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Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
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Geoset 1
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 2
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 3
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 4
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 5
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 6
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 7
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Geoset 8
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
1
Geoset 9
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (172)
1
1
Geoset 10
Alpha is 1.000 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (1) does not match the number of sequences (172)
1
1
Geoset 11
Alpha is 0.700 at end of "Decay Swim" (frame 435524); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (2) does not match the number of sequences (172)
3
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Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Both "Walk" and "Walk Fast" sequences exist — consider renaming Walk → "Cinematic Walk" and Walk Fast → "Walk" so the default in-game pace is correct.
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Sequence 11 - "Cinematic Stun"
Sequence "Cinematic Stun" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 15 - "Cinematic Backwalk"
Sequence "Cinematic Backwalk" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 25 - "Cinematic Load Bow"
Sequence "Cinematic Load Bow" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 31 - "Cinematic Loot"
Sequence "Cinematic Loot" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 41 - "Cinematic Jump Start"
Sequence "Cinematic Jump Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 42 - "Cinematic Jump End"
Sequence "Cinematic Jump End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 43 - "Cinematic Jump"
Sequence "Cinematic Jump" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 46 - "Cinematic Stop"
Sequence "Cinematic Stop" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 50 - "Cinematic Wave"
Sequence "Cinematic Wave" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 51 - "Cinematic Cheer"
Sequence "Cinematic Cheer" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 52 - "Cinematic Bow"
Sequence "Cinematic Bow" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 55 - "Cinematic Sheate"
Sequence "Cinematic Sheate" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 56 - "Cinematic Shuffle Left"
Sequence "Cinematic Shuffle Left" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 57 - "Cinematic Shuffle Right"
Sequence "Cinematic Shuffle Right" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 60 - "Cinematic Load Gun"
Sequence "Cinematic Load Gun" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 61 - "Cinematic Work"
Sequence "Cinematic Work" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 62 - "Cinematic Use Start"
Sequence "Cinematic Use Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 63 - "Cinematic Use"
Sequence "Cinematic Use" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 64 - "Cinematic Use End"
Sequence "Cinematic Use End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 65 - "Cinematic Chair Sit 1"
Sequence "Cinematic Chair Sit 1" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 66 - "Cinematic Chair Sit 2"
Sequence "Cinematic Chair Sit 2" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 67 - "Cinematic Chair Sit 3"
Sequence "Cinematic Chair Sit 3" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 68 - "Cinematic Sit"
Sequence "Cinematic Sit" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 69 - "Cinematic Sit Start"
Sequence "Cinematic Sit Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 70 - "Cinematic Sit End"
Sequence "Cinematic Sit End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 71 - "Cinematic Sleep"
Sequence "Cinematic Sleep" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 72 - "Cinematic Sleep Start"
Sequence "Cinematic Sleep Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 73 - "Cinematic Sleep End"
Sequence "Cinematic Sleep End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 74 - "Cinematic Clap"
Sequence "Cinematic Clap" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 75 - "Cinematic Beg"
Sequence "Cinematic Beg" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 76 - "Cinematic Chicken"
Sequence "Cinematic Chicken" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 77 - "Cinematic Cry"
Sequence "Cinematic Cry" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 78 - "Cinematic Flex"
Sequence "Cinematic Flex" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 79 - "Cinematic Kiss"
Sequence "Cinematic Kiss" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 80 - "Cinematic Kneel Start"
Sequence "Cinematic Kneel Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 81 - "Cinematic Kneel End"
Sequence "Cinematic Kneel End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 82 - "Cinematic Laugh"
Sequence "Cinematic Laugh" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 83 - "Cinematic Point"
Sequence "Cinematic Point" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 84 - "Cinematic Roar"
Sequence "Cinematic Roar" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 85 - "Cinematic Rude"
Sequence "Cinematic Rude" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 86 - "Cinematic Shout"
Sequence "Cinematic Shout" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 87 - "Cinematic Shy"
Sequence "Cinematic Shy" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 90 - "Cinematic Salute"
Sequence "Cinematic Salute" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 93 - "Cinematic Swim Back"
Sequence "Cinematic Swim Back" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 94 - "Cinematic Kneel"
Sequence "Cinematic Kneel" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 100 - "Cinematic Eat"
Sequence "Cinematic Eat" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 102 - "Cinematic Walk Swim Left"
Sequence "Cinematic Walk Swim Left" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 103 - "Cinematic Walk Swim Right"
Sequence "Cinematic Walk Swim Right" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 108 - "Cinematic Fishing Start"
Sequence "Cinematic Fishing Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 109 - "Cinematic Fishing"
Sequence "Cinematic Fishing" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 110 - "Cinematic Dance"
Sequence "Cinematic Dance" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 111 - "Cinematic Dance 2"
Sequence "Cinematic Dance 2" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Sequence 112 - "Cinematic Dance 3"
Sequence "Cinematic Dance 3" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 113 - "Cinematic Dance 4"
Sequence "Cinematic Dance 4" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 114 - "Cinematic Dance 5"
Sequence "Cinematic Dance 5" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 116 - "Cinematic Jump Land Run"
Sequence "Cinematic Jump Land Run" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 117 - "Cinematic Train"
Sequence "Cinematic Train" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 118 - "Cinematic Yes"
Sequence "Cinematic Yes" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 119 - "Cinematic No"
Sequence "Cinematic No" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 120 - "Cinematic Dragonstomp"
Sequence "Cinematic Dragonstomp" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 121 - "Cinematic Hover"
Sequence "Cinematic Hover" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 123 - "Cinematic Cower"
Sequence "Cinematic Cower" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 124 - "Cinematic Mount Passenger"
Sequence "Cinematic Mount Passenger" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 125 - "Cinematic Mount Vehicle Stand"
Sequence "Cinematic Mount Vehicle Stand" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 127 - "Cinematic Mount Flag Hold"
Sequence "Cinematic Mount Flag Hold" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 128 - "Cinematic Use Start"
Sequence "Cinematic Use Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 129 - "Cinematic Strangulate"
Sequence "Cinematic Strangulate" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 130 - "Cinematic Mount Attack"
Sequence "Cinematic Mount Attack" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 131 - "Cinematic Carried"
Sequence "Cinematic Carried" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 132 - "Cinematic Carry"
Sequence "Cinematic Carry" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 133 - "Cinematic Read End"
Sequence "Cinematic Read End" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 134 - "Cinematic Read"
Sequence "Cinematic Read" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 135 - "Cinematic Read Start"
Sequence "Cinematic Read Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 138 - "Cinematic Flying Kick"
Sequence "Cinematic Flying Kick" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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Sequence 139 - "Cinematic Flying Kick Start"
Sequence "Cinematic Flying Kick Start" is a non-standard cinematic animation; for in-game models this just bloats filesize.
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