Model validation: Dreadbull (Model with Portrait)

Dreadbull.mdx

0 errors 0 severe 57 warnings 105 unused
  • 14 Model
    • Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTLeg_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 21
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 22
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 23
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 24
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 25
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 26
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 27
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 28
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 29
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 30
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 31
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 32
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 33
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 29 - "mount_bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "bone_head"
    • There are no vertices attached to this bone
  • 1 8 Bone 120 - "Rider_Base"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 9 at frame 13128 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 13538 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 14919 has exactly the same value as tracks 10 and 12
    • 5 Scaling
      • Track 6 at frame 10977 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 11538 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 13128 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 13538 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 14919 has exactly the same value as tracks 11 and 13
  • 1 Bone 121 - "R_leg_Fix"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "L_leg_Fix"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "Spine_Fix"
    • There are no vertices attached to this bone
  • 1 Bone 137 - "Corpse_Neck_Fix"
    • There are no vertices attached to this bone
  • 1 Bone 140 - "L_shoulder_Fix"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "Tail_02_Fix"
    • There are no vertices attached to this bone
  • 2 Bone 1 - "mount_spine_02_bind_jnt"
    • 2 Rotation
      • Track 132 at frame 16731 has roughly the same value as tracks 131 and 133
      • Track 153 at frame 18930 has roughly the same value as tracks 152 and 154
  • 2 Bone 3 - "mount_neck_bind_jnt"
    • 2 Translation
      • Track 57 at frame 13329 has exactly the same value as tracks 56 and 58
      • Track 58 at frame 14062 has exactly the same value as tracks 57 and 59
  • 2 Bone 5 - "mount_jaw_bind_jnt"
    • 1 Translation
      • Track 13 at frame 13771 has exactly the same value as tracks 12 and 14
    • 1 Scaling
      • Track 13 at frame 13771 has exactly the same value as tracks 12 and 14
  • 1 Bone 28 - "mount_tongue_02_bind_jnt"
    • 1 Rotation
      • Track 200 at frame 12098 has roughly the same value as tracks 199 and 201
  • 1 Bone 30 - "mount_bridle_bind_jnt"
    • 1 Rotation
      • Track 13 at frame 5400 has roughly the same value as tracks 12 and 14
  • 1 Bone 31 - "mount_L_rein_bind_jnt"
    • 1 Rotation
      • Track 119 at frame 11698 has roughly the same value as tracks 118 and 120
  • 4 Bone 34 - "bone_turret"
    • 2 Translation
      • Track 300 at frame 13646 has exactly the same value as tracks 299 and 301
      • Track 737 at frame 36665 has roughly the same value as tracks 736 and 738
    • 2 Rotation
      • Track 254 at frame 40665 has roughly the same value as tracks 253 and 255
      • Track 260 at frame 41099 has roughly the same value as tracks 259 and 261
  • 2 Bone 39 - "hd_anim_bind_jnt"
    • 1 Translation
      • Track 83 at frame 11689 has exactly the same value as tracks 82 and 84
    • 1 Rotation
      • Track 234 at frame 38265 has roughly the same value as tracks 233 and 235
  • 2 Bone 41 - "L_shoulder_bind_jnt"
    • 1 Translation
      • Track 11 at frame 11391 has exactly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 333 at frame 38665 has roughly the same value as tracks 332 and 334
  • 3 Bone 43 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 7260 has roughly the same value as tracks 64 and 66
      • Track 209 at frame 17319 has roughly the same value as tracks 208 and 210
      • Track 330 at frame 37598 has roughly the same value as tracks 329 and 331
  • 8 Bone 44 - "L_lwr_arm_twist_01_bind_jnt"
    • 8 Rotation
      • Track 181 at frame 18964 has roughly the same value as tracks 180 and 182
      • Track 189 at frame 21563 has roughly the same value as tracks 188 and 190
      • Track 197 at frame 24530 has roughly the same value as tracks 196 and 198
      • Track 205 at frame 27497 has roughly the same value as tracks 204 and 206
      • Track 246 at frame 38265 has roughly the same value as tracks 245 and 247
      • Track 251 at frame 38632 has roughly the same value as tracks 250 and 252
      • Track 289 at frame 41932 has roughly the same value as tracks 288 and 290
      • Track 302 at frame 42799 has roughly the same value as tracks 301 and 303
  • 8 Bone 45 - "L_lwr_arm_twist_02_bind_jnt"
    • 8 Rotation
      • Track 179 at frame 18964 has roughly the same value as tracks 178 and 180
      • Track 187 at frame 21563 has roughly the same value as tracks 186 and 188
      • Track 195 at frame 24530 has roughly the same value as tracks 194 and 196
      • Track 203 at frame 27497 has roughly the same value as tracks 202 and 204
      • Track 244 at frame 38265 has roughly the same value as tracks 243 and 245
      • Track 249 at frame 38632 has roughly the same value as tracks 248 and 250
      • Track 287 at frame 41932 has roughly the same value as tracks 286 and 288
      • Track 300 at frame 42799 has roughly the same value as tracks 299 and 301
  • 2 Bone 46 - "bone_hand_left"
    • 1 Translation
      • Track 7 at frame 4411 has roughly the same value as tracks 6 and 8
    • 1 Rotation
      • Track 263 at frame 18964 has roughly the same value as tracks 262 and 264
  • 1 Bone 49 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 14 at frame 6765 has roughly the same value as tracks 13 and 15
  • 5 Bone 54 - "L_pnk_finger_02_bind_jnt"
    • 5 Rotation
      • Track 58 at frame 11471 has roughly the same value as tracks 57 and 59
      • Track 69 at frame 21663 has roughly the same value as tracks 68 and 70
      • Track 76 at frame 24630 has roughly the same value as tracks 75 and 77
      • Track 83 at frame 27597 has roughly the same value as tracks 82 and 84
      • Track 90 at frame 30564 has roughly the same value as tracks 89 and 91
  • 1 Bone 55 - "L_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 11471 has roughly the same value as tracks 53 and 55
  • 1 Bone 57 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 407 at frame 35165 has roughly the same value as tracks 406 and 408
  • 3 Bone 58 - "R_lwr_arm_bind_jnt"
    • 1 Translation
      • Track 12 at frame 11547 has exactly the same value as tracks 11 and 13
    • 2 Rotation
      • Track 19 at frame 3023 has roughly the same value as tracks 18 and 20
      • Track 27 at frame 4129 has roughly the same value as tracks 26 and 28
  • 2 Bone 59 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 196 at frame 17768 has roughly the same value as tracks 195 and 197
      • Track 239 at frame 37232 has roughly the same value as tracks 238 and 240
  • 2 Bone 60 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 196 at frame 17768 has roughly the same value as tracks 195 and 197
      • Track 239 at frame 37232 has roughly the same value as tracks 238 and 240
  • 1 Bone 68 - "R_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 40399 has roughly the same value as tracks 70 and 72
  • 2 Bone 71 - "pelvis_bind_jnt"
    • 1 Translation
      • Track 733 at frame 36665 has roughly the same value as tracks 732 and 734
    • 1 Rotation
      • Track 217 at frame 41099 has roughly the same value as tracks 216 and 218
  • 2 Bone 72 - "L_leg_01_bind_jnt"
    • 2 Rotation
      • Track 323 at frame 40665 has roughly the same value as tracks 322 and 324
      • Track 329 at frame 41132 has roughly the same value as tracks 328 and 330
  • 2 Bone 73 - "L_leg_02_bind_jnt"
    • 2 Rotation
      • Track 221 at frame 17768 has roughly the same value as tracks 220 and 222
      • Track 296 at frame 37165 has roughly the same value as tracks 295 and 297
  • 1 Bone 76 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 329 at frame 41132 has roughly the same value as tracks 328 and 330
  • 2 Bone 77 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 112 at frame 9162 has roughly the same value as tracks 111 and 113
      • Track 293 at frame 34065 has roughly the same value as tracks 292 and 294
  • 1 Bone 78 - "R_leg_03_bind_jnt"
    • 1 Rotation
      • Track 334 at frame 34065 has roughly the same value as tracks 333 and 335
  • 2 Bone 80 - "tail_01_bind_jnt"
    • 1 Translation
      • Track 5 at frame 11307 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 55 at frame 35131 has roughly the same value as tracks 54 and 56
  • 1 Bone 82 - "tail_03_bind_jnt"
    • 1 Rotation
      • Track 351 at frame 40399 has roughly the same value as tracks 350 and 352
  • 1 Bone 83 - "tail_04_bind_jnt"
    • 1 Rotation
      • Track 388 at frame 40399 has roughly the same value as tracks 387 and 389
  • 1 Bone 85 - "L_braid_02_bind_jnt"
    • 1 Rotation
      • Track 449 at frame 37732 has roughly the same value as tracks 448 and 450
  • 1 Bone 87 - "R_braid_02_bind_jnt"
    • 1 Rotation
      • Track 345 at frame 31965 has roughly the same value as tracks 344 and 346
  • 1 Bone 88 - "L_inr_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 24897 has roughly the same value as tracks 44 and 46
  • 1 Bone 89 - "L_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 248 at frame 42732 has roughly the same value as tracks 247 and 249
  • 2 Bone 90 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 59 at frame 16732 has roughly the same value as tracks 58 and 60
    • 1 Rotation
      • Track 52 at frame 36532 has roughly the same value as tracks 51 and 53
  • 2 Bone 91 - "R_inr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 261 at frame 42699 has roughly the same value as tracks 260 and 262
    • 1 Rotation
      • Track 93 at frame 38198 has roughly the same value as tracks 92 and 94
  • 1 Bone 92 - "R_mid_eyebrow_bind_jnt"
    • 1 Translation
      • Track 87 at frame 23797 has roughly the same value as tracks 86 and 88
  • 1 Bone 93 - "R_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 239 at frame 42699 has roughly the same value as tracks 238 and 240
  • 1 Bone 96 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 216 at frame 23864 has roughly the same value as tracks 215 and 217
  • 3 Bone 100 - "L_ear_bind_jnt"
    • 3 Rotation
      • Track 12 at frame 1449 has roughly the same value as tracks 11 and 13
      • Track 171 at frame 18621 has roughly the same value as tracks 170 and 172
      • Track 344 at frame 38365 has roughly the same value as tracks 343 and 345
  • 3 Bone 101 - "R_ear_bind_jnt"
    • 3 Rotation
      • Track 320 at frame 34031 has roughly the same value as tracks 319 and 321
      • Track 366 at frame 37865 has roughly the same value as tracks 365 and 367
      • Track 388 at frame 40332 has roughly the same value as tracks 387 and 389
  • 3 Bone 104 - "nose_ring_bind_jnt"
    • 3 Rotation
      • Track 238 at frame 36232 has roughly the same value as tracks 237 and 239
      • Track 249 at frame 37298 has roughly the same value as tracks 248 and 250
      • Track 255 at frame 37665 has roughly the same value as tracks 254 and 256
  • 3 Bone 115 - "L_lwr_lip_bind_jnt"
    • 3 Translation
      • Track 342 at frame 20930 has roughly the same value as tracks 341 and 343
      • Track 379 at frame 23897 has roughly the same value as tracks 378 and 380
      • Track 416 at frame 26864 has roughly the same value as tracks 415 and 417
  • 3 Bone 117 - "R_lwr_lip_bind_jnt"
    • 3 Translation
      • Track 340 at frame 20930 has roughly the same value as tracks 339 and 341
      • Track 381 at frame 23897 has roughly the same value as tracks 380 and 382
      • Track 422 at frame 26864 has roughly the same value as tracks 421 and 423
  • 3 Bone 129 - "corpse_L_shoulder_bind_jnt"
    • 3 Rotation
      • Track 20 at frame 5534 has roughly the same value as tracks 19 and 21
      • Track 42 at frame 8398 has roughly the same value as tracks 41 and 43
      • Track 56 at frame 16906 has roughly the same value as tracks 55 and 57
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