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Triggers
Dragon Bloodline Intro.w3x
Variables
Initialization
Morning
Movement and talk
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Morning
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 7.00
Game - Turn the day/night cycle Off
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Fade out and back in over 2 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Camera - Pan camera for Player 1 (Red) to (Position of Drake 0003 <gen>) over 1.00 seconds
Movement and talk
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Unit - Make Drake 0003 <gen> face Fedirus 0004 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Yawn... Another boring day of work. I wish I could go out on quests like the knights of Kolaron. . Modify duration: Set to 7.50 seconds and Wait
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 2.00 seconds
Unit - Make Fedirus 0004 <gen> face Drake 0003 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Fedirus 0004 <gen> named Fedirus : Play No sound and display Whoa there, you don't know what your asking for Drake, its dangerous out there unlike this farm here. . Modify duration: Set to 8.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Well thats what you say. You'r a knight, a general to be exact so of course you'll say that. . Modify duration: Set to 6.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Fedirus 0004 <gen> named Fedirus : Play No sound and display ... Oh well we better start work before we run out of time. . Modify duration: Set to 5.00 seconds and Wait
Unit - Order Fedirus 0004 <gen> to Move To . (Center of Region_000 <gen>)
Wait 2 seconds
Animation - Play Fedirus 0004 <gen> 's stand work animation
Animation - Change Fedirus 0004 <gen> 's animation speed to 75.00 % of its original speed
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_001 <gen>)
Wait 8.00 seconds
Unit - Order Footman 0006 <gen> to Move To . (Center of Region_003 <gen>)
Unit - Order Footman 0005 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Footman 0007 <gen> to Move To . (Center of Region_004 <gen>)
Animation - Play Drake 0003 <gen> 's stand work animation
Wait 2.50 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 2.00 seconds
Animation - Change Fedirus 0004 <gen> 's animation speed to 100.00 % of its original speed
Cinematic - Send transmission to (All players) from Footman 0006 <gen> named Kolaron Knight : Play No sound and display Greetings, I am Tertox and i was sent by the king to send an important message to the one named Ferdius. Can you come out now. . Modify duration: Set to 11.00 seconds and Wait
Animation - Reset Fedirus 0004 <gen> 's animation
Cinematic - Send transmission to (All players) from Fedirus 0004 <gen> named Ferdius : Play No sound and display Greetings, knight I am Ferdius of the Kolaron Knights how may I be of service? . Modify duration: Set to 8.00 seconds and Wait
Unit - Order Fedirus 0004 <gen> to Move To . (Center of Region_005 <gen>)
Wait 2 seconds
Unit - Make Footman 0005 <gen> face Fedirus 0004 <gen> over 1.00 seconds
Unit - Make Footman 0007 <gen> face Fedirus 0004 <gen> over 1.00 seconds
Cinematic - Send transmission to (All players) from Footman 0006 <gen> named Kolaron Knight : Play No sound and display I'll make this snappy so you can prepare quickly. The king has ordered you to lead our army against the draco invaders. And you need to reach there by today midnight, so take your swords and armours and lets make haste. . Modify duration: Set to 14.00 seconds and Wait
Unit - Make Fedirus 0004 <gen> face (Center of Region_003 <gen>) over 0.35 seconds
Wait 1.00 seconds
Unit - Order Fedirus 0004 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Make Drake 0003 <gen> face Fedirus 0004 <gen> over 2.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Hey, bro, whats going on why are the knights here? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Fedirus 0004 <gen> named Ferdius : Play No sound and display I'm going on a mission so you take care of the farm while I'm away. And this time its a fight against the draco army. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display So you gonna borrow some horses? . Modify duration: Set to 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Fedirus 0004 <gen> named Ferdius : Play No sound and display Yeah. We need to get there by midnight so we'll need the horses. . Modify duration: Set to 4.00 seconds and Wait
Unit - Remove Fedirus 0004 <gen> from the game
Unit - Move Fedirus 0011 <gen> instantly to (Center of Region_006 <gen>)
Cinematic - Send transmission to (All players) from Fedirus 0011 <gen> named Ferdius : Play No sound and display Ok time to move guys. . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Footman 0006 <gen> named Kolaron Knight : Play No sound and display Alright, lets move out. . Modify duration: Set to 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 4.00 seconds
Unit - Order Fedirus 0011 <gen> to Move To . (Center of Region_010 <gen>)
Unit - Order Footman 0005 <gen> to Move To . (Center of Region_008 <gen>)
Unit - Order Footman 0006 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Footman 0007 <gen> to Move To . (Center of Region_007 <gen>)
Wait 11.00 seconds
Unit - Move Farm Horse 0009 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Farm Horse 0001 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Farm Horse 0002 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Farm Horse 0000 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Footman 0005 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Footman 0006 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Footman 0007 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Fedirus 0011 <gen> instantly to (Center of Region_011 <gen>)
Unit - Move Knight 0013 <gen> instantly to (Center of Region_008 <gen>)
Unit - Move Knight 0014 <gen> instantly to (Center of Region_007 <gen>)
Unit - Move Knight 0015 <gen> instantly to (Center of Region_009 <gen>)
Unit - Move Knight 0012 <gen> instantly to (Center of Region_010 <gen>)
Cinematic - Send transmission to (All players) from Fedirus 0011 <gen> named Ferdius : Play No sound and display See you brother. And take care of the farm. . Modify duration: Set to 5.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 2.00 seconds
Wait 2 seconds
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_013 <gen>)
Wait 3.00 seconds
Unit - Order Knight 0012 <gen> to Move To . (Center of Region_012 <gen>)
Unit - Order Knight 0013 <gen> to Move To . (Center of Region_012 <gen>)
Unit - Order Knight 0014 <gen> to Move To . (Center of Region_012 <gen>)
Unit - Order Knight 0015 <gen> to Move To . (Center of Region_012 <gen>)
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display There he goes on another mission while I'm stuck here. . Modify duration: Set to 6.00 seconds and Wait
Wait 2.00 seconds
Unit - Move Knight 0012 <gen> instantly to (Center of Region_011 <gen>)
Wait 0.50 seconds
Unit - Move Knight 0014 <gen> instantly to (Center of Region_011 <gen>)
Wait 0.50 seconds
Unit - Move Knight 0015 <gen> instantly to (Center of Region_011 <gen>)
Wait 0.50 seconds
Unit - Move Knight 0013 <gen> instantly to (Center of Region_011 <gen>)
Wait 2.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Well lots of work to be done so i better continue. . Modify duration: Set to 5.00 seconds and Wait
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_001 <gen>)
Wait 4.00 seconds
Animation - Play Drake 0003 <gen> 's stand work animation
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Wait 4.00 seconds
Sound - Play FootmanYesAttack2 <gen> at 95.00 % volume, located at (Center of Region_001 <gen>) with Z offset 0
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display What was that! I know I'll go to the scout tower to check. . Modify duration: Set to 7.00 seconds and Wait
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_023 <gen>)
Camera - Lock camera target for Player 1 (Red) to Drake 0003 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 6.00 seconds
Unit - Create 4 . Ghoul for Player 3 (Teal) at (Center of Region_014 <gen>) facing Default building facing degrees
Unit - Create 2 . Abomination for Player 3 (Teal) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 3 . Ghoul for Player 3 (Teal) at (Center of Region_016 <gen>) facing Default building facing degrees
Unit - Create 5 . Ghoul for Player 3 (Teal) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 2 . Abomination for Player 3 (Teal) at (Center of Region_020 <gen>) facing Default building facing degrees
Unit - Create 6 . Ghoul for Player 3 (Teal) at (Center of Region_019 <gen>) facing Default building facing degrees
Unit - Create 3 . Ghoul for Player 3 (Teal) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 2 . Abomination for Player 3 (Teal) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit - Create 4 . Ghoul for Player 3 (Teal) at (Center of Region_022 <gen>) facing Default building facing degrees
Unit - Create 3 . Ghoul for Player 3 (Teal) at (Center of Region_020 <gen>) facing Default building facing degrees
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Fire! Oh no what happened... . Modify duration: Set to 5.00 seconds and Wait
Wait 7.00 seconds
Unit - Hide Drake 0003 <gen>
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Oh my god! The knights are fighting a group of undeads! . Modify duration: Set to 7.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 4.00 seconds
Wait 4.00 seconds
Unit - Unhide Drake 0003 <gen>
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 3.00 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display I need to get my armour and help out or something. . Modify duration: Set to 7.00 seconds and Wait
Unit - Order Drake 0003 <gen> to Attack-Move To . (Center of Region_025 <gen>)
Unit - Create a permanent Fleshy Footman corpse for Player 2 (Blue) at (Center of Region_024 <gen>) facing (Random angle) degrees
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 3.00 seconds
Wait 3.00 seconds
Cinematic - Send transmission to (All players) from Footman 0007 <gen> named Dying Knight : Play No sound and display Run peasant, run the undeads got me my skeleton will be re... . Modify duration: Set to 5.00 seconds and Wait
Unit - Remove (Decaying unit) from the game
Unit - Create 1 . Skeleton Warrior for Player 3 (Teal) at (Center of Region_024 <gen>) facing Default building facing degrees
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Ahhhh!No! Nows not the time to panic. I'll show him my true powers or something. . Modify duration: Set to 6.00 seconds and Wait
Unit - Pause Drake 0003 <gen>
Unit - Make Drake 0003 <gen> Invulnerable
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 3.50 seconds
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Drake 0003 <gen> using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
Animation - Play Drake 0003 <gen> 's death animation
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Urgh! It HURTS!!! . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Wait... I'm healing!?! . Modify duration: Set to 3.15 seconds and Wait
Unit - Unpause Drake 0003 <gen>
Unit - Make Drake 0003 <gen> Vulnerable
Wait 0.85 seconds
Unit - Kill (Last created unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Drake 0003 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Wow! I beat a skeleton! Yeah, wait what happened to the farm! . Modify duration: Set to 7.00 seconds and Wait
Special Effect - Destroy (Last created special effect)
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 1.00 seconds
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_026 <gen>)
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Phew nothing happened to the farm.Wonder how the knight got there. . Modify duration: Set to 6.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Unit - Order Drake 0003 <gen> to Move To . (Center of Region_027 <gen>)
Wait 2 seconds
Cinematic - Send transmission to (All players) from Drake 0003 <gen> named Drake : Play No sound and display Ok I'll grab some of my stuff and go for a quest to find out where the knight came from! . Modify duration: Set to 8.00 seconds and Wait
Game - Defeat Player 1 (Red) with the message: End of Introduction
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