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Model validation: Earth Elemental
EarthElemental.mdx
0errors11severe7warnings31unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay" (frame 36000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (4) does not match the number of sequences (15)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay" (frame 36000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (4) does not match the number of sequences (15)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay" (frame 36000); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (4) does not match the number of sequences (15)
1
Geoset 3
Alpha is 1.000 at end of "Decay" (frame 36000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
ParticleEmitter2 2 - "Dust Arm Right01"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 3 - "Dust Arm Right02"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 4 - "Dust Arm Right03"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 5 - "Dust Arm Left01"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 6 - "Dust Arm Left02"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 7 - "Dust Arm Left03"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
1
1
ParticleEmitter2 8 - "Dust Head"
1
1
Emission Rate
Track 26 at frame 31000 is lower than the track before it at 35000
Track 23 at frame 33000 has exactly the same value as tracks 22 and 24
3
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
1
Bone 0 - "Main"
There are no vertices attached to this bone
3
Bone 15 - "Gem"
3
Rotation
Track 38 at frame 25800 has roughly the same value as tracks 37 and 39
Track 39 at frame 26000 has roughly the same value as tracks 38 and 40
Track 40 at frame 26800 has roughly the same value as tracks 39 and 41
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