Model validation: Dungeon Well

DungeonWell.mdx

2 errors 0 severe 5 warnings 1 unused
  • 1 Attachment 1 - "Overhead Ref"
    • Invalid path "overhead"
  • 1 Attachment 2 - "Sprite Ref"
    • Invalid path "sprite"
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 Geoset 1
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 Geoset 2
    • Number of sequence extents (1) does not match the number of sequences (6)
  • 1 Geoset 3
    • Number of sequence extents (1) does not match the number of sequences (6)
  • unused Texture 0 - "white.blp"
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