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Model validation: DraeneiAnchorite

DraeneiAnchoriteV1.mdx

0 errors 0 severe 3 warnings 33 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 ParticleEmitter2 0 - "BlizParticle02"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle01"
    • 1 Visibility
      • Interpolation type not set to None
  • 2 Bone 3 - "Bone_Foot_LArchDruid"
    • 2 Rotation
      • Track 15 at frame 3833 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 3867 has roughly the same value as tracks 15 and 17
  • 4 Bone 4 - "Bone_Leg1_RArchDruid"
    • 4 Translation
      • Track 8 at frame 9833 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10767 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11233 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 12000 has exactly the same value as tracks 14 and 16
  • 2 Bone 7 - "Bone_Chest"
    • 2 Rotation
      • Track 11 at frame 10767 has exactly the same value as tracks 10 and 12
      • Track 67 at frame 47600 has exactly the same value as tracks 66 and 68
  • 1 Bone 9 - "Bone_Arm1_LArchDruid"
    • 1 Translation
      • Track 1 at frame 10000 has exactly the same value as tracks 0 and 2
  • 1 Bone 11 - "Bone_Head"
    • 1 Translation
      • Track 3 at frame 10767 has exactly the same value as tracks 2 and 4
  • 3 Bone 12 - "Bone_Arm1_RArchDruid"
    • 3 Translation
      • Track 5 at frame 5500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5667 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
  • 4 Bone 13 - "Bone_Arm2_RArchDruid"
    • 4 Translation
      • Track 5 at frame 5500 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 5667 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 7333 has exactly the same value as tracks 7 and 9
  • 4 Bone 14 - "Bone_Staff"
    • 4 Rotation
      • Track 19 at frame 10500 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 10767 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 11233 has roughly the same value as tracks 20 and 22
      • Track 23 at frame 12000 has roughly the same value as tracks 22 and 24
  • 2 Bone 17 - "Jaina_Cape03"
    • 2 Translation
      • Track 1 at frame 47900 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 48500 has roughly the same value as tracks 1 and 3
  • 6 Helper 0
    • 6 Rotation
      • Track 4 at frame 5667 has exactly the same value as tracks 3 and 5
      • Track 17 at frame 11667 has exactly the same value as tracks 16 and 18
      • Track 56 at frame 45833 has exactly the same value as tracks 55 and 57
      • Track 57 at frame 46100 has exactly the same value as tracks 56 and 58
      • Track 62 at frame 47167 has exactly the same value as tracks 61 and 63
      • Track 63 at frame 47333 has exactly the same value as tracks 62 and 64
  • unused GlobalSequence
  • unused Texture 0 - "Jaina.blp"
  • unused Material 0
  • unused Material 4
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