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Triggers
End of the Time.w3x
Variables
All The Time
All The Time
Stop Music
Musics
Defeat
Enemy
Points
Gaining Skill Points
Mana Points
Start Video
Start Video Part 1
Caves
Cave 1
Cave 2
Cave 3
Cave 4
Videos
Meet Urghot
Urghot Point 1
Urghot Point 2
Urghot Point 3
Urghot Afk Point
Diamos
Meet Diamos
Conception Ghost
Meet Conception Ghost
Conception Ghost Dead
Spells
Dark Swap
Quest
Find The Camp
Find The Camp Part 1
Find The Camp Part 2
Find The Camp Part 3
Conception Portal
Conception Portal Part 1
Conception Portal Part 2
Conception Portal Part 3
Conception Portal Part 4
Complete The Map
Complete
The end of Fabula has came, once it was a great nation but now, it has come to its end.
The oracle of Faadon can help to show the way to another world. But the mission is not easy
the answer can be found only at the Gates of the Deep. Which are full of hellish monsters and creatures.
Main - Draghon
Second Characters:
Merchant - Diamos
Clan Leader - Urghot
Name
Type
is_array
initial_value
CasterUnit
unit
No
TargetUnit
unit
No
All The Time
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 4 (Purple)
Stop Music
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player - Set Player 1 (Red) . Current lumber to 10
Sound - Stop music Immediately
Wait 0.00 seconds
Sound - Play Sad_Violin <gen>
Musics
Events
Time - Every 275.00 seconds of game time
Conditions
Actions
Sound - Stop music After fading
Sound - Play Sad_Violin <gen>
Defeat
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Fear Curser 0000 <gen>
Actions
Game - Defeat Player 1 (Red) with the message: You lost.
Enemy
Events
Unit - A unit Is attacked
Conditions
(Owner of (Attacked unit)) Equal to Player 2 (Blue)
(Owner of (Attacking unit)) Equal to Player 1 (Red)
Actions
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Attacking unit) using Doodads\Cinematic\Lightningbolt\Lightningbolt.mdl
Wait 0.30 seconds
Unit - Kill (Attacking unit)
Gaining Skill Points
Events
Unit - A unit Gains a level
Conditions
Actions
Player - Add 10 to (Owner of (Leveling Hero)) . Current lumber
Quest - Display to (All players) the Hint message: |cffff8c00You have gained a level!|r
Mana Points
Events
Unit - A unit Dies
Conditions
Actions
Unit - Set mana of (Killing unit) to ((Mana of (Killing unit)) + 3.00)
Start Video Part 1
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Time has come, we all know that. . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Time to search new home. We´ll find it... . Modify duration: Set to 2.75 seconds and Don't wait
Wait 2.75 seconds
Unit - Order Fear Curser 0000 <gen> to Move To . (Center of Point_1 <gen>)
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Though it is sad to leave this place. . Modify duration: Set to 3.75 seconds and Don't wait
Wait 3.75 seconds
Camera - Rotate camera 120.00 degrees around (Position of Fear Curser 0000 <gen>) for Player 1 (Red) over 7.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Time will go on, and I am going with it.This land was only one of my homes... . Modify duration: Set to 8.00 seconds and Don't wait
Wait 8.00 seconds
Unit - Order Fear Curser 0000 <gen> to Move To . (Center of Point_2 <gen>)
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cave 1
Events
Unit - A unit enters Cave_of_Darkness_Cave_4 <gen>
Conditions
Actions
Trigger - Turn on Cave_4 <gen>
Unit - Move (Triggering unit) instantly to (Center of Cave_of_Darkness_Target_1 <gen>)
Unit - Order (Triggering unit) to Hold Position .
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Cave_of_Darkness_Target_1 <gen>) over 0 seconds
Cave 2
Events
Unit - A unit enters Cave_of_Darkness_Cave_1 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cave_of_Darkness_Target_4 <gen>)
Unit - Order (Triggering unit) to Hold Position .
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Cave_of_Darkness_Target_4 <gen>) over 0 seconds
Cave 3
Events
Unit - A unit enters Cave_of_Darkness_Cave_2 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cave_of_Darkness_Target_3 <gen>)
Unit - Order (Triggering unit) to Hold Position .
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Cave_of_Darkness_Target_3 <gen>) over 0 seconds
Cave 4
Events
Unit - A unit enters Cave_of_Darkness_Cave_3 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Cave_of_Darkness_Target_2 <gen>)
Unit - Order (Triggering unit) to Hold Position .
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Cave_of_Darkness_Target_2 <gen>) over 0 seconds
Meet Urghot
Events
Unit - A unit enters Meet_Urghot <gen>
Conditions
(Triggering unit) Equal to Fear Curser 0000 <gen>
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Clan Leader 0005 <gen> named Urghot the Clan Leader : Play No sound and display Oh, there you are! I´ve been waiting for you... . Modify duration: Set to 4.50 seconds and Don't wait
Unit - Order Clan Leader 0005 <gen> to Move To . (Center of Urghot_Point_1 <gen>)
Unit - Make Fear Curser 0000 <gen> face (Center of Diamos_Heal_Region <gen>) over 0.00 seconds
Wait 4.50 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Clan Leader 0005 <gen> named Urghot the Clan Leader : Play No sound and display As you know, time has come. But I have mission for you. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display What kind of mission? . Modify duration: Set to 2.00 seconds and Don't wait
Wait 2.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Clan Leader 0005 <gen> named Urghot the Clan Leader : Play No sound and display I send you to Faadon, the oracle. Ask him about the new home... . Modify duration: Set to 5.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Clan Leader 0005 <gen> named Urghot the Clan Leader : Play No sound and display But I warn you, the way to him is not that easy.Even though you are experienced fighter. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Clan Leader 0005 <gen> named Urghot the Clan Leader : Play No sound and display Ask Diamos about more information. . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Unit - Order Clan Leader 0005 <gen> to Move To . (Center of Urghot_Point_2 <gen>)
Trigger - Turn off (This trigger)
Urghot Point 1
Events
Unit - A unit enters Urghot_Point_2 <gen>
Conditions
(Triggering unit) Equal to Clan Leader 0005 <gen>
Actions
Unit - Order Clan Leader 0005 <gen> to Stop .
Unit - Order Clan Leader 0005 <gen> to Move To . (Center of Urghot_Point_3 <gen>)
Urghot Point 2
Events
Unit - A unit enters Urghot_Point_3 <gen>
Conditions
(Triggering unit) Equal to Clan Leader 0005 <gen>
Actions
Unit - Order Clan Leader 0005 <gen> to Stop .
Unit - Order Clan Leader 0005 <gen> to Move To . (Center of Urghot_Point_4 <gen>)
Urghot Point 3
Events
Unit - A unit enters Urghot_Point_4 <gen>
Conditions
(Triggering unit) Equal to Clan Leader 0005 <gen>
Actions
Unit - Order Clan Leader 0005 <gen> to Stop .
Unit - Order Clan Leader 0005 <gen> to Move To . (Center of Urghot_Afk_Point <gen>)
Urghot Afk Point
Events
Unit - A unit enters Urghot_Afk_Point <gen>
Conditions
(Triggering unit) Equal to Clan Leader 0005 <gen>
Actions
Unit - Order Clan Leader 0005 <gen> to Stop .
Unit - Make Clan Leader 0005 <gen> face (Center of Urghot_Point_1 <gen>) over 2.00 seconds
Meet Diamos
Events
Unit - A unit enters Diamos_Heal_Region <gen>
Conditions
(Triggering unit) Equal to Fear Curser 0000 <gen>
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display Hello Draghon, Urghot already told me about the mission. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display So. You need to find the Conception Portal which takes you to Faadon, the oracle. I can show you where the portal is located. . Modify duration: Set to 6.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 10.00 seconds
Wait 6.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display But you need conception stone to activate the portal... . Modify duration: Set to 3.00 seconds and Don't wait
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display And you get it from Ghost of Conception. But it is a powerful creature which you can not kill yet. . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display I think I can help you, take these potions and this ring. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Wait 0.00 seconds
Hero - Create Soul Potion and give it to Fear Curser 0000 <gen>
Hero - Create Potion of Life and give it to Fear Curser 0000 <gen>
Hero - Create Ring of Time and give it to Fear Curser 0000 <gen>
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Conception_Portal <gen>) for 10.00 seconds, using a Warning ping of color ( 100.00 %, 100 %, 100 %)
Unit - Create 1 . Dog of the Depths for Neutral Hostile at (Center of Dog_of_the_Depths_Region_1 <gen>) facing 97.00 degrees
Trigger - Turn off (This trigger)
Meet Conception Ghost
Events
Unit - A unit enters Meet_Conception_Ghost <gen>
Conditions
(Triggering unit) Equal to Fear Curser 0000 <gen>
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 0 seconds
Unit - Order Fear Curser 0000 <gen> to Move To . (Center of Meet_Conception_Ghost <gen>)
Cinematic - Send transmission to Player Group - Player 1 (Red) from Conception Ghost 0026 <gen> named Conception Ghost : Play No sound and display Whahahah! There you are! . Modify duration: Set to 4.00 seconds and Don't wait
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 15.00 seconds
Wait 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Conception Ghost 0026 <gen> named Conception Ghost : Play No sound and display I know why you are here. You are just too stupid to live... . Modify duration: Set to 7.00 seconds and Don't wait
Wait 7.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display I am not going to give up! . Modify duration: Set to 2.50 seconds and Don't wait
Wait 2.50 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Conception Ghost 0026 <gen> named Conception Ghost : Play DontWasteMyTime <gen> and display Don´t waste my time! . Modify duration: Set to 3.00 seconds and Don't wait
Sound - Play DontWasteMyTime <gen> at 100 % volume, located at (Center of Meet_Conception_Ghost <gen>) with Z offset 0
Wait 3.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Yeap, I don´t. I just end it! . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Sound - Play IComeFromTheDarkness <gen> at 100 % volume, located at (Center of Meet_Conception_Ghost <gen>) with Z offset 0
Cinematic - Send transmission to Player Group - Player 1 (Red) from Conception Ghost 0026 <gen> named Conception Ghost : Play IComeFromTheDarkness <gen> and display I come from the darkness of the pit. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Don´t worry I don´t fear darkness. . Modify duration: Set to 4.00 seconds and Don't wait
Wait 4.00 seconds
Destructible - Set life of Black Citadel Tree Wall 1233 <gen> to 100.00
Destructible - Set life of Black Citadel Tree Wall 1234 <gen> to 100.00
Destructible - Set life of Black Citadel Tree Wall 1235 <gen> to 100.00
Cinematic - Send transmission to Player Group - Player 1 (Red) from Conception Ghost 0026 <gen> named Conception Ghost : Play YouFailedToAbuseMe <gen> and display You failed to abuse me! . Modify duration: Set to 3.00 seconds and Don't wait
Sound - Play YouFailedToAbuseMe <gen> at 100 % volume, located at (Center of Meet_Conception_Ghost <gen>) with Z offset 0
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Order Conception Ghost 0026 <gen> to Attack . Fear Curser 0000 <gen>
Trigger - Turn off (This trigger)
Conception Ghost Dead
Events
Unit - Conception Ghost 0026 <gen> Dies
Conditions
Actions
Destructible - Kill Black Citadel Tree Wall 1233 <gen>
Destructible - Kill Black Citadel Tree Wall 1234 <gen>
Destructible - Kill Black Citadel Tree Wall 1235 <gen>
Dark Swap
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Dark Swap
Actions
Wait 0.10 seconds
Floating Text - Create floating text that reads Dark Swap above (Casting unit) with Z offset 0 , using font size 6.00 , color ( 75.00 %, 0.00 %, 75.00 %), and 0 % transparency
Unit - Create 1 . Spot Saver for Neutral Passive at (Position of (Target unit of ability being cast)) facing Default building facing degrees
Set Variable Set TargetUnit = (Last created unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Items\AIre\AIreTarget.mdl
Wait 0.25 seconds
Special Effect - Destroy (Last created special effect)
Unit - Move (Casting unit) instantly to (Position of TargetUnit)
Unit - Move (Casting unit) instantly to (Position of CasterUnit)
Wait 0.50 seconds
Floating Text - Destroy (Last created floating text)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Casting unit) using Abilities\Spells\Items\AIre\AIreTarget.mdl
Wait 0.25 seconds
Special Effect - Destroy (Last created special effect)
Find The Camp Part 1
Events
Time - Elapsed game time is 17.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Find the Camp with the description Find the draenei camp and meet the leader called Urghot. , using icon path ReplaceableTextures\CommandButtons\BTNDranaiChiefHut.blp
Quest - Display to Player Group - Player 1 (Red) the Hint message: Find the draenei camp and meet the leader.
Find The Camp Part 2
Events
Unit - A unit enters Find_The_Camp <gen>
Conditions
Actions
Quest - Change the description of (Last created quest) to Find the draenei camp and meet the leader called Urghot.You found the camp, now just talk to Urghot.
Trigger - Turn off (This trigger)
Find The Camp Part 3
Events
Unit - A unit enters Meet_Urghot <gen>
Conditions
Actions
Unit - Order Fear Curser 0000 <gen> to Stop .
Wait 26.00 seconds
Quest - Mark (Last created quest) as Completed
Quest - Create a Optional quest titled Conception Portal with the description Go talk to Diamos and ask for more information about the Conception Portal. , using icon path ReplaceableTextures\CommandButtons\BTNDarkPortal.blp
Trigger - Turn off (This trigger)
Conception Portal Part 1
Events
Unit - A unit enters Diamos_Heal_Region <gen>
Conditions
Actions
Wait 2.50 seconds
Quest - Change the description of (Last created quest) to You talked to Diamos and he told you that you need to kill Conception Ghost to get Conception Stone to activate the portal.
Trigger - Turn off (This trigger)
Conception Portal Part 2
Events
Unit - A unit enters Wind_3 <gen>
Conditions
Actions
Wait 2.50 seconds
Quest - Change the description of (Last created quest) to You talked to Diamos and he told you that you need to kill Conception Ghost to get Conception Stone to activate the portal.You found the ghost camp, now just kill the Conception Ghost.
Trigger - Turn off (This trigger)
Conception Portal Part 3
Events
Unit - Conception Ghost 0026 <gen> Dies
Conditions
Actions
Quest - Display to Player Group - Player 1 (Red) the Quest Update message: Great! You killed the Conception Ghost. Now just go back to Diamos.
Quest - Change the description of (Last created quest) to You talked to Diamos and he told you that you need to kill Conception Ghost to get Conception Stone to activate the portal.You found the ghost camp, now just kill the Conception Ghost.You killed the ghost, now return to Diamos with the stone.
Trigger - Turn off (This trigger)
Conception Portal Part 4
Events
Unit - A unit enters Diamos_Heal_Region <gen>
Conditions
((Triggering unit) has an item of type Conception Stone) Equal to True
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Diamos 0011 <gen> named Diamos : Play No sound and display Good, you have the stone. Now the portal is ready to be activated... . Modify duration: Set to 5.00 seconds and Don't wait
Wait 5.00 seconds
Unit - Create 1 . Dog of the Depths for Neutral Hostile at (Center of Head_To_Portal_Region <gen>) facing 85.00 degrees
Quest - Change the description of (Last created quest) to You talked to Diamos and he told you that you need to kill Conception Ghost to get Conception Stone to activate the portal.You found the ghost camp, now just kill the Conception Ghost.You killed the ghost, now return to Diamos with the stone.Now the portal is ready to be activated, head to the portal.
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Turn off (This trigger)
Wait 10.00 seconds
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Conception_Portal <gen>) for 1 seconds, using a Simple ping of color ( 100 %, 100 %, 100 %)
Complete
Events
Unit - A unit enters Conception_Portal_Notice <gen>
Conditions
((Triggering unit) has an item of type Conception Stone) Equal to True
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Unit - Move (Triggering unit) instantly to (Center of Move_1 <gen>)
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Finally I found it. Lets go on and find Faadon! . Modify duration: Set to 5.00 seconds and Don't wait
Unit - Order Fear Curser 0000 <gen> to Move To . (Center of Move_2 <gen>)
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 5.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to Player Group - Player 1 (Red) from Fear Curser 0000 <gen> named Draghon : Play No sound and display Lets activate the portal now. . Modify duration: Set to 3.00 seconds and Don't wait
Item - Remove (Item carried by Fear Curser 0000 <gen> of type Conception Stone)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 5.00 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at ((Center of Conception_Portal <gen>) offset by (0, 0)) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Special Effect - Create a special effect at ((Center of Conception_Portal <gen>) offset by (-100.00, 0)) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Special Effect - Create a special effect at ((Center of Conception_Portal <gen>) offset by (100.00, 0)) using Abilities\Spells\Items\AIil\AIilTarget.mdl
Wait 2.00 seconds
Unit - Order Fear Curser 0000 <gen> to Move To . (Center of Conception_Portal_2 <gen>)
Wait 2.00 seconds
Unit - Hide Fear Curser 0000 <gen>
Destructible - Set life of Shimmering Portal 0567 <gen> to 0.00
Unit - Change ownership of Fear Curser 0000 <gen> to Player 2 (Blue) and Retain color
Wait 0.25 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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