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Triggers
Dungeon Rush.w3x
Variables
Sorts Unis
Boss 1
Boss 2
Boss 2b
XP
Boss 1 XP
XP Génèral
XP
Sorts Perso
Pas du Vent
Séléction Héro
Mage Lumire
Alchimiste
Mage
Chevalier
Leave
Leave
Rez
Rez
Objets
Premier Boss
Entrez le code script personnalisé spécifique à la carte ci-dessous. Ce texte sera inclus dans le script de la carte après que les variables auront été déclarées et avant tout code de déclencheur.
Name
Type
is_array
initial_value
Boss 1
Events
Time - Every 25.00 seconds of game time
Conditions
(Valar 0062 <gen> is dead) Equal to False
Actions
Unit - Order Valar 0062 <gen> to Undead Lich - Frost Nova . (Attacked unit)
Boss 2
Events
Time - Every 25.00 seconds of game time
Conditions
(Sergent du Sang Noir 0086 <gen> is dead) Equal to True
Actions
Unit - Order Sergent du Sang Noir 0086 <gen> to Undead Death Knight - Death Coil . (Attacked unit)
Boss 2b
Events
Time - Every 60.00 seconds of game time
Conditions
(Sergent du Sang Noir 0086 <gen> is dead) Equal to False
Actions
Unit - Order Sergent du Sang Noir 0086 <gen> to Night Elf Demon Hunter - Mana Burn . (Attacked unit)
Boss 1 XP
Events
Unit - Sergent du Sang Noir 0086 <gen> Dies
Conditions
Actions
Hero - Add 1500 experience to (Killing unit) , Show level-up graphics
XP
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Hero - Make (Triggering player) Heroes gain 150.00 % experience from future kills
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