Model validation: Emperor Vek'lor

Emperor Vek'lor.mdx

2 errors 1 severe 4 warnings 19 unused
  • 1 Attachment 7 - "Me-In-Hive"
    • Invalid path "https:\\www.hiveworkshop.com\members\sarsaparilla.295950\"
  • 1 Attachment 8 - "Support-Me-In-Patreon"
    • Invalid path "https:\\www.patreon.com\user?u=52986355"
  • 1 Sequence 3 - "Stand -1"
    • This sequence starts at the same frame as sequence 2 "Portrait"
  • 3 1 Model
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
    • Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
  • 1 Bone 0 - "bone_b2"
    • 1 Rotation
      • Track 304 at frame 210033 has roughly the same value as tracks 303 and 305
  • 1 Bone 1 - "bone_b3"
    • 1 Rotation
      • Track 57 at frame 30333 has roughly the same value as tracks 56 and 58
  • 1 Bone 2 - "bone_b4"
    • 1 Rotation
      • Track 347 at frame 210033 has roughly the same value as tracks 346 and 348
  • 1 Bone 5 - "bone_b7"
    • 1 Rotation
      • Track 361 at frame 230567 has roughly the same value as tracks 360 and 362
  • 1 Bone 6 - "bone_b8"
    • 1 Rotation
      • Track 186 at frame 96900 has roughly the same value as tracks 185 and 187
  • 2 Bone 12 - "bone_b14"
    • 2 Rotation
      • Track 66 at frame 11467 has roughly the same value as tracks 65 and 67
      • Track 132 at frame 29633 has roughly the same value as tracks 131 and 133
  • 3 Bone 13 - "bone_b15"
    • 3 Rotation
      • Track 161 at frame 30700 has roughly the same value as tracks 160 and 162
      • Track 166 at frame 31000 has roughly the same value as tracks 165 and 167
      • Track 561 at frame 440500 has roughly the same value as tracks 560 and 562
  • 1 Bone 20 - "bone_b23"
    • 1 Rotation
      • Track 352 at frame 230567 has roughly the same value as tracks 351 and 353
  • 1 Bone 24 - "bone_b27"
    • 1 Rotation
      • Track 193 at frame 96900 has roughly the same value as tracks 192 and 194
  • 2 Bone 25 - "bone_b28"
    • 2 Rotation
      • Track 59 at frame 11400 has roughly the same value as tracks 58 and 60
      • Track 387 at frame 211800 has roughly the same value as tracks 386 and 388
  • 2 Bone 28 - "bone_b31"
    • 2 Rotation
      • Track 71 at frame 207967 has roughly the same value as tracks 70 and 72
      • Track 98 at frame 211133 has roughly the same value as tracks 97 and 99
  • 2 Bone 36 - "bone_b39"
    • 2 Rotation
      • Track 12 at frame 10233 has roughly the same value as tracks 11 and 13
      • Track 30 at frame 11233 has roughly the same value as tracks 29 and 31
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