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Name | Type | is_array | initial_value |
Arrow | unit | Yes | |
Arrow_Ability | abilcode | No | |
Arrow_Ability_Stun | abilcode | No | |
Arrow_Angle | real | Yes | |
Arrow_AoE | real | No | |
Arrow_CastingUnit | unit | Yes | |
Arrow_Damage | real | Yes | |
Arrow_Damage_Mechanicals | boolean | No | |
Arrow_Damage_Structures | boolean | No | |
Arrow_Default_Point | location | Yes | |
Arrow_Distance | real | Yes | |
Arrow_Dummy_Unit | unit | Yes | |
Arrow_Group | group | Yes | |
Arrow_Level | integer | Yes | |
Arrow_Maximum_Distance | real | No | |
Arrow_MUI | boolean | No | |
Arrow_MUI_2 | integer | No | 0 |
Arrow_Offset | real | No | |
Arrow_Pass_Allies | boolean | No | |
Arrow_Pass_Mechanicals | boolean | No | |
Arrow_Pass_Structures | boolean | No | |
Arrow_Point | location | Yes | |
Arrow_Speed | real | No | |
Arrow_Target_Point | location | No | |
Arrow_Unit | unit | Yes | |
Arrow_Unit_Dummy | unitcode | No | |
Arrow_Unit_Projectile | unitcode | No | |
Leap_Ability | abilcode | No | |
Leap_Ability_Buff | abilcode | No | |
Leap_Angle | real | Yes | |
Leap_CastPoint | location | Yes | |
Leap_Distance | real | Yes | |
Leap_Dummy_Unit | unit | Yes | |
Leap_Factor | integer | Yes | |
Leap_Level | integer | Yes | |
Leap_Maximum_Distance | real | Yes | |
Leap_MUI | integer | No | |
Leap_MUI_2 | integer | No | 0 |
Leap_Offset | real | Yes | |
Leap_Point | location | Yes | |
Leap_Unit | unit | Yes | |
Leap_Unit_Dummy | unitcode | No | |
MS_Ability | abilcode | No | |
MS_Ability_Buff | abilcode | No | |
MS_Casting_Group | group | No | |
MS_Duration | real | No | |
MS_Group | group | Yes | |
MS_Hashtable | hashtable | No | |
MS_MUI | integer | No | |
MS_MUI_2 | integer | No | |
MSEffectPath | string | No | |
Starfall_Ability | abilcode | No | |
Starfall_AoE | real | No | |
Starfall_AoE_Randomed | real | No | |
Starfall_CastingUnit | unit | Yes | |
Starfall_Damage | real | Yes | |
Starfall_Damage_Mechanicals | boolean | No | |
Starfall_Damage_Structures | boolean | No | |
Starfall_Damaging_Group | group | No | |
Starfall_Effect_Path | string | No | |
Starfall_Group | group | Yes | |
Starfall_Hashtable | hashtable | No | |
Starfall_Level | integer | Yes | |
Starfall_MUI | integer | No | |
Starfall_MUI_2 | integer | No | |
Starfall_Point | location | Yes | |
Starfall_Randomed_Group | group | Yes | |
Starfall_Randomed_Unit | unit | Yes | |
Starfall_Unit_Effect | unitcode | No | |
Temp_Group | group | No | |
Temp_Point | location | No |