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Triggers
(4)DotaVR2016(west).w3x
Variables
Puerta
Detonador sin nombre 001
Inicialización
Inicialización de refriega
HABILIDAD
trueno
Luz
Ambrosia
aliento de fuego chen
Revivir Sentinel
revivirAZUL
revivir Morado
revivirA Gris
revivirAZUL Claro
Revivir Grouse
revivir Marillo
revivir Naranja
revivir Verde
revivir Rosa
seleccionar hero
hero 1
hero 2
hero3
hero 4
seleccionar heroes 2
heroe 1
heroe 1 Copiar
heroe 1 Copiar 2
heroe 1 Copiar 3
Spawning
Spawn Melee
Spawn Melee atacar
Spawn gruse
Spawn gruse Atacar
Movement
nacer creeps
creeps para atacar
neutral
neutral
neutral Copiar
neutral Copiar 2
neutral Copiar 3
neutral Copiar 4
neutral Copiar 5
neutral Copiar 6
neutral Copiar 6 Copiar
neutral Copiar 6 Copiar Copiar
Neutralheroe
Heroeforro
Heroeforro Copiar
combinaciones
combinaciones llaves
combinaciones Sombra
combinaciones regenarar mana
combinaciones 3Baculos
combinaciones calabera
combinaciones Anillos envenenados
combinaciones casco de guerra
combinaciones mana y magia
combinaciones Alma
combinaciones Esfera de veneno
combinaciones Capa de lllamas
combinaciones Tramapa
combinaciones Pierna
combinaciones Acha de fuego
combinaciones Anack
combinaciones garras 50
combinaciones Pocien de regenaracionxseg
combinaciones Garras 100
combinaciones ESPADA 75
combinaciones super escudo
Name
Type
is_array
initial_value
Detonador sin nombre 001
Events
Unit - A unit leaves Regi__n_024 <gen>
Conditions
Actions
Destructible - Open Demonic Gate 0192 <gen>
Inicialización predeterminada de partida de refriega para todos los jugadores
Inicialización de refriega
Events
Map initialization
Conditions
Actions
Sound - Play (Load (Key (Killing unit).) of (Hero experience of (Triggering unit)) in (Last created hashtable).)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
trueno
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Thunder Clap
Actions
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using ExplocionRoja.mdx
Wait 0.35 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thunder Clap for (Triggering unit)) Equal to 1
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thunder Clap for (Triggering unit)) Equal to 2
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Thunder Clap for (Triggering unit)) Equal to 3
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
Luz
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Lúz
Actions
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using ExplocionRoja.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 1
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 2
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 3
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 4
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 5
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
Ambrosia
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Lúz
Actions
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using ExplocionRoja.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using \EMP.mdx
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Human\Thunderclap\ThunderClapCaster.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 1
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 2
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 3
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 4
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Lúz for (Triggering unit)) Equal to 5
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 500.00 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
aliento de fuego chen
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Aliento de fuego0
Actions
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Weapons\RedDragonBreath\RedDragonMissile.mdl
Wait 0.35 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Other\BreathOfFire\BreathOfFireMissile.mdl
Wait 0.35 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Other\BreathOfFire\BreathOfFireMissile.mdl
Wait 0.35 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Other\BreathOfFire\BreathOfFireMissile.mdl
Wait 0.35 seconds
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Other\BreathOfFire\BreathOfFireMissile.mdl
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Aliento de fuego0 for (Triggering unit)) Equal to 1
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Aliento de fuego0 for (Triggering unit)) Equal to 2
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Aliento de fuego0 for (Triggering unit)) Equal to 3
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Aliento de fuego0 for (Triggering unit)) Equal to 4
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Aliento de fuego0 for (Triggering unit)) Equal to 5
Then - Actions
Unit - Cause (Triggering unit) to damage circular area after 0 seconds of radius 500 at (Position of (Target unit of ability being cast)) , dealing 100 damage of attack type Spells and damage type Normal
Else - Actions
revivirAZUL
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of revivir_heroe_Sentinel <gen>) , Show revival graphics
revivir Morado
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of revivir_heroe_Sentinel <gen>) , Show revival graphics
revivirA Gris
Events
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of revivir_heroe_Sentinel <gen>) , Show revival graphics
revivirAZUL Claro
Events
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of revivir_heroe_Sentinel <gen>) , Show revival graphics
revivir Marillo
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of Revivir_Heroe_Grouse <gen>) , Show revival graphics
revivir Naranja
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of Revivir_Heroe_Grouse <gen>) , Show revival graphics
revivir Verde
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of Revivir_Heroe_Grouse <gen>) , Show revival graphics
revivir Rosa
Events
Unit - A unit owned by Player 8 (Pink) . Dies
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait ((Real((Level of (Triggering unit)))) x 0.00) seconds
Hero - Instantly revive (Triggering unit) at (Center of Revivir_Heroe_Grouse <gen>) , Show revival graphics
hero 1
Events
Unit - A unit enters boludo <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peasant
Actions
Unit - Create 1 . Mago for (Owner of (Entering unit)) at (Center of Hero_spawn <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
hero 2
Events
Unit - A unit enters pelotudo <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peasant
Actions
Unit - Create 1 . Hielo for (Owner of (Entering unit)) at (Center of Hero_spawn <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
hero3
Events
Unit - A unit enters gato <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peasant
Actions
Unit - Create 1 . JEFE for (Owner of (Entering unit)) at (Center of Hero_spawn <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
hero 4
Events
Unit - A unit enters flaco <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Peasant
Actions
Unit - Create 1 . Cazador de putas for (Owner of (Entering unit)) at (Center of Hero_spawn <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
heroe 1
Events
Unit - A unit enters hero1 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . ParkA for (Owner of (Entering unit)) at (Center of Regi__n_020 <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
heroe 1 Copiar
Events
Unit - A unit enters hero2 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Priestess of the Moon for (Owner of (Entering unit)) at (Center of Regi__n_020 <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
heroe 1 Copiar 2
Events
Unit - A unit enters hero3 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Demon Hunter for (Owner of (Entering unit)) at (Center of Regi__n_020 <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
heroe 1 Copiar 3
Events
Unit - A unit enters hero4 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Peasant
Actions
Unit - Create 1 . Escorpiòn for (Owner of (Entering unit)) at (Center of Regi__n_020 <gen>) facing 270.00 degrees
Unit - Remove (Entering unit) from the game
Spawn Melee
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Rifleman for Player 1 (Red) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Unit - Create 3 . Footman for Player 1 (Red) at (Center of Regi__n_008 <gen>) facing Default building facing degrees
Spawn Melee atacar
Events
Unit - A unit enters Regi__n_008 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Regi__n_007 <gen>)
Spawn gruse
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Ghoul for Player 3 (Teal) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Unit - Create 3 . Necromancer for Player 3 (Teal) at (Center of Regi__n_007 <gen>) facing Default building facing degrees
Spawn gruse Atacar
Events
Unit - A unit enters Regi__n_007 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack-Move To . (Center of Regi__n_008 <gen>)
nacer creeps
Events
Time - Every 90.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Footman for Player 1 (Red) at (Center of Creeps <gen>) facing Default building facing degrees
Unit - Create 3 . Priest for Player 1 (Red) at (Center of Creeps <gen>) facing Default building facing degrees
creeps para atacar
Events
Unit - A unit enters Creeps <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack Ground . (Center of casa <gen>)
neutral
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Giant Spider for Neutral Hostile at (Center of Regi__n_000 <gen>) facing Default building facing degrees
neutral Copiar
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Spider for Neutral Hostile at (Center of Regi__n_004 <gen>) facing Default building facing degrees
neutral Copiar 2
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Giant Spider for Neutral Hostile at (Center of Regi__n_001 <gen>) facing Default building facing degrees
neutral Copiar 3
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Spider for Neutral Hostile at (Center of Regi__n_002 <gen>) facing Default building facing degrees
neutral Copiar 4
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Spider for Neutral Hostile at (Center of Regi__n_003 <gen>) facing Default building facing degrees
Unit - Create 1 . Giant Spider for Neutral Hostile at (Center of Regi__n_003 <gen>) facing Default building facing degrees
neutral Copiar 5
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Spider for Neutral Hostile at (Center of Regi__n_005 <gen>) facing Default building facing degrees
neutral Copiar 6
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Spider for Neutral Hostile at (Center of Regi__n_006 <gen>) facing Default building facing degrees
neutral Copiar 6 Copiar
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Batrider for Neutral Hostile at (Center of Regi__n_025 <gen>) facing Default building facing degrees
Unit - Create 1 . Giant Spider for Neutral Hostile at (Center of Regi__n_025 <gen>) facing Default building facing degrees
neutral Copiar 6 Copiar Copiar
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Giant Spider for Neutral Hostile at (Center of Regi__n_026 <gen>) facing Default building facing degrees
Heroeforro
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Pit Lord for Neutral Hostile at (Center of Regi__n_024 <gen>) facing Default building facing degrees
Heroeforro Copiar
Events
Time - Every 300.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Pit Lord for Neutral Hostile at (Center of Regi__n_023 <gen>) facing Default building facing degrees
combinaciones llaves
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Blood Key)) Equal to Blood Key
(Item-type of (Item carried by (Triggering unit) of type Ghost Key)) Equal to Ghost Key
Actions
Item - Remove (Item carried by (Triggering unit) of type Blood Key)
Item - Remove (Item carried by (Triggering unit) of type Ghost Key)
Hero - Create Magic Key Chain and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Sombra
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Garras+50 Damage)) Equal to Garras+50 Damage
(Item-type of (Item carried by (Triggering unit) of type ESPADA+75 Damage)) Equal to ESPADA+75 Damage
Actions
Item - Remove (Item carried by (Triggering unit) of type Garras+50 Damage)
Item - Remove (Item carried by (Triggering unit) of type ESPADA+75 Damage)
Hero - Create Esfera de sombra +118 and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones regenarar mana
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Mana Stone)) Equal to Mana Stone
(Item-type of (Item carried by (Triggering unit) of type Potion of Greater Mana)) Equal to Potion of Greater Mana
Actions
Item - Remove (Item carried by (Triggering unit) of type Mana Stone)
Item - Remove (Item carried by (Triggering unit) of type Potion of Greater Mana)
Hero - Create Rayos de mana Regeneracion and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones 3Baculos
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type ARMADURA DE HIELO)) Equal to ARMADURA DE HIELO
(Item-type of (Item carried by (Triggering unit) of type ESCUDO DE RAYO)) Equal to ESCUDO DE RAYO
Actions
Item - Remove (Item carried by (Triggering unit) of type ARMADURA DE HIELO)
Item - Remove (Item carried by (Triggering unit) of type ESCUDO DE RAYO)
Hero - Create Piedras sagradas and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones calabera
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Ice Shard)) Equal to Ice Shard
(Item-type of (Item carried by (Triggering unit) of type Scarcha)) Equal to Scarcha
Actions
Item - Remove (Item carried by (Triggering unit) of type Ice Shard)
Item - Remove (Item carried by (Triggering unit) of type Scarcha)
Hero - Create calavera forra and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Anillos envenenados
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Ring of Protection +1)) Equal to Ring of Protection +1
(Item-type of (Item carried by (Triggering unit) of type Ring of Superiority)) Equal to Ring of Superiority
Actions
Item - Remove (Item carried by (Triggering unit) of type Ring of Protection +1)
Item - Remove (Item carried by (Triggering unit) of type Ring of Superiority)
Hero - Create Ring of the Archmagi (version 4) and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones casco de guerra
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Casco +50 en todo)) Equal to Casco +50 en todo
(Item-type of (Item carried by (Triggering unit) of type Mask of Death)) Equal to Mask of Death
Actions
Item - Remove (Item carried by (Triggering unit) of type Casco +50 en todo)
Item - Remove (Item carried by (Triggering unit) of type Mask of Death)
Hero - Create Helm of Battlethirst and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones mana y magia
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Rayos de mana Regeneracion)) Equal to Rayos de mana Regeneracion
(Item-type of (Item carried by (Triggering unit) of type Staff of Silence)) Equal to Staff of Silence
Actions
Item - Remove (Item carried by (Triggering unit) of type Rayos de mana Regeneracion)
Item - Remove (Item carried by (Triggering unit) of type Staff of Silence)
Hero - Create Staff of Negation and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Alma
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Heart of Aszune)) Equal to Heart of Aszune
(Item-type of (Item carried by (Triggering unit) of type Potion of Restoration)) Equal to Potion of Restoration
Actions
Item - Remove (Item carried by (Triggering unit) of type Heart of Aszune)
Item - Remove (Item carried by (Triggering unit) of type Potion of Restoration)
Hero - Create Soul Gem and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Esfera de veneno
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Staff of Reanimation)) Equal to Staff of Reanimation
(Item-type of (Item carried by (Triggering unit) of type Orb of Lightning)) Equal to Orb of Lightning
Actions
Item - Remove (Item carried by (Triggering unit) of type Staff of Reanimation)
Item - Remove (Item carried by (Triggering unit) of type Orb of Lightning)
Hero - Create Orb of Venom and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Capa de lllamas
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type The Heart of Searinox)) Equal to The Heart of Searinox
(Item-type of (Item carried by (Triggering unit) of type Diamond of Summoning)) Equal to Diamond of Summoning
Actions
Item - Remove (Item carried by (Triggering unit) of type The Heart of Searinox)
Item - Remove (Item carried by (Triggering unit) of type Diamond of Summoning)
Hero - Create Cloak of Flames and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Tramapa
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Urn of King Terenas)) Equal to Urn of King Terenas
(Item-type of (Item carried by (Triggering unit) of type Spider Ring)) Equal to Spider Ring
Actions
Item - Remove (Item carried by (Triggering unit) of type Urn of King Terenas)
Item - Remove (Item carried by (Triggering unit) of type Spider Ring)
Hero - Create Spider Silk Broach and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Pierna
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Horn of Cenarius)) Equal to Horn of Cenarius
(Item-type of (Item carried by (Triggering unit) of type Wirt's Other Leg)) Equal to Wirt's Other Leg
Actions
Item - Remove (Item carried by (Triggering unit) of type Horn of Cenarius)
Item - Remove (Item carried by (Triggering unit) of type Wirt's Other Leg)
Hero - Create Wirt's Leg and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Acha de fuego
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Skull of Gul'dan)) Equal to Skull of Gul'dan
(Item-type of (Item carried by (Triggering unit) of type Searing Blade)) Equal to Searing Blade
Actions
Item - Remove (Item carried by (Triggering unit) of type Skull of Gul'dan)
Item - Remove (Item carried by (Triggering unit) of type Searing Blade)
Hero - Create Serathil and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Anack
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Moon Key)) Equal to Moon Key
(Item-type of (Item carried by (Triggering unit) of type Sun Key)) Equal to Sun Key
Actions
Item - Remove (Item carried by (Triggering unit) of type Moon Key)
Item - Remove (Item carried by (Triggering unit) of type Sun Key)
Hero - Create Ankh of Reincarnation and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones garras 50
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Garras+ 25 Damage)) Equal to Garras+ 25 Damage
(Item-type of (Item carried by (Triggering unit) of type Garras+10 Damage)) Equal to Garras+10 Damage
Actions
Item - Remove (Item carried by (Triggering unit) of type Garras+ 25 Damage)
Item - Remove (Item carried by (Triggering unit) of type Garras+10 Damage)
Hero - Create Garras+50 Damage and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Pocien de regenaracionxseg
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Restaura 250 puntos di impacto)) Equal to Restaura 250 puntos di impacto
(Item-type of (Item carried by (Triggering unit) of type Restaura 1500 puntos de impacto)) Equal to Restaura 1500 puntos de impacto
Actions
Item - Remove (Item carried by (Triggering unit) of type Restaura 250 puntos di impacto)
Item - Remove (Item carried by (Triggering unit) of type Restaura 1500 puntos de impacto)
Hero - Create Regenaracion 15 H/P por segundo and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones Garras 100
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Acha+ 35 Damage)) Equal to Acha+ 35 Damage
(Item-type of (Item carried by (Triggering unit) of type Garras+50 Damage)) Equal to Garras+50 Damage
Actions
Item - Remove (Item carried by (Triggering unit) of type Acha+ 35 Damage)
Item - Remove (Item carried by (Triggering unit) of type Garras+50 Damage)
Hero - Create GARRAS+100 Damage and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones ESPADA 75
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Espada de Acero)) Equal to Espada de Acero
(Item-type of (Item carried by (Triggering unit) of type Espada de Fuego)) Equal to Espada de Fuego
Actions
Item - Remove (Item carried by (Triggering unit) of type Espada de Acero)
Item - Remove (Item carried by (Triggering unit) of type Espada de Fuego)
Hero - Create ESPADA+75 Damage and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
combinaciones super escudo
Events
Unit - A unit Acquires an item
Conditions
And - All (Conditions) are true
Conditions
(Item-type of (Item carried by (Triggering unit) of type Armadura +10 de armadura)) Equal to Armadura +10 de armadura
(Item-type of (Item carried by (Triggering unit) of type Armadura +5 de armadura)) Equal to Armadura +5 de armadura
Actions
Item - Remove (Item carried by (Triggering unit) of type Armadura +10 de armadura)
Item - Remove (Item carried by (Triggering unit) of type Armadura +5 de armadura)
Hero - Create Armadura +20 de armadura and give it to (Triggering unit)
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using FireNova2.mdx
Wait 2 seconds
Special Effect - Destroy (Last created special effect)
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