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Triggers
Legend Dragon 2.w3x
Variables
cinematica
cine
cine 2
cine 3
cine 4
derrota
derrota 1
cin derrota
muerte ahulax
rayo
rayo
dragon
dra
puerta 1
p1
p2
puerta 2
p3
p4
puerta 3
p5
p6
puerta 4
p7
p8
puerta 5
prt1
prt2
puerta 6
prt3
prt4
puerta 7
prt5
prt6
puerta 8
prt7
prt8
puerta 9
prt9
prt9s
puerta 10
prt10
prt10s
puerta 11
p11
p11s
puerta 12
p12
p12s
puerta 13
p13
p13s
puerta 14
p14
p14s
puerta 15
p15
p15s
puerta 16
pt16
pt16s
puerta 17
pt17
pt17s
puerta 18
pt18
pt18s
puerta 19
pt19
pt19s
puerta 20
pt20
pt20s
puerta 21
pt21
pt21s
puerta 22
pt22
pt22s
patrulla 1
pa1
fantasma 1
fan1
cangrejo mutado
mut
enemigos
gr1
el mas fuerte
el2
el2s
comerciante
aria
habilidad inmortal
inm1
cristal negro
negro
barco de guerra
bg
barco de guerra 2
bg2
hero c1
hc1
hero c2
hc2
hero c3
hc3
hc4
hc4
hc5
hc5
hc6
hc6
hc7
hc7
hc8
hc8
hc9
hc9
hc10
hc10
hc11
hc11
hc12
hc13
hc13
hc13s
hc14
hc14
hc15
hc15
infernal
infer
bendecido
bend
objeto 1
ob
objeto 2
ob Copiar
objeto 3
ob Copiar Copiar
objeto 4
ob Copiar 2
objeto 5
ob Copiar 3
objeto 6
ob Copiar 4
objeto 7
ob Copiar 5
objeto 8
ob Copiar 6
objeto 9
ob Copiar 7
objeto 10
ob Copiar 8
objeto 11
ob Copiar 9
objeto 12
ob Copiar 10
objeto 13
ob Copiar 11
objeto 14
ob Copiar 12
objeto 15
ob Copiar 13
objeto 16
ob Copiar 14
objeto 17
ob Copiar 15
objeto 18
ob Copiar 16
objeto 19
ob Copiar 17
objeto 20
ob Copiar 18
objeto 21
ob Copiar 19
objeto 22
ob Copiar 20
objeto 23
ob Copiar 21
objeto 24
ob Copiar 22
objeto 25
ob Copiar 23
objeto 26
ob Copiar 24
objeto 27
ob Copiar 25
objeto 28
ob Copiar 26
objeto 29
ob Copiar 27
objeto 30
ob Copiar 28
objeto
ob Copiar 29
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
cine
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 6.00 seconds
Cinematic - Send transmission to (All players) from Graixor el exterminador de dioses 0002 <gen> named Graixor : Play No sound and display matare a todos los dioses por traicionarme sobre todo al dios dragon Ahulax . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from ( Jefe Final ) Ahulax el verdadero dios dragon 0169 <gen> named Ahulax : Play No sound and display ya veremos Graixor . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Graixor el exterminador de dioses 0002 <gen> named Graixor : Play No sound and display que comience la venganza . Modify duration: Add 0 seconds and Wait
Wait 7.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
cine 2
Events
Unit - A unit enters Raverx <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from ( Jefe ) Raverx el dios infernal 0285 <gen> named Raverx : Play musica_raverx <gen> and display te mostrare el poder de un dios . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 1.00 seconds
Trigger - Turn off cine_2 <gen>
cine 3
Events
Unit - A unit enters Ahulex <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from ( Jefe ) Ahulex el primer hijo del dios dragon 0373 <gen> named Ahulex : Play musica_ahulex <gen> and display te mostrare mi poder criatura debil . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 1.00 seconds
Trigger - Turn off cine_3 <gen>
cine 4
Events
Unit - A unit enters Ahulax <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from ( Jefe Final ) Ahulax el verdadero dios dragon 0169 <gen> named Ahulax : Play musica_ahulax <gen> and display veamos quien es el mas fuerte . Modify duration: Add 0 seconds and Wait
Wait 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 1.00 seconds
Trigger - Turn off cine_4 <gen>
derrota 1
Events
Unit - Graixor el exterminador de dioses 0002 <gen> Dies
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from ( Jefe Final ) Ahulax el verdadero dios dragon 0169 <gen> named Ahulax : Play No sound and display jajajajaja fracasado . Modify duration: Add 0 seconds and Wait
Wait 3.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 seconds
Game - Defeat Player 1 (Red) with the message: ¡Derrota!
muerte ahulax
Events
Unit - ( Jefe Final ) Ahulax el verdadero dios dragon 0169 <gen> Dies
Conditions
Actions
Trigger - Turn off derrota_1 <gen>
rayo
Events
Unit - ( Jefe ) Maxatray el dios del rayo 0382 <gen> Dies
Conditions
Actions
Item - Create Emblema del dios del rayo at (Center of Talisman_rayo <gen>)
dra
Events
Unit - ( Jefe ) Wenderx el dragon infernal 0120 <gen> Dies
Conditions
Actions
Item - Create Emblema de dragon rojo at (Center of emblema_dragon <gen>)
p1
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 2576 <gen> Invulnerable
p2
Events
Unit - Bandido oscuro 0012 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 2576 <gen>
p3
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 3957 <gen> Invulnerable
p4
Events
Unit - ( Jefe ) Avang el dragon bastardo 0003 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 3957 <gen>
p5
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 3076 <gen> Invulnerable
p6
Events
Unit - ( Jefe ) Zamerx lider oscuro 0028 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 3076 <gen>
p7
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 3212 <gen> Invulnerable
p8
Events
Unit - ( Jefe ) Undermort el rey de los espectros 0153 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 3212 <gen>
prt1
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0208 <gen> Invulnerable
prt2
Events
Unit - ( Jefe ) Demonio infernal 0166 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0208 <gen>
prt3
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0209 <gen> Invulnerable
prt4
Events
Unit - ( Jefe ) Crexeroz el defensor supremo 0174 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0209 <gen>
prt5
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0210 <gen> Invulnerable
prt6
Events
Unit - ( Jefe ) Azurax el dios de las plagas 0171 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0210 <gen>
prt7
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0211 <gen> Invulnerable
prt8
Events
Unit - ( Jefe ) Mercrex el dios de la hipocresia 0170 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0211 <gen>
prt9
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0212 <gen> Invulnerable
prt9s
Events
Unit - ( Jefe ) Vahaix el segundo dios de la destruccion 0172 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0212 <gen>
prt10
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0244 <gen> Invulnerable
prt10s
Events
Unit - ( Jefe ) Miraxek el primer dios de la destruccion 0173 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0244 <gen>
p11
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0164 <gen> Invulnerable
p11s
Events
Unit - ( Jefe ) Rakalo el brujo de Ahulax 0223 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0164 <gen>
p12
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0165 <gen> Invulnerable
p12s
Events
Unit - Soldado antiguo de Gradiel 0251 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0165 <gen>
p13
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0374 <gen> Invulnerable
p13s
Events
Unit - ( Jefe ) Raverx el dios infernal 0285 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0374 <gen>
p14
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0692 <gen> Invulnerable
p14s
Events
Unit - Caballero desterrado 0296 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0692 <gen>
p15
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0693 <gen> Invulnerable
p15s
Events
Unit - ( Jefe ) Wermer el guerrero invencible 0291 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0693 <gen>
pt16
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0499 <gen> Invulnerable
pt16s
Events
Unit - ( Jefe ) Renziwer el lobo sagrado 0363 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0499 <gen>
pt17
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 0498 <gen> Invulnerable
pt17s
Events
Unit - ( Jefe ) Seprex el dragon sagrado 0364 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0498 <gen>
pt18
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 6626 <gen> Invulnerable
pt18s
Events
Unit - ( Jefe ) Atisagrox el bandido potenciado por Ahulax 0375 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 6626 <gen>
pt19
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 6998 <gen> Invulnerable
pt19s
Events
Unit - ( Jefe ) Crazirok la bestia venenosa 0380 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 6998 <gen>
pt20
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 6627 <gen> Invulnerable
pt20s
Events
Unit - ( Jefe ) Avenorx el maniaco del veneno 0381 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 6627 <gen>
pt21
Events
Map initialization
Conditions
Actions
Destructible - Make Iron Gate 7068 <gen> Invulnerable
pt21s
Events
Unit - ( Jefe ) Acraxarok el general demonio 0416 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 7068 <gen>
pt22
Events
Map initialization
Conditions
Actions
Destructible - Make Escudo de sangre 4610 <gen> Invulnerable
pt22s
Events
Unit - ( Jefe Final ) Ahulax el verdadero dios dragon 0169 <gen> Dies
Conditions
Actions
Destructible - Open Escudo de sangre 4610 <gen>
pa1
Events
Map initialization
Conditions
Actions
Unit - Create 2 . Bestia corrompida for Neutral Hostile at (Center of respaw_1 <gen>) facing Default building facing degrees
fan1
Events
Map initialization
Conditions
Actions
Unit - Create 8 . Espectros del mal for Neutral Hostile at (Center of fantasma_1 <gen>) facing Default building facing degrees
mut
Events
Unit - ( Jefe ) Cangrejo mutado de Ahulax 0270 <gen> Takes damage
Conditions
Actions
Wait 1.00 seconds
Unit - Add invocador de cangrejos mutados sin MP to ( Jefe ) Cangrejo mutado de Ahulax 0270 <gen>
Wait 25.00 seconds
Unit - Add Duplicado de Yestrex to ( Jefe ) Cangrejo mutado de Ahulax 0270 <gen>
Wait 50.00 seconds
Unit - Add Aturde caballero oscuro to ( Jefe ) Cangrejo mutado de Ahulax 0270 <gen>
gr1
Events
Map initialization
Conditions
Actions
Unit - Create 15 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_1 <gen>) facing Default building facing degrees
Unit - Create 4 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_2 <gen>) facing Default building facing degrees
Unit - Create 4 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_3 <gen>) facing Default building facing degrees
Unit - Create 12 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_4 <gen>) facing Default building facing degrees
Unit - Create 18 . Arquero sagrado antiguo for Neutral Hostile at (Center of sagrado_5 <gen>) facing Default building facing degrees
Unit - Create 24 . Arquero sagrado antiguo for Neutral Hostile at (Center of sagrado_6 <gen>) facing Default building facing degrees
Unit - Create 8 . Arquero sagrado antiguo for Neutral Hostile at (Center of sagrado_7 <gen>) facing Default building facing degrees
Unit - Create 8 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_9 <gen>) facing Default building facing degrees
Unit - Create 8 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_10 <gen>) facing Default building facing degrees
Unit - Create 8 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_8 <gen>) facing Default building facing degrees
Unit - Create 8 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_11 <gen>) facing Default building facing degrees
Unit - Create 8 . Soldado antiguo sagrado for Neutral Hostile at (Center of sagrado_12 <gen>) facing Default building facing degrees
Unit - Create 10 . Bestia venenosa for Neutral Hostile at (Center of veneno_1 <gen>) facing Default building facing degrees
Unit - Create 10 . Bestia venenosa for Neutral Hostile at (Center of veneno_2 <gen>) facing Default building facing degrees
Unit - Create 10 . Bestia venenosa for Neutral Hostile at (Center of veneno_8 <gen>) facing Default building facing degrees
Unit - Create 10 . Bestia venenosa for Neutral Hostile at (Center of veneno_6 <gen>) facing Default building facing degrees
Unit - Create 10 . Bestia venenosa for Neutral Hostile at (Center of veneno_7 <gen>) facing Default building facing degrees
Unit - Create 15 . Bestia venenosa for Neutral Hostile at (Center of veneno_5 <gen>) facing Default building facing degrees
Unit - Create 15 . Bestia venenosa for Neutral Hostile at (Center of veneno_3 <gen>) facing Default building facing degrees
Unit - Create 15 . Bestia venenosa for Neutral Hostile at (Center of veneno_9 <gen>) facing Default building facing degrees
Unit - Create 15 . Bestia venenosa for Neutral Hostile at (Center of veneno_4 <gen>) facing Default building facing degrees
el2
Events
Map initialization
Conditions
Actions
Unit - Make ( Jefe ) Xagafiel el dios maligno 0577 <gen> Invulnerable
el2s
Events
Unit - Torre maligna 0580 <gen> Dies
Conditions
Actions
Unit - Make ( Jefe ) Xagafiel el dios maligno 0577 <gen> Vulnerable
aria
Events
Destructible - Maestro sanguinario 5567 <gen> dies
Conditions
Actions
Unit - Create 1 . Aria la comerciante for Neutral Passive at (Center of jaula <gen>) facing Default building facing degrees
inm1
Events
Unit - ( Jefe ) Kaliam la bruja invencible 0127 <gen> Dies
Conditions
Actions
Unit - Add Inmortal to Graixor el exterminador de dioses 0002 <gen>
negro
Events
Unit - ( Jefe ) Barco de guerra antiguo 0434 <gen> Dies
Conditions
Actions
Item - Create Cristal negro de Vortrex at (Center of cristal_negro <gen>)
bg
Events
Unit - ( Jefe ) Barco de guerra antiguo 0456 <gen> Dies
Conditions
Actions
Item - Create Emblema de la guerra marina at (Center of Recompenza_barco1 <gen>)
bg2
Events
Unit - ( Jefe ) Barco de guerra antiguo 0455 <gen> Dies
Conditions
Actions
Item - Create Nucleo mutado de cangrejo at (Center of Recompenza_barco_2 <gen>)
hc1
Events
Unit - ( Jefe ) Merx la muerte oculta 0078 <gen> Dies
Conditions
Actions
Hero - Add 7500 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc2
Events
Unit - ( Jefe ) Zamerx lider oscuro 0028 <gen> Dies
Conditions
Actions
Hero - Add 20000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc3
Events
Unit - ( Jefe ) Bestia corrompida 0090 <gen> Dies
Conditions
Actions
Hero - Add 9900 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc4
Events
Unit - ( Jefe ) Entidad maligna 0104 <gen> Dies
Conditions
Actions
Hero - Add 18500 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc5
Events
Unit - ( Jefe ) Drakila la elfa maligna 0129 <gen> Dies
Conditions
Actions
Hero - Add 22000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc6
Events
Unit - ( Jefe ) Adrox el cazador sangriento 0117 <gen> Dies
Conditions
Actions
Hero - Add 25000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc7
Events
Unit - ( Jefe ) Avang el dragon bastardo 0003 <gen> Dies
Conditions
Actions
Hero - Add 55000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc8
Events
Unit - ( Jefe ) Demonio infernal 0133 <gen> Dies
Conditions
Actions
Hero - Add 40000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc9
Events
Unit - ( Jefe ) Mercer el desgraciado 0137 <gen> Dies
Conditions
Actions
Hero - Add 6000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc10
Events
Unit - ( Jefe ) Qwinter el lobo oscuro 0138 <gen> Dies
Conditions
Actions
Hero - Add 7700 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc11
Events
Unit - ( Jefe ) Vecron el carnicero 0140 <gen> Dies
Conditions
Actions
Hero - Add 15000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc13
Events
Unit - ( Jefe ) Criw la alimaña mutante 0141 <gen> Dies
Conditions
Actions
Hero - Add 3500 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc13s
Events
Unit - ( Jefe ) Miwt la alimaña mutante 0152 <gen> Dies
Conditions
Actions
Hero - Add 6000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
hc14
Events
Unit - ( Jefe ) Guiderk el atormentador 0135 <gen> Dies
Conditions
Actions
Unit - Add Escudo de sangre to Graixor el exterminador de dioses 0002 <gen>
hc15
Events
Unit - ( Jefe ) Undermort el rey de los espectros 0153 <gen> Dies
Conditions
Actions
Hero - Add 35000 experience to Graixor el exterminador de dioses 0002 <gen> , Show level-up graphics
infer
Events
Map initialization
Conditions
Actions
Unit - Create 100 . Demonio infernal for Neutral Hostile at (Center of Infernal <gen>) facing Default building facing degrees
Unit - Create 8 . Demonio infernal for Neutral Hostile at (Center of llama_1 <gen>) facing Default building facing degrees
Unit - Create 8 . Demonio infernal for Neutral Hostile at (Center of llama_2 <gen>) facing Default building facing degrees
Unit - Create 8 . Demonio infernal for Neutral Hostile at (Center of llama_3 <gen>) facing Default building facing degrees
Unit - Create 10 . Demonio infernal for Neutral Hostile at (Center of llama_4 <gen>) facing Default building facing degrees
Unit - Create 12 . Demonio infernal for Neutral Hostile at (Center of llama_5 <gen>) facing Default building facing degrees
Unit - Create 6 . Demonio infernal for Neutral Hostile at (Center of llama_6 <gen>) facing Default building facing degrees
Unit - Create 20 . Demonio Kamikaze for Neutral Hostile at (Center of Kamikaze_infernal <gen>) facing Default building facing degrees
bend
Events
Map initialization
Conditions
Actions
Unit - Create 30 . Esqueleto bendecido for Neutral Hostile at (Center of esqueleto_bendecido <gen>) facing Default building facing degrees
ob
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de guerrero) Equal to True
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de guerrero) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de guerrero)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de sangre)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de guerrero epica and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de heroe) Equal to True
((Triggering unit) has an item of type Emblema del infinito) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de heroe) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema del infinito) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de heroe)
Item - Remove (Item carried by (Triggering unit) of type Emblema del infinito)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de heroe legendario and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar Copiar
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Daga oscura de Drakila) Equal to True
((Triggering unit) has an item of type Espada del tormento) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Daga oscura de Drakila) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada del tormento) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Daga oscura de Drakila)
Item - Remove (Item carried by (Triggering unit) of type Espada del tormento)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada del caos and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 2
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de guerrero antiguo) Equal to True
((Triggering unit) has an item of type Runa antigua de fuego +2) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de guerrero antiguo) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de fuego +2) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de guerrero antiguo)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de fuego +2)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada templada de fuego and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 3
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de caballero divino) Equal to True
((Triggering unit) has an item of type Runa antigua de mana) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de caballero divino) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de mana) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de caballero divino)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de mana)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de caballero divino +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 4
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de guerrero epica) Equal to True
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de guerrero epica) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de guerrero epica)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de sangre)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de guerrero epica +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 5
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de guerrero epica +2) Equal to True
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de guerrero epica +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de sangre) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de guerrero epica +2)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de sangre)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de guerrero epica +3 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 6
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de guerrero epica +3) Equal to True
((Triggering unit) has an item of type Emblema de la sangre ilusionista) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de guerrero epica +3) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de la sangre ilusionista) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de guerrero epica +3)
Item - Remove (Item carried by (Triggering unit) of type Emblema de la sangre ilusionista)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de guerrero epica +4 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 7
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Cristal negro de Enihilex) Equal to True
((Triggering unit) has an item of type Cristal negro de Vortrex) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Cristal negro de Enihilex) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Cristal negro de Vortrex) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Cristal negro de Enihilex)
Item - Remove (Item carried by (Triggering unit) of type Cristal negro de Vortrex)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema del dios maligno and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 8
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Emblema de Gafiel) Equal to True
((Triggering unit) has an item of type Anillo dorado de los dioses) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de Gafiel) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Anillo dorado de los dioses) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Emblema de Gafiel)
Item - Remove (Item carried by (Triggering unit) of type Anillo dorado de los dioses)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de los dioses and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 9
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Gran hacha de Oruk) Equal to True
((Triggering unit) has an item of type Perla de las ninfas) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Gran hacha de Oruk) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Perla de las ninfas) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Gran hacha de Oruk)
Item - Remove (Item carried by (Triggering unit) of type Perla de las ninfas)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Hacha legendaria de la guerra and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 10
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Hacha legendaria de la guerra) Equal to True
((Triggering unit) has an item of type Talisman del rayo) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Hacha legendaria de la guerra) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Talisman del rayo) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Hacha legendaria de la guerra)
Item - Remove (Item carried by (Triggering unit) of type Talisman del rayo)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Hacha legendaria de la guerra +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 11
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Armadura de cabellero veterano) Equal to True
((Triggering unit) has an item of type Runa antigua de vida +2) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Armadura de cabellero veterano) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de vida +2) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Armadura de cabellero veterano)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de vida +2)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Armadura de cabellero veterano +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 12
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de la reina matadragones) Equal to True
((Triggering unit) has an item of type Runa antigua de fuego) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de la reina matadragones) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de fuego) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de la reina matadragones)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de fuego)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de la reina matadragones +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 13
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de la reina matadragones +2) Equal to True
((Triggering unit) has an item of type Armadura dorada de Vixegel) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de la reina matadragones +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Armadura dorada de Vixegel) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de la reina matadragones +2)
Item - Remove (Item carried by (Triggering unit) of type Armadura dorada de Vixegel)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema de la reina sagrada and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 14
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada carnicera de Vecron) Equal to True
((Triggering unit) has an item of type Runa antigua de sangre +2) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada carnicera de Vecron) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de sangre +2) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada carnicera de Vecron)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de sangre +2)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada carnicera de Vecron +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 15
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Emblema de la sangre) Equal to True
((Triggering unit) has an item of type Runa antigua de sangre +3) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de la sangre) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de sangre +3) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Emblema de la sangre)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de sangre +3)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema superior de la sangre and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 16
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de caballero divino +2) Equal to True
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de caballero divino +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de caballero divino +2)
Item - Remove (Item carried by (Triggering unit) of type Cristal antiguo azul)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Guadaña electrica and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 17
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Guadaña electrica) Equal to True
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Guadaña electrica) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Guadaña electrica)
Item - Remove (Item carried by (Triggering unit) of type Cristal antiguo azul)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Guadaña electrica +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 18
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Guadaña electrica +2) Equal to True
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Guadaña electrica +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Cristal antiguo azul) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Guadaña electrica +2)
Item - Remove (Item carried by (Triggering unit) of type Cristal antiguo azul)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Guadaña electrica +3 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 19
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada primitiva) Equal to True
((Triggering unit) has an item of type Runa antigua de vida) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada primitiva) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de vida) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada primitiva)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de vida)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada primitiva +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 20
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Armadura de acero) Equal to True
((Triggering unit) has an item of type Lingote de acero) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Armadura de acero) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Lingote de acero) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Armadura de acero)
Item - Remove (Item carried by (Triggering unit) of type Lingote de acero)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Armadura de acero +2 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 21
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Armadura de acero +2) Equal to True
((Triggering unit) has an item of type Lingote de acero) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Armadura de acero +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Lingote de acero) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Armadura de acero +2)
Item - Remove (Item carried by (Triggering unit) of type Lingote de acero)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Armadura de acero +3 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 22
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Armadura de acero +3) Equal to True
((Triggering unit) has an item of type Runa antigua de vida +2) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Armadura de acero +3) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Runa antigua de vida +2) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Armadura de acero +3)
Item - Remove (Item carried by (Triggering unit) of type Runa antigua de vida +2)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Armadura de acero +4 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 23
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de la reina matadragones +2) Equal to True
((Triggering unit) has an item of type Lingote de acero sangriento) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de la reina matadragones +2) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Lingote de acero sangriento) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de la reina matadragones +2)
Item - Remove (Item carried by (Triggering unit) of type Lingote de acero sangriento)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada de la reina matadragones +3 and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 24
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Emblema de las ninfas) Equal to True
((Triggering unit) has an item of type Emblema de maga antigua) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de las ninfas) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de maga antigua) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Emblema de las ninfas)
Item - Remove (Item carried by (Triggering unit) of type Emblema de maga antigua)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema de la diosas magicas and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 25
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Emblema superior de la sangre) Equal to True
((Triggering unit) has an item of type Espada de la reina matadragones +3) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema superior de la sangre) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de la reina matadragones +3) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Emblema superior de la sangre)
Item - Remove (Item carried by (Triggering unit) of type Espada de la reina matadragones +3)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema del principe de la sangre and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 26
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Corazon evenenado) Equal to True
((Triggering unit) has an item of type Corazon condenado) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Corazon evenenado) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Corazon condenado) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Corazon evenenado)
Item - Remove (Item carried by (Triggering unit) of type Corazon condenado)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema del rey alquimista and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 27
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada de los dioses) Equal to True
((Triggering unit) has an item of type Emblema del rey alquimista) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada de los dioses) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema del rey alquimista) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de los dioses)
Item - Remove (Item carried by (Triggering unit) of type Emblema del rey alquimista)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Espada mata dioses de Gradiel and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 28
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Espada antigua de lucifer) Equal to True
((Triggering unit) has an item of type Emblema del general demonio) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada antigua de lucifer) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema del general demonio) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Espada antigua de lucifer)
Item - Remove (Item carried by (Triggering unit) of type Emblema del general demonio)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema del rey demonio and give it to (Triggering unit)
Else - Actions
Else - Actions
ob Copiar 29
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
((Triggering unit) has an item of type Emblema de cangrejo mutado) Equal to True
((Triggering unit) has an item of type Espada antigua envenenada) Equal to True
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Emblema de cangrejo mutado) Equal to True
Then - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Triggering unit) has an item of type Espada antigua envenenada) Equal to True
Then - Actions
Item - Remove (Item carried by (Triggering unit) of type Emblema de cangrejo mutado)
Item - Remove (Item carried by (Triggering unit) of type Espada antigua envenenada)
Wait 0.30 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Other\Monsoon\MonsoonBoltTarget.mdl
Hero - Create Emblema de escorpion mutado and give it to (Triggering unit)
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