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Model validation: Enchanter
Enchanter 2.0.mdx
0errors21severe1warnings5unused
14
Geoset 7
Vertex 0: Attached to "Bone_Chest" which is not a bone
Vertex 1: Attached to "Bone_Chest" which is not a bone
Vertex 2: Attached to "Bone_Chest" which is not a bone
Vertex 3: Attached to "Bone_Chest" which is not a bone
Vertex 4: Attached to "Bone_Chest" which is not a bone
Vertex 5: Attached to "Bone_Chest" which is not a bone
Vertex 6: Attached to "Bone_Chest" which is not a bone
Vertex 7: Attached to "Bone_Chest" which is not a bone
Vertex 8: Attached to "Bone_Chest" which is not a bone
Vertex 9: Attached to "Bone_Chest" which is not a bone
Vertex 10: Attached to "Bone_Chest" which is not a bone
Vertex 11: Attached to "Bone_Chest" which is not a bone
Vertex 12: Attached to "Bone_Chest" which is not a bone
Vertex 13: Attached to "Bone_Chest" which is not a bone
7
Geoset 8
Vertex 0: Attached to "Bone_Chest" which is not a bone
Vertex 1: Attached to "Bone_Chest" which is not a bone
Vertex 2: Attached to "Bone_Chest" which is not a bone
Vertex 3: Attached to "Bone_Chest" which is not a bone
Vertex 4: Attached to "Bone_Chest" which is not a bone
Vertex 5: Attached to "Bone_Chest" which is not a bone
Vertex 6: Attached to "Bone_Chest" which is not a bone
1
Model
Attachment 0 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
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