks 9 and 11
Track 11 at frame 19633 has exactly the same value as tracks 10 and 12
Track 12 at frame 19833 has exactly the same value as tracks 11 and 13
Track 13 at frame 20200 has exactly the same value as tracks 12 and 14
Track 24 at frame 102233 has exactly the same value as tracks 23 and 25
Track 25 at frame 102900 has exactly the same value as tracks 24 and 26
Track 26 at frame 103100 has exactly the same value as tracks 25 and 27
Track 27 at frame 103300 has exactly the same value as tracks 26 and 28
Track 28 at frame 103667 has exactly the same value as tracks 27 and 29
1
Bone 8 - "Bone_Foot_R01"
1
Rotation
Track 15 at frame 7533 has roughly the same value as tracks 14 and 16
3
Bone 9 - "Bone_Chest"
3
Rotation
Track 78 at frame 178933 has roughly the same value as tracks 77 and 79
Track 79 at frame 179100 has roughly the same value as tracks 78 and 80
Track 80 at frame 179700 has roughly the same value as tracks 79 and 81
6
Bone 10 - "Mesh12"
6
Rotation
Track 22 at frame 19967 has exactly the same value as tracks 21 and 23
Track 23 at frame 20167 has exactly the same value as tracks 22 and 24
Track 24 at frame 20433 has exactly the same value as tracks 23 and 25
Track 56 at frame 103433 has exactly the same value as tracks 55 and 57
Track 57 at frame 103633 has exactly the same value as tracks 56 and 58
Track 58 at frame 103900 has exactly the same value as tracks 57 and 59
2
Bone 11 - "Object05"
2
Rotation
Track 17 at frame 19900 has roughly the same value as tracks 16 and 18
Track 18 at frame 20167 has roughly the same value as tracks 17 and 19
6
Bone 12 - "Mesh09"
6
Translation
Track 5 at frame 19400 has exactly the same value as tracks 4 and 6
Track 6 at frame 19600 has exactly the same value as tracks 5 and 7
Track 7 at frame 19967 has exactly the same value as tracks 6 and 8
Track 14 at frame 102867 has exactly the same value as tracks 13 and 15
Track 15 at frame 103067 has exactly the same value as tracks 14 and 16
Track 16 at frame 103433 has exactly the same value as tracks 15 and 17
6
Bone 13 - "Object09"
6
Translation
Track 9 at frame 19400 has exactly the same value as tracks 8 and 10
Track 10 at frame 19600 has exactly the same value as tracks 9 and 11
Track 11 at frame 19967 has exactly the same value as tracks 10 and 12
Track 22 at frame 102867 has exactly the same value as tracks 21 and 23
Track 23 at frame 103067 has exactly the same value as tracks 22 and 24
Track 24 at frame 103433 has exactly the same value as tracks 23 and 25
2
Bone 14 - "Object12"
2
Translation
Track 11 at frame 19967 has exactly the same value as tracks 10 and 12
Track 31 at frame 103433 has exactly the same value as tracks 30 and 32
1
Bone 27 - "Bone_Arm1_R"
1
Translation
Track 38 at frame 177833 has exactly the same value as tracks 37 and 39
1
Bone 28 - "Object10"
1
Rotation
Track 29 at frame 98600 has exactly the same value as tracks 28 and 30
2
Bone 29 - "Bone_Arm2_R"
2
Translation
Track 1 at frame 6600 has exactly the same value as tracks 0 and 2
Track 54 at frame 180000 has exactly the same value as tracks 53 and 55
1
Bone 30 - "Bone_Hand_R"
1
Rotation
Track 60 at frame 95400 has exactly the same value as tracks 59 and 61
1
Bone 34 - "Bone_Hand_R03"
1
Rotation
Track 22 at frame 10467 has roughly the same value as tracks 21 and 23
6
Bone 40 - "Bone_Arm1_L"
6
Rotation
Track 76 at frame 178233 has exactly the same value as tracks 75 and 77
Track 77 at frame 178367 has exactly the same value as tracks 76 and 78
Track 81 at frame 178933 has exactly the same value as tracks 80 and 82
Track 82 at frame 179100 has exactly the same value as tracks 81 and 83
Track 86 at frame 179700 has exactly the same value as tracks 85 and 87
Track 87 at frame 179867 has exactly the same value as tracks 86 and 88
1
Bone 41 - "Object01"
1
Rotation
Track 40 at frame 98600 has exactly the same value as tracks 39 and 41
5
Bone 42 - "Bone_Arm2_L"
2
Translation
Track 1 at frame 6467 has exactly the same value as tracks 0 and 2
Track 2 at frame 6600 has exactly the same value as tracks 1 and 3
3
Rotation
Track 102 at frame 178367 has exactly the same value as tracks 101 and 103
Track 107 at frame 179100 has exactly the same value as tracks 106 and 108
Track 112 at frame 179867 has exactly the same value as tracks 111 and 113
6
Bone 43 - "Bone_Hand_L"
2
Rotation
Track 103 at frame 179100 has exactly the same value as tracks 102 and 104
Track 110 at frame 179867 has exactly the same value as tracks 109 and 111
4
Scaling
Track 1 at frame 18000 has exactly the same value as tracks 0 and 2
Track 2 at frame 18200 has exactly the same value as tracks 1 and 3
Track 9 at frame 101467 has exactly the same value as tracks 8 and 10
Track 10 at frame 101667 has exactly the same value as tracks 9 and 11
9
Bone 44 - "Bone_Hand_L03"
9
Rotation
Track 64 at frame 177933 has roughly the same value as tracks 63 and 65
Track 65 at frame 178033 has roughly the same value as tracks 64 and 66
Track 69 at frame 178367 has exactly the same value as tracks 68 and 70
Track 70 at frame 178500 has roughly the same value as tracks 69 and 71
Track 71 at frame 178933 has roughly the same value as tracks 70 and 72
Track 72 at frame 179100 has exactly the same value as tracks 71 and 73
Track 73 at frame 179233 has exactly the same value as tracks 72 and 74
Track 74 at frame 179700 has exactly the same value as tracks 73 and 75
Track 75 at frame 179867 has exactly the same value as tracks 74 and 76
9
Bone 45 - "Bone_Hand_L02"
9
Rotation
Track 64 at frame 177933 has exactly the same value as tracks 63 and 65
Track 65 at frame 178033 has roughly the same value as tracks 64 and 66
Track 69 at frame 178367 has exactly the same value as tracks 68 and 70
Track 70 at frame 178500 has exactly the same value as tracks 69 and 71
Track 71 at frame 178933 has exactly the same value as tracks 70 and 72
Track 72 at frame 179100 has exactly the same value as tracks 71 and 73
Track 73 at frame 179233 has exactly the same value as tracks 72 and 74
Track 74 at frame 179700 has exactly the same value as tracks 73 and 75
Track 75 at frame 179867 has exactly the same value as tracks 74 and 76
9
Bone 46 - "Bone_Hand_L01"
9
Rotation
Track 64 at frame 177933 has exactly the same value as tracks 63 and 65
Track 65 at frame 178033 has roughly the same value as tracks 64 and 66
Track 69 at frame 178367 has exactly the same value as tracks 68 and 70
Track 70 at frame 178500 has exactly the same value as tracks 69 and 71
Track 71 at frame 178933 has exactly the same value as tracks 70 and 72
Track 72 at frame 179100 has exactly the same value as tracks 71 and 73
Track 73 at frame 179233 has exactly the same value as tracks 72 and 74
Track 74 at frame 179700 has exactly the same value as tracks 73 and 75
Track 75 at frame 179867 has exactly the same value as tracks 74 and 76
4
Bone 48 - "Mesh13"
2
Translation
Track 20 at frame 19400 has exactly the same value as tracks 19 and 21
Track 47 at frame 102867 has exactly the same value as tracks 46 and 48
2
Rotation
Track 28 at frame 19400 has exactly the same value as tracks 27 and 29
Track 62 at frame 102867 has exactly the same value as tracks 61 and 63
2
Helper 0
2
Rotation
Track 7 at frame 6933 has exactly the same value as tracks 6 and 8
Track 8 at frame 7533 has exactly the same value as tracks 7 and 9
5
Helper 2
5
Translation
Track 1 at frame 97800 has exactly the same value as tracks 0 and 2
Track 2 at frame 97867 has exactly the same value as tracks 1 and 3
Track 3 at frame 97933 has exactly the same value as tracks 2 and 4
Track 4 at frame 98033 has exactly the same value as tracks 3 and 5
Track 14 at frame 98600 has exactly the same value as tracks 13 and 15
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.