Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Triggers
Elven Warz.w3x
Variables
Initialization
Melee Initialization
item
Guys
money
Initialization
Remove Unused HomeBases
gates
black gate open
black gate close
blood gate open
blood gate close
star gate open
star gate close
open night
close night
Uppgrade
king
warrior p1
warroir p2
warrior p3
warrior p4
warrior p5
warrior p6
warrior p7
warrior p8
witch p1
witch p2
witch p3
witch p4
witch p5
witch p6
witch p7
witch p8
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Melee Initialization
Events
Map initialization
Conditions
Actions
Player - Add 2000 to Player 1 (Red) . Current gold
Player - Add 2000 to Player 2 (Blue) . Current gold
Player - Add 2000 to Player 3 (Teal) . Current gold
Player - Add 2000 to Player 4 (Purple) . Current gold
Player - Add 2000 to Player 5 (Yellow) . Current gold
Player - Add 2000 to Player 6 (Orange) . Current gold
Player - Add 2000 to Player 7 (Green) . Current gold
Player - Add 2000 to Player 8 (Pink) . Current gold
item
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Hero - Missing string for 'SetHeroAgi'
Hero - Missing string for 'SetHeroAgi'
Hero - Missing string for 'SetHeroAgi'
Hero - Missing string for 'SetHeroAgi'
Guys
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Star Elf Warrior for Player 1 (Red) at (Center of Red <gen>) facing Default building facing degrees
Unit - Create 1 . Star Elf Warrior for Player 2 (Blue) at (Center of Blue <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Hunter Night Elf Hunter for Player 3 (Teal) at (Center of Teal <gen>) facing Default building facing degrees
Unit - Create 1 . Night Elf Hunter Night Elf Hunter for Player 4 (Purple) at (Center of Purple <gen>) facing Default building facing degrees
Unit - Create 1 . Blood Elf Mage for Player 5 (Yellow) at (Center of yellow <gen>) facing Default building facing degrees
Unit - Create 1 . Blood Elf Mage for Player 6 (Orange) at (Center of Orange <gen>) facing Default building facing degrees
Unit - Create 1 . Corupted Elf for Player 7 (Green) at (Center of Green <gen>) facing Default building facing degrees
Unit - Create 1 . Corupted Elf for Player 8 (Pink) at (Center of Pink <gen>) facing Default building facing degrees
money
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player - Add 50 to Player 1 (Red) . Current gold
Player - Add 50 to Player 2 (Blue) . Current gold
Player - Add 50 to Player 3 (Teal) . Current gold
Player - Add 50 to Player 4 (Purple) . Current gold
Player - Add 50 to Player 5 (Yellow) . Current gold
Player - Add 50 to Player 6 (Orange) . Current gold
Player - Add 50 to Player 7 (Green) . Current gold
Player - Add 50 to Player 8 (Pink) . Current gold
Remove Unused HomeBases
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
If ((Player 1 (Red) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 1 (Red)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 2 (Blue) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 2 (Blue)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 3 (Teal) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 3 (Teal)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 4 (Purple) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 4 (Purple)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 5 (Yellow) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 5 (Yellow)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 6 (Orange) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 7 (Green) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Explode (Picked unit).)) else do (Do nothing)
If ((Player 8 (Pink) slot status) Not equal to Is playing) then do (Pick every unit in (Units in (Playable map area) owned by Player 6 (Orange)) and do (Explode (Picked unit).)) else do (Do nothing)
black gate open
Events
Unit - A unit enters open_curupted <gen>
Conditions
Actions
Destructible - Open dark elf 0002 <gen>
black gate close
Events
Unit - A unit enters close_curupted <gen>
Conditions
Actions
Destructible - Close dark elf 0002 <gen>
blood gate open
Events
Unit - A unit enters open_blood <gen>
Conditions
Actions
Destructible - Open blood elf 0003 <gen>
blood gate close
Events
Unit - A unit enters close_blood <gen>
Conditions
Actions
Destructible - Close blood elf 0003 <gen>
star gate open
Events
Unit - A unit enters open_star <gen>
Conditions
Actions
Destructible - Open Unholy Frenzy 0000 <gen>
star gate close
Events
Unit - A unit enters close_star <gen>
Conditions
Actions
Destructible - Close Unholy Frenzy 0000 <gen>
open night
Events
Unit - A unit enters open_night <gen>
Conditions
Actions
Destructible - Open greenelf 0001 <gen>
close night
Events
Unit - A unit enters close_night <gen>
Conditions
Actions
Destructible - Close greenelf 0001 <gen>
king
Events
Player - Player 1 (Red) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 2 (Blue) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 3 (Teal) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 4 (Purple) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 5 (Yellow) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 6 (Orange) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 7 (Green) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Player - Player 8 (Pink) types a chat message containing -help (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Game - Display to (All players) the text: Type witch To Have a Witch OrType warrior To Have a WarriorYou only have One choose
type warrior
warrior p1
Events
Player - Player 1 (Red) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Star Elf King 0025 <gen> from the game
Unit - Create 1 . Warrior for Player 1 (Red) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warroir p2
Events
Player - Player 2 (Blue) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Star Elf Queen 0024 <gen> from the game
Unit - Create 1 . Warrior for Player 2 (Blue) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p3
Events
Player - Player 3 (Teal) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Night Elf King 0026 <gen> from the game
Unit - Create 1 . Warrior for Player 3 (Teal) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p4
Events
Player - Player 4 (Purple) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Night Elf Queen 0027 <gen> from the game
Unit - Create 1 . Warrior for Player 4 (Purple) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p5
Events
Player - Player 5 (Yellow) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Blood Elf King 0029 <gen> from the game
Unit - Create 1 . Warrior for Player 5 (Yellow) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p6
Events
Player - Player 6 (Orange) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Blood Elf Queen 0028 <gen> from the game
Unit - Create 1 . Warrior for Player 6 (Orange) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p7
Events
Player - Player 7 (Green) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Corupted Elf King 0030 <gen> from the game
Unit - Create 1 . Warrior for Player 7 (Green) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
warrior p8
Events
Player - Player 8 (Pink) types a chat message containing warrior (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Corupted Elf Queen 0031 <gen> from the game
Unit - Create 1 . Warrior for Player 8 (Pink) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p1
Events
Player - Player 1 (Red) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Star Elf King 0025 <gen> from the game
Unit - Create 1 . Witch for Player 1 (Red) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p2
Events
Player - Player 2 (Blue) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Star Elf Queen 0024 <gen> from the game
Unit - Create 1 . Witch for Player 2 (Blue) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p3
Events
Player - Player 3 (Teal) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Night Elf King 0026 <gen> from the game
Unit - Create 1 . Witch for Player 3 (Teal) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p4
Events
Player - Player 4 (Purple) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Night Elf Queen 0027 <gen> from the game
Unit - Create 1 . Witch for Player 4 (Purple) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p5
Events
Player - Player 5 (Yellow) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Blood Elf King 0029 <gen> from the game
Unit - Create 1 . Witch for Player 5 (Yellow) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p6
Events
Player - Player 6 (Orange) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Blood Elf Queen 0028 <gen> from the game
Unit - Create 1 . Witch for Player 6 (Orange) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p7
Events
Player - Player 7 (Green) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Corupted Elf King 0030 <gen> from the game
Unit - Create 1 . Witch for Player 7 (Green) at (Center of (Playable map area)) facing 0.00 degrees
Trigger - Missing string for 'DestroyTrigger'
Trigger - Missing string for 'DestroyTrigger'
witch p8
Events
Player - Player 8 (Pink) types a chat message containing witch (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Remove Corupted Elf Queen 0031 <gen> from the game
Unit - Create 1 . Witch for Player 8 (Pink) at (Center of (Playable map area)) facing 0.00 degrees
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.