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Triggers
Dreadlord Hunters v2.6 AI.w3x
Variables
TopSecret
easteregg1
Initialization
AdvancedAI
Melee Initialization
Win
DreadlordDialogue
easteregg1 Copy
easteregg1 Copy Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code except Custom Script Item. Custom Script Item will merge into map script after globals variables declaration with the list order in trigger view.
Name
Type
is_array
initial_value
easteregg1
Events
Unit - A unit comes within 512.00 of Blood Mage 0007 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Blood Mage 0007 <gen> named Easter Egg Man : Play No sound and display I am an easter egg. . Modify duration: Add 0 seconds and Wait
AdvancedAI
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 1 (Red) controller) Equal to Computer
Then - Actions
Unit - Order Mountain King 0005 <gen> to Attack . Dreadlord 0000 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 2 (Blue) controller) Equal to Computer
Then - Actions
Unit - Order Shadow Hunter 0010 <gen> to Attack . Dreadlord 0000 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 3 (Teal) controller) Equal to Computer
Then - Actions
Unit - Order Brewmaster 0008 <gen> to Attack . Dreadlord 0000 <gen>
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Player 4 (Purple) controller) Equal to Computer
Then - Actions
Unit - Order Priestess of the Moon 0009 <gen> to Attack . Dreadlord 0000 <gen>
Else - Actions
Default melee game initialization for all players
Melee Initialization
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Game - Display to (All players) the text: You must find and slay the Dreadlord!
Unit - Remove Wander (Neutral) from Sheep 0018 <gen>
Sound - Play QuestNew <gen>
Win
Events
Unit - Dreadlord 0000 <gen> Dies
Conditions
Actions
Game - Display to (All players) the text: The Dreadlord is dead. You are victorious!
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
DreadlordDialogue
Events
Unit - A unit comes within 256 of Dreadlord 0000 <gen>
Conditions
(Owner of (Triggering unit)) Not equal to Player 7 (Green)
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Dreadlord 0000 <gen> named Dreadlord : Play No sound and display I've been found? Impossible! . Modify duration: Add 0 seconds and Wait
easteregg1 Copy
Events
Unit - A unit comes within 512.00 of Death Knight 0013 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Death Knight 0013 <gen> named Optional Boss : Play No sound and display I am the optional boss and you will not stand a chance against me! For the Dreadlord! . Modify duration: Add 0 seconds and Wait
easteregg1 Copy Copy
Events
Unit - A unit comes within 512.00 of Sheep 0018 <gen>
Conditions
Actions
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Sheep 0018 <gen> named Fifth Sheep : Play No sound and display I am the fifth sheep! I shall reward you with these items for making it this far. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Item - Create Tome of Experience at (Position of Sheep 0018 <gen>)
Item - Create Tome of Experience at (Position of Sheep 0018 <gen>)
Item - Create Tome of Experience at (Position of Sheep 0018 <gen>)
Item - Create Tome of Experience at (Position of Sheep 0018 <gen>)
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