Model validation: Dragon Hide Shield

redDragonhideshield.mdx

2 errors 2 severe 4 warnings 1 unused
  • 1 Material 1
    • 1 Layer 0
      • Invalid texture 1
  • 1 unused Material 2
    • 1 Layer 0
      • Invalid texture 2
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 219967); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 12 - "Decay Bone"
    • 1 Extent
      • Negative extents
Back
Top