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Triggers
(3)Encounter at Thoradin's Wall.w3x
Variables
Initialization
Melee Initialization
cinematic beggining
victory
defeat
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
cinematic beggining
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 0.01 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0.00 seconds
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display Listen up men! We've got an orc regiment led by a Forsaken Commander at Thoradin's gate. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Priestess of the Moon 0012 <gen> named Priestess : Play No sound and display But he is not our primary target today. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display Correct! Our scouts reported the presence of Baron Malchior, the former Scourge General. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display After the Lich King fell he pledged his allegiance to Sylvanas Windrunner and Garrosh, the son of Hellscream. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display After the Lich King fell he pledged his allegiance to Sylvanas Windrunner and Garrosh, the son of Hellscream. . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display If he falls today, Undercity, that lies beneath the ruins of Lordaeron, will be left undefended and should easily fall. . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Grand Marshal 0011 <gen> named Grand Marshal : Play No sound and display Lets move! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Priestess of the Moon 0012 <gen> named Priestess : Play No sound and display For the Kaldorei! Andu-falah-dor! . Modify duration: Add 0 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 2 seconds
victory
Events
Unit - Forsaken General 0009 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
defeat
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
((Dying unit) is A Hero) Equal to True
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
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