• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Dragons Reach

Details

Has team glow
Yes
Has team color
Yes
Number of polygons
6148
Size
367.7 KB

Textures

  • buildings/Human/TownHall/TownHallCastleKeep.blp
  • buildings/NightElf/ChimaeraRoost/ChimaeraRoost.blp
  • buildings/Orc/GreatHall/GreatHall.blp
  • buildings/Orc/WarMill/Forge.blp
  • Textures/base.blp
  • Textures/BatTroll.blp
  • Textures/CartoonCloud.blp
  • Textures/CityBuildingsNew.blp
  • Textures/Clouds8x8.blp
  • Textures/Clouds8x8Mod.blp
  • Textures/CloudSingle.blp
  • Textures/DeathSmug.blp
  • Textures/Doodads0.blp
  • Textures/Dust3x.blp
  • Textures/Dust5A.blp
  • Textures/FrozenThrone.blp
  • Textures/Meatwagon.blp
  • Textures/RockParticle.blp
  • Textures/shadow.blp
  • Textures/Shockwave1.blp
  • Textures/SpinningBoard.blp
  • UI/Console/orc/OrcUITile02.blp
  • ui/Glues/MainMenu/MainMenu3d_exp/FrostWyrm.BLP
  • UI/Glues/SinglePlayer/HumanCampaign3D/HumanCampaignCastle.blp

Animations

  • Birth
  • Birth Upgrade First
  • Birth Upgrade Second
  • Death
  • Decay
  • Portrait -1
  • Portrait Upgrade First
  • Portrait Upgrade Second
  • Stand
  • Stand Upgrade First
  • Stand Upgrade Second
  • Stand Work
  • Stand Work Upgrade First
  • Stand Work Upgrade Second
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