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Triggers
Elendrill Forest.w3x
Variables
Initialization
Revive all
Melee Initialization
Revive all Copy
Revive all Copy 2
Revive Units
Naga Win
Lizard Win
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Revive all
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Unit - A unit Dies
Conditions
((Triggering unit) is A ground unit) Equal to True
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: Wait 40 seconds to be revived.
Wait 40.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in (Playable map area)) , Show revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Default melee game initialization for all players
Melee Initialization
Events
Conditions
Actions
Revive all Copy
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: Wait 40 seconds to be revived.
Wait 40.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in Region_013 <gen>) , Show revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Revive all Copy 2
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (Player group((Owner of (Dying unit)))) the text: Wait 40 seconds to be revived.
Wait 40.00 seconds
Hero - Instantly revive (Triggering unit) at (Random point in Region_012 <gen>) , Show revival graphics
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Revive Units
Events
Unit - A unit owned by Player 12 (Brown) . Dies
Unit - A unit owned by Player 11 (Dark Green) . Dies
Unit - A unit owned by Neutral Hostile . Dies
Conditions
Actions
Wait 90.00 seconds
Unit - Create 1 . (Unit-type of (Triggering unit)) for (Owner of (Triggering unit)) at (Position of (Triggering unit)) facing (Facing of (Triggering unit)) degrees
Game - Display to (Player group((Owner of (Dying unit)))) the text: You have been revived.
Naga Win
Events
Unit - Spider Lord 0002 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat! Your leader has died!
Game - Defeat Player 2 (Blue) with the message: Defeat! Your leader has died!
Game - Defeat Player 3 (Teal) with the message: Defeat! Your leader has died!
Game - Defeat Player 4 (Purple) with the message: Defeat! Your leader has died!
Game - Defeat Player 5 (Yellow) with the message: Defeat! Your leader has died!
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Lizard Win
Events
Unit - Sea Witch 0050 <gen> Dies
Conditions
Actions
Game - Defeat Player 6 (Orange) with the message: Defeat! Your leader has died!
Game - Defeat Player 7 (Green) with the message: Defeat! Your leader has died!
Game - Defeat Player 8 (Pink) with the message: Defeat! Your leader has died!
Game - Defeat Player 9 (Gray) with the message: Defeat! Your leader has died!
Game - Defeat Player 10 (Light Blue) with the message: Defeat! Your leader has died!
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
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