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Model validation: Dryosaurus

Dryosaurus.mdx

0 errors 0 severe 20 warnings 8 unused
  • 2 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 unused GlobalSequence
    • Zero length
  • 1 Geoset 0
    • Number of sequence extents (9) does not match the number of sequences (3)
  • 1 Bone 0 - "bone_b0"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "bone_b1"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "bone_b2"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "bone_b3"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "bone_b4"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "bone_b5"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "bone_b6"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "bone_b7"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "bone_b8"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "bone_b9"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "bone_b10"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "bone_b23"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "bone_b30"
    • There are no vertices attached to this bone
  • 1 Bone 37 - "bone_b37"
    • There are no vertices attached to this bone
  • 1 Bone 47 - "bone_b47"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "bone_b48"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "bone_b20"
    • 1 Rotation
      • Track 45 at frame 11067 has roughly the same value as tracks 44 and 46
  • 1 Bone 21 - "bone_b21"
    • 1 Rotation
      • Track 32 at frame 10033 has roughly the same value as tracks 31 and 33
  • 1 Bone 24 - "bone_b24"
    • 1 Rotation
      • Track 47 at frame 10967 has roughly the same value as tracks 46 and 48
  • 1 Bone 39 - "bone_b39"
    • 1 Rotation
      • Track 14 at frame 11200 has roughly the same value as tracks 13 and 15
  • 2 Bone 42 - "bone_b42"
    • 2 Rotation
      • Track 2 at frame 10033 has roughly the same value as tracks 1 and 3
      • Track 36 at frame 16833 has roughly the same value as tracks 35 and 37
  • 1 Bone 43 - "bone_b43"
    • 1 Rotation
      • Track 2 at frame 16800 has roughly the same value as tracks 1 and 3
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