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Model validation: Elven Magister

Elven Magister.mdx

0 errors 8 severe 45 warnings 248 unused
  • 1 1 Geoset 24
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 25
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 26
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 27
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 28
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 29
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 30
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 31
    • Alpha is 1.000 at end of "Decay Bone" (frame 132600); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 8 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Sequence 5 - "Attock Spoll 1"
    • "attock" is not a standard name
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 73 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 97 - "R_skirt_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "hd_anim_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 8 - "Cinematic Agree One"
    • Sequence "Cinematic Agree One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 9 - "Cinematic Death"
    • Sequence "Cinematic Death" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 11 - "Cinematic Headshake One"
    • Sequence "Cinematic Headshake One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 14 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 15 - "Cinematic Wave Two"
    • Sequence "Cinematic Wave Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 18 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Bone 1 - "R_pauldron_bind_jnt"
    • 2 Rotation
      • Track 124 at frame 69833 has roughly the same value as tracks 123 and 125
      • Track 125 at frame 70333 has roughly the same value as tracks 124 and 126
  • 9 Bone 2 - "bone_turret"
    • 9 Rotation
      • Track 275 at frame 135967 has exactly the same value as tracks 274 and 276
      • Track 276 at frame 136000 has exactly the same value as tracks 275 and 277
      • Track 277 at frame 136033 has exactly the same value as tracks 276 and 278
      • Track 278 at frame 136067 has exactly the same value as tracks 277 and 279
      • Track 279 at frame 136100 has exactly the same value as tracks 278 and 280
      • Track 280 at frame 136133 has exactly the same value as tracks 279 and 281
      • Track 281 at frame 136167 has exactly the same value as tracks 280 and 282
      • Track 282 at frame 136200 has exactly the same value as tracks 281 and 283
      • Track 283 at frame 136233 has exactly the same value as tracks 282 and 284
  • 1 Bone 3 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 234 at frame 142733 has roughly the same value as tracks 233 and 235
  • 4 Bone 4 - "bone_chest"
    • 2 Translation
      • Track 11 at frame 833 has roughly the same value as tracks 10 and 12
      • Track 403 at frame 151800 has roughly the same value as tracks 402 and 404
    • 2 Rotation
      • Track 261 at frame 134000 has roughly the same value as tracks 260 and 262
      • Track 356 at frame 142833 has roughly the same value as tracks 355 and 357
  • 1 Bone 5 - "neck_bind_jnt"
    • 1 Rotation
      • Track 299 at frame 156200 has roughly the same value as tracks 298 and 300
  • 3 Bone 8 - "L_shoulder_bind_jnt"
    • 3 Rotation
      • Track 3 at frame 200 has roughly the same value as tracks 2 and 4
      • Track 169 at frame 70333 has roughly the same value as tracks 168 and 170
      • Track 310 at frame 150700 has roughly the same value as tracks 309 and 311
  • 6 Bone 10 - "L_lwr_arm_bind_jnt"
    • 6 Rotation
      • Track 7 at frame 767 has roughly the same value as tracks 6 and 8
      • Track 367 at frame 136767 has roughly the same value as tracks 366 and 368
      • Track 424 at frame 140400 has roughly the same value as tracks 423 and 425
      • Track 485 at frame 147600 has roughly the same value as tracks 484 and 486
      • Track 641 at frame 156000 has roughly the same value as tracks 640 and 642
      • Track 650 at frame 156500 has roughly the same value as tracks 649 and 651
  • 2 Bone 11 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 132 at frame 67067 has roughly the same value as tracks 131 and 133
      • Track 163 at frame 70033 has roughly the same value as tracks 162 and 164
  • 2 Bone 12 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 132 at frame 67067 has roughly the same value as tracks 131 and 133
      • Track 163 at frame 70033 has roughly the same value as tracks 162 and 164
  • 3 Bone 14 - "L_tmb_01_bind_jnt"
    • 3 Rotation
      • Track 78 at frame 69100 has roughly the same value as tracks 77 and 79
      • Track 86 at frame 71200 has roughly the same value as tracks 85 and 87
      • Track 140 at frame 155067 has exactly the same value as tracks 139 and 141
  • 2 Bone 15 - "L_tmb_03_bind_jnt"
    • 2 Translation
      • Track 88 at frame 68633 has roughly the same value as tracks 87 and 89
      • Track 107 at frame 71200 has roughly the same value as tracks 106 and 108
  • 1 Bone 16 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 51300 has roughly the same value as tracks 53 and 55
  • 2 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 1 Translation
      • Track 113 at frame 71200 has roughly the same value as tracks 112 and 114
    • 1 Rotation
      • Track 95 at frame 69100 has roughly the same value as tracks 94 and 96
  • 2 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 50 at frame 50567 has roughly the same value as tracks 49 and 51
      • Track 82 at frame 71200 has exactly the same value as tracks 81 and 83
  • 2 Bone 19 - "L_mid_finger_03_bind_jnt"
    • 1 Translation
      • Track 123 at frame 71200 has roughly the same value as tracks 122 and 124
    • 1 Rotation
      • Track 56 at frame 51233 has roughly the same value as tracks 55 and 57
  • 2 Bone 20 - "L_rng_finger_01_bind_jnt"
    • 2 Rotation
      • Track 51 at frame 51233 has roughly the same value as tracks 50 and 52
      • Track 88 at frame 72467 has roughly the same value as tracks 87 and 89
  • 4 Bone 21 - "L_rng_finger_03_bind_jnt"
    • 1 Translation
      • Track 104 at frame 71200 has roughly the same value as tracks 103 and 105
    • 3 Rotation
      • Track 59 at frame 51233 has roughly the same value as tracks 58 and 60
      • Track 84 at frame 68633 has roughly the same value as tracks 83 and 85
      • Track 89 at frame 69100 has roughly the same value as tracks 88 and 90
  • 1 Bone 22 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 50 at frame 51233 has roughly the same value as tracks 49 and 51
  • 5 Bone 23 - "L_pnk_finger_03_bind_jnt"
    • 4 Translation
      • Track 57 at frame 51200 has roughly the same value as tracks 56 and 58
      • Track 84 at frame 68633 has roughly the same value as tracks 83 and 85
      • Track 89 at frame 69100 has roughly the same value as tracks 88 and 90
      • Track 97 at frame 71200 has roughly the same value as tracks 96 and 98
    • 1 Rotation
      • Track 57 at frame 51233 has roughly the same value as tracks 56 and 58
  • 3 Bone 24 - "R_shoulder_bind_jnt"
    • 3 Rotation
      • Track 333 at frame 137400 has roughly the same value as tracks 332 and 334
      • Track 353 at frame 140467 has roughly the same value as tracks 352 and 354
      • Track 395 at frame 149100 has roughly the same value as tracks 394 and 396
  • 5 Bone 26 - "R_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 307 at frame 135500 has roughly the same value as tracks 306 and 308
      • Track 318 at frame 136900 has roughly the same value as tracks 317 and 319
      • Track 357 at frame 139400 has roughly the same value as tracks 356 and 358
      • Track 591 at frame 155967 has roughly the same value as tracks 590 and 592
      • Track 599 at frame 156467 has roughly the same value as tracks 598 and 600
  • 8 Bone 27 - "R_lwr_arm_twist_01_bind_jnt"
    • 8 Rotation
      • Track 114 at frame 67067 has roughly the same value as tracks 113 and 115
      • Track 140 at frame 69467 has roughly the same value as tracks 139 and 141
      • Track 199 at frame 133633 has roughly the same value as tracks 198 and 200
      • Track 231 at frame 135467 has roughly the same value as tracks 230 and 232
      • Track 239 at frame 137000 has roughly the same value as tracks 238 and 240
      • Track 262 at frame 140667 has roughly the same value as tracks 261 and 263
      • Track 273 at frame 144467 has roughly the same value as tracks 272 and 274
      • Track 296 at frame 147200 has roughly the same value as tracks 295 and 297
  • 8 Bone 28 - "R_lwr_arm_twist_02_bind_jnt"
    • 8 Rotation
      • Track 114 at frame 67067 has roughly the same value as tracks 113 and 115
      • Track 140 at frame 69467 has roughly the same value as tracks 139 and 141
      • Track 199 at frame 133633 has roughly the same value as tracks 198 and 200
      • Track 231 at frame 135467 has roughly the same value as tracks 230 and 232
      • Track 239 at frame 137000 has roughly the same value as tracks 238 and 240
      • Track 262 at frame 140667 has roughly the same value as tracks 261 and 263
      • Track 273 at frame 144467 has roughly the same value as tracks 272 and 274
      • Track 296 at frame 147200 has roughly the same value as tracks 295 and 297
  • 1 Bone 30 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 280 at frame 154967 has roughly the same value as tracks 279 and 281
  • 4 Bone 31 - "R_tmb_03_bind_jnt"
    • 4 Rotation
      • Track 21 at frame 3033 has roughly the same value as tracks 20 and 22
      • Track 62 at frame 65533 has roughly the same value as tracks 61 and 63
      • Track 169 at frame 136867 has roughly the same value as tracks 168 and 170
      • Track 170 at frame 137267 has roughly the same value as tracks 169 and 171
  • 1 Bone 33 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 263 at frame 144533 has roughly the same value as tracks 262 and 264
  • 3 Bone 35 - "R_mid_finger_03_bind_jnt"
    • 3 Rotation
      • Track 220 at frame 136900 has roughly the same value as tracks 219 and 221
      • Track 236 at frame 137867 has roughly the same value as tracks 235 and 237
      • Track 277 at frame 144567 has roughly the same value as tracks 276 and 278
  • 1 Bone 36 - "R_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 259 at frame 144533 has roughly the same value as tracks 258 and 260
  • 1 Bone 37 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 279 at frame 144600 has roughly the same value as tracks 278 and 280
  • 1 Bone 38 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 210 at frame 137400 has roughly the same value as tracks 209 and 211
  • 9 Bone 40 - "pelvis_bind_jnt"
    • 9 Rotation
      • Track 319 at frame 135967 has exactly the same value as tracks 318 and 320
      • Track 320 at frame 136000 has exactly the same value as tracks 319 and 321
      • Track 321 at frame 136033 has exactly the same value as tracks 320 and 322
      • Track 322 at frame 136067 has exactly the same value as tracks 321 and 323
      • Track 323 at frame 136100 has exactly the same value as tracks 322 and 324
      • Track 324 at frame 136133 has exactly the same value as tracks 323 and 325
      • Track 325 at frame 136167 has exactly the same value as tracks 324 and 326
      • Track 326 at frame 136200 has exactly the same value as tracks 325 and 327
      • Track 327 at frame 136233 has exactly the same value as tracks 326 and 328
  • 2 Bone 42 - "L_leg_02_bind_jnt"
    • 2 Rotation
      • Track 164 at frame 69667 has roughly the same value as tracks 163 and 165
      • Track 171 at frame 70667 has roughly the same value as tracks 170 and 172
  • 1 Bone 43 - "bone_leg_left"
    • 1 Rotation
      • Track 376 at frame 151933 has roughly the same value as tracks 375 and 377
  • 2 Bone 46 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 48 at frame 2933 has roughly the same value as tracks 47 and 49
      • Track 149 at frame 68533 has roughly the same value as tracks 148 and 150
  • 1 Bone 54 - "R_hair_03_bind_jnt"
    • 1 Rotation
      • Track 401 at frame 141500 has roughly the same value as tracks 400 and 402
  • 2 Bone 55 - "R_hair_04_bind_jnt"
    • 2 Rotation
      • Track 409 at frame 141100 has roughly the same value as tracks 408 and 410
      • Track 478 at frame 147033 has roughly the same value as tracks 477 and 479
  • 3 Bone 57 - "L_hair_02_bind_jnt"
    • 3 Rotation
      • Track 318 at frame 142133 has roughly the same value as tracks 317 and 319
      • Track 364 at frame 146233 has roughly the same value as tracks 363 and 365
      • Track 451 at frame 150833 has roughly the same value as tracks 450 and 452
  • 1 Bone 58 - "L_hair_03_bind_jnt"
    • 1 Rotation
      • Track 537 at frame 150933 has roughly the same value as tracks 536 and 538
  • 1 Bone 59 - "L_hair_04_bind_jnt"
    • 1 Rotation
      • Track 718 at frame 155967 has roughly the same value as tracks 717 and 719
  • 30 Bone 60 - "weapon_bind_jnt"
    • 30 Rotation
      • Track 4 at frame 667 has roughly the same value as tracks 3 and 5
      • Track 69 at frame 3433 has exactly the same value as tracks 68 and 70
      • Track 70 at frame 3467 has exactly the same value as tracks 69 and 71
      • Track 71 at frame 3500 has exactly the same value as tracks 70 and 72
      • Track 72 at frame 3533 has exactly the same value as tracks 71 and 73
      • Track 73 at frame 3567 has exactly the same value as tracks 72 and 74
      • Track 74 at frame 3600 has exactly the same value as tracks 73 and 75
      • Track 75 at frame 3633 has exactly the same value as tracks 74 and 76
      • Track 76 at frame 3667 has exactly the same value as tracks 75 and 77
      • Track 77 at frame 3700 has exactly the same value as tracks 76 and 78
      • Track 78 at frame 3733 has exactly the same value as tracks 77 and 79
      • Track 79 at frame 3767 has exactly the same value as tracks 78 and 80
      • Track 80 at frame 3800 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 3833 has exactly the same value as tracks 80 and 82
      • Track 82 at frame 3867 has exactly the same value as tracks 81 and 83
      • Track 83 at frame 3900 has exactly the same value as tracks 82 and 84
      • Track 84 at frame 3933 has exactly the same value as tracks 83 and 85
      • Track 85 at frame 3967 has exactly the same value as tracks 84 and 86
      • Track 86 at frame 4000 has exactly the same value as tracks 85 and 87
      • Track 87 at frame 4033 has exactly the same value as tracks 86 and 88
      • Track 88 at frame 4067 has exactly the same value as tracks 87 and 89
      • Track 89 at frame 4100 has exactly the same value as tracks 88 and 90
      • Track 90 at frame 4133 has exactly the same value as tracks 89 and 91
      • Track 91 at frame 4167 has exactly the same value as tracks 90 and 92
      • Track 92 at frame 4200 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 4233 has exactly the same value as tracks 92 and 94
      • Track 94 at frame 4267 has exactly the same value as tracks 93 and 95
      • Track 95 at frame 4300 has exactly the same value as tracks 94 and 96
      • Track 345 at frame 149167 has roughly the same value as tracks 344 and 346
      • Track 359 at frame 151167 has roughly the same value as tracks 358 and 360
  • 3 Bone 67 - "L_upr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 231 at frame 72333 has roughly the same value as tracks 230 and 232
      • Track 254 at frame 133167 has roughly the same value as tracks 253 and 255
      • Track 356 at frame 144167 has roughly the same value as tracks 355 and 357
  • 3 Bone 68 - "L_lwr_eyelid_bind_jnt"
    • 3 Rotation
      • Track 231 at frame 72333 has roughly the same value as tracks 230 and 232
      • Track 254 at frame 133167 has roughly the same value as tracks 253 and 255
      • Track 356 at frame 144167 has roughly the same value as tracks 355 and 357
  • 2 Bone 69 - "R_upr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 194 at frame 72333 has roughly the same value as tracks 193 and 195
      • Track 213 at frame 133167 has roughly the same value as tracks 212 and 214
  • 2 Bone 70 - "R_lwr_eyelid_bind_jnt"
    • 2 Rotation
      • Track 194 at frame 72333 has roughly the same value as tracks 193 and 195
      • Track 213 at frame 133167 has roughly the same value as tracks 212 and 214
  • 1 Bone 95 - "L_skirt_B_02_bind_jnt"
    • 1 Rotation
      • Track 173 at frame 70567 has roughly the same value as tracks 172 and 174
  • 1 Bone 99 - "R_skirt_B_03_bind_jnt"
    • 1 Rotation
      • Track 163 at frame 70700 has roughly the same value as tracks 162 and 164
  • 1 Bone 105 - "FA_skirt_02_bind_jnt"
    • 1 Rotation
      • Track 249 at frame 143500 has roughly the same value as tracks 248 and 250
  • 2 Bone 106 - "FA_skirt_03_bind_jnt"
    • 2 Rotation
      • Track 271 at frame 149133 has roughly the same value as tracks 270 and 272
      • Track 292 at frame 151133 has roughly the same value as tracks 291 and 293
  • 1 Bone 111 - "R_skirt_A_02_bind_jnt"
    • 1 Rotation
      • Track 330 at frame 155567 has roughly the same value as tracks 329 and 331
  • 2 Bone 112 - "R_skirt_A_03_bind_jnt"
    • 2 Rotation
      • Track 274 at frame 146400 has roughly the same value as tracks 273 and 275
      • Track 280 at frame 148133 has roughly the same value as tracks 279 and 281
  • 1 Bone 117 - "R_skirt_D_02_bind_jnt"
    • 1 Rotation
      • Track 149 at frame 69733 has roughly the same value as tracks 148 and 150
  • 1 Bone 123 - "LB_skirt_02_bind_jnt"
    • 1 Rotation
      • Track 240 at frame 146433 has roughly the same value as tracks 239 and 241
  • 6 ParticleEmitterPopcorn 1 - "WitchDoctorSpell"
    • 6 EmissionRate
      • Track 11 at frame 66733 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 66767 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 66800 has exactly the same value as tracks 12 and 14
      • Track 44 at frame 157133 has exactly the same value as tracks 43 and 45
      • Track 45 at frame 157167 has exactly the same value as tracks 44 and 46
      • Track 46 at frame 157200 has exactly the same value as tracks 45 and 47
  • 7 CollisionShape 0 - "B_KGS_Torso"
    • 7 Rotation
      • Track 85 at frame 38967 has roughly the same value as tracks 84 and 86
      • Track 205 at frame 69900 has roughly the same value as tracks 204 and 206
      • Track 208 at frame 70067 has roughly the same value as tracks 207 and 209
      • Track 266 at frame 72467 has roughly the same value as tracks 265 and 267
      • Track 267 at frame 72500 has roughly the same value as tracks 266 and 268
      • Track 278 at frame 133300 has roughly the same value as tracks 277 and 279
      • Track 330 at frame 136767 has roughly the same value as tracks 329 and 331
  • 24 CollisionShape 1 - "B_KGS_Head"
    • 24 Rotation
      • Track 20 at frame 1000 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 1033 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 1067 has roughly the same value as tracks 21 and 23
      • Track 333 at frame 72500 has roughly the same value as tracks 332 and 334
      • Track 467 at frame 142433 has roughly the same value as tracks 466 and 468
      • Track 468 at frame 142467 has roughly the same value as tracks 467 and 469
      • Track 469 at frame 142500 has roughly the same value as tracks 468 and 470
      • Track 470 at frame 142533 has roughly the same value as tracks 469 and 471
      • Track 471 at frame 142567 has roughly the same value as tracks 470 and 472
      • Track 472 at frame 142600 has roughly the same value as tracks 471 and 473
      • Track 473 at frame 142633 has roughly the same value as tracks 472 and 474
      • Track 474 at frame 142667 has roughly the same value as tracks 473 and 475
      • Track 475 at frame 142700 has roughly the same value as tracks 474 and 476
      • Track 476 at frame 142733 has roughly the same value as tracks 475 and 477
      • Track 477 at frame 142767 has roughly the same value as tracks 476 and 478
      • Track 478 at frame 142800 has roughly the same value as tracks 477 and 479
      • Track 479 at frame 142833 has roughly the same value as tracks 478 and 480
      • Track 480 at frame 142867 has roughly the same value as tracks 479 and 481
      • Track 505 at frame 146833 has roughly the same value as tracks 504 and 506
      • Track 506 at frame 146867 has roughly the same value as tracks 505 and 507
      • Track 507 at frame 146900 has roughly the same value as tracks 506 and 508
      • Track 508 at frame 146933 has roughly the same value as tracks 507 and 509
      • Track 509 at frame 146967 has roughly the same value as tracks 508 and 510
      • Track 510 at frame 147000 has roughly the same value as tracks 509 and 511
  • 10 CollisionShape 2 - "B_KGS_Arm_L"
    • 10 Rotation
      • Track 304 at frame 96467 has roughly the same value as tracks 303 and 305
      • Track 376 at frame 135967 has exactly the same value as tracks 375 and 377
      • Track 377 at frame 136000 has exactly the same value as tracks 376 and 378
      • Track 378 at frame 136033 has exactly the same value as tracks 377 and 379
      • Track 379 at frame 136067 has exactly the same value as tracks 378 and 380
      • Track 380 at frame 136100 has exactly the same value as tracks 379 and 381
      • Track 381 at frame 136133 has exactly the same value as tracks 380 and 382
      • Track 382 at frame 136167 has exactly the same value as tracks 381 and 383
      • Track 383 at frame 136200 has exactly the same value as tracks 382 and 384
      • Track 384 at frame 136233 has exactly the same value as tracks 383 and 385
  • 17 CollisionShape 3 - "B_KGS_Arm_R"
    • 17 Rotation
      • Track 98 at frame 4300 has roughly the same value as tracks 97 and 99
      • Track 416 at frame 135967 has exactly the same value as tracks 415 and 417
      • Track 417 at frame 136000 has exactly the same value as tracks 416 and 418
      • Track 418 at frame 136033 has exactly the same value as tracks 417 and 419
      • Track 419 at frame 136067 has exactly the same value as tracks 418 and 420
      • Track 420 at frame 136100 has exactly the same value as tracks 419 and 421
      • Track 421 at frame 136133 has exactly the same value as tracks 420 and 422
      • Track 422 at frame 136167 has exactly the same value as tracks 421 and 423
      • Track 423 at frame 136200 has exactly the same value as tracks 422 and 424
      • Track 424 at frame 136233 has exactly the same value as tracks 423 and 425
      • Track 497 at frame 140000 has roughly the same value as tracks 496 and 498
      • Track 498 at frame 140033 has roughly the same value as tracks 497 and 499
      • Track 499 at frame 140067 has roughly the same value as tracks 498 and 500
      • Track 503 at frame 140200 has roughly the same value as tracks 502 and 504
      • Track 504 at frame 140233 has roughly the same value as tracks 503 and 505
      • Track 547 at frame 145067 has roughly the same value as tracks 546 and 548
      • Track 565 at frame 147033 has roughly the same value as tracks 564 and 566
  • 1 CollisionShape 4 - "B_KGS_Leg_L"
    • 1 Translation
      • Track 442 at frame 95900 has roughly the same value as tracks 441 and 443
  • 4 CollisionShape 5 - "B_KGS_Leg_R"
    • 4 Rotation
      • Track 70 at frame 4133 has roughly the same value as tracks 69 and 71
      • Track 129 at frame 68500 has roughly the same value as tracks 128 and 130
      • Track 165 at frame 133233 has roughly the same value as tracks 164 and 166
      • Track 253 at frame 151733 has roughly the same value as tracks 252 and 254
  • 2 CollisionShape 6 - "B_KGS_Root"
    • 2 Rotation
      • Track 110 at frame 132900 has roughly the same value as tracks 109 and 111
      • Track 111 at frame 133133 has roughly the same value as tracks 110 and 112
  • 6 CollisionShape 7 - "B_KGS_Weapon"
    • 6 Rotation
      • Track 4 at frame 667 has roughly the same value as tracks 3 and 5
      • Track 103 at frame 66267 has roughly the same value as tracks 102 and 104
      • Track 331 at frame 149167 has roughly the same value as tracks 330 and 332
      • Track 345 at frame 151167 has roughly the same value as tracks 344 and 346
      • Track 429 at frame 155600 has exactly the same value as tracks 428 and 430
      • Track 430 at frame 155633 has exactly the same value as tracks 429 and 431
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