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Triggers
Elfos contra humanos.w3x
Variables
Inicialización
Inicialización de refriega
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
VAriable1
race
No
RaceUndead
variable2
race
No
RaceHuman
variable3
race
No
RaceNightElf
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Melee Game - Create Human starting units for Player 2 (Blue) at (Player 2 (Blue) start location) ( Include Heroes)
Floating Text - Create floating text that reads Federacion de comercio above Marketplace 0033 <gen> with Z offset 0 , using font size 10 , color ( 0.00 %, 0.00 %, 0.00 %), and 0 % transparency
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create Night Elf starting units for Player 1 (Red) at (Player 1 (Red) start location) ( Include Heroes)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
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