Model validation: Dwarven Battlepriest

Battle Priest .mdx

0 errors 1 severe 5 warnings 10 unused
  • 1 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Bone" (frame 187500); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (13) does not match the number of sequences (14)
  • 1 Model
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 1 Geoset 0
    • Number of sequence extents (13) does not match the number of sequences (14)
  • 1 Geoset 1
    • Number of sequence extents (13) does not match the number of sequences (14)
  • 1 Geoset 2
    • Number of sequence extents (13) does not match the number of sequences (14)
  • 2 Bone 8 - "LowArmL"
    • 2 Rotation
      • Track 148 at frame 54433 has exactly the same value as tracks 147 and 149
      • Track 149 at frame 54533 has exactly the same value as tracks 148 and 150
  • 2 Bone 12 - "LowArmR"
    • 2 Rotation
      • Track 22 at frame 20233 has exactly the same value as tracks 21 and 23
      • Track 79 at frame 36733 has exactly the same value as tracks 78 and 80
  • 2 Bone 14 - "Hammer"
    • 1 Translation
      • Track 21 at frame 37300 has exactly the same value as tracks 20 and 22
    • 1 Rotation
      • Track 29 at frame 37400 has exactly the same value as tracks 28 and 30
  • 1 Helper 0
    • 1 Rotation
      • Track 113 at frame 47300 has exactly the same value as tracks 112 and 114
  • unused GlobalSequence
  • unused Texture 1 - Team glow
  • unused Material 2
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