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Triggers
Dynasty Clan War 3.7 v.FINAL Shu Vs. Wei.w3x
Variables
Initialization
Melee Initialization
Gates for attackers
Victory
Defeat
Gate for blue
informatives
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Timer
timer
Yes
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
Gates for attackers
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 1 . (Unit-type of Captain 0083 <gen>) for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 4 . (Unit-type of Sargent 0086 <gen>) for Player 1 (Red) at (Center of Region_000 <gen>) facing Default building facing degrees
Victory
Events
Unit - Cao Cao 0792 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Defeat
Events
Unit - Leader Of Shu's west force 0000 <gen> Dies
Conditions
Actions
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 1 (Red) with the message: Defeat!
Gate for blue
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Sargent for Player 2 (Blue) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 1 . Captain for Player 2 (Blue) at (Center of Region_001 <gen>) facing Default building facing degrees
informatives
Events
Unit - Zhuge Liang 0137 <gen> Is issued an order targeting a point
Conditions
Actions
Game - Display to (All players) the text: Bridge Guard: Here they come!!
Quest - Create a Required quest titled Cao Cao with the description Do anything(except die yourself) to kill Guan Yu! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Get to cao cao with the description Destroy the bridge guards break through the gates and destroy cao cao watch out though hes a tricky one! , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
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