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Triggers
amazing new hero game which to i created the l.w3x
Variables
Initialization
Melee Initialization
cheats
cheat1
cheat2
port to end
port2
constant
mag
arc
tele2
Untitled Trigger 004
Untitled Trigger 004 Copy
Untitled Trigger 004 Copy 2
Untitled Trigger 004 Copy 3
Untitled Trigger 002
win the game!!!
win
ulto place
ulto place Copy
Untitled Trigger 007
spawns
spawning
another
first blood
blademaster
spiderlord
respawn on Acolites
Untitled Trigger 003
Untitled Trigger 003 Copy
Untitled Trigger 003 Copy 2
Untitled Trigger 003 Copy 3
destroy
destroy
destroy Copy
teleport
port
explanation
tele
tele Copy
reveal
reveal
turn off
turn off Copy
atempt1
atempt
atempt Copy
atempt Copy 2
atempt Copy 3
atempt Copy 4
atempt Copy 5
atempt Copy 6
destroy
Untitled Trigger 001
Untitled Trigger 001 Copy
Untitled Trigger 001 Copy 2
Untitled Trigger 001 Copy 3
Untitled Trigger 001 Copy 4
Untitled Trigger 001 Copy 5
Untitled Trigger 001 Copy 6
hero changer
explaination
hero changer
Hero selector
Belf archer
Medivh
Marine
Space orc
druid
arthas
Malfurion
pit lord
illidan
l vashj
kael
arthas good
archmage
thrall
miev
archimonde
l sylvanas
kelthuzad
guldan
alis hero
Warlock
Shaman
mortar team
spell breaker
abomination
orb of doom
goblin motor team
goblin zeppers
orc warchiften
necromancer
warden
priest
hero changer
Untitled Trigger 009
Untitled Trigger 008
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
cheat1
Events
Player - Player 1 (Red) types a chat message containing WIGGIDY (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Hero - Set (Triggering unit) experience to 100000 , Show level-up graphics
cheat2
Events
Player - Player 1 (Red) types a chat message containing CAN YA HELP ME OUT HERE (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Create 1 . Wisp for Player 1 (Red) at (Center of Region_045 <gen>) facing Default building facing degrees
port2
Events
Unit - A unit enters Region_062 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_060 <gen>)
mag
Events
Unit - Pit Lord 0590 <gen> Dies
Conditions
Actions
Unit - Replace (Triggering unit) with a Pit Lord using The old unit's relative life and mana
arc
Events
Unit - Warlock 0589 <gen> Dies
Conditions
Actions
Unit - Replace (Triggering unit) with a Warlock using The old unit's relative life and mana
Untitled Trigger 004
Events
Unit - A unit enters Region_057 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_058 <gen>)
Trigger - Turn off Untitled_Trigger_004 <gen>
Untitled Trigger 004 Copy
Events
Unit - A unit enters Region_055 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_058 <gen>)
Trigger - Turn off Untitled_Trigger_004_Copy <gen>
Untitled Trigger 004 Copy 2
Events
Unit - A unit enters Region_054 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_058 <gen>)
Trigger - Turn off Untitled_Trigger_004_Copy_2 <gen>
Untitled Trigger 004 Copy 3
Events
Unit - A unit enters Region_056 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_058 <gen>)
Trigger - Turn off Untitled_Trigger_004_Copy_3 <gen>
Untitled Trigger 002
Events
Unit - A unit enters Region_046 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_047 <gen>)
Unit - Change ownership of Acolyte 0496 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Acolyte 0495 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Acolyte 0494 <gen> to Neutral Hostile and Change color
Unit - Change ownership of Acolyte 0493 <gen> to Neutral Hostile and Change color
win
Events
Unit - Warlock 0543 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
ulto place
Events
Unit - A unit enters Region_059 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_061 <gen>)
ulto place Copy
Events
Unit - A unit enters Region_063 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_064 <gen>)
Untitled Trigger 007
Events
Conditions
Actions
spawning
Events
Unit - Spider lord!!!!! 0317 <gen> Dies
Conditions
Actions
Unit - Create 1 . Wisp for Player 1 (Red) at (Center of Region_045 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: The spider lord is dead his spirit serves you now! you can now select 1 more unit
Unit - Create 1 . Zone Indicator (Custom Campaign) for Player 1 (Red) at (Center of Region_069 <gen>) facing Default building facing degrees
Unit - Create 1 . Zone Indicator (Custom Campaign) for Player 1 (Red) at (Center of Region_070 <gen>) facing Default building facing degrees
Trigger - Turn on spiderlord <gen>
Trigger - Turn off turn_off <gen>
another
Events
Unit - blademaster 0235 <gen> Dies
Conditions
Actions
Unit - Create 1 . Wisp for Player 1 (Red) at (Center of Region_045 <gen>) facing Default building facing degrees
Game - Display to (All players) the text: The Blademaster's spirit belongs to you now. You may enter the hero section once more...
Trigger - Turn on port <gen>
Unit - Create 1 . Zone Indicator (Custom Campaign) for Player 1 (Red) at (Center of Region_071 <gen>) facing Default building facing degrees
Trigger - Turn on blademaster <gen>
Trigger - Turn off turn_off_Copy <gen>
blademaster
Events
Unit - A unit enters Region_072 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_071 <gen>)
spiderlord
Events
Unit - A unit enters Region_070 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_069 <gen>)
Untitled Trigger 003
Events
Unit - Acolyte 0494 <gen> Dies
Conditions
Actions
Unit - Create 1 Doom Guard (Standard) for Neutral Hostile at (Center of Region_048 <gen>) facing (Position of (Triggering unit))
Untitled Trigger 003 Copy
Events
Unit - Acolyte 0493 <gen> Dies
Conditions
Actions
Unit - Create 1 Doom Guard (Standard) for Neutral Hostile at (Center of Region_049 <gen>) facing (Position of (Triggering unit))
Untitled Trigger 003 Copy 2
Events
Unit - Acolyte 0496 <gen> Dies
Conditions
Actions
Unit - Create 1 Doom Guard (Standard) for Neutral Hostile at (Center of Region_050 <gen>) facing (Position of (Triggering unit))
Untitled Trigger 003 Copy 3
Events
Unit - Acolyte 0495 <gen> Dies
Conditions
Actions
Unit - Create 1 Doom Guard (Standard) for Neutral Hostile at (Center of Region_051 <gen>) facing (Position of (Triggering unit))
destroy
Events
Destructible - Cage 3486 <gen> dies
Conditions
Actions
Unit - Create 1 . Ranger for Player 1 (Red) at (Center of Region_052 <gen>) facing Default building facing degrees
destroy Copy
Events
Destructible - Cage 3487 <gen> dies
Conditions
Actions
Unit - Create 1 . Dark Ranger for Player 1 (Red) at (Center of Region_053 <gen>) facing Default building facing degrees
port
Events
Unit - A unit enters Region_043 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_044 <gen>)
Trigger - Turn off port <gen>
explanation
Events
Unit - A unit enters Region_042 <gen>
Conditions
Actions
Game - Display to (All players) the text: Enter to telleport back!!
tele
Events
Unit - A unit enters from_here <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of to_here <gen>)
tele Copy
Events
Unit - A unit enters Region_039 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_038 <gen>)
reveal
Events
Unit - A unit enters revel <gen>
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across revel <gen>
turn off
Events
Unit - A unit enters Region_073 <gen>
Conditions
Actions
Trigger - Turn off spiderlord <gen>
turn off Copy
Events
Unit - A unit enters Region_073 <gen>
Conditions
Actions
Trigger - Turn off blademaster <gen>
atempt
Events
Destructible - Magical Pen Wall 3141 <gen> dies
Conditions
Actions
Unit - Change ownership of Fire 0507 <gen> to Player 1 (Red) and Change color
atempt Copy
Events
Destructible - Magical Pen 3145 <gen> dies
Conditions
Actions
Unit - Change ownership of Earth 0508 <gen> to Player 1 (Red) and Change color
atempt Copy 2
Events
Destructible - Magical Pen 3146 <gen> dies
Conditions
Actions
Unit - Change ownership of Storm 0331 <gen> to Player 1 (Red) and Change color
atempt Copy 3
Events
Destructible - Magical Pen 3149 <gen> dies
Conditions
Actions
Unit - Change ownership of Misha 0223 <gen> to Player 1 (Red) and Change color
atempt Copy 4
Events
Destructible - Magical Pen 3147 <gen> dies
Conditions
Actions
Unit - Change ownership of Misha 0509 <gen> to Player 1 (Red) and Change color
atempt Copy 5
Events
Destructible - Magical Pen 3148 <gen> dies
Conditions
Actions
Unit - Change ownership of Battle Golem 0210 <gen> to Player 1 (Red) and Change color
atempt Copy 6
Events
Destructible - Magical Pen 3150 <gen> dies
Conditions
Actions
Unit - Change ownership of Battle Golem 0222 <gen> to Player 1 (Red) and Change color
Untitled Trigger 001
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3148 <gen>
Untitled Trigger 001 Copy
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3150 <gen>
Untitled Trigger 001 Copy 2
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3147 <gen>
Untitled Trigger 001 Copy 3
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3149 <gen>
Untitled Trigger 001 Copy 4
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3146 <gen>
Untitled Trigger 001 Copy 5
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen Wall 3141 <gen>
Untitled Trigger 001 Copy 6
Events
Unit - A unit enters test <gen>
Conditions
Actions
Destructible - Kill Magical Pen 3145 <gen>
explaination
Events
Unit - A unit enters Region_041 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Hero changer!!!Walk into the depths of flame at (Target of current camera view) with Z offset 0.00 , using font size 20.00 , color ( 100.00 %, 100 %, 100 %), and 0 % transparency
hero changer
Events
Unit - A unit enters Region_036 <gen>
Conditions
Actions
Unit - Create 1 . Ultimate Golem for Player 1 (Red) at (Center of Region_037 <gen>) facing (0.00 + 360.00) degrees
Trigger - Turn off hero_changer <gen>
Unit - Kill (Entering unit)
Belf archer
Events
Unit - A unit enters 1 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Blood elf archer for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Medivh
Events
Unit - A unit enters 2 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Mage for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Marine
Events
Unit - A unit enters 4 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Marine for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Space orc
Events
Unit - A unit enters 3 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Space orc for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
druid
Events
Unit - A unit enters 5 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Druid (Night Elf Form) for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
arthas
Events
Unit - A unit enters 6 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Death Knight (Evil) for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Malfurion
Events
Unit - A unit enters 7 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Malfurion for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
pit lord
Events
Unit - A unit enters 8 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Mannoroth for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
illidan
Events
Unit - A unit enters 10 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Demon Hunter (Evil) for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
l vashj
Events
Unit - A unit enters 9 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Sea Witch for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
kael
Events
Unit - A unit enters 11 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Blood Mage for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
arthas good
Events
Unit - A unit enters 13 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Paladin (wielding Frostmourne) for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
archmage
Events
Unit - A unit enters 12 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
thrall
Events
Unit - A unit enters 14 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Far Seer for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
miev
Events
Unit - A unit enters 15 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Warden for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
archimonde
Events
Unit - A unit enters 20 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Warlock for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
l sylvanas
Events
Unit - A unit enters 19 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Dark Ranger for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
kelthuzad
Events
Unit - A unit enters 18 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Lich (Lich) for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
guldan
Events
Unit - A unit enters 17 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Gul'dan for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
alis hero
Events
Unit - A unit enters 16 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Ali's Hero for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Warlock
Events
Unit - A unit enters 21 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Warlock for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Shaman
Events
Unit - A unit enters 22 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Shaman for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
mortar team
Events
Unit - A unit enters 23 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Warrior for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
spell breaker
Events
Unit - A unit enters 24 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Spell breaker for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
abomination
Events
Unit - A unit enters 25 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Abomination for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
orb of doom
Events
Unit - A unit enters 26 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . ORB OF DOOM!! for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
goblin motor team
Events
Unit - A unit enters 27 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Goblin motor team for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
goblin zeppers
Events
Unit - A unit enters 28 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Goblin zepper for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
orc warchiften
Events
Unit - A unit enters 29 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Orc chieften for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
necromancer
Events
Unit - A unit enters 30 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Necromancer for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
warden
Events
Unit - A unit enters 31 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Warden for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
priest
Events
Unit - A unit enters 32 <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Wisp
Actions
Unit - Create 1 . Priest for (Owner of (Entering unit)) at (Center of start <gen>) facing (0.00 + 360.00) degrees
Unit - Kill (Entering unit)
Untitled Trigger 009
Events
Unit - A unit enters Region_067 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_068 <gen>)
Untitled Trigger 008
Events
Unit - A unit enters Region_065 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_066 <gen>)
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