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How to import Dwarf Forge Snowed

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Dwarf Forge Snowed of the bundle Dwarf Forge Snowed. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Dwarf Forge.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Snowed_diffuse.dds
DwarfForge_Normal.dds
DwarfForge_Snowed_ORM.dds
DwarfForge_Emissive.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing DwarfForge_Snowed.mdx

Now Click the "Import File" Button:

Next select 'DwarfForge_Snowed.mdx' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx

Done, you have imported the file DwarfForge_Snowed.mdx.

Importing DwarfForge_Emissive.dds

Now Click the "Import File" Button:

Next select 'DwarfForge_Emissive.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
war3mapimported/DwarfForge_Emissive.dds

Double-click the file DwarfForge_Emissive.dds:

DwarfForge_Emissive.dds
Image / Texture
171
war3mapimported/DwarfForge_Emissive.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds

Done, you have imported the file DwarfForge_Emissive.dds.

Importing DwarfForge_Normal.dds

Now Click the "Import File" Button:

Next select 'DwarfForge_Normal.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
war3mapimported/DwarfForge_Normal.dds

Double-click the file DwarfForge_Normal.dds:

DwarfForge_Normal.dds
Image / Texture
5,461
war3mapimported/DwarfForge_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds

Done, you have imported the file DwarfForge_Normal.dds.

Importing DwarfForge_Snowcap_Diffuse.dds

Now Click the "Import File" Button:

Next select 'DwarfForge_Snowcap_Diffuse.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
war3mapimported/DwarfForge_Snowcap_Diffuse.dds

Double-click the file DwarfForge_Snowcap_Diffuse.dds:

DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
war3mapimported/DwarfForge_Snowcap_Diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds

Done, you have imported the file DwarfForge_Snowcap_Diffuse.dds.

Importing DwarfForge_Snowed_diffuse.dds

Now Click the "Import File" Button:

Next select 'DwarfForge_Snowed_diffuse.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
war3mapimported/DwarfForge_Snowed_diffuse.dds

Double-click the file DwarfForge_Snowed_diffuse.dds:

DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
war3mapimported/DwarfForge_Snowed_diffuse.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds

Done, you have imported the file DwarfForge_Snowed_diffuse.dds.

Importing DwarfForge_Snowed_ORM.dds

Now Click the "Import File" Button:

Next select 'DwarfForge_Snowed_ORM.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
war3mapimported/DwarfForge_Snowed_ORM.dds

Double-click the file DwarfForge_Snowed_ORM.dds:

DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
war3mapimported/DwarfForge_Snowed_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds

Done, you have imported the file DwarfForge_Snowed_ORM.dds.

Importing DwarfSnowcap_Normal.dds

Now Click the "Import File" Button:

Next select 'DwarfSnowcap_Normal.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
Image / Texture
1,365
war3mapimported/DwarfSnowcap_Normal.dds

Double-click the file DwarfSnowcap_Normal.dds:

DwarfSnowcap_Normal.dds
Image / Texture
1,365
war3mapimported/DwarfSnowcap_Normal.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfSnowcap_Normal.dds
Image / Texture
1,365
DwarfSnowcap_Normal.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
Image / Texture
1,365
DwarfSnowcap_Normal.dds

Done, you have imported the file DwarfSnowcap_Normal.dds.

Importing DwarfSnowcap_ORM.dds

Now Click the "Import File" Button:

Next select 'DwarfSnowcap_ORM.dds' in the folder which you extracted from the zip archive:

Dwarf Forge Snowed
DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
Image / Texture
1,365
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds
Image / Texture
1,365
war3mapimported/DwarfSnowcap_ORM.dds

Double-click the file DwarfSnowcap_ORM.dds:

DwarfSnowcap_ORM.dds
Image / Texture
1,365
war3mapimported/DwarfSnowcap_ORM.dds

Tick the box "Use Custom Path" and type in the correct path:

DwarfSnowcap_ORM.dds
Image / Texture
1,365
DwarfSnowcap_ORM.dds

The file has been properly added to the map archive:

DwarfForge_Snowed.mdx
Model
1,470
war3mapimported/DwarfForge_Snowed.mdx
DwarfForge_Emissive.dds
Image / Texture
171
DwarfForge_Emissive.dds
DwarfForge_Normal.dds
Image / Texture
5,461
DwarfForge_Normal.dds
DwarfForge_Snowcap_Diffuse.dds
Image / Texture
1,365
DwarfForge_Snowcap_Diffuse.dds
DwarfForge_Snowed_diffuse.dds
Image / Texture
2,731
DwarfForge_Snowed_Diffuse.dds
DwarfForge_Snowed_ORM.dds
Image / Texture
1,365
DwarfForge_Snowed_ORM.dds
DwarfSnowcap_Normal.dds
Image / Texture
1,365
DwarfSnowcap_Normal.dds
DwarfSnowcap_ORM.dds
Image / Texture
1,365
DwarfSnowcap_ORM.dds

Done, you have imported the file DwarfSnowcap_ORM.dds.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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