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Model validation: Dragonhawk Aviary

DragonHawkAviary.mdx

0 errors 7 severe 2 warnings 27 unused
  • 1 1 Geoset 29
    • Alpha is 1.000 at end of "Decay" (frame 145800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 29, 33
  • 1 1 Geoset 31
    • Alpha is 1.000 at end of "Decay" (frame 145800); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 31, 34
  • 2 ParticleEmitter2 3 - "MushroomCap"
    • 1 Translation
      • Missing opening track for sequence "Decay" at frame 85800 where it is needed
    • 1 Speed
      • Missing opening track for sequence "Decay" at frame 85800 where it is needed
  • 3 ParticleEmitter2 6 - "BlizParticle01fire05"
    • 1 Speed
      • Missing opening track for sequence "Decay" at frame 85800 where it is needed
    • 1 Length
      • Missing opening track for sequence "Decay" at frame 85800 where it is needed
    • 1 Width
      • Missing opening track for sequence "Decay" at frame 85800 where it is needed
  • 1 TextureAnimation 0
    • 1 Translation
      • Track 1 at frame 60199 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 11
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 12
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 13
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 14
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 15
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 16
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 17
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 18
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 19
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 20
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 21
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 22
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 23
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 24
    • 3 Alpha
      • Track 3 at frame 38000 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 40000 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 58333 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 33
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 34
    • 1 Alpha
      • Track 3 at frame 58333 has exactly the same value as tracks 2 and 4
  • unused Texture 9 - "Purple_Star.blp"
  • unused Texture 17 - "Blue_Glow2.blp"
  • unused Texture 18 - "Lords_Dirt.blp"
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