Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Empire State Building
Empire State Building.mdx
5errors4severe2warnings1unused
1
Attachment 1 - "Origin ref"
Invalid path "Origin ref"
1
Attachment 2 - "Sprite Third Ref"
Invalid path "Origin ref"
1
Attachment 3 - "Sprite Second Ref"
Invalid path "Sprite Second Ref"
1
Attachment 4 - "Sprite Fourth Ref"
Invalid path "Origin ref"
1
Attachment 5 - "Sprite First Ref"
Invalid path "Origin ref"
1
Geoset 6
Alpha is 1.000 at end of "Decay" (frame 19000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
ParticleEmitter2 0 - "Wooden1"
Using squirt without animating the emission rate
1
ParticleEmitter2 2 - "Wooden2"
Using squirt without animating the emission rate
1
ParticleEmitter2 4 - "Dust3"
Expected time middle to be between 0 and 1, got 2
2
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.