Model validation: Dragon Slayer

HE_DragonSlayer.mdx

0 errors 10 severe 23 warnings 124 unused
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 176667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 4 Model
    • Missing the Origin attachment point
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (13) does not match the number of sequences (12)
  • 2 Geoset 1
    • Number of sequence extents (11) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
  • 2 Geoset 2
    • Number of sequence extents (11) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
  • 12 Geoset 3
    • Number of sequence extents (13) does not match the number of sequences (12)
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 7 - "Bone_Wing_Left08"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "Bone_Wing_Left12"
    • There are no vertices attached to this bone
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 5 at frame 12967 is not in any sequence
  • 2 Bone 0 - "Bone_Pelvis"
    • 2 Rotation
      • Track 1 at frame 20333 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 20367 has exactly the same value as tracks 1 and 3
  • 7 Bone 1 - "Bone_Leg1_R"
    • 7 Rotation
      • Track 27 at frame 12967 is not in any sequence
      • Track 28 at frame 13167 is not in any sequence
      • Track 29 at frame 13400 is not in any sequence
      • Track 30 at frame 13933 is not in any sequence
      • Track 11 at frame 5033 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6800 has exactly the same value as tracks 11 and 13
      • Track 45 at frame 20367 has exactly the same value as tracks 44 and 46
  • 7 Bone 2 - "Bone_Leg2_R"
    • 7 Rotation
      • Track 27 at frame 12967 is not in any sequence
      • Track 28 at frame 13167 is not in any sequence
      • Track 29 at frame 13400 is not in any sequence
      • Track 30 at frame 13933 is not in any sequence
      • Track 11 at frame 5033 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6800 has exactly the same value as tracks 11 and 13
      • Track 47 at frame 20367 has exactly the same value as tracks 46 and 48
  • 7 Bone 3 - "Bone_Foot_R"
    • 7 Rotation
      • Track 26 at frame 12967 is not in any sequence
      • Track 27 at frame 13167 is not in any sequence
      • Track 28 at frame 13400 is not in any sequence
      • Track 29 at frame 13933 is not in any sequence
      • Track 11 at frame 5033 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6800 has exactly the same value as tracks 11 and 13
      • Track 44 at frame 20367 has exactly the same value as tracks 43 and 45
  • 7 Bone 4 - "Bone_Leg1_L"
    • 7 Rotation
      • Track 25 at frame 12967 is not in any sequence
      • Track 26 at frame 13167 is not in any sequence
      • Track 27 at frame 13400 is not in any sequence
      • Track 28 at frame 13933 is not in any sequence
      • Track 10 at frame 5033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
      • Track 40 at frame 20367 has exactly the same value as tracks 39 and 41
  • 7 Bone 5 - "Bone_Leg2_L"
    • 7 Rotation
      • Track 25 at frame 12967 is not in any sequence
      • Track 26 at frame 13167 is not in any sequence
      • Track 27 at frame 13400 is not in any sequence
      • Track 28 at frame 13933 is not in any sequence
      • Track 10 at frame 5033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
      • Track 43 at frame 20367 has exactly the same value as tracks 42 and 44
  • 7 Bone 6 - "Bone_Foot_L"
    • 7 Rotation
      • Track 25 at frame 12967 is not in any sequence
      • Track 26 at frame 13167 is not in any sequence
      • Track 27 at frame 13400 is not in any sequence
      • Track 28 at frame 13933 is not in any sequence
      • Track 10 at frame 5033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
      • Track 43 at frame 20367 has exactly the same value as tracks 42 and 44
  • 8 Bone 9 - "Bone_Chest"
    • 8 Rotation
      • Track 29 at frame 12967 is not in any sequence
      • Track 30 at frame 13167 is not in any sequence
      • Track 31 at frame 13233 is not in any sequence
      • Track 32 at frame 13300 is not in any sequence
      • Track 33 at frame 13400 is not in any sequence
      • Track 34 at frame 13667 is not in any sequence
      • Track 35 at frame 13933 is not in any sequence
      • Track 46 at frame 20333 has exactly the same value as tracks 45 and 47
  • 9 Bone 10 - "Bone_Arm1_R"
    • 9 Rotation
      • Track 27 at frame 12967 is not in any sequence
      • Track 28 at frame 13200 is not in any sequence
      • Track 29 at frame 13300 is not in any sequence
      • Track 30 at frame 13367 is not in any sequence
      • Track 31 at frame 13433 is not in any sequence
      • Track 32 at frame 13533 is not in any sequence
      • Track 33 at frame 13733 is not in any sequence
      • Track 34 at frame 13933 is not in any sequence
      • Track 42 at frame 20333 has exactly the same value as tracks 41 and 43
  • 10 Bone 11 - "Bone_Arm2_R"
    • 10 Rotation
      • Track 30 at frame 12967 is not in any sequence
      • Track 31 at frame 13200 is not in any sequence
      • Track 32 at frame 13300 is not in any sequence
      • Track 33 at frame 13367 is not in any sequence
      • Track 34 at frame 13433 is not in any sequence
      • Track 35 at frame 13500 is not in any sequence
      • Track 36 at frame 13533 is not in any sequence
      • Track 37 at frame 13933 is not in any sequence
      • Track 15 at frame 7533 has exactly the same value as tracks 14 and 16
      • Track 47 at frame 20333 has exactly the same value as tracks 46 and 48
  • 9 Bone 12 - "Bone_Hand_R"
    • 9 Rotation
      • Track 26 at frame 12967 is not in any sequence
      • Track 27 at frame 13167 is not in any sequence
      • Track 28 at frame 13400 is not in any sequence
      • Track 29 at frame 13533 is not in any sequence
      • Track 30 at frame 13933 is not in any sequence
      • Track 11 at frame 5600 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 7533 has exactly the same value as tracks 14 and 16
      • Track 34 at frame 20333 has exactly the same value as tracks 33 and 35
  • 9 Bone 13 - "Bone_Arm1_L"
    • 9 Rotation
      • Track 30 at frame 12967 is not in any sequence
      • Track 31 at frame 13167 is not in any sequence
      • Track 32 at frame 13433 is not in any sequence
      • Track 33 at frame 13933 is not in any sequence
      • Track 12 at frame 5600 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6600 has roughly the same value as tracks 12 and 14
      • Track 17 at frame 7533 has roughly the same value as tracks 16 and 18
      • Track 42 at frame 20333 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 20367 has exactly the same value as tracks 42 and 44
  • 11 Bone 14 - "Bone_Arm2_L"
    • 11 Rotation
      • Track 35 at frame 12967 is not in any sequence
      • Track 36 at frame 13067 is not in any sequence
      • Track 37 at frame 13167 is not in any sequence
      • Track 38 at frame 13433 is not in any sequence
      • Track 39 at frame 13933 is not in any sequence
      • Track 12 at frame 5600 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6600 has exactly the same value as tracks 12 and 14
      • Track 19 at frame 7533 has roughly the same value as tracks 18 and 20
      • Track 49 at frame 20333 has exactly the same value as tracks 48 and 50
      • Track 50 at frame 20367 has exactly the same value as tracks 49 and 51
      • Track 57 at frame 177033 has exactly the same value as tracks 56 and 58
  • 5 Bone 16 - "Bone_Head"
    • 5 Rotation
      • Track 23 at frame 12967 is not in any sequence
      • Track 24 at frame 13167 is not in any sequence
      • Track 25 at frame 13433 is not in any sequence
      • Track 26 at frame 13733 is not in any sequence
      • Track 27 at frame 13933 is not in any sequence
  • 17 Helper 0
    • 14 Translation
      • Track 25 at frame 12967 is not in any sequence
      • Track 26 at frame 13067 is not in any sequence
      • Track 27 at frame 13167 is not in any sequence
      • Track 28 at frame 13233 is not in any sequence
      • Track 29 at frame 13300 is not in any sequence
      • Track 30 at frame 13333 is not in any sequence
      • Track 31 at frame 13400 is not in any sequence
      • Track 32 at frame 13433 is not in any sequence
      • Track 33 at frame 13500 is not in any sequence
      • Track 34 at frame 13567 is not in any sequence
      • Track 35 at frame 13933 is not in any sequence
      • Track 10 at frame 5033 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 6800 has exactly the same value as tracks 10 and 12
      • Track 48 at frame 20367 has exactly the same value as tracks 47 and 49
    • 3 Rotation
      • Track 5 at frame 12967 is not in any sequence
      • Track 7 at frame 20333 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 20367 has exactly the same value as tracks 7 and 9
  • unused Texture 3 - "HeroRanger.blp"
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