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Model validation: Dreadbull (Model with Portrait)
Dreadbull.mdx
0errors0severe57warnings105unused
14
Model
Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_collision_00" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_BoxCol_0_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_MNTLeg_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon_BB_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Geoset 14
This geoset has both skin/weights and vertex groups
1
Geoset 15
This geoset has both skin/weights and vertex groups
1
Geoset 16
This geoset has both skin/weights and vertex groups
1
Geoset 17
This geoset has both skin/weights and vertex groups
1
Geoset 18
This geoset has both skin/weights and vertex groups
1
Geoset 19
This geoset has both skin/weights and vertex groups
1
Geoset 20
This geoset has both skin/weights and vertex groups
1
Geoset 21
This geoset has both skin/weights and vertex groups
1
Geoset 22
This geoset has both skin/weights and vertex groups
1
Geoset 23
This geoset has both skin/weights and vertex groups
1
Geoset 24
This geoset has both skin/weights and vertex groups
1
Geoset 25
This geoset has both skin/weights and vertex groups
1
Geoset 26
This geoset has both skin/weights and vertex groups
1
Geoset 27
This geoset has both skin/weights and vertex groups
1
Geoset 28
This geoset has both skin/weights and vertex groups
1
Geoset 29
This geoset has both skin/weights and vertex groups
1
Geoset 30
This geoset has both skin/weights and vertex groups
1
Geoset 31
This geoset has both skin/weights and vertex groups
1
Geoset 32
This geoset has both skin/weights and vertex groups
1
Geoset 33
This geoset has both skin/weights and vertex groups
1
Bone 29 - "mount_bone_head"
There are no vertices attached to this bone
1
Bone 119 - "bone_head"
There are no vertices attached to this bone
1
8
Bone 120 - "Rider_Base"
There are no vertices attached to this bone
3
Rotation
Track 9 at frame 13128 has exactly the same value as tracks 8 and 10
Track 10 at frame 13538 has exactly the same value as tracks 9 and 11
Track 11 at frame 14919 has exactly the same value as tracks 10 and 12
5
Scaling
Track 6 at frame 10977 has exactly the same value as tracks 5 and 7
Track 7 at frame 11538 has exactly the same value as tracks 6 and 8
Track 10 at frame 13128 has exactly the same value as tracks 9 and 11
Track 11 at frame 13538 has exactly the same value as tracks 10 and 12
Track 12 at frame 14919 has exactly the same value as tracks 11 and 13
1
Bone 121 - "R_leg_Fix"
There are no vertices attached to this bone
1
Bone 122 - "L_leg_Fix"
There are no vertices attached to this bone
1
Bone 123 - "Spine_Fix"
There are no vertices attached to this bone
1
Bone 137 - "Corpse_Neck_Fix"
There are no vertices attached to this bone
1
Bone 140 - "L_shoulder_Fix"
There are no vertices attached to this bone
1
Bone 146 - "Tail_02_Fix"
There are no vertices attached to this bone
2
Bone 1 - "mount_spine_02_bind_jnt"
2
Rotation
Track 132 at frame 16731 has roughly the same value as tracks 131 and 133
Track 153 at frame 18930 has roughly the same value as tracks 152 and 154
2
Bone 3 - "mount_neck_bind_jnt"
2
Translation
Track 57 at frame 13329 has exactly the same value as tracks 56 and 58
Track 58 at frame 14062 has exactly the same value as tracks 57 and 59
2
Bone 5 - "mount_jaw_bind_jnt"
1
Translation
Track 13 at frame 13771 has exactly the same value as tracks 12 and 14
1
Scaling
Track 13 at frame 13771 has exactly the same value as tracks 12 and 14
1
Bone 28 - "mount_tongue_02_bind_jnt"
1
Rotation
Track 200 at frame 12098 has roughly the same value as tracks 199 and 201
1
Bone 30 - "mount_bridle_bind_jnt"
1
Rotation
Track 13 at frame 5400 has roughly the same value as tracks 12 and 14
1
Bone 31 - "mount_L_rein_bind_jnt"
1
Rotation
Track 119 at frame 11698 has roughly the same value as tracks 118 and 120
4
Bone 34 - "bone_turret"
2
Translation
Track 300 at frame 13646 has exactly the same value as tracks 299 and 301
Track 737 at frame 36665 has roughly the same value as tracks 736 and 738
2
Rotation
Track 254 at frame 40665 has roughly the same value as tracks 253 and 255
Track 260 at frame 41099 has roughly the same value as tracks 259 and 261
2
Bone 39 - "hd_anim_bind_jnt"
1
Translation
Track 83 at frame 11689 has exactly the same value as tracks 82 and 84
1
Rotation
Track 234 at frame 38265 has roughly the same value as tracks 233 and 235
2
Bone 41 - "L_shoulder_bind_jnt"
1
Translation
Track 11 at frame 11391 has exactly the same value as tracks 10 and 12
1
Rotation
Track 333 at frame 38665 has roughly the same value as tracks 332 and 334
3
Bone 43 - "L_lwr_arm_bind_jnt"
3
Rotation
Track 65 at frame 7260 has roughly the same value as tracks 64 and 66
Track 209 at frame 17319 has roughly the same value as tracks 208 and 210
Track 330 at frame 37598 has roughly the same value as tracks 329 and 331
8
Bone 44 - "L_lwr_arm_twist_01_bind_jnt"
8
Rotation
Track 181 at frame 18964 has roughly the same value as tracks 180 and 182
Track 189 at frame 21563 has roughly the same value as tracks 188 and 190
Track 197 at frame 24530 has roughly the same value as tracks 196 and 198
Track 205 at frame 27497 has roughly the same value as tracks 204 and 206
Track 246 at frame 38265 has roughly the same value as tracks 245 and 247
Track 251 at frame 38632 has roughly the same value as tracks 250 and 252
Track 289 at frame 41932 has roughly the same value as tracks 288 and 290
Track 302 at frame 42799 has roughly the same value as tracks 301 and 303
8
Bone 45 - "L_lwr_arm_twist_02_bind_jnt"
8
Rotation
Track 179 at frame 18964 has roughly the same value as tracks 178 and 180
Track 187 at frame 21563 has roughly the same value as tracks 186 and 188
Track 195 at frame 24530 has roughly the same value as tracks 194 and 196
Track 203 at frame 27497 has roughly the same value as tracks 202 and 204
Track 244 at frame 38265 has roughly the same value as tracks 243 and 245
Track 249 at frame 38632 has roughly the same value as tracks 248 and 250
Track 287 at frame 41932 has roughly the same value as tracks 286 and 288
Track 300 at frame 42799 has roughly the same value as tracks 299 and 301
2
Bone 46 - "bone_hand_left"
1
Translation
Track 7 at frame 4411 has roughly the same value as tracks 6 and 8
1
Rotation
Track 263 at frame 18964 has roughly the same value as tracks 262 and 264
1
Bone 49 - "L_tmb_03_bind_jnt"
1
Rotation
Track 14 at frame 6765 has roughly the same value as tracks 13 and 15
5
Bone 54 - "L_pnk_finger_02_bind_jnt"
5
Rotation
Track 58 at frame 11471 has roughly the same value as tracks 57 and 59
Track 69 at frame 21663 has roughly the same value as tracks 68 and 70
Track 76 at frame 24630 has roughly the same value as tracks 75 and 77
Track 83 at frame 27597 has roughly the same value as tracks 82 and 84
Track 90 at frame 30564 has roughly the same value as tracks 89 and 91
1
Bone 55 - "L_pnk_finger_03_bind_jnt"
1
Rotation
Track 54 at frame 11471 has roughly the same value as tracks 53 and 55
1
Bone 57 - "R_upr_arm_bind_jnt"
1
Rotation
Track 407 at frame 35165 has roughly the same value as tracks 406 and 408
3
Bone 58 - "R_lwr_arm_bind_jnt"
1
Translation
Track 12 at frame 11547 has exactly the same value as tracks 11 and 13
2
Rotation
Track 19 at frame 3023 has roughly the same value as tracks 18 and 20
Track 27 at frame 4129 has roughly the same value as tracks 26 and 28
2
Bone 59 - "R_lwr_arm_twist_01_bind_jnt"
2
Rotation
Track 196 at frame 17768 has roughly the same value as tracks 195 and 197
Track 239 at frame 37232 has roughly the same value as tracks 238 and 240
2
Bone 60 - "R_lwr_arm_twist_02_bind_jnt"
2
Rotation
Track 196 at frame 17768 has roughly the same value as tracks 195 and 197
Track 239 at frame 37232 has roughly the same value as tracks 238 and 240
1
Bone 68 - "R_pnk_finger_01_bind_jnt"
1
Rotation
Track 71 at frame 40399 has roughly the same value as tracks 70 and 72
2
Bone 71 - "pelvis_bind_jnt"
1
Translation
Track 733 at frame 36665 has roughly the same value as tracks 732 and 734
1
Rotation
Track 217 at frame 41099 has roughly the same value as tracks 216 and 218
2
Bone 72 - "L_leg_01_bind_jnt"
2
Rotation
Track 323 at frame 40665 has roughly the same value as tracks 322 and 324
Track 329 at frame 41132 has roughly the same value as tracks 328 and 330
2
Bone 73 - "L_leg_02_bind_jnt"
2
Rotation
Track 221 at frame 17768 has roughly the same value as tracks 220 and 222
Track 296 at frame 37165 has roughly the same value as tracks 295 and 297
1
Bone 76 - "R_leg_01_bind_jnt"
1
Rotation
Track 329 at frame 41132 has roughly the same value as tracks 328 and 330
2
Bone 77 - "R_leg_02_bind_jnt"
2
Rotation
Track 112 at frame 9162 has roughly the same value as tracks 111 and 113
Track 293 at frame 34065 has roughly the same value as tracks 292 and 294
1
Bone 78 - "R_leg_03_bind_jnt"
1
Rotation
Track 334 at frame 34065 has roughly the same value as tracks 333 and 335
2
Bone 80 - "tail_01_bind_jnt"
1
Translation
Track 5 at frame 11307 has exactly the same value as tracks 4 and 6
1
Rotation
Track 55 at frame 35131 has roughly the same value as tracks 54 and 56
1
Bone 82 - "tail_03_bind_jnt"
1
Rotation
Track 351 at frame 40399 has roughly the same value as tracks 350 and 352
1
Bone 83 - "tail_04_bind_jnt"
1
Rotation
Track 388 at frame 40399 has roughly the same value as tracks 387 and 389
1
Bone 85 - "L_braid_02_bind_jnt"
1
Rotation
Track 449 at frame 37732 has roughly the same value as tracks 448 and 450
1
Bone 87 - "R_braid_02_bind_jnt"
1
Rotation
Track 345 at frame 31965 has roughly the same value as tracks 344 and 346
1
Bone 88 - "L_inr_eyebrow_bind_jnt"
1
Rotation
Track 45 at frame 24897 has roughly the same value as tracks 44 and 46
1
Bone 89 - "L_mid_eyebrow_bind_jnt"
1
Translation
Track 248 at frame 42732 has roughly the same value as tracks 247 and 249
2
Bone 90 - "L_otr_eyebrow_bind_jnt"
1
Translation
Track 59 at frame 16732 has roughly the same value as tracks 58 and 60
1
Rotation
Track 52 at frame 36532 has roughly the same value as tracks 51 and 53
2
Bone 91 - "R_inr_eyebrow_bind_jnt"
1
Translation
Track 261 at frame 42699 has roughly the same value as tracks 260 and 262
1
Rotation
Track 93 at frame 38198 has roughly the same value as tracks 92 and 94
1
Bone 92 - "R_mid_eyebrow_bind_jnt"
1
Translation
Track 87 at frame 23797 has roughly the same value as tracks 86 and 88
1
Bone 93 - "R_otr_eyebrow_bind_jnt"
1
Translation
Track 239 at frame 42699 has roughly the same value as tracks 238 and 240
1
Bone 96 - "R_upr_eyelid_bind_jnt"
1
Rotation
Track 216 at frame 23864 has roughly the same value as tracks 215 and 217
3
Bone 100 - "L_ear_bind_jnt"
3
Rotation
Track 12 at frame 1449 has roughly the same value as tracks 11 and 13
Track 171 at frame 18621 has roughly the same value as tracks 170 and 172
Track 344 at frame 38365 has roughly the same value as tracks 343 and 345
3
Bone 101 - "R_ear_bind_jnt"
3
Rotation
Track 320 at frame 34031 has roughly the same value as tracks 319 and 321
Track 366 at frame 37865 has roughly the same value as tracks 365 and 367
Track 388 at frame 40332 has roughly the same value as tracks 387 and 389
3
Bone 104 - "nose_ring_bind_jnt"
3
Rotation
Track 238 at frame 36232 has roughly the same value as tracks 237 and 239
Track 249 at frame 37298 has roughly the same value as tracks 248 and 250
Track 255 at frame 37665 has roughly the same value as tracks 254 and 256
3
Bone 115 - "L_lwr_lip_bind_jnt"
3
Translation
Track 342 at frame 20930 has roughly the same value as tracks 341 and 343
Track 379 at frame 23897 has roughly the same value as tracks 378 and 380
Track 416 at frame 26864 has roughly the same value as tracks 415 and 417
3
Bone 117 - "R_lwr_lip_bind_jnt"
3
Translation
Track 340 at frame 20930 has roughly the same value as tracks 339 and 341
Track 381 at frame 23897 has roughly the same value as tracks 380 and 382
Track 422 at frame 26864 has roughly the same value as tracks 421 and 423
3
Bone 129 - "corpse_L_shoulder_bind_jnt"
3
Rotation
Track 20 at frame 5534 has roughly the same value as tracks 19 and 21
Track 42 at frame 8398 has roughly the same value as tracks 41 and 43
Track 56 at frame 16906 has roughly the same value as tracks 55 and 57
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